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Running Head: DESIGN OF INSTRUCTION—THEORY TO PRACTICE Assignment 5 Kevin Broun Anetta Leon Obed Nartey ETEC 510 California State University, Long Beach 1 DESIGN OF INSTRUCTION—THEORY TO PRACTICE 2 Introduction Since the early twentieth century psychologists have developed many theories of how human beings learn. These theories are expressed in the many schools of educational psychology, with behaviorism, cognitivism, and constructivism being the major three. Each theory is rooted in psychological history and research yet contains strikingly different perspective of the human mind. Behaviorists focus on observable behavior that is learned through external forces, cognitivists focus on inner mental processes, and constructivists focus on creating a mental framework. Each of the theories offers unique insight into the human mind and has important implications for educators. Behaviorism Behaviorism focuses on observable human behavior and how human behavior is shaped. Everything we think and do comprises our behavior, and behavior can be shaped through various learning processes. Examples of learning processes that shape behavior include classical and operant conditioning, made famous by Ivan Pavlov and B.F. Skinner. (Psychology and You, 2000.) Reinforcement theory, or the idea of rewards and punishments also falls under the category of behaviorism. Under the behaviorist approach to education, the learner is passive and simply responds to environmental stimuli. In other words, the learner is molded by the information and feedback he or she received from his or her environment. Modeling (as studied by Albert Bandura) is also a significant component of behaviorism—when someone sees a behavior modeled, he or she is likely to repeat the same behavior. (Psychology and You, 2000.) The learner is essentially passive under the behaviorist theory, and the idea that learners begin as “blank slates” (John Locke’s idea of the “tabula rasa” ) is central to this theory. (Behaviorism, 2008.) Web sites that would accommodate behaviorist theory are ones that feature a reinforcement component. For example, on Beachbaord (www.csulb.blackboard.com), students can turn in assignments and then see their grades posted online in addition to receiving feedback via a discussion board. Feedback from peers on a discussion board may prove more valuable to students than input from instructors, although instructors can also provide feedback in a forum such as Beachboard. Web sites that use models to show the learner how to perform a task would also work with the behaviorist theory so that the learner can simply repeat what they have seen demonstrated or modeled. In an educational setting, this might be helpful to show instructional DESIGN OF INSTRUCTION—THEORY TO PRACTICE 3 videos that model instructional strategies for teachers (especially in the areas of dealing with student behavior) or to instruct students in myriad hands-on topics. A variety of demonstration videos can be found on YouTube (www.youtube.com) as well as TeacherTube (www.teachertube.com). On these sites, the learner can watch a video demonstration of practically anything and can then follow the model. These video-based web sites provide an alternative to the traditional format of a teacher demonstrating something for a student, and a variety of informative as well as engaging videos are available. Additionally, an educational web site featuring an online interactive quiz would fall under the behaviorist approach to education. An ESL web site (http://a4esl.org/q/j/kf/mcsvae.html) features online English grammar quizzes with immediate feedback for the quiz taker. This web site provides immediate evaluation by giving students immediate feedback on their multiple choice questions. Also, the running score and percentage correct are tallied as students complete each question, making student immediately aware of their proficiency. Teachers could use this web site as a way to quiz or test students, using the data from the web site as part of students’ grades. Transfer of learning occurs when students use feedback from one to improve their learning in another subject. For example, a student receiving English grammar feedback from the ESL web site can use these new grammar skills when writing an essay for his history class. Cognitivism The cognitive theory of learning explains that we learn through our mind’s processing of information. The human brain processes information through internal mental states, connections, and processes. All of this brain function can be described or measured using algorithms. (Cognitivism, 2008.) With the cognitive theory of learning, the focus is on inner mental activities. The learner is viewed as a computer that processes information. Any informational web site (e.g. Wikipedia) would work with the cognitive theory as this theory is about receiving information. On any encyclopedia web site, the learner has the opportunity only to take in information and then the brain processes the information. This is similar to having a teacher lecture (perhaps while using Power Point) in the classroom while the student receives the information. A research project and the research process is the perfect example of the cognitive theory because when a student is engaged in researched he or she must locate information, read the information, sort the information, discard information that is not DESIGN OF INSTRUCTION—THEORY TO PRACTICE 4 useful, and synthesize the useful information into a research paper. A research database like EbscoHost or the eref section of the CSULB Library web site (http://csulb.edu/library/eref/) are examples of online databases that would help a learner with the research process. According to the cognitive theory, instruction should be structured in such a way as to provide students with as much information as possible. The use of computers, technology, and the Internet has dramatically increased the amount of information available to anyone and has also increased the speed at which the information can be received. Teachers should not only provide information for students but should teach students how to access information for themselves. Feedback should be given to students in the form of grades on tests and assessments to let students know which information was memorizes or mastered and which information was not. Additionally, teachers should assess the amount of information students have absorbed through standard objective tests. Transfer of learning would occur when students start to see an overlap and connections between material from various sources. For example, a student may study World War I in a World History class while reading All Quiet on the Western Front in an English class; combining and sorting this information from both courses would help students improve their grades in both courses. Constructivism The constructivist theory of learning holds that learning is an active, constructive process where the learner takes in information and then constructs his or her own mental framework. The learner actively creates his or her own subjective representations of objective reality using the information that is taken in from a variety of sources. (Constructivism, 2008.) Learning under the constructivist theory is more about the process of constructing knowledge and less about the acquisition of knowledge. The learner is not a blank slate but brings all background experiences and knowledge to the table. (Constructivism, 2008.) Instead of relying solely on others to spoon feed them material, students formulate and test their ideas, draw conclusions and make inferences. In a collaborative learning environment, students can apply the constructivist theory by becoming active participants in the learning process. Software or web sites that help the learner to experience the process of learning would be beneficial tools for the constructivist theory because project- and inquiry-based learning are essential to the constructivist theory. A web site containing examples of constructivist approaches to teaching high school is the Buck Institute for Project-Based learning web site DESIGN OF INSTRUCTION—THEORY TO PRACTICE 5 (http://www.bie.org/index.php/site/PBL/overview_pbl/). This web site contains video clips, lesson templates, and project ideas for teachers to incorporate project-based learning into the classroom. Finally, a web site focusing on inquiry-based education, such as WebQuest (www.webquest.org) could be a useful tool for constructivists. Also, any software that actively allows students to do the task they’ve been asked to do would fall under the constructivist theory. For example, Power Point, Word, Photoshop, Adobe Illustrator, Flash, or any software where the user manipulates and synthesizes information to create something would work with the constructivist theory. Teachers could assess not only the finished product of the students but could also evaluate the creative process used to create the desired outcome. For example, in a Computer Animation class students would be assessed on their technical abilities with the Flash software but also evaluated on the creative aspects of their finished animation product. Feedback should be provided to students early and often in the creative process so that they can correct any errors and continue with their project. Feedback from peers could also be a valuable part of the constructivist learning process as students could critique and help each other with their projects. Transfer of learning would occur as students synthesize the information from a variety of subjects and put it to use in their finished product. For example, the same student completing a Flash animation could create an animation about the French Revolution, thereby using information from his World History course. DESIGN OF INSTRUCTION—THEORY TO PRACTICE References Behaviorism (2008). Learning Theories web site. Retrieved from http://www.learningtheories.com/behaviorism.html. Cognitivism (2008). Learning Theories web site. Retrieved from http://www.learningtheories.com/cognitivism.html. Constructivism (2008). Learning Theories web site. Retrieved from http://www.learningtheories.com/constructivism.html. McMahon, Judith and Tony Romano. Psychology and You, 3d ed. National Textbook Company: Lincolnwood, Illinois, 2000. 6