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Matakuliah Tahun Versi : M0284/Teknologi & Infrastruktur E-Business : 2005 : <<versi/revisi>> Pertemuan 24 Multimedia and Webcasting on the Web 1 Learning Objectives • Find your way among the different multimedia techniques available for the Web. • Use Static graphics to illustrate Web pages without harming performance. • Recognize how webcasting can generate interest for your web site. 2 Learning Objectives • Understand how using multimedia technology can supplement your Web presence. • Scan the market for advances in new media technology. • Evaluate the feasibility of the new media technology in your environment. 3 Video Conferencing • Standards: The H Series – H.323, H.225, H.245 4 Video Conferencing • Session Initiation Protocol 5 Webcasting • • • • • Delivers Audio and Video Content. Push Technology. Live Content Feed. Requires an appropriate player Requires a lot of Bandwidth 6 Webcasting • Microsoft Implementation – Channels – (CDF Files). – Different levels of Webcasting – 5Mbps 7 Webcasting • G2 – Real Networks – Frame Doubling Technology – 1Mbps 8 Webcasting • IBM HotMedia – Cross-platform software – Java Applets 9 Webcasting • News Publishers and Webcasting – News agencies are active webcasters. • Site Crawling – Pages are stored in the user’s computer. – Duplicates the web site. • Smart Pull Technology – Scheduled pulls of information • Issues of Space and Bandwidth 10 Other Multimedia Technologies •Virtual Reality (VR) –VRML –Multiple User Dimension, Multiple User Dungeon (MUD/MOO). –Virtual Worlds –VR Applications in E-commerce. •Products Showrooms / catalogs •Product Interactivity 11 Other Multimedia Technologies • Voice Synthesis and Recognition – VoiceXML – W3C initiative – VoxML - Motorola 12