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ATM-ASYNCHRONOUS TRANSFER MODE Definition: ATM is a high-speed networking standard designed to support both voice and data communications. ATM can support speeds ATM operates at the data link layer over either fiber or twisted-pair cable. ATM differs from more common data link technologies like Ethernet in several ways. ATM does not involve routing for example. Hardware devices known as ATM switches establish point-to-point connections between endpoints and data flows directly from source to destination. Instead of using variable-length packets, ATM utilizes fixedsized cells. ATM cells are 53 bytes in length that includes 48 bytes of data and 5 bytes of header information. The performance of ATM is often expressed in the form of OC (Optical Carrier) levels, written as "OC-xxx." Performance levels as high as 10 Gbps (OC-192) are technically feasible with ATM. More common performance levels for ATM are 155 Mbps (OC-3) and 622 Mbps (OC-12). ATM is designed to support easier bandwidth management. Without routing and with fixed-size cells, one can much more easily monitor and control bandwidth under ATM than under Ethernet, for example. The high cost of ATM relative to Ethernet is one factor that has limited its adoption to "backbone" and other high-performance applications. ATM PROTOCOLS The top layer of the ATM protocol stack is the ATM Adaptation Layer (AAL). Different AALs correspond to the different data types ATM supports. Thus AAL1 permits the ATM device to closely resemble a constant bit-rate voice circuit; AAL3/4 and AAL5 are used for variable bit-rate data types, which are those typically found on computer networks. The AAL is also responsible for integrating the inherently connection-oriented ATM with connectionless data sources, enabling ATM clients to emulate broadcasting and multicasting. ATM: Short for Asynchronous Transfer Mode, a network technology based on transferring data in cells or packets of a fixed size. The cell used with ATM is relatively small compared to units used with older technologies. The small, constant cell size allows ATM equipment to transmit video, audio, and computer data over the same network, and assure that no single type of data hogs the line. Some people think that ATM holds the answer to the Internet bandwidth problem, but others are skeptical. ATM creates a fixed channel, or route, between two points whenever data transfer begins. This differs from TCP/IP, in which messages are divided into packets and each packet can take a different route from source to destination. This difference makes it easier to track and bill data usage across an ATM network, but it makes it less adaptable to sudden surges in network traffic. When purchasing ATM service, you generally have a choice of four different types of service: constant bit rate (CBR): specifies a fixed bit rate so that data is sent in a steady stream. This is analogous to a leased line. a. The constant bit rate (CBR) is the simplest service to define b. It is used by applications that require a fixed data rate that is continuously available during the communication life tile c. CBR is commonly used for uncompressed audio and video information d. Example of CBR are a. Videoconferencing b. Interactive audio c. Audio/Video distribution d. Audio/Video retrieval variable bit rate (VBR): provides a specified throughput capacity but data is not sent evenly. This is a popular choice for voice and videoconferencing data. 1. The real time variable bit rate category is indented for time sensitive applications. 2. The real time variable bit rate category is usually bursty 3. Example of this variable bit rate is that the standard approach to video compression results in sequence of images of varying size. available bit rate (ABR): provides a guaranteed minimum capacity but allows data to be bursted at higher capacities when the network is free. unspecified bit rate (UBR): does not guarantee any throughput levels. This is used for applications, such as file transfer, that can tolerate delays.