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Transcript
Implementing and Observing
a Networking Community
Presented by
Virtuality Group
Liz (Hui-ju) LU
Mituri P. SHARMA
Ai Ling TAY
Danny WU
Jinzi WU
1
Virtuality As a Client
5 networking community proposals
– Backpacker community
– Kidz Biz community
– Cosmetic community
– Fashion community
– Wine community
2
Virtuality As a Client
Community Analysis & Evaluation
Backpacker Community
Travellers as the majority
of users.
Social and privacy issues
considered.
Cultural issues need to
be addressed in depth.
Lack of plan to assist
designers at during the
implementation stage of
the community.
Kidz Biz Community
Aims to provide
information and
knowledge of children
aged 0 to 5.
Childcare staff, parents,
universities professionals.
Voice chat as one
significant technology
however it was
inappropriate.
3
Virtuality As a Client
Community Analysis & Evaluation
Cosmetic Community
Provide information to users
who are interested in
cosmetics.
Clear and feasible aims.
Email is main stream of
communication tool.
Logins – very creative.
Technologies such as Adobe
Photoshop, Real Player need
to be addressed and justified
according to community needs.
Fashion Community
Unclear aims and definition of
focus require further depth for
this community.
Very vague on technologies
used in the fashion community.
Needs a plan to assist
designers to implement.
4
Virtuality As a Client
Community Analysis & Evaluation
Wine Community
Comprehensive analysis was conducted
on existing wine communities.
Clear aims and complete communication
tools and technologies were incorporated
to support the defined users.
Purpose of developing a wine community
require more brainstorming.
5
Virtuality As a Client
Rationales for Selecting Wine Community
Contains sufficient information for
implementation.
Comprises almost all general web site functions
that makes it an efficient community for a
diverse group of users.
These include chat rooms, forums, polls, search
engine etc.
A detailed plan and schedule for designing,
testing and implementing together with assigned
roles.
Substantiated by proper analysis of existing wine
communities.
6
Virtuality As a Designer
Our client Netraiders – Overseas Student Society (OSS)
Hand drawn layout of the design.
Basic design using Microsoft FrontPage.
Ulead PhotoShop to design the Community Logo.
A few search tools for this community includes
accommodation search, buying and selling books and
furniture, jobs search, study notes and general
searching.
Logins for security reasons
Privacy statement, terms and conditions of use for legal
reasons and data protection.
7
Virtuality As a Designer
Demonstration of Overseas Student Society
community website:
http://home.iprimus.com.au/feng33
8
Virtuality As a Researcher
Modes of communication
– Email was used initially.
– UTS Online Virtual discussion room was used
within our group as well as with Netraiders
and Squirrel
– UTS Online Discussion Board
– UTS Online File Exchange
9
Virtuality As a Researcher
Results & Findings of using UTSOnline
Requires high level commitment.
Not all students were comfortable using
UTSOnline at the initial stages, for unfamiliarity
or inconvenience reasons.
Provides a sense of immediacy compared to
email communication.
Discussion board replaced emails for
convenience of all participants and increased
deployment of information.
10
Virtuality As a Researcher
Group Collaboration
Our Client Netraiders
Use UTSOnline discussion board and virtual
room for most of the communication.
Continuous changes were made to the web site
according to given feedback till the report due
date.
Virtuality was not notified of all of Netraiders
decisions in interaction procedures, as a result it
was difficult to maintain honest and open
relationship.
Interesting learning experience in project work
and group collaboration.
11
Virtuality As a Researcher
Group Collaboration
Our Designer Squirrel
Following a few initial obstacles to
communicating via UTSOnline, emails
were forfeited for the interaction tools at
our disposal.
Virtuality was more proactive in seeking
initial prototype and providing feedback.
Discussion board was used extensively for
communication.
12
Virtuality As a Researcher
Group Collaboration
Finally, interaction via the tools on
UTSOnline were successful, and although
we did have some initial obstacles to
effective communication, when these were
overcome, communication was free and
enhanced.
13
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