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Java Adventure System Presented For: CIS764 Dr. William Hankley Presented By: Waleed Aljandal Mosaad Alomery Bakor Kamal Vikram Kondapaneni Tim Messer Overview ● ● ● ● Concept Design Implementation Challenges Concept ● ● The Java Adventure System simulates systems of places that tourists visit in a certain order, which constitutes an adventure. For example, going to the Florida Keys, Haiti, Puerto Rico, and St. Kitts (all islands in the Caribbean) would constitute a Caribbean adventure. Similar to how tourist agencies and cruise lines advertise packages. Design – Use Case Design – Class Model Design – Sequence Model #1 Design – Sequence Model #2 Design – Sequence Model #3 Implementation Implementation Implementation Implementation Difficulties ● Inadequate deployment instructions – – ● Indecipherable code – – – – ● Glossed over database deployment Necessitated code rewrite Average of 4 layers of includes Most 'code' files appeared to be autogenerated stubs A lot of functionality in the .jsp pages Forced UML rewrite Unusable database schema – – – One major working table Other tables seemed like afterthoughts Forced design of own database schema Questions