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Artificial Intelligence
Artificial Intelligence

... you can not tell which entity is a computer. • Does this mean the computer is Intelligent? ...
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... applications that exhibit human intelligence and behavior including robots, expert systems, voice recognition, natural and foreign language processing. It also implies the ability to learn and adapt through experience. Artificial Intelligence ...
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... a larger search effort. Simple preconditions that check the type of a character can prevent the planner from trying task decompositions that are irrelevant for the character at hand. In many modern games, users can enhance a game with new elements such as graphical environments, characters, and scri ...
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Artificial Intelligence - Tennessee Technological University

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The Price of Anarchy in Games of Incomplete Information

... a game is often analyzed, at least initially, only for the game’s pure-strategy Nash equilibria. But as much as he or she might want to, the conscientious researcher cannot stop there. Performance guarantees for more general classes of equilibria are crucial for several reasons (for example, pure-st ...
Managerial Economics
Managerial Economics

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Beyond the Turing Test - Stanford Vision Lab

... premium on stock answers and other ruses. discern objects, researchers at places such “It’s a parlor trick,” Marcus says. “There’s no as Google and Facebook are developing alsense in which that program is genuinely gorithms that can guide a self-driving car intelligent.” The new Turing Championship ...
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人工智能 - Lu Jiaheng's homepage

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Slides - Brown Computer Science

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... how to make computers carry out some of them and not others. If doing a task requires only mechanisms that are well understood today, computer programs can give very impressive performances on these tasks. Such programs should be considered “somewhat intelligent”. Q. Isn’t AI about simulating human ...
The Exam - Columbia CS
The Exam - Columbia CS

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Artificial intelligence in video games

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