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Transcript
Building
Scalable Web Architectures
Aaron Bannert
[email protected] / [email protected]
QuickTi me™ and a
T IFF (Uncom pressed) decom pressor
are needed to see t his pict ure.
Goal
To build a reliable, scalable, cheap, flexible,
extendable internet application.
The Age of LAMP
What does a LAMP architecture
give us?
Scalability
Grows in small steps
Stays up when it counts
Can grow with your traffic
Room for the future
Reliability
High Quality of Service
Minimal Downtime
Stability
Redundancy
Resilience
Low Cost
Little or no software licensing costs
Minimal hardware requirements
Abundance of talent
Reduced maintenance costs
Flexible
Modular Components
Public APIs
Open Architecture
Vendor Neutral
Many options at all levels
Extendable
Free/Open Source Licensing
Right to Use
Right to Inspect
Right to Improve
Plugins
Some Free
Some Commercial
Can always customize
Free as in Beer?
Price
Speed
Quality
Pick any two.
LAMP-like Architectures
The Big Picture
External Caching Tier
Web Serving Tier
Application Server Tier
Internal Cache Tier
Database Tier
Misc. Services (DNS, Mail, etc…)
The Glue
•Routers
•Switches
•Firewalls
•Load Balancers
Software Choices
Building LAMP Software
External Caching Tier
External Caching Tier
What is this?
Squid
Apache’s mod_proxy
Commercial HTTP Accelerator
External Caching Tier
What does it do?
Caches outbound HTTP objects
Images, CSS, XML, HTML, etc…
Flushes Connections
Useful for modem users, frees up web tier
Denial of Service Defense
External Caching Tier
 Hardware Requirements
Lots of Memory
Moderate to little CPU
Fast Network
Moderate Disk Capacity
 Room for cache, logs, etc… (disks are cheap)
One slow disk is OK
 Two Cheapies > One Expensive
External Caching Tier
Other Questions
What to cache?
How much to cache?
Where to cache (internal vs. external)?
Web Serving Tier
Web Serving Tier
What is this?
Apache
thttpd
Tux Web Server
IIS
Netscape
Web Serving Tier
What does it do?
HTTP, HTTPS
Serves Static Content from disk
Generates Dynamic Content
CGI/PHP/Python/mod_perl/etc…
Dispatches requests to the App Server Tier
Tomcat, Weblogic, Websphere, JRun, etc…
Web Serving Tier
 Hardware Requirements
Lots and lots of Memory
 Memory is main bottleneck in web serving
 Memory determines max number of users
Fast Network
CPU depends on usage
 Dynamic content needs CPU
 Static file serving requires very little CPU
Cheap slow disk, enough to hold your content
Web Serving Tier: Zero-copy
Performance Hint
Dedicated static content servers
Modern web servers are very good at serving static
content such as
• HTML
• CSS
• Images
• Zip/GZ/Tar files
Web Serving Tier
Performance Hint
Stateless Sessions
Each connection is a fresh start
Server remembers nothing
Benefits?
Allows Better Caching
Scales Horizontally
Web Serving Tier
Choices
How much dynamic content?
When to offload dynamic processing?
When to offload database operations?
When to add more web servers?
Application Server Tier
Application Server Tier
What does it do?
Dynamic Page Processing
JSP
Servlets
Standalone mod_perl/PHP/Python engines
Internal Services
Eg. Search, Shopping Cart, Credit Card Processing
Application Server Tier
1. How does it work?
1. Web Tier generates the request using





HTTP (aka “REST”, sortof)
RPC/Corba
Java RMI
XMLRPC/Soap
(or something homebrewed)
2. App Server processes request and responds
Application Server Tier
 Caveats
 Decoupling of services is GOOD
 Manage Complexity using well-defined APIs
 Don’t decouple for scaling, change your algorithms!
 Remote Calling overhead can be expensive
 Marshaling of data
 Sockets, net latency, throughput constraints…
 XML, Soap, XMLRPC, yuck (don’t scale well)
 Better to use Java’s RMI, good old RPC or even Corba
Application Server Tier
 More Caveats
 Remote Calling can introduce new failure
scenarios
 Classic Distributed Problems
•
How to detect remote failures?

•
How long to wait until deciding it’s failed?
How to react to remote failures?

What do we do when all app servers have failed?
Application Server Tier
 Hardware Requirements
 Lots and Lots and Lots of Memory
 App Servers are very memory hungry
 Java was hungry to being with
 Consider going to 64bit for larger memory-space
 Disk depends on application, typically minimal needed
 FAST CPU required, and lots of them
 (This will be an expensive machine.)
Database Tier
Database Tier
 Available DB Products
Free/Open Source DBs
 PostgreSQL
 GNU DBM
 Ingres
 SQLite
Commercial
 Oracle
 MS SQL
 IBM DB2
 Sybase
 SleepyCat
 MySQL
 SQLite
 mSQL
 Berkeley DB
Database Tier
What does it do?
Data Storage and Retrieval
Data Aggregation and Computation
Sorting
Filtering
ACID properties
(Atomic, Consistent, Isolated, Durable)
Database Tier
Choices
How much logic to place inside the DB?
Use Connection Pooling?
Data Partitioning?
Spreading a dataset across multiple logical database
“slices” in order to achieve better performance.
Database Tier
 Hardware Requirements
Entirely dependent upon application.
Likely to be your most expensive machine(s).
Tons of Memory
Spindles galore
RAID is useful (in software or hardware)
 Reliability usually trumps Speed
• RAID levels 0, 5, 1+0, and 5+0 are useful
CPU also important
Dual power supplies
Dual Network
Internal Cache Tier
Internal Cache Tier
What is this?
Object Cache
What Applications?
Memcache
Local Lookup Tables
BDB, GDBM, SQL-based
Application-local Caching (eg. LRU tables)
Homebrew Caching (disk or memory)
Internal Cache Tier
What does it do?
Caches objects closer to the
Application or Web Tiers
Tuned for your application
Very Fast Access
Scales Horizontally
Internal Cache Tier
Hardware Requirements
Lots of Memory
Note that 32bit processes are typically limited to 2GB
of RAM
Little or no disk
Moderate to low CPU
Fast Network
Misc. Services (DNS, Mail, etc…)
Misc. Services (DNS, Mail, etc…)
Why mention these?
Every LAMP system has them
Crucial but often overlooked
Source of hidden problems
Misc. Services: DNS
Important Points
Always have an offsite NS slave
Always have an onsite NS slave
Minimize network latency
Don’t use NAT, load balancers, etc…
Misc. Services: Time Synchronization
Synchronize the clocks on your systems!
Hints:
Use NTPDATE at boot time to set clock
Use NTPD to stay in synch
Don’t ever change the clock on a running
system!
Misc. Services: Monitoring
System Health Monitoring
Nagios
Big Brother
Orcalator
Ganglia
Fault Notification
The Glue
•Routers
•Switches
•Firewalls
•Load Balancers
Routers and Switches
Expensive
Complex
Crucial Piece of the System
Hints
Use GigE if you can
Jumbo Frames are GOOD
VLans to manage complexity
LACP (802.3ad) for failover/redundancy
Load Balancers
Hardware vs. Software
Software is complex to set up, but cheaper
Hardware is expensive, but dedicated
IMHO: Use SW at first, graduate to HW
Load Balancers
What services to balance?
HTTP Caches and Servers, App Servers, DB
Slaves
What NOT to balance?
DNS
LDAP
NIS
Memcache
Spread
Anything with it’s own built-in balancing
Message Busses
What is out there?
Spread
JMS
MQSeries
Tibco Rendezvous
What does it do?
Various forms of distributed message delivery.
Guaranteed Delivery, Broadcasting, etc…
Useful for heterogeneous distributed systems
What about the OS?
Operating System Selection
Lots of OS choices
Linux
FreeBSD
NetBSD
OpenBSD
OpenSolaris
Commercial Unix
What’s Important?
Maintainability
Upgrade Path
Security Updates
Bug Fixes
Usability
Do your engineers like it?
Cost
Hardware Requirements
(you don’t need a commercial Unix anymore)
Features to look for
Multi-processor Support
64bit Capable
Mature Thread Support
Vibrant User Community
Support for your devices
Hardware Choices
Building LAMP Hardware
Commodity Hardware Discussion
Consistency vs. Specialization
Consistency reduces maintenance costs
Less Burn-in testing
Fewer drivers to support
Fewer OS variants
Fewer types of security updates, upgrades
In Sort: “Don’t throw hardware at the problem.”
However, specialization may improve ROI
Put the money where best needed
Commodity Hardware Discussion
What I do when planning for growth:
Specialize in the beginning
When cost is more important
And designs aren’t yet mature
Design for horizontal scalability
Plan on machine-sized pieces
Want to grow by just adding more boxes
Eventually settle on two or three machine types
In-House vs. Colocation
Almost no reason to stay in-house these
days
Colos keep getting cheaper
Leased lines are still expensive
Beige-Box vs. Name Brand
Determine your Req’s ahead of time
Talk to your engineers First
How important is a support plan?
Hardware will break, plan on it
Name Brand usually has fewer options
Works well if they have exactly what you need
Seek a neutral technical advisor
In the end it should come down to cost
Disk Drive Technologies
 SCSI
 IDE
Expensive
Big (300GB)
Fast
Reliable
Cheap
Huge (500GB!)
Slow
On-board support, often
w/ RAID0/1
 Use SCSI for Performance
 Use IDE for cluster nodes
IDE w/ RAID for cheap speed
Disk Drive Technologies
 PATA
 Immature drivers
 Particularly w/ OSS
• Linux has poor support
 SATA
Tried and Tested
Obsolete
 Prices coming down
 Unnecessary addons
 Hot Swap not often
needed, costs more
 SATA is not SCSI
The fast SATAs cost as much as SCSI
 SATA not quite there for servers
Disk Drive Technology: Spindles
Number of Spindles
More spindles can give
Higher Throughput
Higher Concurrency
• Concurrency is crucial for Databases
Reliability
• Failover drives, mirrors
Memory Technologies
 ECC
 Expensive
 Use only for keystone
machines
 Non-ECC
Cheap, Fast
 Use for cluster nodes
Processor Technologies: SMP
 Multiple Processors
Significantly higher cost
 ECC, Dual Power
 Expensive Chassis, Motherboard
Less Reliable
 More parts to break
Requires MP-capable OS
 Good in Linux 2.6, Solaris, FreeBSD 5.x
 Dual CPU systems cost more than double
 Possible exception: Dual-Core CPUs
Processor Technologies: 64bit
 Most 32bit OSes limit each process to 2GB
 Some 32bit BIOSes are limited to 3.6GB RAM
 64bit chips are still expensive
 64bit OSes are becoming quite mature
Solaris 10 (AMD64)
Linux 2.6 (x86_64)
 Programs work but not yet tuned
Java looks good
MySQL not so good
Summary
Design for Horizontal Scalability
 Design Stateless Systems
 Decouple Internal Services
 Write well-defined APIs
Use Commodity Parts
 Standardize Hardware
 Use Commodity Software
(Open Source!)
 Avoid Fads
THE END
Thank You