Authentic Assessment
... • Identify the overall performance or task to be assessed, & perform it yourself or imagine yourself performing it. • List the important aspects of the performance or product. (Try to limit the number of performance criteria, so they can all be observed during a pupil's performance.) • Describe what ...
... • Identify the overall performance or task to be assessed, & perform it yourself or imagine yourself performing it. • List the important aspects of the performance or product. (Try to limit the number of performance criteria, so they can all be observed during a pupil's performance.) • Describe what ...
lesson10.ppt
... • But you will see undesirable ‘tearing’ of the bouncing ball’s image – because we drew a large number of pixels, and computed a large number of pixel-locations – twice for each displayed frame (erase, then redraw) • Not enough drawing time during ‘retrace’! ...
... • But you will see undesirable ‘tearing’ of the bouncing ball’s image – because we drew a large number of pixels, and computed a large number of pixel-locations – twice for each displayed frame (erase, then redraw) • Not enough drawing time during ‘retrace’! ...
INGRID BIRGITTA CARLBOM
... the characteristics of the cellular network. Also developed a prototype video messaging system that overcomes the problems of diverse capabilities and lack of interoperability among terminals. Developed the first interactive acoustic modeling system that accounts for diffraction in complex 3D enviro ...
... the characteristics of the cellular network. Also developed a prototype video messaging system that overcomes the problems of diverse capabilities and lack of interoperability among terminals. Developed the first interactive acoustic modeling system that accounts for diffraction in complex 3D enviro ...
INTRODUCTION - GET HELP INSTANTLY
... OpenGL is an API (Application Programming Interface) which provides the actual drawing tool through a collection of functions that are called within an application. It suits well for use in Computer Graphics because of its device independence or portability. It offers a rich and highly usable API fo ...
... OpenGL is an API (Application Programming Interface) which provides the actual drawing tool through a collection of functions that are called within an application. It suits well for use in Computer Graphics because of its device independence or portability. It offers a rich and highly usable API fo ...
Word Processing, Drawing and Painting Skills Rubric Grade 4
... Graphics insert clipart, picture from a file, or a drawing using draw and paint tools; insert, move and resize graphics Save Document to a file using Save or Save As and creates a file name Print document to the appropriate printer using Print Preview before printing ...
... Graphics insert clipart, picture from a file, or a drawing using draw and paint tools; insert, move and resize graphics Save Document to a file using Save or Save As and creates a file name Print document to the appropriate printer using Print Preview before printing ...
Workstation graphics capabilities for the 1990's and Zyda, Michael J.
... The implementation of those levels in the Silicon Graphics, Inc. IRIS is cited as an example of the leading edge for graphics capabilities in Current research leading to future enhancements of the graphics a workstation. workstation is presented as a continuation of the historical response to applic ...
... The implementation of those levels in the Silicon Graphics, Inc. IRIS is cited as an example of the leading edge for graphics capabilities in Current research leading to future enhancements of the graphics a workstation. workstation is presented as a continuation of the historical response to applic ...
shading - UT Computer Science
... For point light sources, the laws of physics state that the intensity of a point light source must drop off inversely with the square of the distance. We can incorporate this effect by multiplying II by 1/d2. Sometimes, this distance-squared dropoff is considered too “harsh.” A common alternative is ...
... For point light sources, the laws of physics state that the intensity of a point light source must drop off inversely with the square of the distance. We can incorporate this effect by multiplying II by 1/d2. Sometimes, this distance-squared dropoff is considered too “harsh.” A common alternative is ...
Evaluation of Subdivision Surfaces on Programmable Graphics
... FX, have raw rasterization performance which far outstrips the bus bandwidth available to “feed” the cards [Moreton 2001]. Since the mismatch of bandwidth to compute performance is expected to continue to get worse [Semiconductor Industry Association 2002; Khailany et al. 2003], tessellation must be ...
... FX, have raw rasterization performance which far outstrips the bus bandwidth available to “feed” the cards [Moreton 2001]. Since the mismatch of bandwidth to compute performance is expected to continue to get worse [Semiconductor Industry Association 2002; Khailany et al. 2003], tessellation must be ...
Introduction / overview
... Fast GPUs + Big Data => Deep Learning (2000s) • More data means we can train deeper networks • Fast GPUs mean we can run the training process more efficiently • Dramatic improvement in performance in computer vision and natural language processing. ...
... Fast GPUs + Big Data => Deep Learning (2000s) • More data means we can train deeper networks • Fast GPUs mean we can run the training process more efficiently • Dramatic improvement in performance in computer vision and natural language processing. ...
Slide 1
... – The sequence of steps that are applied to a graphics primitive before it may be visually represented. – The graphics pipeline typically accepts some representation of a three-dimensional scene as an input and results in a 2D raster image as output.* ...
... – The sequence of steps that are applied to a graphics primitive before it may be visually represented. – The graphics pipeline typically accepts some representation of a three-dimensional scene as an input and results in a 2D raster image as output.* ...
Introduction to Computer Graphics
... Released in 1999. One chip solution; 2D and 3D support. 2D includes MPEG-2 (DVD) decoder. RAM from 32MB-128MB GeForce GPU (graphics processing unit) has 23 million transistors ... more than Intel PIII. ...
... Released in 1999. One chip solution; 2D and 3D support. 2D includes MPEG-2 (DVD) decoder. RAM from 32MB-128MB GeForce GPU (graphics processing unit) has 23 million transistors ... more than Intel PIII. ...
Website Design
... • Text links that are not underlined so you don't know they are links ..(If you're not going to underline your links, please make darned sure ..that each link is perfectly clearly a link! Don't make me wander ...
... • Text links that are not underlined so you don't know they are links ..(If you're not going to underline your links, please make darned sure ..that each link is perfectly clearly a link! Don't make me wander ...
OpenMP Case Study: Trapezoid Integration Example
... Two Reasons Why Reduction is so Much Better in this Case ...
... Two Reasons Why Reduction is so Much Better in this Case ...
1. Visual perception
... What do you do with the barycentric coordinates? University of Texas at Austin CS384G - Computer Graphics ...
... What do you do with the barycentric coordinates? University of Texas at Austin CS384G - Computer Graphics ...
OpenGL Functions - Computer Science
... • To access the system, application programmers used a library called GL • With GL, it was relatively simple to program three dimensional interactive applications Angel: Interactive Computer Graphics 4E © Addison-Wesley 2005 ...
... • To access the system, application programmers used a library called GL • With GL, it was relatively simple to program three dimensional interactive applications Angel: Interactive Computer Graphics 4E © Addison-Wesley 2005 ...
Real-Time Ray Tracing Using Nvidia OptiX
... Modern GPUs with their several hundred cores and more accessible programming models are becoming attractive devices for compute-intensive applications. They are particularly well suited for applications, such as image processing, where the end result is intended to be displayed via the graphics card ...
... Modern GPUs with their several hundred cores and more accessible programming models are becoming attractive devices for compute-intensive applications. They are particularly well suited for applications, such as image processing, where the end result is intended to be displayed via the graphics card ...
Kein Folientitel
... Answers using DCE-MRI Is there a tumor in the breast? Segment the contrast agent Is the tumor benign or malignant? Study of contrast agent’s flow Extract features and use them to classify the ...
... Answers using DCE-MRI Is there a tumor in the breast? Segment the contrast agent Is the tumor benign or malignant? Study of contrast agent’s flow Extract features and use them to classify the ...
Geometric Modeling in Graphics
... outer polygon for which M is to the left of the line containing the edge. Let I be the closest visible point to M on this ray. 3. If I is a vertex of the outer polygon, then M and I are mutually visible. 4. Otherwise, I is an interior point of the edge Vi , Vi+1. Select P to be the endpoint of maxim ...
... outer polygon for which M is to the left of the line containing the edge. Let I be the closest visible point to M on this ray. 3. If I is a vertex of the outer polygon, then M and I are mutually visible. 4. Otherwise, I is an interior point of the edge Vi , Vi+1. Select P to be the endpoint of maxim ...
Project02.docx
... 2. Repeatedly prompt for the input until the user supplies values of the correct form (discard incorrect inputs). Your prompt should say what form of input is needed. 3. Draw a picture containing multiple shapes of multiple colors, where the input value(s) is (are) used to determine some aspect of t ...
... 2. Repeatedly prompt for the input until the user supplies values of the correct form (discard incorrect inputs). Your prompt should say what form of input is needed. 3. Draw a picture containing multiple shapes of multiple colors, where the input value(s) is (are) used to determine some aspect of t ...
Graphics processing unit
A graphics processor unit (GPU), also occasionally called visual processor unit (VPU), is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics and image processing, and their highly parallel structure makes them more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel. In a personal computer, a GPU can be present on a video card, or it can be embedded on the motherboard or—in certain CPUs—on the CPU die.The term GPU was popularized by Nvidia in 1999, who marketed the GeForce 256 as ""the world's first GPU"", or Graphics Processing Unit, a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that are capable of processing a minimum of 10 million polygons per second"". Rival ATI Technologies coined the term visual processing unit or VPU with the release of the Radeon 9700 in 2002.