IMC conference
... • Most have the best fit with O(n) except the hierarchical ones fit best with O(n logn) BRITE 20K-node hierarchical topology ...
... • Most have the best fit with O(n) except the hierarchical ones fit best with O(n logn) BRITE 20K-node hierarchical topology ...
DOC - Columbus State University
... Abstract— This paper proposes that the solution in determining optimum Peer-to-Peer (P2P) network routes requires cooperation between both Internet Service Providers (ISPs) and P2P application developers. Minimizing the amount of cross-ISP traffic is one approach that can optimize the network routes ...
... Abstract— This paper proposes that the solution in determining optimum Peer-to-Peer (P2P) network routes requires cooperation between both Internet Service Providers (ISPs) and P2P application developers. Minimizing the amount of cross-ISP traffic is one approach that can optimize the network routes ...
4.2 Risk Assessment
... Whether using the VI management client or the command line, all configuration tasks for ESX Server are performed through the Service Console, including configuring storage, controlling aspects of virtual machine behaviour, and setting up virtual switches or virtual networks. A person logged in to th ...
... Whether using the VI management client or the command line, all configuration tasks for ESX Server are performed through the Service Console, including configuring storage, controlling aspects of virtual machine behaviour, and setting up virtual switches or virtual networks. A person logged in to th ...
in the web page - University of Greenwich
... • a piece of hardware and/or software that prevents communications forbidden by a security policy • controls network traffic between different zones of trust • prevents unauthorized access to a network from the Internet © K.Mc 2008 ...
... • a piece of hardware and/or software that prevents communications forbidden by a security policy • controls network traffic between different zones of trust • prevents unauthorized access to a network from the Internet © K.Mc 2008 ...
ppt - CSE Labs User Home Pages
... • Streaming applications delay of 5 to 10 seconds is typical and has been acceptable, but performance deteriorate if links are congested (transoceanic) • Real-Time Interactive requirements on delay and its jitter have been satisfied by over-provisioning (providing plenty of bandwidth), what will hap ...
... • Streaming applications delay of 5 to 10 seconds is typical and has been acceptable, but performance deteriorate if links are congested (transoceanic) • Real-Time Interactive requirements on delay and its jitter have been satisfied by over-provisioning (providing plenty of bandwidth), what will hap ...
Content Adaptation in heterogeneous Environment
... Overlay network may be too heavyweight for some nodes ...
... Overlay network may be too heavyweight for some nodes ...
AS-aware Relay Selection Mechanism for Multiparty Streaming
... Many real-time multimedia services, such as VoIP and video conferencing, use peer-to-peer (P2P) overlay networks as the underlying transmission infrastructure to convey streaming data. These services usually demand bounded delay and high bandwidth. However, current P2P overlay may not fulfil these r ...
... Many real-time multimedia services, such as VoIP and video conferencing, use peer-to-peer (P2P) overlay networks as the underlying transmission infrastructure to convey streaming data. These services usually demand bounded delay and high bandwidth. However, current P2P overlay may not fulfil these r ...
Part 1(PPT Format)
... – At Nash equilibrium, all flow paths between given source & destination have the same latency. – If the latency of each link is a continuous and nondecreasing function of the flow on the link, then a flow corresponding to Nash always exists (and all such flows have the same total latency. ...
... – At Nash equilibrium, all flow paths between given source & destination have the same latency. – If the latency of each link is a continuous and nondecreasing function of the flow on the link, then a flow corresponding to Nash always exists (and all such flows have the same total latency. ...
Document
... – Data collisions happen when two computers send data at the same time – Causes lost or damaged data – Happens frequently in bus networks – Access method controls which computer is allowed to use the transmission media at a certain time – Taking turns sending data prevents data collisions Copyright ...
... – Data collisions happen when two computers send data at the same time – Causes lost or damaged data – Happens frequently in bus networks – Access method controls which computer is allowed to use the transmission media at a certain time – Taking turns sending data prevents data collisions Copyright ...
Streaming - Regis University: Academic Web Server for Faculty
... • network loss: IP datagram lost due to network congestion (router buffer overflow) • delay loss: IP datagram arrives too late for playout at receiver ▫ delays: processing, queueing in network; endsystem (sender, receiver) delays ▫ typical maximum tolerable delay: 400 ms ...
... • network loss: IP datagram lost due to network congestion (router buffer overflow) • delay loss: IP datagram arrives too late for playout at receiver ▫ delays: processing, queueing in network; endsystem (sender, receiver) delays ▫ typical maximum tolerable delay: 400 ms ...
SYSTEM ARCHITECTURE OF A WIRELESS BODY AREA SENSOR
... communicating of physiological signals. For example, an ECG sensor can be used for monitoring heart activity, an EMG sensor for monitoring muscle activity, an EEG sensor for monitoring brain electrical activity, a blood pressure sensor for monitoring blood pressure, a tilt sensor for monitoring trun ...
... communicating of physiological signals. For example, an ECG sensor can be used for monitoring heart activity, an EMG sensor for monitoring muscle activity, an EEG sensor for monitoring brain electrical activity, a blood pressure sensor for monitoring blood pressure, a tilt sensor for monitoring trun ...
Tackling Security Vulnerabilities in VPN-based Wireless
... user through a database. The IP address can be used to pop up a message at the machine or the user (if discovered) can be informed. Sometimes, locating the device, informing the (unsuspecting) user about the problem and fixing it from the client side may take some time. In such cases, the HWR should ...
... user through a database. The IP address can be used to pop up a message at the machine or the user (if discovered) can be informed. Sometimes, locating the device, informing the (unsuspecting) user about the problem and fixing it from the client side may take some time. In such cases, the HWR should ...
Introduction to Operating Systems
... ARP cache poisoning • Bootstrap problem with respect to security. Anyone can send an ARP reply – The Ingredients to ARP Poison, http://www.airscanner.com/pubs/arppoison.pdf ...
... ARP cache poisoning • Bootstrap problem with respect to security. Anyone can send an ARP reply – The Ingredients to ARP Poison, http://www.airscanner.com/pubs/arppoison.pdf ...
Serval: An End-Host Stack for Service-Centric Networking
... controlled. For example, today’s load balancers repurpose IP addresses to refer to a group of (possibly changing) service instances; unfortunately, this requires all client traffic to traverse the load balancer. Techniques for handling mobility and migration are either limited to a single layer-2 do ...
... controlled. For example, today’s load balancers repurpose IP addresses to refer to a group of (possibly changing) service instances; unfortunately, this requires all client traffic to traverse the load balancer. Techniques for handling mobility and migration are either limited to a single layer-2 do ...
Communication - Ubiquitous Computing Lab
... Client procedure calls client stub in normal way Client stub builds message, calls local OS Client's OS sends message to remote OS Remote OS gives message to server stub Server stub unpacks parameters, calls server Server does work, returns result to the stub Server stub packs it in message, calls l ...
... Client procedure calls client stub in normal way Client stub builds message, calls local OS Client's OS sends message to remote OS Remote OS gives message to server stub Server stub unpacks parameters, calls server Server does work, returns result to the stub Server stub packs it in message, calls l ...
Prolink Hurricane-9000P Manual
... The information contained in this manual has been verified at the time of this manual's printing. The manufacturer reserves the right to make any changes and improvements in the product described in this manual at any time and without notice. All registered trademarks are the property of their resp ...
... The information contained in this manual has been verified at the time of this manual's printing. The manufacturer reserves the right to make any changes and improvements in the product described in this manual at any time and without notice. All registered trademarks are the property of their resp ...
Slides
... Previously: Large-scale detection at Fortune 5 Bro user for 2+ years Focus on network forensics and incident response Twitter: @jshlbrd ...
... Previously: Large-scale detection at Fortune 5 Bro user for 2+ years Focus on network forensics and incident response Twitter: @jshlbrd ...
Network Design
... This is very similar to how Internet routing works. A message is split up into many individual packets, and are labeled with their source and destination. The computer then sends these packets to a router, which decides where to send them next. The router needs only to keep track of a handful of rou ...
... This is very similar to how Internet routing works. A message is split up into many individual packets, and are labeled with their source and destination. The computer then sends these packets to a router, which decides where to send them next. The router needs only to keep track of a handful of rou ...
Management
... after sending informs. If a managed device does not receive an acknowledgement after sending an inform, it will resend the inform to the NM station and generate alarm logs. Even if the NM station restarts, it can still synchronize the informs sent during the restart process. If the device does not r ...
... after sending informs. If a managed device does not receive an acknowledgement after sending an inform, it will resend the inform to the NM station and generate alarm logs. Even if the NM station restarts, it can still synchronize the informs sent during the restart process. If the device does not r ...
ppt
... – What about Usenet? News groups first truly decentralized system – DNS? Handles huge number of clients – Basic IP? Vastly decentralized, many equivalent routers ...
... – What about Usenet? News groups first truly decentralized system – DNS? Handles huge number of clients – Basic IP? Vastly decentralized, many equivalent routers ...
Administration of an Oracle Distributed Database System
... developers and administrators to hide the physical location of the database. The user does not need to know the location of the database and he/she can refers to the database regardless of the node to which the application connects. It has two major advantages: ...
... developers and administrators to hide the physical location of the database. The user does not need to know the location of the database and he/she can refers to the database regardless of the node to which the application connects. It has two major advantages: ...
Lag
In online gaming, lag is a noticeable delay between the action of players and the reaction of the server. Although lag may be caused by high latency, it may also occur due to insufficient processing power in the client(Screen-lag). Screen-Lag can also happened in single player games as well.The tolerance for lag depends heavily on the type of game. For instance, a strategy game or a turn-based game with a low pace may have a high threshold or even be mostly unaffected by high delays, whereas a twitch gameplay game such as a first-person shooter with a considerably higher pace may require significantly lower delay to be able to provide satisfying gameplay. But, the specific characteristics of the game matter. For example, fast chess is a turn-based game that is fast action and may not tolerate high lag. And, some twitch games can be designed such that only events that don't impact the outcome of the game introduce lag, allowing for fast local response most of the time.