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Transcript
Congestion Control and
Fairness Models
Nick Feamster
CS 4251 Computer Networking II
Spring 2008
Internet Pipes?
• How should you control the faucet?
– Too fast – sink overflows
– Too slow – what happens?
• Goals
– Fill the bucket as quickly as possible
– Avoid overflowing the sink
• Solution – watch the sink
2
Congestion
10 Mbps
1.5 Mbps
100 Mbps
• Different sources compete for resources inside
network
• Why is it a problem?
– Sources are unaware of current state of resource
– Sources are unaware of each other
• Manifestations:
– Lost packets (buffer overflow at routers)
– Long delays (queuing in router buffers)
– Can result in throughput less than bottleneck link
(1.5Mbps for the above topology)  a.k.a. congestion
collapse
3
Causes & Costs of Congestion
• Four senders – multihop paths
• Timeout/retransmit
Q: What happens as rate
increases?
4
Causes & Costs of Congestion
• When packet dropped, any “upstream transmission
capacity used for that packet was wasted!
5
Congestion Collapse
• Definition: Increase in network load results in
decrease of useful work done
• Many possible causes
– Spurious retransmissions of packets still in flight
• Classical congestion collapse
• How can this happen with packet conservation?
RTT increases!
• Solution: better timers and TCP congestion control
– Undelivered packets
• Packets consume resources and are dropped
elsewhere in network
• Solution: congestion control for ALL traffic
6
Congestion Control and Avoidance
• A mechanism that:
– Uses network resources efficiently
– Preserves fair network resource allocation
– Prevents or avoids collapse
• Congestion collapse is not just a theory
– Has been frequently observed in many networks
7
Congestion Control Approaches
• Two broad approaches
• End-end congestion
control:
– No explicit feedback from
network
– Congestion inferred from
end-system observed
loss, delay
– Approach taken by TCP
• Network-assisted
congestion control:
• Routers provide feedback to end
systems
• Single bit indicating congestion
(SNA, DECbit, TCP/IP ECN,
ATM)
• Explicit rate sender should send
at
• Problem: makes routers
complicated
8
Example: TCP Congestion Control
• Very simple mechanisms in network
– FIFO scheduling with shared buffer pool
– Feedback through packet drops
• TCP interprets packet drops as signs of congestion and
slows down
– This is an assumption: packet drops are not a sign of congestion
in all networks
• E.g. wireless networks
• Periodically probes the network to check whether more
bandwidth has become available.
9
Objectives
• Simple router behavior
• Distributed operation
• Efficiency: X = xi(t)
– Solution leads to high network utilization
• Fairness: (xi)2/n(xi2)
– What are the important properties of this function?
• Convergence: control system must be stable
10
End-to-End Congestion Control
• Increase algorithm
– Sender must “test” the network to determine whether
or not the network can sustain a higher rate
• Decrease algorithm
– Senders react to congestion to achieve optimal loss
rates, delays, sending rates
Two Approaches
• Window-based
– Sender uses ACKs from receiver to “clock”
transmission of new data
• Rate-based
– Sender monitors loss rate and uses timer to modulate
the transmission rate
– Actually need a burst rate and a burst size
Phase Plots
• What are
desirable
properties?
• What if flows are
not equal?
Fairness Line
Overload
User 2’s
Allocation
x2
Optimal point
Underutilization
Efficiency Line
User 1’s Allocation x1
13
Basic Control Model
• Reduce speed when congestion is perceived
– How is congestion signaled?
• Either mark or drop packets
– How much to reduce?
• Increase speed otherwise
– Probe for available bandwidth – how?
14
Linear Control
• Many different possibilities for reaction to
congestion and probing
– Examine simple linear controls
• Window(t + 1) = a + b Window(t)
• Different ai/bi for increase and ad/bd for decrease
• Supports various reaction to signals
– Increase/decrease additively
– Increased/decrease multiplicatively
– Which of the four combinations is optimal?
15
Phase Plots
• Simple way to
visualize
behavior of
competing
connections over
time
User 2’s
Allocation
x2
User 1’s Allocation x1
16
Additive Increase/Decrease
• Both X1 and X2
increase/ decrease
by the same amount
over time
– Additive increase
improves fairness
and additive
decrease reduces
fairness
Fairness Line
T1
User 2’s
Allocation
x2
T0
Efficiency Line
User 1’s Allocation x1
17
Multiplicative Increase/Decrease
• Both X1 and X2
increase by the
same factor
over time
– Extension from
origin – constant
fairness
Fairness Line
T1
User 2’s
Allocation
x2
T0
Efficiency Line
User 1’s Allocation x1
18
Convergence to Efficiency
Fairness Line
xH
User 2’s
Allocation
x2
Efficiency Line
User 1’s Allocation x1
19
Distributed Convergence to Efficiency
a=0
a>0 & b>1
b=1
Fairness Line
a<0 & b>1
xH
a>0 & b<1
User 2’s
Allocation x2
a<0 & b<1
Efficiency Line
User 1’s Allocation x1
20
Convergence to Fairness
Fairness Line
xH
User 2’s
Allocation
x2
xH’
Efficiency Line
User 1’s Allocation x1
21
Convergence to Efficiency and
Fairness
• Intersection of valid regions
• For decrease: a=0 & b < 1
Fairness Line
xH
User 2’s
Allocation
x2
xH’
Efficiency Line
User 1’s Allocation x1
22
Approach
• Constraints
limit us to
AIMD
– Can have
multiplicative
term in
increase
(MAIMD)
– AIMD moves
towards
optimal point
Fairness Line
x1
x0
User 2’s
Allocation
x2
x2
Efficiency Line
User 1’s Allocation x1
23
Results
• Assuming syncrhonized feedback (i.e.,
congestion is signalled to all connections
sharing a bottleneck)
– Additive increase improves fairness and efficiency
– Multiplicative decrease moves the system towards
efficiency without altering fairness
• In contrast
– Additive decrease reduces fairness
– MIMD does not ever improve fairness
AIMD
• Distributed, fair and efficient
• Packet loss is seen as sign of congestion and results in a
multiplicative rate decrease
– Factor of 2
• TCP periodically probes for available bandwidth by
increasing its rate
Rate
Time
Implementation
• Operating system timers are very coarse – how to pace
packets out smoothly?
• Implemented using a congestion window that limits how
much data can be in the network.
– TCP also keeps track of how much data is in transit
• Data can only be sent when the amount of outstanding
data is less than the congestion window.
– The amount of outstanding data is increased on a “send” and
decreased on “ack”
– (last sent – last acked) < congestion window
• Window limited by both congestion and buffering
– Sender’s maximum window = Min (advertised window, cwnd)
32
Congestion Avoidance
• If loss occurs when cwnd = W
– Network can handle 0.5W ~ W segments
– Set cwnd to 0.5W (multiplicative decrease)
• Upon receiving ACK
– Increase cwnd by (1 packet)/cwnd
• What is 1 packet?  1 MSS worth of bytes
• After cwnd packets have passed by 
approximately increase of 1 MSS
• Implements AIMD
Example: Sequence Number Plot
Sequence No
Packets
Acks
Throughput vs. Loss Rate
• To the first order, throughput is proportional to
1/sqrt(loss rate)
– “TCP friendliness”
• Consider following diagram to derive throughput:
How many packets between periods
of packet loss?
(arithmetic series)
Compute loss rate from this…
Throughput: avg rate / RTT