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Chapter 4 Standards Organization and OSI Model Introduction Some of the standards organization which develop standards for networks and data communication are: IEEE, ITU, EIA, ANSI, ISO and IETF. 1 Chapter 4 Standards Organization and OSI Model 4.1 Communication Protocols a set of rules used by two computers in order to communication with each other Computers must follow certain rules in order to able to communication each other . 2 4.1 Communication Protocols The rules of a protocol Size of information How to represent information Error detection Receipt or non-receipt of information . 3 4.1 Communication Protocols Common network protocols TCP/IP:Internet IPX/SPX:Novell Netware NetBEUI:for small LAN NWlink: Microsoft version of IPX/SPX. 4 Chapter 4 Standards Organization and OSI Model 4.2 Open System Interconnection Model 5 Chapter 4 Standards Organization and OSI Model 4.2 Open System Interconnection Model Developed by ISO Divides network communication into seven layers Any device which meets the OSI standards can be easily connected to any other device that adheres to the OSI model. 6 4.2 Open System Interconnection Model Physical Layer Define type of electrical signal, type of connectors, cable type Coverts electrical signals to bits and vise versa Transmits and receives electrical signals. 7 4.2 Open System Interconnection Model Data Link Layer Define the frame format, Manages frame, error detection, retransmission of message Define the type of transmission (4.3). 8 Data Link Layer Function of data link layer Accept information from the Network layer and break it into frames Accept the bits from the Physical layer and forms them into a frame error detection, error control, and flow control (4.4). 9 Data Link Layer Protocols for Data Link layer SDLC (SNA) HDLC (OSI) LAPB (ITU). 10 11 Data Link Layer HDLC HDLC Frame Format Flag Address Control Information FCS Flag Address field:give the address of destination Control field:determine the type of information in the information field, such as Information Frame, Supervisory Frame, and Unnumbered Frame (Fig 4.4) 4.2 Open System Interconnection Model Network Layer Setup up connection, disconnect connection deliver information from source to the destination and route the information translate each logical address to a physical address (MAC address) . 12 Network Layer Routing 13 Network Layer Two types of services connection-oriented service: make a connection between source and destination, then transmission start TCP, TELNET, SMTP, FTP, HTTP connectionless service: the source transmits information regardless of whether the destination ready or not IP, UDP, E-mail. 14 4.2 Open System Interconnection Model Transport Layer Provide reliable transmission of data Manage error control and flow control Assure quality of service The most important layer . 15 4.2 Open System Interconnection Model Session Layer Establish a logical connection between the applications of two computers. 16 4.2 Open System Interconnection Model Presentation Layer Receive information then convert it to ASCII or Unicode, encrypt or decrypt data, compress data. 17 4.2 Open System Interconnection Model Application Layer Performs information processing such as file transfer, e-mail, and Telnet. 18 Chapter 4 Standards Organization and OSI Model 19 4.3 Frame Transmission Methods The Data Link layer offers two types of transmission: Asynchronous : Character-oriented Synchronous: Character-oriented and Bit-oriented . 4.3 Frame Transmission Methods Asynchronous Character oriented: each character is transmitted separately, each character has start, stop, and parity bits Inefficient for transferring a large volume of information. 20 21 4.3 Frame Transmission Methods Character-oriented Synchronization Frame format: SYN SYN STX Information ETX SYN SYN DLE STX STX ETX DLE ETX SYN SYN DLE STX DLE DLE DLE ETX 22 4.3 Frame Transmission Methods Bit-oriented Synchronization More efficient Start Flag Information Field End Flag 01111110 110011001010110 01111110 01111110 111101111110111 01111110 01111110 1111011111010111 01111110 Chapter 4 Standards Organization and OSI Model 23 4.4 Error and Flow Control During the transmission, the frame may get corrupted or lost Data Link layer of the destination check for error in the frame and inform the source, then the source retransmit the frame One of the methods used is ARQ (stopand-wait ARQ and continuous ARQ) . 4.4 Error and Flow Control Stop-and-Wait ARQ The source transmits a frame and waits for a specific time for ACK from the destination If the source does not receive ACK during this time, the source retransmits the frame Used for a network with half-duplex connection. 24 Stop-and-Wait ARQ 25 If No Error Destination: ACK Source: transmit next frame If Error Destination: NACK Source: retransmit the frame Stop-and-Wait ARQ 26 Source: not receive any ACK during a period of time, then retransmit the frame. 4.4 Error and Flow Control Continuous ARQ Source continues to transmit frames, and the destination sends ACK or NACK on different channels Used in packet-switching network with the full-duplex connection Go-Back-N ARQ and Selective Reject ARQ. 27 Continuous ARQ Go-Back-N ARQ The source transmitted frame I5 and received NACK from I3, the source will retransmit frames I3,I4,and I5 28 Continuous ARQ Go-Back-N ARQ The source should hold a copy of those frames not receiving ACK 29 Continuous ARQ Go-Back-N ARQ When the source receives ACK for a frame, it can remove the frame from the buffer 30 Continuous ARQ Selective Reject ARQ Source will retransmit only those frames for which the destination has sent a NACK 31 Continuous ARQ Selective Reject ARQ The destination should have the capability to recoder frames which are out of order 32 4.4 Error and Flow Control Sliding Window Method Continuous ARQ: no enough memory, transmit frames fast ... Solution:limit number of frames the simplest way is “stop - and - go” The Sliding Window Method limits the number of frames waiting for ACK in the source. 33 Sliding Window Method A source with a window of four frames means the source will stop transmitting after four unacknowledged frames . 34 Sliding Window Method 35 When the source receives acknowledgment for a frame, it removes the frame from its buffer and transmits the next frame. Chapter 4 Standards Organization and OSI Model 36 4.5 IEEE 802 Standard The standard for the Physical layer and Data Link layer by IEEE IEEE 802 divides the Data Link layer into two sublayers: LLC and MAC. 4.5 IEEE 802 Standard Media Access Control Defines the method that stations use to access the network, such as: CSMA/CD Control Token. 37 4.5 IEEE 802 Standard Logical Link Control Defines the format of the frame (Fig 4.17) : DSAP, SSAP, Control Field Independent of network topology, transmission media, and media access control. 38 4.5 IEEE 802 Standard 802.2 LLC 802.3 Ethernet 802.4 Token Bus 802.5 Token Ring 802.8 FDDI 802.9 ISDN 802.11 Wireless Networks 802.12 100VG-AnyLAN 802.14 Cable Modem. 39 Chapter 4 Standards Organization and OSI Model 40 Short answer questions 4 and explain their function 39