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Electromagnetic Waves Physics 202 Professor Lee Carkner Lecture 19 PAL #18 EM Radiation Acceleration of lightsail craft F = ma = prA a = prA/m pr = 2I/c I = pr = (2)(1379)/(3X108) = 9.2X10-6 N/m2 a = (9.2X10-6)(2.25X108)/5000 = 0.41 m/s2 Time to get to moon d = ½at2 t = t = 43054 sec ~ 12 hours PAL #18 EM Radiation How are Earth, Moon, Sun lined up? Sunlight only pushes in one direction  How do you get back? You are moving very fast away from the Earth and you can’t brake or reverse thrust Possible answers  Moonbase sends out a spaceship to stop you Wait ½ month and sail back to Earth Polarization   The plane containing the E vectors is called the plane of oscillation  EM waves in which the E vector are preferentially located in specific planes are polarized   Any given wave has a random plane of oscillation Polaroid   Polaroid is a sheet of material that will only pass through the components of the E vectors in a certain direction   If you put a horizontal Polaroid sheet on top of a vertical Polaroid sheet no light gets through Polarization and Intensity  The sum of all of the y components should be equal to the sum of all of the z components  I = ½ I0 This is true only when the incident light is completed unpolarized What about polarized light hitting Polaroid? Incident Polarized Light  For polarized light incident on a sheet of Polaroid, the resultant intensity depends on the angle q between the original direction of polarization and the sheet  The new electric field becomes:  Since I depends on E2 it becomes: I = I0 cos2 q   For unpolarized light that pass through two polarizing sheets, q is the angle between the two sheets Means of Polarization A sheet of Polaroid has long molecules embedded in it all aligned in one direction  A similar effect is seen in light passing through interstellar dust clouds  Light can also be polarized by reflection Reflection and Refraction   The normal line is a line perpendicular to the interface between the two mediums  Angles  Angle of incidence (q1):  Angle of reflection (q1’):  Angle of refraction (q2): the angle of the refracted ray and the normal Laws  Law of Reflection   Law of Refraction  The angle of refraction is related to the angle of incidence by: n2 sin q2 = n1 sin q1   n is always equal to or greater than 1   Larger n means more bending General Cases  n2 = n1   q2 = q1   n2 > n1   q2 < q1   n2 < n1   q2 > q1  Total Internal Reflection  Consider the case where q2 = 90 degrees   For angles greater than 90 there is no refraction and the light is completely reflected  n1 sin qc = n2 sin 90 qc = sin-1 (n2/n1)  This is the case of total internal reflection, where no light escapes the first medium Chromatic Dispersion   In general, n is larger for shorter wavelengths   Incident white light is spread out into its constituent colors  Polarization By Reflection  Light reflected off of a surface is generally polarized   When unpolarized light hits a horizontal surface the reflected light is partially polarized in the horizontal direction and the refracted light is partially polarized in the vertical direction Brewster Angle  At qB the reflected and refracted rays are perpendicular to each other, so qB + qr = 90  qB = tan-1 (n2/n1) If we start out in air n1 = 1 so: qB = tan-1 n  Next Time Read: 34.1-34.6 Consider a dust grain near a star. If the grain is perfectly balanced between light pressure out and gravity in, what happens to the grain if the mass doubles (but the size stays the same)? A) Goes in B) Goes out C) Stays put Consider a dust grain near a star. If the grain is perfectly balanced between light pressure out and gravity in, what happens to the grain if the mass doubles and the surface area doubles? A) Goes in B) Goes out C) Stays put Consider a dust grain near a star. If the grain is perfectly balanced between light pressure out and gravity in, what happens to the grain if the distance from the star doubles? A) Goes in B) Goes out C) Stays put