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TTM4142 Networked Multimedia Systems Multimedia Learning Panels are based on Chapter 8 of ’Multimedia Applications’ by R Steinmetz and C Nahrstedt Leif Arne Rønningen Autumn 2008 1 Idealized learning and teaching process 2 Multimedia Learning Software can facilitate learning in several ways • Multicodality – How information is coded – Video, image, text,,,,,, • Multimodality – Which senses activated • Dynamics – Discrete medium • Still image, text – Continuous medium • Video, animated graphics • Interactivity 3 Role of Computer as • Learning object – learning the computer’s technology • Learning tool – make drawings, make pp, write text • Learning medium – teaching functions, present info, motivate, control activity and achievements 4 Learning Software Programs • Drill and tutorial programs – Review-exercises and practical applicaiton • Test software – Test knowledge, e.g., by multiple-shoice • Tutorial systems – Computer-based training (CBT) – Complete learning system 5 Learning Environments • Animations and simulations • Problem-solving environments – Action strategies, reasoning, decisions • Learning games and edutainment 6 Learning Theories • Behaviorism – Classical conditioning, stimulus (input) –> observable behavior (output) unaware of the cognitive process (Pavlov) – Operant behavior (Skinner) • Cognitivism – Input – brain cognitive processing – output (Piaget) – Learning programs act as tutors • Constructivism – Individual construction from experience, of the perspective of the world, – Simulations – Micro Worlds 7 8 Trends and Current Developments • • • • 9 Focus on the learners and the learning Cooperation with other learners, tutors, teachers and experts Flexible and long-life learning Learning methods, media preparation of the learning content Learning with Hypermedia • WWW – – – – – 10 Hypermedia documents with links, individual choice Browsing, individual choice Learner is active Motivating, increased learning Fun, but no learning, overstimulation Adaptive Learning Systems • Adapt to user differences, skills, knowledge and preferences, uses results from artificial intelligence 11 • Intelligent Tutorial Systems – ITS – Learner behavior model – Guide the learner through learning towards a goal – Didactic component decides teaching principles • Adaptive Hypermedia Systems – AHS – Model about objectives, desires and preferences, adapts to the user – Adaptive hypermedia explorative tools – May include ITS functions, but is applicable to other than learning Intelligent Tutorial Systems - ITS 12 Adaptive Hypermedia Systems - AHS 13 Other • Telelearning - learning over a distance (network) • Computer-supported Cooperative Learning – Learning software, interactivity, limited navigation, not much feedback to user – Could be used with videoconferencing or e-mail – Networked or local – Individual or group • eLearning standards – Several organisations – The meta-data scheme LOM – Learning Object Metadata, XML-based 14 Cooperative Learning • Discuss the pros and cons of the three learning theories, Behaviorism, Cognitivism and Constructivism. What about applying a combination? • What type of learning system is the ’Thora simulator’? 15