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Lab 2: Picture Picture Applet • The goal of this lab is to become more familiar with using methods on objects using Java code. In order to do so, you will create a: – Picture applet that has and uses several method calls to draw a picture. – Your picture should have at least 12 shapes (be creative) Created by Emily Hill Picture Applet • Read Section 2.7 in the Java Software Solutions by Lewis & Loftus • Create a new Java project named “Lab2_netid” (where you replace netid with your NetID), or edit the Java project Picture.zip found in Canvas (Course Materials), renaming it. Created by Emily Hill Picture Applet • Create a Picture class as described above (or modify the Picture class in the Picture project). – You will put the computer instructions to draw your picture in the draw method (see the reference cited above in item 1) – You will include a screen capture of your picture with your online submission (see saving and submitting your work below) • Update the Square and Circle classes with constructors that have a parameter for each field. – Call these constructors at least once from your Picture class. Created by Emily Hill Picture Applet • Submit an archive and an image of your Picture project • FOR EXTRA CREDIT: Upload the class file (.class) that is compiled in your bin directory (./bin/) to a webpage (you can use your msuweb web space that all students have) and create a webpage that displays your applet. Created by Emily Hill Picture Applet • Saving and Submitting Your Work – Always save and backup your work – Create an archive file (often called a zip file) directly from Eclipse by going to File →Export and then selecting General Archive (be sure that you checked what should be exported). – Upload as a secondary file a JPG or PNG picture/image of your Picture class when it is drawn (to create this file, see next slide) Created by Emily Hill Picture Applet • Catching your Work Picture • For Windows: – Select the window that has the drawing in it then press the ALT and Print Screen buttons at the same time. This puts a copy of the active window in memory. You can open Microsoft Paint or any image editor and paste the image in and save it as a JPG or PNG file in the directory of your project. Upload that saved file. • For Mac: – Press Command Shift –4, followed by the spacebar, and then select the desired application window. This puts an image file on your desktop, which you can then upload. Created by Emily Hill Picture Applet • Your submission – When submitting online be sure all files are uploaded. These files include: an archive file [e.g. zip] and an image file [e.g. PNG]. Once these files are uploaded to the Canvas assignments submission page, press the “Submit” button. You may submit as many times as necessary, but your last submission is the only one that will be evaluated -so it must have ALL the necessary file attachments. Created by Emily Hill