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Graphing: 3 methods 1 â table (use at least 3 points, 5 is better) 2 â intercepts (be careful - only 2 points, one where x = 0 and one where y = 0) 3 â y = mx + b (best method) m = slope = rise run b = y-intercept (the starting point) Positive slope Zero slope Negative Slope Undefined Slope (or no slope) A line with a slope of â0â has a slope. An undefined line does not have a slope. Horizontal Line â zero slope â y = constant (Ex: y = 7) Vertical Line â undefined (or no) slope â x = constant (Ex: x = -4) Parallel lines have the same slope. Perpendicular lines have slopes that are opposite reciprocals (2/3 and -3/2). Ex: Find the slope of the line containing the points (2, 3) and (-4, 1). 2 ways â graph and count OR use formula ây = (y1 â y2) = (3 â 1) = 2 = 1 âx (x1 â x2) (2 â -4) 6 3 (Remember that it doesnât matter what order you choose the yâs, as long as you choose the xâs in the same order.) Solving Systems: (3 methods) 1 - graphing (find the point/area of intersection â the only method you can use for solving systems of inequalities) 2 - substitution (if you already have one equation in the form of âx =â or ây =â or if you can get them in that form easily) 3 - elimination/linear combinations (if you notice that the coefficients of either x or y are opposites; this is the method that can be used for all systems of equations) Exs: Substitution 2x + 3y = 12 2(y + 1) + 3y = 12 x = 2 +1 x=y+1 2y + 2 + 3y = 12 x=3 5y + 2 =12 -2 -2 5y = 10 (3, 2) ï¸5 ï¸5 y=2