• Study Resource
  • Explore Categories
    • Arts & Humanities
    • Business
    • Engineering & Technology
    • Foreign Language
    • History
    • Math
    • Science
    • Social Science

    Top subcategories

    • Advanced Math
    • Algebra
    • Basic Math
    • Calculus
    • Geometry
    • Linear Algebra
    • Pre-Algebra
    • Pre-Calculus
    • Statistics And Probability
    • Trigonometry
    • other →

    Top subcategories

    • Astronomy
    • Astrophysics
    • Biology
    • Chemistry
    • Earth Science
    • Environmental Science
    • Health Science
    • Physics
    • other →

    Top subcategories

    • Anthropology
    • Law
    • Political Science
    • Psychology
    • Sociology
    • other →

    Top subcategories

    • Accounting
    • Economics
    • Finance
    • Management
    • other →

    Top subcategories

    • Aerospace Engineering
    • Bioengineering
    • Chemical Engineering
    • Civil Engineering
    • Computer Science
    • Electrical Engineering
    • Industrial Engineering
    • Mechanical Engineering
    • Web Design
    • other →

    Top subcategories

    • Architecture
    • Communications
    • English
    • Gender Studies
    • Music
    • Performing Arts
    • Philosophy
    • Religious Studies
    • Writing
    • other →

    Top subcategories

    • Ancient History
    • European History
    • US History
    • World History
    • other →

    Top subcategories

    • Croatian
    • Czech
    • Finnish
    • Greek
    • Hindi
    • Japanese
    • Korean
    • Persian
    • Swedish
    • Turkish
    • other →
 
Profile Documents Logout
Upload
Level-K Reasoning - Columbia University
Level-K Reasoning - Columbia University

... More generally (in the case of two players) I assume that the other player will play s̄, so I will play si1 2 arg maxs 2Si ui (s, s̄ ) 2 I assume that other players will best respond to s̄ and so play sj1 2 arg maxs 2Sj uj (s, s̄ ). I will therefore play si2 2 arg maxs 2Si ui (s, sj1 ) 3 I assume th ...
SCIT1003 Chapter 3: Prisoner*s Dilemma Non
SCIT1003 Chapter 3: Prisoner*s Dilemma Non

... • Traditional applications of game theory attempt to find equilibria in games. • In an equilibrium, each player is playing the strategy that is a "best response" to the strategies of the other players. No one is likely to change his strategy given the strategic choices of the others. • Equilibrium i ...
Review 2: Multi
Review 2: Multi

... Can we do better? ...
Game Theory
Game Theory

... • This outcome is called a Nash equilibrium (set of strategies were no player can improve payoffs by unilaterally changing own strategy given other player’s strategy) •“a” 1’s best response to “C” and “C” is 2’s best response to “a”. ...
Chapter 29
Chapter 29

... • In other words, implicitly we are assuming that a player’s belief is correct, or consistent with opponent’s play. • So Nash equilibrium has two important components: best responding and correct beliefs. ...
Biology 4415/5415 Evolution LABORATORY
Biology 4415/5415 Evolution LABORATORY

... the best option. But tn a game like this that’s repeated indefinitely, in which neither player knows how many times the game will be repeated, the “winning strategy” is not so simple. In fact, it turns out that cooperation works better than defection over the long term. This indefinite game is calle ...
Salop Model of Product Differentiation Consumers are located
Salop Model of Product Differentiation Consumers are located

... Moreover, these decisions have an equilibrium character; if 1 player follows this decision rule, it is optimal for the other player also to do so. ...
of PRALINE: A Tool for Computing Nash Equilibria in Concurrent
of PRALINE: A Tool for Computing Nash Equilibria in Concurrent

... Abstract. We present PRALINE, which is the first tool to compute Nash equilibria in games played over graphs. We consider concurrent games: at each step, players choose their actions independently. There can be an arbitrary number of players. The preferences of the players are given by payoff functi ...
Virtual Atom Smasher invites players to take part in a real High
Virtual Atom Smasher invites players to take part in a real High

... Virtual Atom Smasher is part of a European project to study learning and creativity in “citizen cyberscience”: online science projects for the general public. By participating, you will be helping researchers to learn how to make better citizen science ...
Decision-making Situations
Decision-making Situations

... Quantitative Techniques in Management by N.D.Vohra ...
Lecture 7: Game theory
Lecture 7: Game theory

... strategy: one such that, if all other players play that strategy, then you cannot do better by choosing some other strategy. This concept is motivated by the idea that, if players adjust their strategies in a selfish way, then strategies will typically converge to some Nash equilibrium. The idea is ...
Outline - people.vcu.edu
Outline - people.vcu.edu

... A Nash equilibrium is a combination of strategies that results in a best outcome for each player given the strategies chosen by the other players. That is, each player would reduce its payoff by unilaterally changing its strategy (if it had an opportunity to do). (A weak Nash equilibrium is a Nash e ...
The Logic of Animal Conflict
The Logic of Animal Conflict

... many apparently altruistic behaviours seen in animals. Maynard Smith took up the challenge of providing an explanation for animal conflicts from the individual rather than the species point of view. Along with George R Price he used game theory, originally developed by economists, to formulate the c ...
Game Theory Basics - Cadmo
Game Theory Basics - Cadmo

... distributions over pure best responses. Lemma 1.15. A mixed strategy σi is a best-response strategy against σ−i if and only if every strategy in the support of σi , i.e., every sj ∈ Si with σi,sj > 0, is a best response against σ−i . Proof. First suppose σi is a distribution over pure best responses ...
Lecture 2 (portion) 1 Two Player Games
Lecture 2 (portion) 1 Two Player Games

... round the row player plays scissors and wins over paper played by the column player. The column player plays rock to win over scissors played by the row players. This process continues, each player changing strategy on losing. In fact, the row player wishes to win or not lose, and thus tries to play ...
Pure-strategy Nash equilibrium
Pure-strategy Nash equilibrium

... A rule that selects the highest total payoff would not distinguish between two purestrategy equilibria. To select between these, one might follow T. Schelling’s suggestion and look for a focal point…a logical outcome on which ...
Game theory - Carnegie Mellon School of Computer Science
Game theory - Carnegie Mellon School of Computer Science

... • But in a multiagent system, the outcome may depend on others’ strategies also • Game theory analyzes stable points in the space of strategy profiles => allows one to build robust, nonmanipulable multiagent systems • Agent = player ...
Even More Games
Even More Games

... A box contains 300 matches. Two players take turns taking some matches from the box; each player must take at least one match, but no more than half the matches. The player who cannot move, loses. Who has the winning strategy? ...
Bayesian-Nash games ∗ Sergei Izmalkov
Bayesian-Nash games ∗ Sergei Izmalkov

... single trusted party is this trusted agent for each type of each player. Having a particular equilibrium in mind, a player needs only to tell the trusted party her type. If a trusted party for each type of player i follows an equilibrium strategy of that type, σ ∗i (ti ), then it is optimal to make ...
GT5.pptx (Read
GT5.pptx (Read

... •  Set of Nash equilibria = {(In, A), (Out,F)}  •  (Out, F) is sustained by an incredible threat by  Polaroid  •  Backward induc;on equilibrium eliminates  equilibria based upon incredible threats  •  Nash equilibrium requires ra;onality  •  Backward inducPon requires sequenPal  raPonality  –  Playe ...
Section 11 - Harvard University
Section 11 - Harvard University

... In this example crazy at first is not strictly dominated for the column player because if row player also plays crazy he gets the highest payoff by choosing crazy. But the common knowledge of rationality ensures that the column player realizes row player will never play crazy as it is a strictly dom ...
Economics 203: Section 5
Economics 203: Section 5

... Problem sets 2 and 3 will be graded this week. You can pick them up in my office hours on Thursday, and I will bring them to class next week. I will also post solutions for those problem sets this week. ...
Game Theory
Game Theory

... • When no Nash equilibrium exists, it is useful to hide one’s strategy by randomly changing strategies. Called a “mixed Nash equilibrium” strategy ...
The Logic of Animal Conflict
The Logic of Animal Conflict

... many apparently altruistic behaviours seen in animals. Maynard Smith took up the challenge of providing an explanation for animal conflicts from the individual rather than the species point of view. Along with George R Price he used game theory, originally developed by economists, to formulate the c ...
1 ECON 40050 Game Theory Exam 1 - Answer Key Instructions: 1
1 ECON 40050 Game Theory Exam 1 - Answer Key Instructions: 1

... 3) Be sure to show all of your work. Answers without supporting calculations will receive zero credit. You will receive credit only for the answers and supporting calculations that appear in this test packet. 4) All exams must be turned in by 1:45 pm. No extensions will be granted. 5) Be sure to rea ...
< 1 ... 23 24 25 26 27 28 29 >

Chicken (game)

The game of chicken, also known as the hawk-dove game or snowdrift game, is an influential model of conflict for two players in game theory. The principle of the game is that while each player prefers not to yield to the other, the worst possible outcome occurs when both players do not yield.The name ""chicken"" has its origins in a game in which two drivers drive towards each other on a collision course: one must swerve, or both may die in the crash, but if one driver swerves and the other does not, the one who swerved will be called a ""chicken,"" meaning a coward; this terminology is most prevalent in political science and economics. The name ""Hawk-Dove"" refers to a situation in which there is a competition for a shared resource and the contestants can choose either conciliation or conflict; this terminology is most commonly used in biology and evolutionary game theory. From a game-theoretic point of view, ""chicken"" and ""hawk-dove"" are identical; the different names stem from parallel development of the basic principles in different research areas. The game has also been used to describe the mutual assured destruction of nuclear warfare, especially the sort of brinkmanship involved in the Cuban Missile Crisis.
  • studyres.com © 2025
  • DMCA
  • Privacy
  • Terms
  • Report