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Computer Animation
Course Orientation
What will we be doing in the
computer animation class this year
and how will we be completing
projects?
Definition:
Characteristics:
Computer animation is the
art of creating moving
pictures (motion) through
the use of computer
technology.
Digital Artwork
2D or 3D
Motion
Computer Animation
Flash animation
Animated Gif/Png
Hand-drawn movie
Movies
Games
Examples:
Non-Examples:
Vocabulary
• 2D Animation- 2D artwork or image that
has movement
• 3D Animation- 3D models, cameras,
lamps to show movement
• Computer-Generated-Imagery (CGI)Another title for computer animation
• Real-Time Animation- controls
movement through animation. Free
control
History and Evolution
How has computer animation
changed over the years?
1971- MetaData
1st 2D key frame animation
software short movie
1973- Westworld
1st 2D raster graphics to represent
point-of-view
1977- Star Wars
First use of an animated 3D wireframe graphic (trench)
1981- Looker
First CGI human character, Cindy.
1st to use modern shading
1982- Star Trek 2-Wraith of
Khan
1982- Tron
First film to use Particle Effects
1984- The Last Starfighter
Uses CGI for all space ship shots,
replaces traditional models
1985- Young Sherlock
Holmes
1986- Labyrinth
Lucas film creates 1st photorealistic character
15 min of full CGI animation, light
cycle
1st realistic CGI animal
1988- Willow
1st photo realistic use of morphing
effect in a feature film
1989- The Abyss
1st digital water effect
1990- Total Recall
Use of motion capture for CGI
characters
1993- Jurassic Park
First photo realistic creatures
1995- Toy Story
First CGI feature length film
2001- Jimmy Neutron- Boy
Genius
2001- Lord of the Rings
1st film to use “off the shelf”
software
2004- The Polar Express
1st film to use motion capture for
all actors
2009- Avatar
1st film to use photo realistic
characters in a fully CG 3D world
1st use of AI (artificial Intelligence)
for actors
Vocabulary
Stop-Motion Animation- Frames are
saved one at a time with animator
creating motion on every frame. Like
claymation.
Key-Frame Animation- Key animation is
made at intervals (seconds) while the
computer creates all the between
movement.
Motion-Capture Animation- Actors wear
sensors that record their motion and
Programs and Options
What tools will we be working
with this year?
2D Animation Software:
In Lab:
3D Animation Software:
In Lab:
Pivot, Flash
Blender, SolidWorks
In Industry:
In Industry:
Flash
Photoshop
Toon Boom
Maya
3D Studio
Lightwave
Cinema 4D
Blender
2D Game Software:
GameMaker
Platform Studios
Flash
Pivot
3D Game Software:
Computer
Animation
Class
Blender
DarkBasic
3D Game Studio
Supporting Software:
Photoshop
SolidWorks
DVDStyler
GIMP
Voodoo
CamStudio
SoftPlan
Converters