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OPERATING SYSTEM SUPPORT DISTRIBUTED SYSTEMS CHAPTER 6 Lawrence Heyman July 8, 2002 CONTENTS 1. 2. 3. 4. 5. 6. 7. INTRODUCTION THE OPERATING SYSTEM LAYER PROTECTION PROCESSES AND THREADS COMMUNICATION AND INVOCATION OPERATING SYSTEM ARCHITECTURE SUMMARY OPERATING SYSTEM SUPPORT • Important aspect of DS is resource sharing • Client applications invoke operations • Middleware provides remote invocations between processes at nodes of DS • OS is layer below middleware • OS supports middleware at nodes of a DS – encapsulation – protection – invocation TASK OF OS • Provide abstraction of physical resources – – – – Processors Memory Communications Storage media • System call interface – Files rather than data blocks – Sockets rather than raw network access NETWORK OS vs DISTRIBUTED OS • Multiple system images • Autonomous nodes • Remote login • Single system image • Not autonomous – rlogin & telnet • Control at own node • User scheduling • OS controls all nodes • Transparent access REASONS AGAINST DS • Investment in current application software • Preference for autonomy • Combination of Middleware and Network offers balance WHAT DOES OS PROVIDE? • OS running at a node provides abstractions of local hardware resourse • Middleware uses these resources for remote invocations at the nodes • Kernel and server processes manage resources and provide client interface • Clients access resources PROTECTION • Problems – malicious code, bugs – unanticipated behavior – illegitimate access • Solutions – use of type-safe language – hardware support at kernel level • Price is speed OS COMPONENTS • • • • • Process manager Thread manager Communications manager Memory manager Supervisor PROCESSES & THREADS • Process – an execution environment with one or more threads • Execution Environment – unit of resource management • local kernel-managed resources • to which threads have access – the protected domain in which threads exe • Thread – the OS abstraction of an activity PROCESS CREATION • Creation of execution environment – Address space – Initialized contents • Transparent to user • Choice of target host node is policy decision – – – – – transfer policy location policy sender-initiated receiver-initiated migration ADVANTAGES OF THREADS • • • • • dynamically created and destroyed maximize concurrent execution maximize throughput (rps) overlap of computation with input/output concurrent processing on multiprocessors – reduces bottlenecks MULTI-THREAD SERVER ARCHITECTURES 1. 2. 3. 4. Worker-pool Thread-per-request Thread-per-connection Thread-per-object ( Various hybrids also possible ) WORKER-POOL i/o THREAD-PER-REQUEST THREAD-PER-CONNECTION THREAD-PER-OBJECT THREADS vs MULTIPLE PROCESSES 1. Switching to different thread within process cheaper than switching to thread in 2nd process 2. Threads within process may share resources and data efficiently compared to separate processes 3. Creating new thread within process is cheaper than creating new process 4. Threads within a process not protected from one another THREADS PROGRAMMING • Threads programming is concurrent – C - threads library – Java – methods • Threads Lifetimes – – – – New thread created in SUSPENDED state Made RUNNABLE with start() Executes on run() method Ends on return from run() or destroy() • Threads groups – Assigned at creation – Security THREADS PROGRAMMING #2 • Threads Synchronization – Local variables are private (private stack) – Synchronized through monitor construct so only one thread can execute at a time • in Queue class • in Object class • Threads Scheduling – Preemptive – Non-preemptive THREADS PROGRAMMING #3 • Threads Implementation – Many kernel-level implementations (NT, Solaris) are multi-level – Creation and management system calls – Schedule threads individually – Threads run-time library • Organizes multi-threaded processes • Linked to user-level applications • Kernel not involved here THREADS PROGRAMMING #4 • User-level threads – Advantages over kernel-level threads – Disadvantages without kernel support • Combining user-level and kernel-level enables user-level code provide scheduling hints to kernel’s thread scheduler – Advantages – Disadvantage HIERARCHAL EVENT-LEVEL SCHEDULING • User-level scheduler requires kernel to notify it of scheduling-relevant events • Each application process contains userlevel scheduler – manages threads in that process • Kernel allocates virtual processors – application requirements – priority – total demand ASSIGNMENT OF VIRTUAL PROCESSORS PROCESS A PROCESS B KERNEL TYPES OF EVENTS • Scheduler Activation call from kernel notifies process scheduler of an event – – – – Virtual Processor Added (ready thread) SA blocked SA unblocked SA preempted • Advantages – allocation based on user-level priorities – kernel does not influence user-level scheduler’s behavior EVENTS SCHEDULING PROCESS P ADDED SA PREEMPTED SA UNBLOCKED SA BLOCKED P IDLE P NEEDED KERNEL SUMMARY • OS Support of middleware – Implementing of resource management policy – Encapsulation and protection of resources – Allows concurrent sharing of resources • Processes – Execution environment • Address space • Communication interfaces • Local resources, i.e., semaphores – Threads – kernel-level & user-level • Share the execution environment • Cheap concurrency • Parallel multiprocessors THE END