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Interconnection: Switching and Bridging CS 4251: Computer Networking II Nick Feamster Fall 2008 In This Lecture • How hosts find each other on a subnet – Address Resolution Protocol (ARP) – Broadcast • Interconnecting subnets – Switches: Forwarding and filtering – Self-learning bridges – Spanning tree protocols • Switches vs. Hubs • Swtiches vs. Routers • Can Ethernet scale to a million nodes? – VLANs – Other alternatives 2 Bootstrapping: Networks of Interfaces • LAN/Physical/MAC address – Flat structure – Unique to physical interface (no two alike)…how? datagram receiver link layer protocol sender frame frame adapter adapter • Frames can be sent to a specific MAC address or to the broadcast MAC address What are the advantages to separating network layer from MAC layer? 3 ARP: IP Addresses to MAC addresses • Query is IP address, response is MAC address • Query is sent to LAN’s broadcast MAC address • Each host or router has an ARP table – Checks IP address of query against its IP address – Replies with ARP address if there is a match Potential problems with this approach? • Caching on hosts is really important – Try arp –a to see an ARP table 4 Life of a Packet: On a Subnet • Packet destined for outgoing IP address arrives at network interface – Packet must be encapsulated into a frame with the destination MAC address • Frame is sent on LAN segment to all hosts • Hosts check destination MAC address against MAC address that was destination IP address of the packet 5 Interconnecting LANs • Receive & broadcast (“hub”) • Learning switches • Spanning tree (RSTP, MSTP, etc.) protocols 6 Interconnecting LANs with Hubs • All packets seen everywhere – Lots of flooding, chances for collision • Can’t interconnect LANs with heterogeneous media (e.g., Ethernets of different speeds) hub hub hub hub 7 Problems with Hubs: No Isolation • Scalability • Latency – Avoiding collisions requires backoff – Possible for a single host to hog the medium • Failures – One misconfigured device can cause problems for every other device on the LAN 8 Improving on Hubs: Switches • Link-layer – Stores and forwards Ethernet frames – Examines frame header and selectively forwards frame based on MAC dest address – When frame is to be forwarded on segment, uses CSMA/CD to access segment • Transparent – Hosts are unaware of presence of switches • Plug-and-play, self-learning – Switches do not need to be configured 9 Switch: Traffic Isolation • Switch breaks subnet into LAN segments • Switch filters packets – Same-LAN-segment frames not usually forwarded onto other LAN segments – Segments become separate collision domains switch collision domain hub collision domain hub collision domain hub 10 Filtering and Forwarding • Occurs through switch table • Suppose a packet arrives destined for node with MAC address x from interface A – If MAC address not in table, flood (act like a hub) – If MAC address maps to A, do nothing (packet destined for same LAN segment) – If MAC address maps to another interface, forward LAN B A B C LAN A LAN C • How does this table get configured? 11 Advantages vs. Hubs • Better scaling – Separate collision domains allow longer distances • Better privacy – Hosts can “snoop” the traffic traversing their segment – … but not all the rest of the traffic • Heterogeneity – Joins segments using different technologies 12 Disadvantages vs. Hubs • Delay in forwarding frames – – – – Bridge/switch must receive and parse the frame … and perform a look-up to decide where to forward Storing and forwarding the packet introduces delay Solution: cut-through switching • Need to learn where to forward frames – Bridge/switch needs to construct a forwarding table – Ideally, without intervention from network administrators – Solution: self-learning 13 Motivation For Self-Learning • Switches forward frames selectively – Forward frames only on segments that need them • Switch table – Maps destination MAC address to outgoing interface – Goal: construct the switch table automatically B A C switch D 14 (Self)-Learning Bridges • Switch is initially empty • For each incoming frame, store – The incoming interface from which the frame arrived – The time at which that frame arrived – Delete the entry if no frames with a particular source address arrive within a certain time Switch learns how to reach A. B A C D 15 Cut-Through Switching • Buffering a frame takes time – Suppose L is the length of the frame – And R is the transmission rate of the links – Then, receiving the frame takes L/R time units • Buffering delay can be a high fraction of total delay, especially over short distances A B switches 16 Cut-Through Switching • Start transmitting as soon as possible – Inspect the frame header and do the look-up – If outgoing link is idle, start forwarding the frame • Overlapping transmissions – Transmit the head of the packet via the outgoing link – … while still receiving the tail via the incoming link – Analogy: different folks crossing different intersections A B switches 17 Limitations on Topology • Switches sometimes need to broadcast frames – Unfamiliar destination: Act like a hub – Sending to broadcast • Flooding can lead to forwarding loops and broadcast storms – E.g., if the network contains a cycle of switches – Either accidentally, or by design for higher reliability Worse yet, packets can be duplicated and proliferated! 18 Solution: Spanning Trees • Ensure the topology has no loops – Avoid using some of the links when flooding – … to avoid forming a loop • Spanning tree – Sub-graph that covers all vertices but contains no cycles – Links not in the spanning tree do not forward frames 19 Constructing a Spanning Tree • Elect a root – The switch with the smallest identifier • Each switch identifies if its interface is on the shortest path from the root – And it exclude from the tree if not – Also exclude from tree if same distance, but higher identifier root • Message Format: (Y, d, X) – From node X – Claiming Y as root – Distance is d One hop Three hops 20 Steps in Spanning Tree Algorithm • Initially, every switch announces itself as the root – Example: switch X announces (X, 0, X) • Switches update their view of the root – Upon receiving a message, check the root id – If the new id is smaller, start viewing that switch as root • Switches compute their distance from the root – Add 1 to the distance received from a neighbor – Identify interfaces not on a shortest path to the root and exclude those ports from the spanning tree 21 Example From Switch #4’s Viewpoint • Switch #4 thinks it is the root – Sends (4, 0, 4) message to 2 and 7 • Switch #4 hears from #2 1 – Receives (2, 0, 2) message from 2 – … and thinks that #2 is the root – And realizes it is just one hop away • Switch #4 hears from #7 – – – – Receives (2, 1, 7) from 7 And realizes this is a longer path So, prefers its own one-hop path And removes 4-7 link from the tree 3 5 2 4 7 6 22 Switches vs. Routers Switches • Switches are automatically configuring • Forwarding tends to be quite fast, since packets only need to be processed through layer 2 Routers • Router-level topologies are not restricted to a spanning tree – Can even have multipath routing 23 Scaling Ethernet • Main limitation: Broadcast – Spanning tree protocol messages – ARP queries • High-level proposal: Distributed directory service – – – – Each switch implements a directory service Hosts register at each bridge Directory is replicated Queries answered locally • …are there other ways to do this? 24