Download Classes and Objects in Java

Survey
yes no Was this document useful for you?
   Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Document related concepts
no text concepts found
Transcript
Classes and Objects in Java
Basics of Classes in Java
1
Contents
„
„
„
Introduce to classes and objects in Java.
Understand how some of the OO
concepts learnt so far are supported in
Java.
Understand important features in Java
classes.
2
Introduction
„
„
„
„
Java is a true OO language and therefore the
underlying structure of all Java programs is classes.
Anything we wish to represent in Java must be
encapsulated in a class that defines the “state” and
“behaviour” of the basic program components known
as objects.
Classes create objects and objects use methods to
communicate between them. They provide a
convenient method for packaging a group of logically
related data items and functions that work on them.
A class essentially serves as a template for an object
and behaves like a basic data type “int”. It is therefore
important to understand how the fields and methods
are defined in a class and how they are used to build a
Java program that incorporates the basic OO concepts
such as encapsulation, inheritance, and polymorphism. 3
Classes
„
A class is a collection of fields (data) and
methods (procedure or function) that
operate on that data.
Circle
centre
radius
circumference()
area()
4
Classes
„
„
A class is a collection of fields (data) and methods
(procedure or function) that operate on that data.
The basic syntax for a class definition:
class ClassName [ extends
SuperClassName]
{
[ fields declaration]
[ methods declaration]
}
„
Bare bone class – no fields, no methods
public class Circle {
// my circle class
}
5
Adding Fields: Class Circle with fields
„
Add fields
public class Circle {
public double x, y; // centre coordinate
public double r; // radius of the circle
}
„
The fields (data) are also called the
instance varaibles.
6
Adding Methods
„
„
„
A class with only data fields has no life. Objects
created by such a class cannot respond to any
messages.
Methods are declared inside the body of the
class but immediately after the declaration of
data fields.
The general form of a method declaration is:
type MethodName (parameter-list)
{
Method-body;
}
7
Adding Methods to Class Circle
public class Circle {
public double x, y; // centre of the circle
public double r; // radius of circle
//Methods to return circumference and area
public double circumference() {
return 2*3.14*r;
}
public double area() {
Method Body
return 3.14 * r * r;
}
}
8
Data Abstraction
„
„
Declare the Circle class, have created a
new data type – Data Abstraction
Can define variables (objects) of that
type:
Circle aCircle;
Circle bCircle;
9
Class of Circle cont.
„
aCircle, bCircle simply refers to a Circle
object, not an object itself.
aCircle
bCircle
null
null
Points to nothing (Null Reference)
Points to nothing (Null Reference)
10
Creating objects of a class
„
„
Objects are created dynamically using the
new keyword.
aCircle and bCircle refer to Circle objects
aCircle = new Circle() ;
bCircle = new Circle() ;
11
Creating objects of a class
aCircle = new Circle();
bCircle = new Circle() ;
bCircle = aCircle;
12
Creating objects of a class
aCircle = new Circle();
bCircle = new Circle() ;
bCircle = aCircle;
Before Assignment
aCircle
P
Before Assignment
bCircle
Q
aCircle
P
bCircle
Q
13
Automatic garbage collection
„
„
„
Q
The object
does not have a
reference and cannot be used in future.
The object becomes a candidate for
automatic garbage collection.
Java automatically collects garbage
periodically and releases the memory
used to be used in the future.
14
Accessing Object/ Circle Data
„
Similar to C syntax for accessing data
defined in a structure.
ObjectName.VariableName
ObjectName.MethodName(parameter-list)
Circle aCircle = new Circle();
aCircle.x = 2.0 // initialize center and radius
aCircle.y = 2.0
aCircle.r = 1.0
15
Executing Methods in Object/ Circle
„
Using Object Methods:
sent ‘message’ to aCircle
Circle aCircle = new Circle();
double area;
aCircle.r = 1.0;
area = aCircle.area();
16
Using Circle Class
/ / Circle.java: Contains both Circle class and its user class
/ / Add Circle class code here
class MyMain
{
public static void main(String args[ ] )
{
Circle aCircle; / / creating reference
aCircle = new Circle(); / / creating object
aCircle.x = 10; / / assigning value to data field
aCircle.y = 20;
aCircle.r = 5;
double area = aCircle.area(); / / invoking method
double circumf = aCircle.circumference();
System.out.println("Radius= "+ aCircle.r+ " Area= "+ area);
System.out.println("Radius= "+ aCircle.r+ " Circumference = "+ circumf);
}
}
[ raj@mundroo] %: java MyMain
Radius= 5.0 Area= 78.5
Radius= 5.0 Circumference = 31.400000000000002
17
Summary
„
„
Classes, objects, and methods are the basic
components used in Java programming.
We have discussed:
„
„
„
„
How
How
How
How
to define a class
to create objects
to add data fields and methods to classes
to access data fields and methods to classes
18