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OCR Physics Module P3 FORCES FOR TRANSPORT P3a Speed Speed Increasing speed Speed cameras Distance-time graphs Gradient P3b Changing Speed Speed-time graphs Area under graph Acceleration Acceleration unit Acceleration – speed-time graph Acceleration – either P3c Forces and Motion Force and acceleration Force, mass, acceleration F, m and a speed = distance ÷ time; unit is m/s (metres per second) increases the distance travelled in the same time/reduces the time needed to cover the same distance take two photographs: certain time apart; near marked lines on the road straight line gradient (steady speed); steeper gradient (higher speed); horizontal line - stationary (zero speed) calculate speed from gradient of graph [vertical axis change ÷ horizontal axis change] horizontal line (constant speed); straight line positive [up] gradient (increasing speed); straight line negative [down] gradient (decreasing speed); steeper gradient (more acceleration) area under the line of a speed-time graph is the distance travelled change in speed per unit time; acceleration = change in speed ÷ time taken m/s2 (metres per second squared) straight line gradient (constant acceleration); curved line (changing acceleration) change in speed; change in direction Forces – equal and opposite (Total) stopping distance Thinking distance Thinking distance – factors Braking distance Braking distance – factors Stopping distance – factors Stopping distance – road safety forces cause things to speed up or slow down force (N) = mass (kg) X acceleration (m/s2); F = m x a (constant mass) more force = more acceleration; (constant force) more mass = less acceleration; (constant Acceleration) more mass = more force when body A exerts a force on body B, body B exerts an equal but opposite force on body A stopping distance = thinking distance [human reactions] + braking distance [car/road] distance travelled between the need for braking occurring and the brakes starting to act driver tiredness; drugs/alcohol; higher speed; distractions/lack of concentration distance taken to stop once the brakes have been applied road conditions (slippery/icy/wet); car conditions (bald tyres/poor brakes); more speed friction; mass (load); speed; braking force driving too close to car in front; speed limits; road conditions P3d Work and Power Work Work – equation Power Power – equation Cars energy is needed to do work; work is done when a force moves an object; unit of work/energy is Joule (J) work (J) = force (N) x distance (m); depends on size of the force (Newtons); distance (metres) measurement of how quickly work is being done; measured in watts (W) power (W) = work done (J) ÷ time (s) power rating; fuel consumption; environmental issues; costs P3e Energy on the move Kinetic energy – KE KE – equation KE equation – application Transport – fossil fuels Transport – battery driven Transport – solar powered Joules (J); kinetic energy is greater for objects with: higher speed; greater mass KE = ½ x mv2 [mass, kg; velocity, m/s] relationship between braking distances and speed; everyday situations involving objects moving petrol; diesel; cars pollute at the point of use batteries need recharging; cars do not pollute at the point of use but power stations cause pollution no pollution P3f Crumple Zones Safety features Safety features – absorb energy Safety features – reduce forces Safety features – active Safety features – passive Crumple zones – force Crumple zones – energy Seatbelts – force Seatbelts – energy Anti-lock brakes change shape; reduce injuries; absorb energy heating in brakes; crumple zones; seat-belts; air bags increasing stopping or collision time; increasing stopping or collision distance; decreasing acceleration help reduce injuries; reduce chance of crash: ABS brakes; traction control help reduce injuries; help avoid distractions; electric windows; cruise control; paddle shift crumple in collision; changes shape; increase collision time; reduce acceleration; reduce force crumple in collision; changes shape; absorbs KE seatbelt stretches/increases in length; increase stopping distance; reduce acceleration; reduce force seatbelt stretches/increases in length; absorbs KE stops wheels locking; stops skidding; increases friction; keeps driver in control; reduces braking distance P3g Falling Safely Falling objects Free-fall Change forces Terminal speed Terminal speed – forces Frictional forces Air resistance Streamlining accelerate; weight pulls them towards centre of earth constant acceleration due to gravity (g); increase/decrease speed objects falling through Earth’s atmosphere reach a terminal (constant) speed; balanced forces higher speed = more drag; larger area = more drag; weight (driving force) = drag gives terminal speed drag; friction; air resistance: act against movement; can be reduced (shape, lubricant) drag; slows falling objects; parachutes; badminton shuttle-cock; not in outer space/Moon wedge shape of sports car; deflectors on lorries and caravans; roof boxes on cars P3h The energy of games and theme rides Gravitational potential energy objects have GPE because of mass and position in Earth’s gravitational field GPE, mass and height more mass = greater GPE; more height = greater GPE GPE – equation GPE (J) = mgh [mass (kg); g (usually 10 m/s2; h (m)] GPE – different planets GPE is also greater when the gravitational field strength (g) is higher – larger mass plant higher value for g Weigh weight (N) = mass (kg) x gravitational field strength Energy transfer energy transfer between gravitational potential energy and kinetic energy – as objects fall/rise At terminal speed KE does not increase; GPE works against friction Roller coaster – gravity ride highest point = maximum GPE; lowest point = minimum GPE; changes of GPE KE Mass, speed and KE KE = ½ x mv2; doubling mass doubles KE; doubling speed quadruples KE