• Study Resource
  • Explore
    • Arts & Humanities
    • Business
    • Engineering & Technology
    • Foreign Language
    • History
    • Math
    • Science
    • Social Science

    Top subcategories

    • Advanced Math
    • Algebra
    • Basic Math
    • Calculus
    • Geometry
    • Linear Algebra
    • Pre-Algebra
    • Pre-Calculus
    • Statistics And Probability
    • Trigonometry
    • other →

    Top subcategories

    • Astronomy
    • Astrophysics
    • Biology
    • Chemistry
    • Earth Science
    • Environmental Science
    • Health Science
    • Physics
    • other →

    Top subcategories

    • Anthropology
    • Law
    • Political Science
    • Psychology
    • Sociology
    • other →

    Top subcategories

    • Accounting
    • Economics
    • Finance
    • Management
    • other →

    Top subcategories

    • Aerospace Engineering
    • Bioengineering
    • Chemical Engineering
    • Civil Engineering
    • Computer Science
    • Electrical Engineering
    • Industrial Engineering
    • Mechanical Engineering
    • Web Design
    • other →

    Top subcategories

    • Architecture
    • Communications
    • English
    • Gender Studies
    • Music
    • Performing Arts
    • Philosophy
    • Religious Studies
    • Writing
    • other →

    Top subcategories

    • Ancient History
    • European History
    • US History
    • World History
    • other →

    Top subcategories

    • Croatian
    • Czech
    • Finnish
    • Greek
    • Hindi
    • Japanese
    • Korean
    • Persian
    • Swedish
    • Turkish
    • other →
 
Profile Documents Logout
Upload
Introduction to Computer Science CS50 Section 001 Session 21
Introduction to Computer Science CS50 Section 001 Session 21

... – Only one (computational) register for data manipulation - AX – Only 12 total instructions! – Instruction register - IR – Program counter - aka Instruction Pointer (IP) – Also condition flag register (CF) – used for ...
Argumentation for Resolving Privacy Disputes in Online Social
Argumentation for Resolving Privacy Disputes in Online Social

... to deal with this problem is to enable collaborative policies to be written per content [5]. However, composing privacy policies from scratch is extremely time consuming. Further, it is difficult to overcome conflicts among users. Another way of dealing with this problem is to use agent-based approa ...
Chapter 1: Application of Artificial Intelligence in Construction
Chapter 1: Application of Artificial Intelligence in Construction

... rational agents. In this approach to AI, the whole emphasis was on correct inferences. Making correct inferences is sometimes part of being a rational agent, because one way to act rationally is to reason logically to the conclusion that a given action will achieve one's goals, and then to act on th ...
Transformed Social Interaction: Decoupling Representation from
Transformed Social Interaction: Decoupling Representation from

... and recovering the 3D models, and (2) tracking gestures using a variety of sensors, including video. The interpolated images or rendered 3D models can then be displayed to each of the interactants. In addition to making remote human interaction possible, communication technology has important scient ...
Transformed Social Interaction - Virtual Human Interaction Lab
Transformed Social Interaction - Virtual Human Interaction Lab

... and recovering the 3D models, and (2) tracking gestures using a variety of sensors, including video. The interpolated images or rendered 3D models can then be displayed to each of the interactants. In addition to making remote human interaction possible, communication technology has important scient ...
International Journal of Multidisciplinary Approach and Studies
International Journal of Multidisciplinary Approach and Studies

... ISSN NO:: 2348 – 537X ...
Understanding Computers, Chapter 12
Understanding Computers, Chapter 12

... • Design and manufacturing systems: Use computers to automate the design or manufacturing process – Computer-aided design (CAD) – Computer-aided manufacturing (CAM) ...
A Cognitive Architecture for a Humanoid Robot: A First Approach
A Cognitive Architecture for a Humanoid Robot: A First Approach

... The middle layer in the perception hierarchy comprises the various recognition components of the system. Based on the pre-processing results of the low-level perceptual components single modality recognition as well as multimodal recognition (e.g. audio-visual speaker tracking) is possible. These re ...
Spring Symposium Series - Association for the Advancement of
Spring Symposium Series - Association for the Advancement of

... learned, and which learning strategies are appropriate in a given context. This focusing process may take place at any decision point during learning—-for example, when determining what to learn, selecting a bias, pruning the space of theories to be considered, or generating experiments for data gat ...
Darwin`s Avatars: a Novel Combination of Gameplay and Procedural
Darwin`s Avatars: a Novel Combination of Gameplay and Procedural

... multiple players having a matching pattern of keys in the right and left halves of the keyboard. This non-intentional ordering of muscles and keys is appropriate to the fundamental gameplay challenge of learning a non-intuitive interface to creature control, and it may also be required if the game i ...
2012 ARCHIVES -RA R IES
2012 ARCHIVES -RA R IES

... building on Kalamath Street hangs a green corrugated metal door, ten feet tall and twelve wide; a faint whirring sound whispers behind it, a soft clicking. Then a pause, and the sound of a car ignition. Moments later the door rolls up and the car exits, turns left and heads north on Santa Fe Drive t ...
The Development of Web Based Expert System for
The Development of Web Based Expert System for

... helpful for first step precautionary and disease prevention. As children usually have weak immune system that is still developing, thus the fluctuation of health is common. They usually exposed to certain type of health issues during their growth process. However, parents sometimes unaware or uneduc ...
Chapter 02 for Neuro-Fuzzy and Soft Computing
Chapter 02 for Neuro-Fuzzy and Soft Computing

... “AI is the activity of providing such machines as computers with the ability to display behavior that would be regarded as intelligent if it were observed in humans” [R. Mc Leod] ...
Shared Spirituality Among Human Persons and Artificially Intelligent
Shared Spirituality Among Human Persons and Artificially Intelligent

... leads to technological intelligence explosion within a few decades, then it may be imperative for theologians to engage the technology while humans still have influence. Philosophers, ethicists, and computer scientists have begun considering the ethical implications of strong AI. Strong AI success w ...
Specific expert systems
Specific expert systems

... ►Persons doing this are called KNOWLEDGE ENGINEER. ...
agent-based model - IDt
agent-based model - IDt

... Symbolic information processing: reasoning, on the level of language (natural or formal), that which we are aware of. Sub-symbolic information processing: on the level of electrical/chemical signals, that which goes on in our brains and nervous system without our thinking of it – seeing, motion, fee ...
Towards the Theory-Guided Design of Help
Towards the Theory-Guided Design of Help

... information is only to be supplied on request by the learner. This principle is somewhat opposed to the principle of immediate feedback [3, 5]. But it is implied by the theory, and we think that it is important to let the learner develop her /his own solution ideas even if they seem strange from an ...
Computer Science as Empirical Inquiry : Symbols and Search Allen
Computer Science as Empirical Inquiry : Symbols and Search Allen

... extract and use information about the structure of the problem space, so as to enable a problem solution to be generated as quickly and directly as possible • Nonlocal Use of Information – Information gathered in the course of tree search was usually only used locally, to help make decisions at the ...
xb-bid-qsts
xb-bid-qsts

... We are grateful to the developers of glucose [1] and minisat [5] on which our sat-to-sat solver is based. We are also grateful to the developers of QxBF [7] and Bloqqer [2] that we use as a black box. This work was supported by the Natural Sciences and Engineering Research Council of Canada (NSERC), ...
Poster Artificial Intelligence
Poster Artificial Intelligence

... •St. Mary’s School faculty for supporting us throughout the research. ...
What kind of cognitive process is argumentation?
What kind of cognitive process is argumentation?

... It's used as long as: There is limited access to relevant information (true for all limited beings BUT not always) It's not possible to directly test OR Directly acquire claims under dispute Multiple agents engage in knowledge acquisition and draw different conclusions (empirical under-determination ...
Background - SRI Artificial Intelligence Center
Background - SRI Artificial Intelligence Center

... An example is the work on designing the elastic stylus keyboard (ESK) [6]. The design of ESK followed an iterative design process. Two user studies were conducted using an early incarnation called the linear correction system. The primary difference between the linear correction system and the final ...
Intelligence - Cognitive Science Department
Intelligence - Cognitive Science Department

... it can muster: the category name; the kind of answer being sought; the time, place, and gender hinted at in the clue; and so on. And when it feels ‘sure’ enough, it decides to buzz. This is all an instant, intuitive process for a human Jeopardy! player, but I felt convinced that under the hood my br ...
Introduction to Computer Vision
Introduction to Computer Vision

... Computer vision is the science of endowing computers or other machines with vision, or the ability to see. But what exactly does it mean to see? Most computer vision scientists would agree that seeing is more than the process of recording light in a form that can be played back, like the recording ...
the first of a series of anthropomimetic musculoskeletal upper torsos
the first of a series of anthropomimetic musculoskeletal upper torsos

... with stiffly controlled precise movements, quite different in character from the largely passive compensatory flexing of a human or animal. Our working hypothesis is that the engineering paradigm for building robots places severe limitations on the kinds of interactions such robots can engage in, on ...
< 1 ... 30 31 32 33 34 35 36 37 38 ... 98 >

Human–computer interaction

Human-computer interaction (HCI) researches the design and use of computer technology, focusing particularly on the interfaces between people (users) and computers. Researchers in the field of HCI both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.As a field of research, Human-Computer Interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card and Allen Newell of Carnegie Mellon University and Thomas P. Moran of IBM Research in their seminal 1983 book, The Psychology of Human-Computer Interaction, although the authors first used the term in 1980 and the first known use was in 1975. The term connotes that, unlike other tools with only limited uses (such as a hammer, useful for driving nails, but not much else), a computer has many uses and this takes place as an open-ended dialog between the user and the computer. The notion of dialog likens human-computer interaction to human-to-human interaction, an analogy the discussion of which is crucial to theoretical considerations in the field.
  • studyres.com © 2025
  • DMCA
  • Privacy
  • Terms
  • Report