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Transcript
Introduction to Distributed
Systems and Networking
Distributed Systems
Definition:
Loosely coupled processors interconnected by network
• Distributed system is a piece of software that ensures:
– Independent computers appear as a single coherent system
• Lamport: “A distributed system is a system where I can’t
get my work done because a computer has failed that I
never heard of”
2
Why use distributed systems?
• These are now a requirement:
–
–
–
–
–
–
–
Economics dictate that we buy small computers
Cheap way to provide reliability
We all need to communicate
It is much easier to share resources
Allows a whole set of distributed applications
A whole set of future problems need machine communication
…
3
Distributed Systems Goals
•
•
•
•
Connecting resources and users
Distributed transparency: migration, location, failure, …
Openness: portability, interoperability
Scalability: size, geography, administrative
Machine A
Machine B
Machine C
Distributed Applications
Middleware
Local OS
Local OS
Local OS
4
Network
Software Concepts
System
Description
Main Goal
Distributed OS
Tightly coupled OS for
multiprocessors and
homogeneous m/cs
Hide and manage
hardware resources
Networked OS
Loosely coupled OS for
heterogeneous
computers, LAN/WAN
Offer local services
to remote clients
Middleware
Additional layer atop
Provide distribution
NOS implementing
transparency
general-purpose services
5
Some Applications
•
•
•
•
•
•
•
Air traffic control
Banking, stock markets
Military applications
Health care, hospital automation
Telecommunications infrastructure
E-commerce, e-cash
…
6
Few Challenges
• No shared clocks
– How to order events
• No shared memory
– Inconsistent system state
• Scalability
• Fault tolerance
– Availability, recoverability
• Consensus
• Self management
• Security
7
Networking
• Middleware gives guarantees not provided by networking
• How do you connect computers?
– LAN
– WAN
• Let us consider the example of the Internet
8
Internet: Example
• Click -> get page
• specifies
- protocol (http)
- location
(www.cnn.com)
9
Internet: Locating Resource
• www.cnn.com
– name of a computer
– Implicitly also a file
• Map name to IP address
– DNS
cnn.com?
cnn.com?
host
com
local
a.b.c.d
a.b.c.d
10
Internet: Connection
• Http sets up a connection (tcp)
– between the host and cnn.com to transfer the page
• The connection transfers page as a byte stream
– without errors: flow control + error control
Host
www.cnn.com
Page; close
11
Internet: End-to-end
• Byte stream flows end to end across many links/switches:
– routing (+ addressing)
• That stream is regulated and controlled by both ends:
– retransmission of erroneous or missing bytes; flow control
end-to-end pacing and
error control
CNN.COM
routing
HOST
12
Internet: Packets
• The network transports bytes grouped into packets
• Packets are “self-contained”; routers handle them 1 by 1
• The end hosts worry about errors and pacing
– Destination sends ACKs; Source checks losses
A | B | # , CRC | bytes
CNN.COM: A
HOST: B
C
B: to
C
13
Internet: Bits
• Equipment in each node sends packets as string of bits
• That equipment is not aware of the meaning of the bits
• Frames (packetizing) vs. streams
01011...011...110
01011...011...110
Transmitter
Physical Medium
Receiver
Optical
Copper
Wireless
14
Internet: Points to remember
• Separation of tasks
– send bits on a link: transmitter/receiver [clock, modulation,…]
– send packet on each hop [framing, error detection,…]
– send packet end to end [addressing, routing]
– pace transmissions [detect congestion]
– retransmit erroneous or missing packets [acks, timeout]
– find destination address from name [DNS]
• Scalability
– routers don’t know full path
– names and addresses are hierarchical
15
Internet : Challenges
•
•
•
•
•
•
Addressing ?
Routing ?
Reliable transmission ?
Interoperability ?
Resource management ?
Quality of service ?
16
Concepts at heart of the Internet
•
•
•
•
•
Protocol
Layered Architecture
Packet Switching
Distributed Control
Open System
17
Protocol
• Two communicating entities must agree on:
– Expected order and meaning of messages they exchange
– The action to perform on sending/receiving a message
• Asking the time
18
Layered Architectures
• Human beings can handle lots of complexity in their
protocol processing.
– Ambiguously defined protocols
– Many protocols all at once
• How computers manage complex protocol processing?
– Specify well defined protocols to enact.
– Decompose complicated jobs into layers;
• each has a well defined task
19
Layered Architectures
• Break-up design problem into smaller problems
– More manageable
• Modular design: easy to extend/modify.
• Difficult to implement
– careful with interaction of layers for efficiency
20
Layered Architecture
network
users
Applications
Web, e-mail, file transfer, ...
Middleware
Reliable/ordered transmission, QOS,
security, compression, ...
Routing
Physical Links
End-to-end transmission,
resource allocation, routing, ...
Point-to-point links,
LANs, radios, ...
21
The OSI Model
• Open Systems Interconnect model is a standard way of
understanding conceptual layers of network comm.
• This is a model, nobody builds systems like this.
• Each level provides certain functions and guarantees,
and communicates with the same level on remote notes.
• A message is generated at the highest level, and is
passed down the levels, encapsulated by lower levels,
until it is sent over the wire.
• On the destination, it makes its way up the layers,until
the high-level msg reaches its high-level destination.
22
OSI Levels
Node A Application
Application
Presentation
Presentation
Transport
Transport
Network
Network
Data Link
Data Link
Physical
Physical
Network
Node B
23
OSI Levels
•
•
•
•
Physical Layer: electrical details of bits on the wire
Data Link: sending “frames” of bits and error detection
Network Layer:” routing packets to the destination
Transport Layer: reliable transmission of messages,
disassembly/assembly, ordering, retransmission of lost packets
• Session Layer; really part of transport, typ. Not impl.
• Presentation Layer: data representation in the message
• Application: high-level protocols (mail, ftp, etc.)
24
Internet protocol stack
network
users
Application
HTTP, SMTP, FTP, TELNET, DNS, …
Transport
TCP, UDP.
Network
IP
Physical
Point-to-point links,
LANs, radios, ...
25
Air travel
Passenger Origin
Passenger Destination
Ticket (purchase)
Ticket (complain)
Baggage (check)
Baggage (claim)
Gates (load)
Gates (unload)
Runway (take off)
Runway (landing)
Airplane routing
26