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Microcontroller Intel 8051 [Instruction Set] Structure of Assembly Language [ label: ] mnemonic [operands] [ ;comment ] Example: MOV R1, #25H ; load data 25H into R1 2 8051 Assembly Language • Registers MOV Instruction: MOV destination, source Example: 1. MOV A, $55H 2. MOV R0, A 3. MOV A, R3 3 Instruction Groups • The 8051 has 255 instructions – Every 8-bit opcode from 00 to FF is used except for A5. • The instructions are grouped into 5 groups – Arithmetic – Logic – Data Transfer – Boolean – Branching Arithmetic Instructions • ADD – 8-bit addition between the accumulator (A) and a second operand. • The result is always in the accumulator. • The CY flag is set/reset appropriately. • ADDC – 8-bit addition between the accumulator, a second operand and the previous value of the CY flag. • Useful for 16-bit addition in two steps. • The CY flag is set/reset appropriately. Arithmetic Instructions • DA – Decimal adjust the accumulator. • Format the accumulator into a proper 2 digit packed BCD number. • Operates only on the accumulator. • Works only after the ADD instruction. • SUBB – Subtract with Borrow. • Subtract an operand and the previous value of the borrow (carry) flag from the accumulator. – A A - <operand> - CY. – The result is always saved in the accumulator. – The CY flag is set/reset appropriately. Arithmetic Instructions • INC – Increment the operand by one. • The operand can be a register, a direct address, an indirect address, the data pointer. • DEC – Decrement the operand by one. • The operand can be a register, a direct address, an indirect address. • MUL AB / DIV AB – Multiply A by B and place result in A:B. – Divide A by B and place result in A:B. Logical Operations • ANL / ORL – Work on byte sized operands or the CY flag. • ANL A, Rn • ANL A, direct • ANL A, @Ri • ANL A, #data • ANL direct, A • ANL direct, #data • ANL C, bit • ANL C, /bit Logical Operations • XRL – Works on bytes only. • CPL / CLR – Complement / Clear. – Work on the accumulator or a bit. • CLR P1.2 Logical Operations • RL / RLC / RR / RRC – Rotate the accumulator. • RL and RR without the carry • RLC and RRC rotate through the carry. • SWAP A – Swap the upper and lower nibbles of the accumulator. • No compare instruction. – Built into conditional branching instructions. Data Transfer Instructions • MOV – 8-bit data transfer for internal RAM and the SFR. • MOV A, Rn MOV A, direct • MOV A, @Ri MOV A, #data • MOV Rn, A MOV Rn, direct • MOV Rn, #data MOV direct, A • MOV direct, Rn MOV direct, direct • MOV direct, @Ri MOV direct, #data • MOV @Ri, A MOV @Ri, direct • MOV @Ri, #data Data Transfer Operations • MOV – 1-bit data transfer involving the CY flag • MOV C, bit • MOV bit, C • MOV – 16-bit data transfer involving the DPTR • MOV DPTR, #data Data Transfer Instructions • MOVC – Move Code Byte • Load the accumulator with a byte from program memory. • Must use indexed addressing MOVC MOVC A, @A+DPTR A, @A+PC Data Transfer Instructions • MOVX – Data transfer between the accumulator and a byte from external data memory. • • • • MOVX MOVX MOVX MOVX A, @Ri A, @DPTR @Ri, A @DPTR, A Data Transfer Instructions • PUSH / POP – Push and Pop a data byte onto the stack. – The data byte is identified by a direct address from the internal RAM locations. • PUSH • POP DPL 40H Data Transfer Instructions • XCH – Exchange accumulator and a byte variable • XCH A, Rn • XCH A, direct • XCH A, @Ri • XCHD – Exchange lower digit of accumulator with the lower digit of the memory location specified. • XCHD A, @Ri • The lower 4-bits of the accumulator are exchanged with the lower 4-bits of the internal memory location identified indirectly by the index register. • The upper 4-bits of each are not modified. Boolean Operations • This group of instructions is associated with the single-bit operations of the 8051. • This group allows manipulating the individual bits of bit addressable registers and memory locations as well as the CY flag. – The P, OV, and AC flags cannot be directly altered. • This group includes: – Set, clear, and, or complement, move. – Conditional jumps. Boolean Operations • CLR – Clear a bit or the CY flag. • CLR P1.1 • CLR C • SETB – Set a bit or the CY flag. • SETB A.2 • SETB C • CPL – Complement a bit or the CY flag. • CPL 40H ; Complement bit 40 of the bit addressable memory Boolean Operations • ORL / ANL – OR / AND a bit with the CY flag. • ORL C, 20H ; OR bit 20 of bit addressable ; memory with the CY flag • ANL C, /34H ; AND complement of bit 34 of bit addressable memory with the CY flag. • MOV – Data transfer between a bit and the CY flag. • MOV C, 3FH ; Copy the CY flag to bit 3F of the bit addressable memory. • MOV P1.2, C ; Copy the CY flag to bit 2 of P1. Boolean Operations • JC / JNC – Jump to a relative address if CY is set / cleared. • JB / JNB – Jump to a relative address if a bit is set / cleared. • JB ACC.2, <label> • JBC – Jump to a relative address if a bit is set and clear the bit. Branching Instructions • The 8051 provides four different types of unconditional jump instructions: – Short Jump – SJMP • Uses an 8-bit signed offset relative to the 1st byte of the next instruction. – Long Jump – LJMP • Uses a 16-bit address. • 3 byte instruction capable of referencing any location in the entire 64K of program memory. Branching Instructions – Absolute Jump – AJMP • Uses an 11-bit address. • 2 byte instruction The upper 3-bits of the address combine with the 5-bit opcode to form the 1st byte and the lower 8-bits of the address form the 2nd byte. • The 11-bit address is substituted for the lower 11-bits of the PC to calculate the 16-bit address of the target. The location referenced must be within the 2K Byte memory page containing the AJMP instruction. – Indirect Jump – JMP • JMP @A + DPTR Branching Instructions • The 8051 provides 2 forms for the CALL instruction: – Absolute Call – ACALL • Uses an 11-bit address similar to AJMP • The subroutine must be within the same 2K page. – Long Call – LCALL • Uses a 16-bit address similar to LJMP • The subroutine can be anywhere. – Both forms push the 16-bit address of the next instruction on the stack and update the stack pointer. Branching Instructions • The 8051 provides 2 forms for the return instruction: – Return from subroutine – RET • Pop the return address from the stack and continue execution there. – Return from ISV – RETI • Pop the return address from the stack. • Restore the interrupt logic to accept additional interrupts at the same priority level as the one just processed. • Continue execution at the address retrieved from the stack. • The PSW is not automatically restored. Branching Instructions • The 8051 supports 5 different conditional jump instructions. – ALL conditional jump instructions use an 8-bit signed offset. – Jump on Zero – JZ / JNZ • Jump if the A == 0 / A != 0 – The check is done at the time of the instruction execution. – Jump on Carry – JC / JNC • Jump if the C flag is set / cleared. Branching Instructions – Jump on Bit – JB / JNB • Jump if the specified bit is set / cleared. • Any addressable bit can be specified. – Jump if the Bit is set then Clear the bit – JBC • Jump if the specified bit is set. • Then clear the bit. Branching Instructions • Compare and Jump if Not Equal – CJNE – Compare the magnitude of the two operands and jump if they are not equal. • The values are considered to be unsigned. • The Carry flag is set / cleared appropriately. CJNE CJNE CJNE CJNE A, direct, rel A, #data, rel Rn, #data, rel @Ri, #data, rel Branching Instructions • Decrement and Jump if Not Zero – DJNZ – Decrement the first operand by 1 and jump to the location identified by the second operand if the resulting value is not zero. DJNZ DJNZ • No Operation – NOP Rn, rel direct, rel Addressing Modes • Five addressing modes are available: – Immediate – Register – Direct – Indirect – Indexed • There are three more modes: – Relative – Absolute – Long These are used with calls, branches and jumps and are handled automatically by the assembler. Immediate Addressing • The data is directly specified in the instruction. • Useful for getting constants into registers. • Immediate data must be preceded with a “#” sign. • MOV R0, #0F0H ; Load R0 with the value F0H – The immediate value is a maximum of 8-bits. • One exception, when dealing with the DPTR register it can be 16-bits. • MOV DPTR, #2000H ; Load the value 2000H into the DPTR register Register Addressing Mode • Direct access to eight registers – R0 through R7. • MOV A, R0 • MOV R1, A • ADD A, R1 • Not all combinations are valid. – MOV R2, R1 ; Invalid • There are 4 banks of registers accessible through register addressing. – Only one bank can be accessed at a time controllable through bit RS0 and RS1 of the PSW. • MOV PSW, #00011000B • Set RS0:RS1 to 11, therefore, accessing register bank 3. Direct Addressing • Direct addressing can access any on-chip hardware register. – All on-chip memory locations and registers have 8-bit addresses. – Can use the 8-bit address in the instruction. • MOV A, 4H ; Amem[04H] – Or can use the register name. • MOV A, R4 – Don’t get confused with Immediate mode. • No “#” sign. Indirect Addressing • R0 and R1 may be used as pointer registers where their contents indicate an address in internal RAM where the data is to be read or written. • MOV R1, #40H ; Make R1 point to location 40 • MOV A, @R1 ; Move the contents of 40H to A • MOV @R0, R1 ; Move contents of R1 into the ; memory location pointed to by R0. Indirect Addressing • Can also be used for accessing external memory: – Can use R0 and R1 to point to external memory locations 00H to FFH. • MOVX A, @R1 ; Move contents of external memory location whose address is in R1 into A – Can also use DPTR to point to all 64k of external memory. • MOVX A, @DPTR Indexed Addressing • Use a register for storing a pointer to memory and another register for storing an offset. – The effective address is the sum of the two: • EA = Pointer + Offset • MOVC A, @A+DPTR ; Move byte from memory located at DPTR+A to A. Program Control Instructions • • • Unconditional Branch – ajmp addr11 – ljmp addr16 – sjmp rel – jmp @A+DPTR ; absolute jump ; long jump ; short jump to relative address ; jump indirect Conditional branch – jz, jnz rel – djnz rel – cjne rel ; short conditional jump to rel. addr ; decrement and jump if not zero ; compare and jump if not equal Subroutine Call – acall addr11 – lcall addr16 – ret – reti ; absolute subroutine call ; long subroutine call ; return from subroutine call ; return from ISV Target Address • Target address can be, – absolute: A complete physical address • addr16: 16 bit address, anywhere in the 64k • addr11: 11 bit address, anywhere within 2k page. – rel: relative (forward or backward) -128 bytes to +127 bytes from the current code location • Target address calculation for relative jumps – PC of next instruction + rel address – For jump backwards, drop the carry • PC = 15H, SJMP 0FEH • Address is 15H + FEH = 13H • Basically jump to next instruction minus two (current instruction) Conditional Jumps • jz, jnz : Conditional on A=0 – Checks to see if A is zero – jz jumps if A is zero and jnz jumps is A not zero – No arithmetic op need be performed (unlike 8086/8085) • djnz : dec a byte and jump if not equal to zero – djnz Rn, rel – djnz direct, rel • jnc : Conditional on carry CY flag – jc rel – jnc rel • cjne : compare and jump if not equal – cjne A, direct, rel – cjne Rn, #data, rel – cjne @Rn, #data, rel Loop using djnz • Add 3 to A ten times mov A, #0 ; clear A mov R2, #10 ; R2 10, can also say 0AH AGAIN: add A, #03 ; add 3 to A djnz R2, AGAIN ; repeat until R2==0 mov R5, A ; save the result in R5 • Loop within loop using djnz mov R3, #100 loop1: loop2: mov R2, #10 nop djnz R2, loop2 djnz R3, loop1 ; trying for 1000 loop iterations ; no operation ; repeat loop2 until R2==0 ; repeat loop1 until R3==0 Unconditional Jumps • LJMP addr16 – Long jump. • Jump to a 2byte target address – 3 byte instruction • SJMP rel – Jump to a relative address from PC+127 to PC-128 • Jump to PC + 127 (00H – 7FH) • Jump to PC – 128 (80H – FFH) Call Instructions • Subroutines: – Reusable code snippets • LCALL addr16 – Long call. • 3 byte instruction. – Call any subroutine in entire 64k code space – PC is stored on the stack • ACALL addr11 – 2 byte instruction – Call any subroutine within 2k of code space – Other than this, same behavior as LCALL – Saves code ROM for devices with less than 64K ROM • RET – Return from a subroutine call, Pops PC from stack