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Poster Link
Poster Link

... A stride is registered when a minimum accelerometer voltage is detected. This occurs when the foot is farthest back in the stride. The distance is updated based on the ratio of strides to time. A walking stride speed is less than a running stride, enabling the differentiation of each type. Distance ...
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... We are developing self-learning augmented reality handbooks for training and we are also designing smart services that will open up entirely new business sectors, enabling predictive and preventive maintenance, and will contribute to sustainability and resource efficiency. ...
Artificial Intelligence and Expert Systems (CB711) Lecturer: Dr
Artificial Intelligence and Expert Systems (CB711) Lecturer: Dr

... E-mail: [email protected], [email protected] Homepage: http://osp.mans.edu.eg/elbeltagi ...
Lecture - Computer Science
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... problems, seeing what’s around, moving around in the world, creating artworks, playing games, learning, emoting, being conscious, having society, etc. ...
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Artificial Intelligence

... which can be quantified, at least relatively. If an individual takes a properly designed collection of tests, a single number can be generated representing that person’s ‘intelligence quotient’ or IQ. This number is normalised so that the average member of the population has an IQ of 100. The distri ...
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group4(Philosophy_of_AI) - Department of Computer Science
group4(Philosophy_of_AI) - Department of Computer Science

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Dr. Ahmed Mohammed Ahmed Omran Contact Information Phone

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... The potential value of artificial intelligence can be better understood by contrasting it with natural, or human, intelligence. AI has several commercial advantages: 1. AI is permanent. Natural intelligence is perishable from a commercial standpoint in that workers can change their place of employme ...
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Expert Systems - Watford Grammar School for Boys Intranet

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Human–computer interaction

Human-computer interaction (HCI) researches the design and use of computer technology, focusing particularly on the interfaces between people (users) and computers. Researchers in the field of HCI both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.As a field of research, Human-Computer Interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card and Allen Newell of Carnegie Mellon University and Thomas P. Moran of IBM Research in their seminal 1983 book, The Psychology of Human-Computer Interaction, although the authors first used the term in 1980 and the first known use was in 1975. The term connotes that, unlike other tools with only limited uses (such as a hammer, useful for driving nails, but not much else), a computer has many uses and this takes place as an open-ended dialog between the user and the computer. The notion of dialog likens human-computer interaction to human-to-human interaction, an analogy the discussion of which is crucial to theoretical considerations in the field.
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