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System calls for sockets IPC 1. socket() ; obtain socket descriptor int int int sd = socket (<domain>, <type>, <protocol> ) ; Socket descriptor AF_UNIX AF_INET SOCK_STREAM SOCK_DGRAM Typically 0 (system selects) See <sys/socket.h> 2. bind() ; assign an address to a socket bind ( sd , <pointer> , <len> ) ; Pointer to a structure of type sockaddr_un or sockaddr_in 3. listen() The size of the structure ; a process (server) is ready to receive data at this socket (establish a listen queue) listen ( sd , <integer> ) ; The number of requests from clients waiting at this socket 1 Relationship between System calls socket() and bind() a) before Process socket() Host Network IP address Process Host b) after Data structure (no IP address, no port) socket Network IP address Process Host socket() c) after bind() socket port Network IP address 2 4. accept() ; accept a connection at a socket (used by a server) ns = accept ( sd , <pointer> , <pointer> ) ; A pointer to a Connection structure of type descriptor sockaddr_un or For new sockaddr_in socket!!! sd A pointer to an integer (the size of the structure) Old socket New socket ns port IP address 5. connect() ;establish a connection (with server) connect ( sd , <pointer> , <size> ) ; A pointer to a structure of type sockaddr_un or sockaddr_in The size of the structure 3 System calls for sending/receiving For stream sockets For datagram sockets or read/write send/recv as for files sendto/recvfrom specialized special flags n = send ( sd, buf, size, flags); n = sendto ( sd, buf, size, flags,ptr, len); Address of a struct of type sockaddr_in (or sockaddr_un) Size of the struct n = recv ( sd, buf, size, flags); n = recvfrom ( sd, buf, size, flags, ptr, len); Address of a struct of type sockaddr_in (or sockaddr_un) Size of the struct 4 From http://linux.die.net/man/3/inet_addr #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> int inet_aton(const char *cp, struct in_addr *inp); in_addr_t inet_addr(const char *cp); in_addr_t inet_network(const char *cp); char *inet_ntoa(struct in_addr in); struct in_addr inet_makeaddr(int net, int host); in_addr_t inet_lnaof(struct in_addr in); in_addr_t inet_netof(struct in_addr in); Description inet_aton() converts the Internet host address cp from the standard numbers-and-dots notation into binary data and stores it in the structure that inp points to. inet_aton() returns non-zero if the address is valid, zero if not. The inet_addr() function converts the Internet host address cp from numbers-and-dots notation into binary data in network byte order. If the input is invalid, INADDR_NONE (usually -1) is returned. This is an obsolete interface to inet_aton(), described immediately above; it is obsolete because -1 is a valid address (255.255.255.255), and inet_aton() provides a cleaner way to indicate error return. The inet_network() function extracts a number suitable for use as an Internet address in host byte order from the address cp in numbers-and-dots notation. If the input is invalid, -1 is returned. The inet_ntoa() function converts the Internet host address in given in network byte order to a string in standard numbers-and-dots notation. The string is returned in a statically allocated buffer, which subsequent calls will overwrite. The inet_makeaddr() function makes an Internet host address in network byte order by combining the network number net with the local address host in network net, both in local host byte order. The inet_lnaof() function returns the local host address part of the Internet address in. The local host address is returned in local host byte order. The inet_netof() function returns the network number part of the Internet Address in. The network number is returned in local host byte order. The structure in_addr as used in inet_ntoa(), inet_makeaddr(), inet_lnoaf() and inet_netof() is defined in netinet/in.h as: struct in_addr { unsigned long int s_addr; } Note that on the i80x86 the host byte order is Least Significant Byte first (little endian), whereas the network byte order, as used on the Internet, is Most Significant Byte first (big endian). 5 Note When you using numbers-and-dots notation for addresses, be aware that each number will be interpreted as octal if preceded by a 0 and as hexadecimal if preceded by 0x. For example, inet_aton("226.000.000.037", &t) will interpret the address as 226.0.0.31 and not 226.0.0.37. From http://linux.die.net/man/3/htons #include <arpa/inet.h> uint32_t htonl(uint32_t hostlong); uint16_t htons(uint16_t hostshort); uint32_t ntohl(uint32_t netlong); uint16_t ntohs(uint16_t netshort); Description The htonl() function converts the unsigned integer hostlong from host byte order to network byte order. The htons() function converts the unsigned short integer hostshort from host byte order to network byte order. The ntohl() function converts the unsigned integer netlong from network byte order to host byte order. The ntohs() function converts the unsigned short integer netshort from network byte order to host byte order. On the i80x86 the host byte order is Least Significant Byte first, whereas the network byte order, as used on the Internet, is Most Significant Byte first. From http://linux.die.net/man/7/ip There are several special addresses: INADDR_LOOPBACK (127.0.0.1) always refers to the local host via the loopback device; INADDR_ANY (0.0.0.0) means any address for binding; INADDR_BROADCAST (255.255.255.255) means any host and has the same effect on bind as INADDR_ANY for historical reasons. 6 A client with connection-less socket #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define SERV_PORT 7000 /* Port of this server */ #define SERV_IP “194.27.78.05” #define SIZE sizeof(struct sockaddr_in) int main(void) { int sd, ret, n, len; struct socaddr_in cln, srv; char buf[100], msg[] = “A message from client\n”; /* Create the internet socket, of SOCK_DGRAM type. */ if ((sd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket problem"); exit(1); } cln.sin_family = AF_INET; cln.sin_port = htons(0); /*Any port*/ cln.sin_addr.s_addr = htonl(INADDR_ANY); /* Bind the socket to the IP address of this host. */ if (bind(sd, (struct sockaddr *) &cln, SIZE) < 0) { perror("bind problem"); exit(1); } srv.sin_family = AF_INET; srv.sin_port = htons (SERV_PORT); srv.sin_addr.s_addr = inet_addr(SERV_IP); /* Send a message to the socket sd*/ ret = sendto(sd, msg, 22 0, (struct sockaddr*)&srv, SIZE); if (ret < 0) {perror("sendto problem"); exit(1);} n=recvfrom(sd, buf, sizeof(buf), 0, (struct sockaddr*)&srv, SIZE); if (n < 0) {perror("recvfrom problem"); exit(1);} buf[n] = NULL; printf(“%s\n”, buf); close(sd); exit(0); } 7 A server with connection-less socket #include … /* Same as in client */ #define PORT 7000 /* Port of this server */ #define SIZE sizeof(struct sockaddr_in) int main(void) { int sd, ret, n, cln_len; struct socaddr_in srv, cln; char buf[100], reply[] = “A reply from server\n”; /* Create the internet socket, of SOCK_DGRAM type. */ if ((sd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket problem"); exit(1); } srv.sin_family = AF_INET; srv.sin_port = htons (PORT); srv.sin_addr.s_addr = htonl (INADDR_ANY); /* Bind the socket to the IP address of this host. */ if (bind(sd, (struct sockaddr *) &srv, SIZE) < 0) { perror("bind problem"); exit(1); } /* Now read from the socket s */ while(1) /* Endless loop*/ { n = recvfrom(sd, buf, sizeof(buf), 0, (struct sockaddr*)&cln, &cln_len); if (n < 0) {perror("recvfrom problem"); exit(1);} write(1, buf, n); ret = sendto(sd, reply, sizeof(reply), 0, (struct sockaddr*)&cln, cln_len); if (ret < 0) {perror("sendto problem"); exit(1);} } close(sd); exit(0); } 8