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Transcript
Project Description
Student: Arvind Ravichandran
Title: Examining the Mechanisms of the Human Brain with Computer Science
Background:
The object of all artificial intelligence studies is to simulate the
capabilities of the Human brain. No project thus far has even been mildly
successful in this endeavor. However, in this project, I seek to instead
use artificial intelligence to study the human brain, rather than vice
versa. By studying current methods of Artificial Intelligence and
workings of the Human Brain, i identified one key possibility: pattern
recognition. The goal of this project was to simulate pattern recognition
and see if it could be used as a primary learning mechanism in the brain.
Description:
In order to effectively complete this project, I did a number of things.
First, I research current methods of Artificial Intelligence, including
those found in video games, robotics, and mathematics departments. Then,
I researched current research in the field if Human Learning and
neurology. I combined my findings from these two research endeavors to
formulate my final project idea: simulating pattern recognition to judge
its effectiveness as a possible learning agent. To construct the
simulation, I created a program that could simulate as much of the human
brain asw as possibl
it i ee frame. This program included a message
processing center, data conversion, and crude memory storage. I used a
process of layers ofsba traci on in my program, which I found to be
extremely useful and was a useful side result of my research. Second, I
programmed a tic tac toe game with an unbeatable artificial intelligence
so that the computer could practice. Finally, i ran the program
repeatedly to obtain adequate results for scientific analysis. The final
results of my program indicated that pattern recognition alone would not
suffice as a learning mechanism. It was clear that the Human Brain did
need an original sense of correctness in order to interpret the results.