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Verb Expansion Game Team 3 Bryan Bloss Jeremy Comardelle Gordon Gable Gleyner Garden Sponsored By: Dr. Beth Young Proposal ► Customer requested development of a game that would help students practice use of verb phrases. ► Game would have students match a particular verb phrase with the rule that created it Verb Expansion Is… ► Auxiliary + Verb Combinations ► Five Main Verb Forms ► Equation of a Sentence T (M) (have + -en) (be + -ing) MV ► Modals Verb Phrase Examples Present tense: I will fly = T + M + MV I will have flown = T + M + have + -en + MV I will have been flying = T + M + have + -en + be + -ing + MV I am flying = T + be + -ing + MV Where: T = Tense M = Modal (Will/Would Can/Could May/Might) tense related MV = Modal Verb (verb also changes depending on tense) Verb Phrase Examples ► Past tense: ► I flew = T + MV ► I would fly = T + M + MV ► I would have flown = T + M + have + -en + MV ► I was flying = T + be + -ing + MV Where: T = Tense M = Modal (Will/Would Can/Could May/Might) tense related MV = Modal Verb (verb also changes depending on tense) Game Ideas ► Since sponsor suggested matching game where the user would have to match a verb phrase with its corresponding rule ►A game of “Concentration” would fulfill this requirement perfectly Statement of Work ► ► ► ► ► ► ► ► The system shall run on a standard desktop computer with the Microsoft Windows XP, Microsoft Windows 2000, or Microsoft Windows 98 operating systems. The system shall utilize to a database of verb phrases and associated expansion rules. The system shall have a user-friendly interface that minimizes entry from the user. The system shall provide a score to the user. The system shall have the capability to expand the database. The system shall have less than 2% down time per month. The system shall use a high level programming language. The system shall use regular as well as irregular verbs in the game. Concept of Operation ► ► ► ► ► ► ► ► ► ► User logs into class website, and accesses Game intro page. Java plug-in may be downloaded & installed, if necessary. User reads instruction page, if necessary. User begins Game by accessing page with Game Java application. Game generates graphical array of "cards", face down, with the number of cards to be determined by the difficulty level selected. Each card is assigned either a verb phrase or its associated rule, so that there is a whole number of matched pairs. This requires the application to generate the verb phrases from a source file of verbs and their usage. Clock/timer begins. User selects two cards at a time. If there is a match, cards are colored to indicate a finished pair. If not, the two cards are turned face down again. Repeat steps 8-9 until all of the verb phases have matched with the correct phase equation. Software Requirement Specs. ► Has to run over the web ► Execution has to be client side ► Best solution: Java Applet Internal Workings ► Three main classes: Concentration class ►Gets everything started DrawCard class ►Is the actual card that is displayed Controller class ►Static ►Methods is clicked are called an event happens, i.e. one of cards Working Prototype ► http://home.cfl.rr.com/eel5881/Concentration/Concentration. HTML Graphic Design Concept Testing ► Component Testing ► Module Testing ► Integration Testing ► Product Testing ► Testers Questions/Comments ?