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Introduction 1 Basic Concepts 1.1 Coordinates, Motion, displacement, Velocity, Acceleration Origin or reference point (0, 0, 0). Cartesian rectangular coordinates (x, y, z) and time t. Displacement of a point referred to an origin (x, y, z). Velocity ( dx , dy , dz ). dt dt dt 2 2 2 Acceleration ( ddt2x , ddt2y , ddt2z ). 1.2 Simple Harmonic Motion of a Point in 1D Cartesian Coordinates x = X sin(ωt) = Im(X exp(iωt)) dx = ωX cos(ωt) = Im(iωX exp(iωt)) dt d2 x = −ω 2 X sin(ωt) = Im(−ω 2X exp(iωt)) 2 dt Euler equation exp(iθ) = cos θ + i sin θ 1 1.3 Mass, Stiffness, Damping Free body diagrams, Newton’s Laws and D’Alembert’s principle. Force applied to a point particle F . 2 Inertia force m ddt2x . F =m d2x dt2 Stiffness (or a streched linear elastic rod) k= dF A =E dx L Stiffness (or a bent linear elastic beam) k= dF I = 3E 3 dy L Stiffness (or a twisted linear elastic rod) k= J dF =G dψ L Damping Force F =c 1.4 dx dt Lagrange Equations Kinetic Energy T , Potential Energy U. Generalized Displacements qi , Generalized Forces Qi . 1.5 Units Absolute and Gravitational Systems. SI Mass (kg); Force (N); Length (m); Time (s) 2