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Transfer Learning through Indirect Encoding - Eplex
Transfer Learning through Indirect Encoding - Eplex

as a PDF
as a PDF

... relation. The “0” sink and edges leading to it have been omitted for aesthetic reasons. By conjoining this formula with any formula describing a set of states using variables A, B and C introduced before and querying the BDD engine for the possible instantiations of (A0 , B 0 , C 0 ), we can calcula ...
15-388/688 - Practical Data Science: Unsupervised learning
15-388/688 - Practical Data Science: Unsupervised learning

Dynamic Restart Policies - Association for the Advancement of
Dynamic Restart Policies - Association for the Advancement of

... Proposition 1 The optimal restart policy for a mixed runtime distribution with independent runs and no additional observations is the optimal fixed cutoff restart policy for the combined distribution. It is more interesting, therefore, to consider situations where the system can make observations th ...
Dynamic Restart Policies
Dynamic Restart Policies

... Proposition 1 The optimal restart policy for a mixed runtime distribution with independent runs and no additional observations is the optimal fixed cutoff restart policy for the combined distribution. It is more interesting, therefore, to consider situations where the system can make observations th ...
ShimonWhiteson - Homepages of UvA/FNWI staff
ShimonWhiteson - Homepages of UvA/FNWI staff

... ShimonWhiteson Research Interests My research is focused on artificial intelligence. I believe that intelligent agents are essential to improving our ability to solve complex, real-world problems. Consequently, my research focuses on the key algorithmic challenges that arise in developing control sy ...
Towards a DNA sequencing theory (learning a string)
Towards a DNA sequencing theory (learning a string)

... number of strings from Gi, among the strings left, we can still merge a pair of strings in G , so that all other where 1 = m q [[Gill. But O(1ogn) = O(log1) since n is (polynomially) larger than the number of strings strings are substrings of this merge. Furthermore the in any G, and (polynomially) ...
Alleviating tuning sensitivity in Approximate Dynamic Programming
Alleviating tuning sensitivity in Approximate Dynamic Programming

The MADP Toolbox 0.3
The MADP Toolbox 0.3

... Here we give an example of how to use the MADP toolbox. Figure 1 provides the full source code listing of a simple program. It uses exhaustive JESP to plan for 3 time steps for the DecTiger problem, and prints out the computed value as well as the policy. Line 5 constructs an instance of the DecTige ...
16 - Angelfire
16 - Angelfire

... - Non reinforcement leads to expectation of no reward, so when they are unexpectedly reinforced with training responding increases C. ...
3. Define Artificial Intelligence in terms of
3. Define Artificial Intelligence in terms of

... 20. What is called as multiple connected graph? A multiple connected graph is one in which two nodes are connected by more than one path. UNIT-V 1. Define planning. Planning can be viewed as a type of problem solving in which the agent uses beliefs about actions and their consequences to search for ...
Markov Decision Processes
Markov Decision Processes

... Overview • Nondeterminism • Markov decision processes (MDPs) ...
A physics approach to classical and quantum machine learning
A physics approach to classical and quantum machine learning

... p (t) (cj |ci ) = P (t) k h (ci , ck ) h-values are updated according to h(t+1) (ci , cj ) = h(t) (ci , cj ) − γ(h(t) (ci , cj ) − 1) + g (t) (ci , cj )λ, where 0 ≤ γ ≤ 1 is a damping parameter and λ is a non-negative reward given by the environment. Each time an edge is visited, the corresponding g ...
Assumptions of Decision-Making Models in AGI
Assumptions of Decision-Making Models in AGI

Preference Learning with Gaussian Processes
Preference Learning with Gaussian Processes

... merits of beef cattle as meat products from the preferences judgements of the experts. The large margin classifiers for preference learning (Herbrich et al., 1998) were widely adapted for the solution. The problem size is the same as the size of pairwise preferences we obtained for training, which is ...
CS6659-ARTIFICIAL INTELLIGENCE
CS6659-ARTIFICIAL INTELLIGENCE

... (a) A crypt arithmetic problem. Each letter stands for a distinct digit; the aim is to find a substitution of digits for letters such that the resulting sum is arithmetically correct, with the added restriction that no leading zeroes are allowed. (b) The constraint hyper graph for the crypt arithmet ...
A Fast and Accurate Online Sequential Learning Algorithm for
A Fast and Accurate Online Sequential Learning Algorithm for

Document
Document

... For each possible percept sequence, a rational agent should select an action that is expected to maximize its performance measure, given the evidence provided by the percept sequence and whatever built in knowledge the agent has. 16. Define Omniscience. An Omniscience agent knows the actual outcome ...
Probabilistic Planning via Determinization in Hindsight
Probabilistic Planning via Determinization in Hindsight

... applying the effects of that outcome to the current state. Given an MDP, the planning objective is typically to select actions so as to optimize some expected measure of the future reward sequence, for example, total reward or cumulative discounted reward. In this paper, as in the first two probabil ...
CS2351 ARTIFICIAL INTELLIGENCE Ms. K. S. GAYATHRI
CS2351 ARTIFICIAL INTELLIGENCE Ms. K. S. GAYATHRI

... Objective: To introduce the most basic concepts, representations and algorithms for planning, to explain the method of achieving goals from a sequence of actions (planning) and how better heuristic estimates can be achieved by a special data structure called planning graph. To understand the design ...
Universal Artificial Intelligence: Practical Agents and Fundamental
Universal Artificial Intelligence: Practical Agents and Fundamental

... Induction and deduction. Within the field of AI, a distinction can be made between systems focusing on reasoning and systems focusing on learning. Deductive reasoning systems typically rely on logic or other symbolic systems, and use search algorithms to combine inference steps. Examples of primaril ...
Prophet Inequalities and Stochastic Optimization
Prophet Inequalities and Stochastic Optimization

Hardness-Aware Restart Policies
Hardness-Aware Restart Policies

... Gomes et al. [7] demonstrated the effectiveness of randomized restarts on a variety of problems in scheduling, theorem-proving, and planning. In this approach, randomness is added to the branching heuristic of a systematic search algorithm; if the search algorithm does not find a solution within a g ...
Spatio-Temporal Reasoning and Context Awareness
Spatio-Temporal Reasoning and Context Awareness

... are people that suffer more than normal cognitive impairment for their age, usually involving dementia [29] (poor intellectual functioning involving impairments in memory, reasoning, and judgement). Overall, between 40% and 60% of the independently living elderly suffer from some degree of cognitive ...
Unit 5
Unit 5

< 1 2 3 4 5 6 7 8 9 ... 17 >

Reinforcement learning

Reinforcement learning is an area of machine learning inspired by behaviorist psychology, concerned with how software agents ought to take actions in an environment so as to maximize some notion of cumulative reward. The problem, due to its generality, is studied in many other disciplines, such as game theory, control theory, operations research, information theory, simulation-based optimization, multi-agent systems, swarm intelligence, statistics, and genetic algorithms. In the operations research and control literature, the field where reinforcement learning methods are studied is called approximate dynamic programming. The problem has been studied in the theory of optimal control, though most studies are concerned with the existence of optimal solutions and their characterization, and not with the learning or approximation aspects. In economics and game theory, reinforcement learning may be used to explain how equilibrium may arise under bounded rationality.In machine learning, the environment is typically formulated as a Markov decision process (MDP) as many reinforcement learning algorithms for this context utilize dynamic programming techniques. The main difference between the classical techniques and reinforcement learning algorithms is that the latter do not need knowledge about the MDP and they target large MDPs where exact methods become infeasible.Reinforcement learning differs from standard supervised learning in that correct input/output pairs are never presented, nor sub-optimal actions explicitly corrected. Further, there is a focus on on-line performance, which involves finding a balance between exploration (of uncharted territory) and exploitation (of current knowledge). The exploration vs. exploitation trade-off in reinforcement learning has been most thoroughly studied through the multi-armed bandit problem and in finite MDPs.
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