Survey
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
1 Ching-Ting Chen | Josh Hubanks | Andy Lewandowski | Mauricio Orantes | Xin Wen Trace mobile app Worksheet 4 What is Your App and What Research Might Emerge from It? Frustrated when you can’t remember where you placed your things? Need to find your car keys, wallet or passport now? Introducing Trace, the mobile app that helps you track down your important personal items. Utilizing cutting-edge RFID and augmented reality technology, Trace helps you locate your missing items in real time. Just pan across any space using your cameraequipped smartphone and in real time you’ll see the locations of your missing items on-screen. You’ll never forget where your things are with Trace! --Trace is an augmented reality application for smartphones that allows users to easily and intuitively locate misplaced personal items. The Trace platform consists of two components: A radio-frequency identification (RFID) sticker (hardware) component, and an application (software) component that features augmented-reality technology. The RFID sticker enables users to ‘tag’ personal items prone to misplacement—keys, wallets, TV remotes, etc—by affixing them to the items. Tagged items will then transmit a unique numerical code, which Trace’s software will track/recognize and relay back to the phone screen. The result is something akin to an old-fashioned metal detector. Instead of relying on ambiguous ‘hotter/colder’ aural feedback, though, Trace utilizes a phone’s camera functionality to display, on-screen and in real time, the source locations of intercepted RFID signals, and by extension the locations of misplaced items. Trace was conceived in response to two, mutually exclusive everyday problems: the misplacement of personal items and lapses in short-term memory functions. While these problems are relatively low in severity, they are profuse in their affect and can lead to major inconveniences during everyday life. Furthermore, preliminary research has revealed that very few mobile applications have attempted to penetrate the technology-as-memory-aid market. 2 Among those that have, none are as technologically sophisticated or practically accessible as Trace. As such, Trace stakes itself on the assumption that an inexpensive, innovative and easyto-use memory assistance product would be a welcome addition to the mobile application marketplace. Major questions arise regarding Trace's technological implications, in addition to its purpose in addressing the two preceding problems. Is there existing experimental precedent for technology aiding memory loss? What motivations and behaviors might surround users' adoption of Trace? Might users' social predispositions affect their satisfaction with Trace? Moreover, given Trace's reliance on RFID technology, will user privacy be a major concern? In examining the preceding questions, a review of the popular literature surrounding RFID and augmented reality technology reveals that the adoption of these tools is becoming increasingly widespread. As they are still emerging technologies they are not without their uncertainties. RFID, for example, has been criticized by those who have highlighted its potential privacy concerns in leaking data. According to various articles from popular technology blogs like Gizmodo and Engadget, RFID is becoming more and more commercially profuse. Wal-Mart has for example begun affixing RFID tags to its products as a means to deter theft. At Boston University, RFID stickers are placed in library books for similar loss-prevention purposes. In Germany, mobile phones and ID cards are beginning to be tagged with RFID sticker so as to facilitate authentication and instant-purchase capabilities on mobile devices. In such instances, the result of pairing RFID hardware with customized software has been greatly successful, demonstrating not only the possibilities of such appropriations, but also the openness of their adoption by consumers and industries alike. 3 Such consumer openness in regards to the potential of RFID technology was one of the dominant themes encountered across the interviews conducted for this research. Among a sampling of four survey respondents, none were opposed to the idea of owning a RFID-enabled mobile device. Among those unfamiliar with RFID technology, all were interested in and open to learning more about its potential use in their lives. Popular literature also reveals a similar degree of consumer openness toward augmented reality technology, which has enjoyed a head-start over RFID in penetrating the mainstream. This penetration is due in large part to the success of the Yelp application on various mobile platforms, including Apple’s iOS and Google’s Android, respectively. Quite similarly to Trace, Yelp utilizes a phone’s built-in camera and GPS, which facilitates augmented reality to direct users to nearby businesses. The Yelp app is noteworthy for both its popular success and the fact that its augmented reality use has been basically uncontroversial in regards to privacy concerns; everything on-screen is public information, and it does not divulge personal information. In fact, during our interviews, all subjects with mobile phones that feature apps had exposure or experience with augmented reality technology. As helpful as these popular themes are, though, it is useful to also consider some of the relevant scholarly research to assess the applicability and practicality of a technology like Trace. We began by investigating research literature that concerned the psychological effects of technology on short-term memory functions. Such studies tended to emphasize the positive cognitive psychological effects associated with various technologies’ ability to aid recollection and/or aid memory loss. The common thread among these studies was that technology applied with focused cognitive goals could have a demonstrably positive effect on users’ memory, and in turn their lives. Furthermore, the literature revealed how one might view technology (in this case 4 a mobile app) through the theoretical lens of technological determinism, whereby a technology can be seen to influence the social norms or behaviors surrounding it—in this case, applied largely to psychological frameworks. The scholarly literature on psychology focuses heavily on how technology is being used, or can be used, to aid medical patients and ‘normal’ people alike with their cognitive memory functions. There is a heavy emphasis on short-term recollection, with research showing that there are simple steps one can take to effectively aid this type of memory. Among the forms of shortterm memory shown to be aided is ‘retrospective memory,’ which governs one’s ability to recall past events and old information. In short, this is the specific type of short-term memory loss that Trace seeks to aid. Various studies have also shown technology to have mitigative effects on short-term memory loss. In a study by Sellen et al. (2007), a ‘sense camera’ (a regular digital camera that tracks all of one’s five senses) was used to log the daily activities of medical patients. Utilizing this technology proved to be an effective tool for training and strengthening the memory of its users by providing a visual and auditory log of one’s daily routine, essentially training the brain to remember it. Newer research focuses on emerging technologies, which, like Trace, are far more interactive and multi-functional than their predecessors. The ability to customize a technology to fit a user’s specific purpose (again like Trace) is another feature that researchers found to be essential to the effectiveness of memory-aid technology. Beyond the realm of psychology, a significant amount of research has examined the sociological factors guiding user adoption of technology, especially as it concerns technology’s ability to protect users’ privacy. Examining the technology behind Trace from a sociological perspective sheds light on the behaviors and motivations behind users’ comfort with and 5 willingness to adopt new technologies. Additionally, the research reveals how one might view technology (in this case a mobile app) from a social constructivist standpoint, whereby existing social norms and practices can be seen to influence a person’s use of a technology, and thus the functions of that technology. The sociology literature focuses heavily on technology’s responsibility to protect user privacy. Stemming from this concern, much of the research explores how a given technology’s strength or weakness in privacy leads users to either adopt or reject that technology. Spiekermann, S. (2009) showed what consumers really want with a technology does not live up to their expectations surrounding privacy. The study showed that there are, in fact, many privacy concerns surrounding the use of RFID and that users are hesitant to use it in their daily lives. While none of our interviewees expressed such concerns, they are legitimate and should be considered carefully when marketing the safety of using Trace. Spiekermann with Evdokimov (2009) continued this research by proposing a ‘user scheme’ as the easiest way to ensure user privacy, which requires the user to make the contextual decisions necessary to interact within the technology (such as checking off privacy options). Finally, an important component of studying behavioral motivations with technology (such as the preceding example) is creating industry-wide privacy standards steeped in law. One such recommendation from Aquilina (2010) is to have “universally legally binding minimum core principles that could be applied indiscriminately to all privacy intrusive technology.” This would give users peace of mind, possibly affecting their attitudes and behaviors when choosing whether to adopt or reject a new technology. Having now considered a variety of literature relating to the technological, sociological and psychological aspects of Trace, we can begin to answer some of the questions posed at this 6 paper’s onset. For one, we can conclude that technology can indeed be used to mitigate problems associated with short-term memory loss. This has been demonstrated again and again, across different studies and in different fields. Furthermore, users’ motivations behind adopting new technologies seem to be rooted in the perception of added benefit. As such, it is reasonable to conclude that users who feel they will benefit from Trace and its espoused benefits will be likely to adopt it. Although further research will be required to properly assess users’ satisfaction levels with Trace—particularly as a factor of expectation levels—the general trend behind technologyas-memory-aid studies is that any degree of benefit added, no matter how minute, is welcomed by users. The research has also emphasized, though, that the complexity level of a given technology is key to user adoption and satisfaction. Technologies which are cumbersome tend to be less likely to be adopted or lastingly used. While this may seem self-evident, it is a key consideration, and future research will be required to assess user perceptions of complexity regarding Trace. Given the success of similar programs like Yelp, though, we are confident that such research will yield positive results. User attitudes toward Trace’s reliance on RFID are likely to be a larger concern given that, as opposed to Yelp, Trace requires users to ‘tag’ personal belongings. In this regard, the feedback we received from our interviewees was encouraging: as stated previously, none expressed any major concern over privacy with regard to Trace. Given these conclusions, it seems that Trace is a technology with the potential to fare well in the increasingly sophisticated marketplace of mobile phone applications. As these conclusions also reveal, however, further research—particularly relating to user privacy and interface complexity—will be needed before Trace can proceed into development. Given these trends, it would seem that Trace’s appeal is wide-reaching. Even so, we have identified so-called “soccer moms” as the initial target group for Trace. Broadly defined as 7 middle- to upper-class, suburban-dwelling mothers who commit significant time to transporting their children to and from extra-curricular activities (like soccer), soccer moms are a prime initial target demographic for Trace. Their socio-economic status suggests that they have disposable income for use on non-essentials like mobile phone apps. Furthermore, soccer moms are by definition busy people; they are constantly on the run. The hectic nature of the ‘soccer mom lifestyle’ suggests a possible predisposition to personal-item misplacement, and moreover positions its adherents at a higher-than-average risk of inconvenience when such misplacement occurs. For example, when a carload of kids awaiting pickup hangs in the balance, the already panic-inducing phrase, Oh no, where are my keys? takes on an all-new level of urgency. Trace aims to solve problems like this. One final, and supremely important, appeal of soccer moms is the group’s increasingly prevalent use of smartphones. According a recent study by the mobile ad network Greystripe and published in TechCrunch, women with children presently constitute 29.5% of all iPhone users (Rao, 2009). That so many women already possess the technology required to use Trace is incredibly encouraging. As such, soccer moms would be a prime target for Trace. Additionally, in thinking forward about actual future development of Trace, one should consider strategies that will influence its success. For example, since Trace comprises of a physical component, the RFID stickers, the primary point-of-sale would be at traditional brickand-mortar retail stores. Moreover, we recommend that the initial development platform be Apple’s iOS mobile platform, as it carries a 40% worldwide market share of mobile platforms (Jade, 2010). Additionally, there are presently over 120 million iOS devices capable of purchasing existing applications, and that number continues to grow (Parr, 2010). Hopefully, Trace can begin on many of these devices and expand into other platforms and markets. 8 Works Cited Aquilina, K. (2010). Public security versus privacy in technology law: A balancing act? Computer Law & Security Review, 26(2), 130-143. DOI: 10.1016/j.clsr.2010.01.002Jade, C. (2010). iOS Battles Android for Market Share. Gigaom. Retrieved from http://gigaom.com/apple/ios-battles-android-for-market-share/ Parr, B. (2010). The Unprecedented Rise of Apple iOS and Other Internet Trends. Mashable. Retrieved from http://mashable.com/2010/11/16/mary-meeker-2010/ Rao, L. (2009). Is The iPhone Mom the New Soccer Mom? TechCrunch. Retrieved from http://techcrunch.com/2009/08/20/is-the-iphone-mom-the-new-soccer-mom/ Sellen, A. Fogg, A. Aitken, M. Hodges, S. Rother, C. Wood, K.(2007) Do life-logging technologies support memory for the past?: an experimental study using sensecam. Proceeding CHI '07 Proceedings of the SIGCHI conference on Human factors in computing systems. DOI:10.1145/1240624.1240636 Spiekermann, S. (2009). RFID and privacy: what consumers really want and fear. Personal & Ubiquitous Computing, 13(6), 423-434. Retrieved from http://0web.ebscohost.com.library.lausys.georgetown.edu/ehost/pdfviewer/pdfviewer?v 7&hid=12&sid=19233b79-b4e0-4745-9d28-a05d83fe2da6%40sessionmgr13 Spiekermann, S. & Evdokimov, S. (2009). Berlin Critical RFID Privacy-Enhancing Technologies, Security & Privacy, IEEE. Vol.7.2, 56 - 62 DOI: 10.1109/MSP.2009.31