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MediaPlayer™ versus RealPlayer - Computer Science
MediaPlayer™ versus RealPlayer - Computer Science

... effects of jitter. Figure 5 depicts the bandwidth used over time for one data set. When streaming begins, RealPlayer transmits higher than the playout rate until the delay buffer is filled, at which time it transmits at the playback rate. The streaming duration is shorter for RealPlayer than for Med ...
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...  call setup, teardown for each call before data can flow  each packet carries VC identifier (not destination host ID)  every router on source-dest path maintains “state” for each passing connection  transport-layer connection only involved two end systems ...
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... are asked to read the man pages to learn about each of these utilities. They use ping to determine the RTT to various hosts in the Internet. Students use netstat to display the current IP routing table on their host. The utility traceroute is used to determine the number of hops from a student’s hos ...
IEEE 1905.1
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... viewed as a system of highways, it is easy to see how low bandwidth connections can cause traffic to become congested all over the network. how bandwidth is measured. In digital systems, the basic unit of bandwidth is bits per second (bps). Bandwidth is the measure of how many bits of information ca ...
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... token, continuously circulates in the system (usually a ring structure). A site that wants to transmit information must wait until the token arrives. When the site completes its round of message passing, it retransmits the token. A token-passing scheme is used by the IBM and Apollo systems.  Messag ...
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Wake-on-LAN



Wake-on-LAN (WoL) is an Ethernet or Token ring computer networking standard that allows a computer to be turned on or awakened by a network message.The message is usually sent by a program executed on another computer on the same local area network. It is also possible to initiate the message from another network by using subnet directed broadcasts or a WOL gateway service. Equivalent terms include wake on WAN, remote wake-up, power on by LAN, power up by LAN, resume by LAN, resume on LAN and wake up on LAN. In case the computer being awakened is communicating via Wi-Fi, a supplementary standard called Wake on Wireless LAN (WoWLAN) must be employed.The WOL and WoWLAN standards are often supplemented by vendors to provide protocol-transparent on-demand services, for example in the Apple Bonjour wake-on-demand (Sleep Proxy) feature.
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