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Introduction to Distributed Systems and Networking Distributed Systems Definition: Loosely coupled processors interconnected by network • Distributed system is a piece of software that ensures: – Independent computers appear as a single coherent system • Lamport: “A distributed system is a system where I can’t get my work done because a computer has failed that I never heard of” 2 Why use distributed systems? • These are now a requirement: – – – – – – – Economics dictate that we buy small computers Cheap way to provide reliability We all need to communicate It is much easier to share resources Allows a whole set of distributed applications A whole set of future problems need machine communication … 3 Distributed Systems Goals • • • • Connecting resources and users Distributed transparency: migration, location, failure, … Openness: portability, interoperability Scalability: size, geography, administrative Machine A Machine B Machine C Distributed Applications Middleware Local OS Local OS Local OS 4 Network Software Concepts System Description Main Goal Distributed OS Tightly coupled OS for multiprocessors and homogeneous m/cs Hide and manage hardware resources Networked OS Loosely coupled OS for heterogeneous computers, LAN/WAN Offer local services to remote clients Middleware Additional layer atop Provide distribution NOS implementing transparency general-purpose services 5 Some Applications • • • • • • • Air traffic control Banking, stock markets Military applications Health care, hospital automation Telecommunications infrastructure E-commerce, e-cash … 6 Few Challenges • No shared clocks – How to order events • No shared memory – Inconsistent system state • Scalability • Fault tolerance – Availability, recoverability • Consensus • Self management • Security 7 Networking • Middleware gives guarantees not provided by networking • How do you connect computers? – LAN – WAN • Let us consider the example of the Internet 8 Internet: Example • Click -> get page • specifies - protocol (http) - location (www.cnn.com) 9 Internet: Locating Resource • www.cnn.com – name of a computer – Implicitly also a file • Map name to IP address – DNS cnn.com? cnn.com? host com local a.b.c.d a.b.c.d 10 Internet: Connection • Http sets up a connection (tcp) – between the host and cnn.com to transfer the page • The connection transfers page as a byte stream – without errors: flow control + error control Host www.cnn.com Page; close 11 Internet: End-to-end • Byte stream flows end to end across many links/switches: – routing (+ addressing) • That stream is regulated and controlled by both ends: – retransmission of erroneous or missing bytes; flow control end-to-end pacing and error control CNN.COM routing HOST 12 Internet: Packets • The network transports bytes grouped into packets • Packets are “self-contained”; routers handle them 1 by 1 • The end hosts worry about errors and pacing – Destination sends ACKs; Source checks losses A | B | # , CRC | bytes CNN.COM: A HOST: B C B: to C 13 Internet: Bits • Equipment in each node sends packets as string of bits • That equipment is not aware of the meaning of the bits • Frames (packetizing) vs. streams 01011...011...110 01011...011...110 Transmitter Physical Medium Receiver Optical Copper Wireless 14 Internet: Points to remember • Separation of tasks – send bits on a link: transmitter/receiver [clock, modulation,…] – send packet on each hop [framing, error detection,…] – send packet end to end [addressing, routing] – pace transmissions [detect congestion] – retransmit erroneous or missing packets [acks, timeout] – find destination address from name [DNS] • Scalability – routers don’t know full path – names and addresses are hierarchical 15 Internet : Challenges • • • • • • Addressing ? Routing ? Reliable transmission ? Interoperability ? Resource management ? Quality of service ? 16 Concepts at heart of the Internet • • • • • Protocol Layered Architecture Packet Switching Distributed Control Open System 17 Protocol • Two communicating entities must agree on: – Expected order and meaning of messages they exchange – The action to perform on sending/receiving a message • Asking the time 18 Layered Architectures • Human beings can handle lots of complexity in their protocol processing. – Ambiguously defined protocols – Many protocols all at once • How computers manage complex protocol processing? – Specify well defined protocols to enact. – Decompose complicated jobs into layers; • each has a well defined task 19 Layered Architectures • Break-up design problem into smaller problems – More manageable • Modular design: easy to extend/modify. • Difficult to implement – careful with interaction of layers for efficiency 20 Layered Architecture network users Applications Web, e-mail, file transfer, ... Middleware Reliable/ordered transmission, QOS, security, compression, ... Routing Physical Links End-to-end transmission, resource allocation, routing, ... Point-to-point links, LANs, radios, ... 21 The OSI Model • Open Systems Interconnect model is a standard way of understanding conceptual layers of network comm. • This is a model, nobody builds systems like this. • Each level provides certain functions and guarantees, and communicates with the same level on remote notes. • A message is generated at the highest level, and is passed down the levels, encapsulated by lower levels, until it is sent over the wire. • On the destination, it makes its way up the layers,until the high-level msg reaches its high-level destination. 22 OSI Levels Node A Application Application Presentation Presentation Transport Transport Network Network Data Link Data Link Physical Physical Network Node B 23 OSI Levels • • • • Physical Layer: electrical details of bits on the wire Data Link: sending “frames” of bits and error detection Network Layer:” routing packets to the destination Transport Layer: reliable transmission of messages, disassembly/assembly, ordering, retransmission of lost packets • Session Layer; really part of transport, typ. Not impl. • Presentation Layer: data representation in the message • Application: high-level protocols (mail, ftp, etc.) 24 Internet protocol stack network users Application HTTP, SMTP, FTP, TELNET, DNS, … Transport TCP, UDP. Network IP Physical Point-to-point links, LANs, radios, ... 25 Air travel Passenger Origin Passenger Destination Ticket (purchase) Ticket (complain) Baggage (check) Baggage (claim) Gates (load) Gates (unload) Runway (take off) Runway (landing) Airplane routing 26