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IS 302 Information Systems for Business OVERVIEW OF THE COURSE 1. IS: The Big Picture 2. How IS Can Be Used to Gain Competitive Advantage 3. Database Management – How to Design and Create Databases 4. Telecommunications and the Internet – How to Design and Create Webpages 5. E-Commerce, Intranets, and Extranets 6. Organizational Information Systems – How to Design and Spreadsheet Models 7. Enterprise-Wide IS 8. IS Development and Acquisition 9. IS Ethics, Crime, and Security INFORMATION SYSTEMS The Big Picture “The Big Picture” Learning Goals a. Understand the term “information systems” b. Understand IS components c. Understand IS career opportunities d. Understand types of information systems e. Understand IS and organizational success f. TPS MIS EIS DSS ES FAIS or failure Understand the future of IS management “IS” OAS Collab CRM ECS ERP 1a. Understand the term “information systems” Information systems are combinations of hardware, software, and telecommunication networks which people build and use to collect, create, and distribute useful data typically in organizational settings 1b. Understand IS components Recorded, unformatted information, such as words and numbers, that often has no meaning in and of itself. Builders and users of an information system. Data People Information Systems Telecomm Hardware Software Physical Computer Equipment A program or set of programs that tell the computer to perform certain processing functions. The transmission of all forms of data from one location to another over some type of network 1b. Understand IS components Hardware (1 of 3) Input Device Processing Device / System Unit Hardware that is used to enter information into a computer. Hardware that transforms inputs into outputs. Overview Output Device Hardware that delivers information in a usable format. 1b. Understand IS components Hardware (2 of 3) System Unit System Unit Components Motherboard CD-ROM Drive Hard Drive Random Access Memory (RAM) Central Processing Unit (CPU) 1b. Understand IS components Hardware (3 of 3) System Unit - Assembled 1b. Understand IS components Software (1 of 7) Operating Systems Definition Software that coordinates the interaction between hardware devices, peripherals, applications software, and users. Responsibilities of Operating Systems • Booting • Reading programs into memory and managing memory allocation • Managing where programs and files are located in secondary storage • Maintaining the structure of directories and subdirectories • Formatting disks • Controlling the computer monitor • Sending documents to the printer Examples of Operating Systems • Windows • Unix • Linux 1b. Understand IS components Software Applications Software (2 of 7) Definition Software used to perform a specific task that the user needs to accomplish. Types of Applications Software • Customized or proprietary: Developed specifically by or for a particular organization. • Commercial: Purchased off-the-shelf and used by a variety of people and/or organizations to meet their specific needs. Examples of Applications Software • Business Information Systems: Applications developed to perform organization-wide operations. • Office Automation / Personal Productivity: Applications used by individuals / groups within the organization to make them more efficient / effective. – Payroll – Word processors – Inventory Management – Spreadsheets – Order Processing – Database Management Systems – Billing – Presentation software – Shipping – Email Clients – Web Browsers 1b. Understand IS components Software (3 of 7) Programming Languages Definition Computer language used by the software vendor to write application programs. Generations of Programming Languages Gen Name Description Example 1st Machine Binary code that instructs the computer which circuits to turn on and which to turn off 101110101001100011002202020202 2nd Symbolic Replaced binary codes with symbols Assembly 1b. Understand IS components Software (4 of 7) Gen Name Description Examples 3rd Procedural Uses Englishlike words to instruct the computer COBOL C++ Programming Languages 1b. Understand IS components Software (5 of 7) Gen Name Description Example 4th OutcomeOriented Focus on desired output instead of the procedures required to get that output SQL 5th Natural Allow the used to communicate with the computer using true English sentences Programming Languages 1b. Understand IS components Software (6 of 7) Programming Languages Current Language Types • Objected Oriented Languages – Allows programmers to group data and program instructions together into modules or objects that can more easily be maintained by the programmer. • Visual Programming Languages – Allows programmers to do their programming using a Graphical User Interface (GUI). • Web Development Languages – HTML: Text-based file format that uses a series of codes, or tags, to set up a a web page document. – Java: A compiled, object-oriented language used in developing applications, primarily for the Web. – Scripting Languages: • Client Side: – Javascript: Allows users to add dynamic content to Web pages. • Server Side: – ASP: Microsoft’s Server-Side Scripting Language – PHP: Open-Source Community Scripting Language 1b. Understand IS components Software ( 7 of 7 ) Computer-Aided Software Engineering (CASE) Tools Definition Automated software tools used by systems developers to design and implement information systems. Types of CASE Tools • Diagramming Tools: Enable system process, data, and control structures to be represented graphically. • Screen & Report Generators: Help model how systems look and feel to users. Also make it easier for the systems analyst to identify data requirements and relationships. • Analysis Tools: Automatically check for incomplete, inconsistent, or incorrect specification in diagrams, screens, and reports. • Repository: Enables the integrated storage of specifications, diagrams, reports, and project management information. • Documentation Generators: Help produce both technical and user documentation in standard formats. • Code Generators: Enable the automatic generation of program and database definitions directly from the design documents, diagrams, screens, and reports. 1b. Understand IS components Telecomm (1 of 6) Servers, Clients, and Peers • Network: Consists of servers, clients, and peers • Server: Any computer that makes access to files, printing, communications, and other services available to users of a network. • Client: Any computer or software application that used the services provided by the server. • Peer: Any computer that may both request and provide services. 1b. Understand IS components Telecomm (2 of 6) Network Services • Definition – Capabilities that networked computers share through the multiple combinations of hardware and software. • Types – File Services: Used to store, retrieve, and move data files in an efficient manner. – Print Services: Used to control and manage users’ access to network printers and fax equipment. – Message Services: Include the storing, accessing, and delivering of text, graphic, audio, and video data. – Application Services: Run software for network clients and enable computers to share processing power; processing is distributed between the client and server. 1b. Understand IS components Telecomm (3 of 6) Transmission Media • Definition – The physical pathway to send data and information between two or more entities on a network. • Important Characteristics – Bandwidth: Transmission capacity of a computer or communications channel, measured in megabits per second. – Attenuation: Results when the power of an electric signal weakens as it is sent over increasing distance. 1b. Understand IS components Telecomm (4 of 6) Transmission Media • Types – Cable Media: Physically link computers and other devices in a network. • Twisted Pair Cable: Made of two or more pairs of insulated copper wires twisted together. • Coaxial Cable: Contains a solid inner copper conductor, surrounded by plastic insulation and an outer braided copper or foil shield • Fiber-Optic Cable: Made of a light-conducting glass or plastic core, surrounded by more glass, called cladding, and a tough outer sheath. – Wireless Media: Transmit and receive electromagnetic signals. • Infrared Line of Sight: Uses high=frequency light waves to transmit data on an unobstructed path between nodes on a network. • High-Frequency Radio: Radio waves that can be transmitted at rates of up to 11 Mbps to network nodes from 12.2 to 40 kilometers apart. • Microwave: High-frequency radio signal that is sent through the air using either terrestrial or satellite systems. – Terrestrial Microwave: Uses antennas that require an unobstructed path or lineof-sight between nodes. – Satellite Microwave: Uses a relay station that transfers signal between antennas located on earth and satellites orbiting the earth. 1b. Understand IS components Telecomm (5 of 6) Network Standards • Media Access Control: Rules that govern how a given node or workstation gains access to the network to send or receive information. – Distributed: Only a single workstation at a time has authorization to transmit its data – Random: Any workstation can transmit its data by checking whether the medium is available. • Network Topologies: Refers to the shape of a network. – Star: All nodes are connected to a central hub through which all messages pass. – Ring: Each node is connected the next node. – Bus: Nodes are connected in an open-ended line. 1b. Understand IS components Telecomm (6 of 6) Network Standards • Protocols: Agreed-upon formats for transmitting data between connected computers. – The OSI Model: Divides computer-to-computer communications into seven connected layers that represent a group of specific tasks. – Ethernet: A local area network protocol developed by Xerox in 1976. Requires installation of an Ethernet card. – TCP/IP: The protocol of the Internet; it allows different interconnected networks to communicate using the same language. • Connectivity Hardware: Connectors, network interface cards, modems, repeaters, hubs, bridges, multiplexers, routers, brouters, and gateways. 1b. Understand IS components People (1 of 1) Builders & Users 1b. Understand IS components Data (1 of 4) Text Bill Gates and Henry Ford Debate the Modern Technology! The story goes that Bill Gates reportedly compared the computer industry with the auto industry and stated, "If the auto industry had kept up with technology like the computer industry has, we would all be driving $25.00 cars that got 1,000 miles to the gallon". In response to Bill's comments, Henry Ford replied “If Ford had developed technology like Microsoft, we would all be driving cars with the following characteristics: • For no reason whatsoever, your car would crash twice a day. • Every time they repainted the lines in the road, you would have to buy a new car. • Occasionally your car would die on the freeway for no reason. You would have to pull over to the side of the road, close all of the windows, shut off the car, restart it, and reopen the windows before you could continue. For some reason you would simply accept this. • Occasionally, executing a maneuver such as a left turn would cause your car to shut down and refuse to restart, in which case you would have to reinstall the engine. • Macintosh would make a car that was powered by the sun, was reliable, five times as fast, and twice as easy to drive but would run on only five percent of the roads. • The oil, water temperature, and alternator warning lights would all be replaced by a single "This Car Has Performed An Illegal Operation" warning light. • The airbag system would ask "Are you sure?" before deploying. • Occasionally your car would lock you out and refuse to let you in until you simultaneously lifted the door handle, turned the key, and grabbed hold of the radio antenna. • Every time a new car was introduced, car buyers would have to learn how to drive all over again because none of the controls would operate in the same manner as the old car. • You'd have to press the "Start" button to turn the engine off. “ 1b. Understand IS components Data (2 of 4) Graphics 1b. Understand IS components Data (3 of 4) Clip 1 Clip 2 Clip 3 Audio