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THE KNOWLEDGE OF CYCLES Α. Kokkosis, S. Tsitomeneas, C. Κokkonis, A Charitopoulos ΤΕΙ of Piraeus, Dept. of Electronics, Thivon & P. Ralli, Athens -12244 [email protected], [email protected], [email protected], [email protected] ABSTRACT The knowledge is industry’s most valuable resource. The competitive value of knowledge erodes over time, so the advantage is not sustainable. Therefore industrial success depends on finding ever-faster ways of learning and doing. But a very important parameter of knowledge process is the rate at which we learn and then we do will become the last sustainable source of competitive advantage. In order to be able to give a satisfactory answer we must seriously take in account the life cycle. We must explain what life cycle is, and why it matters so much. What’s happening to life cycle in the information age, what accelerates cycles, and what retards them. This paper describes about how all of us can drive cycles of learning and doing, not be driven by them. Keywords: Knowledge, Cycles, Globalisation, Learning 1. INTRODUCTION There is nothing at all complicated about cycles. They are just complete sets or series of regularly recurring events. But they are not that simple. Because although cycles can be observed, and to an extent anticipated, their outcomes are not always predictable. Why cycles matter it is precisely because cycles can generate discontinuities that understanding them and exploiting them matters so much. Discontinuity means opportunity. Opportunity not seized turns into risk. And the shorter the cycles, the greater is the opportunity - and the risk. It’s true for all kinds of cycles, in all fields of endeavour. They all have the potential to bring about material change. Take the seemingly mundane production cycles in a factory. Every manufacturing engineer knows that the more you make of a product, the more opportunities there are to learn how to make that product more efficiently. It’s a well studied relationship, capable of precise mathematical description, and usually presented graphically as a ‘learning curve’. In some parts of the electronics industry, for instance, so-called ‘70% learning curves’ are not uncommon. That means that for every doubling in the number of production cycles, the cumulative average time of each production cycle is expected to fall to 70% of its previous level. So for the first of the competing manufacturers of a new type of product to make a hundred, or a thousand, or ten thousand, or a hundred thousand, or a million units, there is an opportunity to prosper. The others are left with a risk to their prosperity, and perhaps to their survival. With some kinds of cycle, repetition hundreds and thousands of times over is not necessary for an equally dramatic effect. One cycle can be all that it takes. Consider the progression from the telegraph to the telephone. We think of it as a process of evolutionary change. But was it? Well, no. The telephone changed the nature of telecommunications so fundamentally that many companies became trapped in the telegraphic age, lost their way, and were never heard of again. Figure 1. Learning curve. Perhaps it was an easy mistake to make then. But not now. Not after we have seen that first, second and third generation mobile telephony was no more an evolution of landline telephony than landline telephony was an evolution of telegraphy. And when we expect fourth generation mobile telephony to be much more than just a stage in the evolution of mobile phones. Figure 2. Mobile phones. The telegraph, to the telephone, to the mobile phone. Each change was profound and discontinuous. And each discontinuity was generated by just one cycle of innovation. 2. MEASURING CYCLES TIMES Therefore cycles matter. So measuring cycle times must matter too. At the micro-level, it’s not difficult, because cycles are usually easy to define - one production cycle, one sales cycle, one financial cycle, one publishing cycle, one teaching cycle, and so on. At the macro-level, it’s often more difficult, because some cycles seem never really to end. Take mobile phones for instance. The cycle for one of the second generation standards, GSM, began in Europe in 1982. Five years later, in 1987, the standards engineers made a critical decision - to go digital. The first GSM networks opened in 1991, starting a market life cycle. By 2002, there were a billion mobile phones worldwide, and 700 million of them were GSM. And that number is growing still. The cycle has not ended, and there is no end in sight. So for macro-level cycles we have to choose waypoints with which to measure cycle times. Waypoints like the first million users of a technology Figure 3. Years to reach one million users. When television was launched, it was 20 years before there were a million viewers. The second cycle, to colour television, was twice as fast - 10 years. Video cassette recorders - 8 years. Personal computers - 5 years. Mobile phones - just 3 years. And in the connected world in which we now live, we have to change the scale of our waypoints, to provide meaningful measures of cycle time. 3. CYCLE TIMES IN THE INFORMATION AGE Semiconductors power the Information Age. So let’s look at cycle times in that industry. It’s an industry which has grown enormously since the transistor was invented in 1947. Figure 5. Semiconductor cycle times The integrated circuit - many transistors and other components on a single chip - came 11 years after the invention of the transistor, in 1958. The type of integrated circuit called a micro-processor arrived 13 years afterwards, in 1971. In the years that followed, there were a great many important developments in semiconductor technology. But it was not until 2001 - three decades later - that one of the most significant turning points was reached: the combination of silicon and gallium arsenide on a single chip. Unexciting though it may sound, combining silicon and gallium arsenide removes a barrier which is holding back many advanced semiconductor applications - the size and speed of semiconductor devices. Moore’s Law states that the number of transistors per unit area of silicon will double every 18 months. Moore made his famous prediction in 1965, and he said it would hold good until 1975. Through advances in technology, it has held for much longer. But there is a limit. And continually scaling silicon will soon become too expensive to be economically viable. Joining silicon and gallium arsenide in a single microchip changes the rules, by enabling us to make devices 40 times faster. A new learning curve has begun. Eleven years. Then thirteen years. Then thirty years. The cycle times for technology breakthroughs seem to be getting longer, not shorter! And they are measured not in months; not even in years; but in decades! Can this be so? From the perspective of a semiconductor manufacturer, maybe. But not from the perspective of a semiconductor research engineer, who is painfully aware that these ‘headline’ breakthroughs are the result of many, many research threads being drawn together. And that the cycle-times within each thread are getting shorter, not longer. The more threads that are required to achieve a major technology breakthrough, or to bring a complex product package to market, the longer the cycle time can seem to be. Because the headline has to wait until the whole story has been composed. This ‘bunching’ effect can distort our perception of cycle time, and make us think that the pace of innovation is slower than it actually is. So semiconductor research engineers are not deceived by bunching. They know that cycle times are shortening, not lengthening. The shorter are the cycles, the more evident it is when they overlap. And by the way, there are no prizes for guessing the biggest engineering challenge facing those engineers - system speed! The cycle time challenge is allpervasive. It challenges us to create faster machines faster. The engineer-industrialists, whose task it is to engage the markets, have yet another perspective. Their very mission is to shorten cycle times. Because they know that, often, the race is to the swift. A study in 2003 found that turnover expands six times faster in companies with a higher than average percentage of sales from new products, than it does in competitors with a lower than average percentage of sales from new products. How are those engineerindustrialists succeeding? We can turn again to the mobile phone. This time to texting. To the use of the mobile phone not for the primary purpose for which it was engineered - talking and listening. But for sending text messages from the keys of one mobile phone to the display.How are those engineer-industrialists succeeding? We can turn again to the mobile phone. This time to texting. To the use of the mobile phone not for the primary purpose for which it was engineered - talking and listening. But for sending text messages from the keys of one mobile phone to the display screen of another. Who would have thought that a method of communication based on codes and abbreviations - a method which pre-dates telecommunications - would be in vogue today? And that the average annual profit for Mobile Companies in Greece from SMS is about 36% during the last year. In the process, it fuelled innovation all along its value chain, from manufacturers to content-providers. Add the economic dimension to the human dimension, and it’s likely that the historians of the future will regard texting as a defining phenomenon of telecommunications at the start of the 21st century. It was a phenomenon created by ever-shortening cycle times. So, whether cycle times are lengthening or shortening is a matter of perspective. The closer is your viewpoint, the shorter you perceive cycles to be. Until you get so close that you are part of the cycle. Then it’s no longer a matter of perception. It’s reality. And the reality is that with every cycle the pace quickens. The quickening pace brings with it change that can be invigorating. But change can be wearying too. Yet there is no enduring respite from change. There never has been. And there never can be. So it behaves us to try to understand what drives cycles. And to use that understanding to shape cycles that vitalize us. The list of factors to which cycle time is sensitive is endless, of course. 4. GLOBALISATION One of the biggest changes in the industrial landscape in recent decades has been globalisation. It’s a new word not existing in the dictionaries published before 1990. A word fabricated to embrace the diverse consequences of the increasing economic interdependence between countries, which is resulting from the liberalisation of markets; the emergence of developing economies; the lowering of trade barriers; and the quickening pace of technological change. Globalisation is manifest not only in the cross-border flows of goods, services and capital, but in the cross-border flows of knowledge too. Globalisation is placing more knowledge within the reach of more people, more quickly. So things should happen faster. Cycle times should reduce. Usually they do. But it’s not always that straightforward. Globalisation offers the possibility of global markets. In the industries in which our profession is engaged, global markets often depend on global standards. And the cycle time for developing and harmonising global standards can be long. So companies may be faced with a dilemma. Is it better to enter the market with a leading-edge standard which has not yet achieved global acceptance? And take the risk that it may be beaten in the global standards race by another, competing standard? Or is it better to wait until the race is over, and a global standard is acclaimed? Global leadership, or global compromise? Global leadership starts you on a learning curve ahead of your competitors, but it may turn out to be the wrong learning curve. And a high standards churn rate can erode public confidence and limit the market growth for everyone. Global compromise can enable a huge, relatively stable market, as it did with GSM mobile phones. But the price may be a long cycle time. Global leadership versus global compromise is a dilemma which can often be resolved by collaboration. That way, leading-edge standards can gain global acceptance remarkably quickly. 5. LEARNING We can begin by learning rigorous methods of analysing processes and modeling the effects of re-engineering them. Such methods lie at the heart of the six sigma approach to cycle time reduction and quality improvement. They are indispensable. But they are not enough to gain sustainable competitive advantage. Because they are based on a ‘learn and then do’ model of the learning process. Really rapid learning happens when we ‘learn’ and ‘do’ at the same time. And now, in the Information Age, we can engage in simultaneous learning and doing on an unprecedented scale. Indeed, the distinction between learning and doing is becoming increasingly difficult to discern. For instance, the customary way in which engineers topped-up their knowledge was to go on a course, or to a conference, or to a seminar, or to a library, or to other places. Then, armed with their new knowledge, they would return to their places of work to put into practice what they had learned. But things are changing. Instead of going to the library to find the latest published thinking in our field, we can search the a database online. We can do it from our desks. And we can do it on the spur of the moment, as often as we like. A world of knowledge just a few keystrokes away. And we can put that knowledge to immediate use. Is that learning? Or is that doing? Reading published materials cannot substitute for dialogue with fellow professionals in our chosen field, of course. That’s why we organise conferences and seminars. But attendances at the best-organised conferences and seminars are limited by the practical considerations of place and time. The arrangements won’t work for everyone. Indeed, they won’t work for most people. And for the fortunate few who can attend, the learning experience lacks immediacy. So simultaneous learning and doing is an arrangement from which everyone can gain. But there is a trap set for the unwary. Simultaneous learning and doing reduces cycle time only when it generates new understanding. And uses that understanding to effect process change. Otherwise the simultaneous learning and doing may be said to be ‘practising’. General speaking ‘Practice is the best of all instructors’. Well, only if the process being practiced is as good as it possibly can be. And of which processes can that be said? Certainly none in the engineering profession, and none in the industries. So practising - learning and doing without changing that which is being learned - runs the risk of grouping inefficient, error-prone processes and inducing complacency. That way lies uncompetitiveness. Learning and doing in a way which changes that which is being learned offers opportunities to do things faster, and with fewer opportunities for error. If those opportunities are seized, then every cycle of learning and doing builds on the one before, accelerating the rate of process change; reducing cycle times; increasing competitive advantage. 5. CONCLUSION Ultimately, measuring cycle times, Globalisation. Collaboration, and Learning are some of the four basic drivers of cycle time. Four keys to learning and doing more quickly, if we decide to use them. We should, because the decision to reduce cycle time is one of the most effective, least-risk decisions we can make. It is rarely, if ever, a wrong decision. And sometimes it can be an extraordinarily high-yielding decision. Because, quite simply, cycles create choices. So, the more cycles, the more choices are created. And, better still, cycles don’t just create choices. They prompt us to make choices too. Because the start of every new cycle is predicated on choice. 6. REFERENCES [1] Jason Westland, ‘The Project Management Life Cycle’, Kogan Page; Bk&CD-Rom edition (March 1, 2006). [2] ‘Product Life Cycle Data Model’, American Standard ANSI/EIA-724, September 19,1977. [3] Guido Sonnemann, Francesc Castells, and Marta Schuhmacher, ‘Integrated LifeCycle and Risk Assessment for Industrial Processes’, CRC (November 24, 2003). [4] M., Pecht, and D., Das, ‘The Electronic Part Life Cycle’, IEE Trans. On Components and Packaging Technologies, vol 23, no 1, pp. 190-193, March 2000. [5] E., Sherwood, Proposal to EIA, ‘Product Life Cycle (PLC) Code definition and Applications’, Motorola, Inc, February 7, 2000. [6] Karls, J., Dickens, H., and Sharon-Roy, L., Status 2001, ‘A report on the Integrated Circuit Industry ICE’, Scottsdale Arizona 2001. [7] Jeroen B. Guinée, ‘Handbook on Life Cycle Assessment’, Springer; 1 edition (May 31, 2002)