
Representing Images and Graphics
... Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compression to minimize the huge amounts of data associated with video ...
... Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compression to minimize the huge amounts of data associated with video ...
Representing Images and Graphics
... Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compression to minimize the huge amounts of data associated with video ...
... Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compression to minimize the huge amounts of data associated with video ...
Powering Local Marketing with Signage
... Digital Printing Meets the Need for Speed Digital printing devices offer many advantages for serving local markets compared to analog processes. Every generation of wide format digital printing equipment has resulted in valuable improvements, such as improved image quality, faster speeds, the abilit ...
... Digital Printing Meets the Need for Speed Digital printing devices offer many advantages for serving local markets compared to analog processes. Every generation of wide format digital printing equipment has resulted in valuable improvements, such as improved image quality, faster speeds, the abilit ...
PowerPoint 演示文稿
... one and record these on the second machine; it synchronizes the sequences using SMPTE time codes or by counting frames or by using an EDL that has been produced with an off-time editing software package. Video editing is a method of editing a video sequence in which the video is digitized and stored ...
... one and record these on the second machine; it synchronizes the sequences using SMPTE time codes or by counting frames or by using an EDL that has been produced with an off-time editing software package. Video editing is a method of editing a video sequence in which the video is digitized and stored ...
Real-Time Shape Editing using Radial Basis Functions
... • Computation time should depend on... • deformation complexity • not surface complexity • Simple deformation, complex surface? • Not all m basis functions needed • Solve up to error tolerance Computer Graphics Group Mario Botsch ...
... • Computation time should depend on... • deformation complexity • not surface complexity • Simple deformation, complex surface? • Not all m basis functions needed • Solve up to error tolerance Computer Graphics Group Mario Botsch ...
2. CGVR basics
... Render from two offset eyepoints (IPD) 2 images per frame may affect fr fr.. rate – multiple graphics pipelines – each image lower resolution HMD: directly send images to 2 eyes other displays: ...
... Render from two offset eyepoints (IPD) 2 images per frame may affect fr fr.. rate – multiple graphics pipelines – each image lower resolution HMD: directly send images to 2 eyes other displays: ...
Answers
... if (grid= = null) { // compute the grid only one time int w = this.getWidht(); int h = this.getHeight(); grid = (BufferedImage ) (this.createImage(w,h)); Graphics2D gc= grid.createGraphics(); for (int x= 0; x
... if (grid= = null) { // compute the grid only one time int w = this.getWidht(); int h = this.getHeight(); grid = (BufferedImage ) (this.createImage(w,h)); Graphics2D gc= grid.createGraphics(); for (int x= 0; x
PPT
... memories on the chip, which when completed all head toward the Graphics Interface so as to be rendered by the Graphics Synthesizer. The Graphics Synthesizer uses DRAM on chip to provide an entire frame buffer plus graphics processors to perform the rendering desired based on the display commands giv ...
... memories on the chip, which when completed all head toward the Graphics Interface so as to be rendered by the Graphics Synthesizer. The Graphics Synthesizer uses DRAM on chip to provide an entire frame buffer plus graphics processors to perform the rendering desired based on the display commands giv ...
Graphics 1. Graphic File Formats
... • It gives the user an idea of what is supposed to be or will shortly be there • Used by screen-readers for the visually impaired and other non-graphical browsers • XHTML Strict requires the alt attribute ...
... • It gives the user an idea of what is supposed to be or will shortly be there • Used by screen-readers for the visually impaired and other non-graphical browsers • XHTML Strict requires the alt attribute ...
Running time - Jacobs University
... Types of analyses • Worst case: (usually) T(n) = maximum time of algorithm on any input of size n. • Average case: (sometimes) T(n) = expected time of algorithm over all inputs of size n. (Need assumption of statistical distribution of inputs.) • Best case: (never) Does not make much sense, e.g., w ...
... Types of analyses • Worst case: (usually) T(n) = maximum time of algorithm on any input of size n. • Average case: (sometimes) T(n) = expected time of algorithm over all inputs of size n. (Need assumption of statistical distribution of inputs.) • Best case: (never) Does not make much sense, e.g., w ...
Fundamentals of Computer Graphics
... /* the torso node has no sibling; leftmost child is the head node */ /* rest of the code for the torso node*/ ...
... /* the torso node has no sibling; leftmost child is the head node */ /* rest of the code for the torso node*/ ...
Introduction and Display Technologies
... ○ requires synchronization between video signal and electron beam vertical sync pulse ■ Early computer displays ○ avoided synchronization using ‘vector’ algorithm ○ flicker and refresh were problematic ...
... ○ requires synchronization between video signal and electron beam vertical sync pulse ■ Early computer displays ○ avoided synchronization using ‘vector’ algorithm ○ flicker and refresh were problematic ...
Performance
... – Replaces fixed-function pipeline for vertices – Manipulates single vertex data – Executes for every vertex ...
... – Replaces fixed-function pipeline for vertices – Manipulates single vertex data – Executes for every vertex ...
CV/Resume - Sharon Lin
... information. Developed a prototype Wikipedia viewer that allows readers to save relevant linked information as sidebars in the original article. Summer 2007 Fraunhofer IGD, Darmstadt, Germany Research Intern Investigated the capability of a CPU-based volume renderer, Stingray, to run in a virtual en ...
... information. Developed a prototype Wikipedia viewer that allows readers to save relevant linked information as sidebars in the original article. Summer 2007 Fraunhofer IGD, Darmstadt, Germany Research Intern Investigated the capability of a CPU-based volume renderer, Stingray, to run in a virtual en ...
Visibility Algorithms for Computer Graphics
... Dope emissive layers with fluorescent molecules to create color. ...
... Dope emissive layers with fluorescent molecules to create color. ...
2D Graphics
... orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the model to create an image to display on the screen • Image: the rendered model ...
... orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the model to create an image to display on the screen • Image: the rendered model ...
2D Graphics
... orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the model to create an image to display on the screen • Image: the rendered model Model ...
... orientation, color, texture, etc.) in data structures • Rendering: Using the properties of the model to create an image to display on the screen • Image: the rendered model Model ...
javax.swing.JPanel
... The entry buttons are similarly built and added to a third panel. Finally, the three panels are added to the west, center and east areas of the frame’s border layout. win.add( leftPanel, BorderLayout.WEST ); win.add( centerPanel, BorderLayout.CENTER ); win.add( rightPanel, BorderLayout.EAST ); ...
... The entry buttons are similarly built and added to a third panel. Finally, the three panels are added to the west, center and east areas of the frame’s border layout. win.add( leftPanel, BorderLayout.WEST ); win.add( centerPanel, BorderLayout.CENTER ); win.add( rightPanel, BorderLayout.EAST ); ...
Graphics
... The Graphics Screen Java graphics (like most languages) uses a coordinate system based on pixels. The whole screen is made up of many pixels which are small dots that can each be set to a separate colour. Modern displays support several different numbers of pixels : ...
... The Graphics Screen Java graphics (like most languages) uses a coordinate system based on pixels. The whole screen is made up of many pixels which are small dots that can each be set to a separate colour. Modern displays support several different numbers of pixels : ...
Data Storage
... Video codec COmpressor/DECompressor Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compressions to minimize the huge amounts of data associated with video ...
... Video codec COmpressor/DECompressor Methods used to shrink the size of a movie to allow it to be played on a computer or over a network Almost all video codecs use lossy compressions to minimize the huge amounts of data associated with video ...
Video card
A video card (also called a video adapter, display card, graphics card, graphics board, display adapter, graphics adapter or frame buffer) is an expansion card which generates a feed of output images to a display (such as a computer monitor). Frequently, these are advertised as discrete or dedicated graphics cards, emphasizing the distinction between these and integrated graphics. Within the industry, video cards are sometimes called graphics add-in-boards, abbreviated as AIBs, with the word ""graphics"" usually omitted.