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Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 1 Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 2 foundations Project M3 : Mentoring Mathematical Minds is a series of 12 curriculum units developed to motivate and challenge mathematically talented elementary students. Standards-Based 3 Project M : Mentoring Mathematical Minds incorporates the National Council of Teachers of Mathematics (NCTM) Content and Process Standards, Principles and Standards of School Mathematics (PSSM 2000) and Exemplary Practices in Gifted Education recommended by the NAGC (National Association for Gifted Children). Thinking like Mathematicians The Project M3 curriculum is organized to give the student the opportunity to work and act like real mathematicians. The “Think Deeply” questions in each unit challenge students to make sense of mathematics. In each unit, students explore a simulated real-life problem and use their Mathematician’s Journals to think, write, and act like mathematicians to solve the problem. Challenging and Engaging A goal of the authors was to create a challenging and motivational curriculum, increase math achievement and improve attitudes toward math in talented and diverse students. Project M3 introduces advanced math content focused on critical and creative problem solving and reasoning. Students are exposed to standards-based concepts through a variety of engaging investigations, projects and simulations. Research Project M3 is the result of a five-year collaborative research effort between a team of national experts in the fields of mathematics, mathematics education, and gifted education. Research was funded by the US Department of Education. Award Winning A number of modules in the Project M3 series have earned the National Association for Gifted Children’s Curriculum Studies Award. 2 Mathematical Communication Rich verbal and written mathematical communication is a key component in the successful use of Project M3. Mathematical thinking and learning are deepened and enhanced by the many activities in which students and teachers talk, write, and use mathematical language together. Differentiation Understanding that even students who are gifted mathematically may come into a unit or topic at different levels, Project M3 provides differentiation opportunities through the use of “Hint Cards” and “Think Beyond” cards. Kits Available Kits are available for most modules and contain hands-on manipulatives for activities that make it easy for teachers. Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 3 foundations Meeting the Needs of Mathematically Talented Students In 1980, the National Council of Teachers of Mathematics (NCTM) made a bold statement, “The student most neglected in terms of realizing full potential, is the gifted student of mathematics.” As test scores indicate, progress since that time has been slow or nonexistent in this area. It is especially true for underrepresented students from economically disadvantaged backgrounds. With funding from the U.S. Department of Education’s Jacob K. Javits Program, Project M3 was developed to address this issue. Project M3 has been a 5-year collaborative research effort of faculty at the University of Connecticut, Northern Kentucky University, and Boston University and teachers, administrators, and students in 11 schools of varying socioeconomic levels in Connecticut and Kentucky. A team of national experts in the fields of mathematics, mathematics education, and gifted education worked together to create a total of 12 curriculum units of advanced mathematics. Development and Research The content units of instruction for Project M3 are based on the NCTM Content Standards (2000) and include Number, Algebraic Thinking, Geometry, Measurement, and Data Analysis and Probability. The NCTM Process Standards (2000) embedded in these units concentrate on communication, reasoning, connections, and problem solving. A special focus emphasizes the development of critical and creative thinking skills in problem solving. The curriculum design followed the tenets of The Multiple Menu Model: A Practical Guide for Developing Differentiated Curriculum (Renzulli, Leppien, & Hays, 2000) and The Parallel Curriculum, A Design to Develop High Potential and Challenge High-Ability Learners (Tomlinson, Kaplan, Renzulli, Purcell, Leppien & Burns, 2002) published by the National Association for Gifted Children. These models adhere to the belief that “most, if not all, learners should work consistently with concept-focused curriculum, tasks that call for high level thought, and products that ask students to extend and use what they learned in meaningful ways” (Tomlinson et al., 2002, p.13). Using the Multiple Menu Model and the Curriculum of Practice from the Parallel Curriculum, the curriculum encourages students to assume the role of mathematicians as they develop critical and creative thinking skills in solving real problems. Projects are included in the units and used as a way for students to pursue some of their own interests. Renzulli’s Enrichment Triad Model (Renzulli, 1977; Gubbins, 1995) is one of the instructional approaches; students choose a topic to investigate, receive support and coaching from the teacher, and produce a product for a real audience. This combination of the NCTM Content and Process Standards, an increase in depth and complexity, and exemplary practices in the field of gifted and talented curriculum development has created the type of mathematics that is both truly challenging and enjoyable for talented math students. Results Extensive field testing went into each Project M3 module before it was released. This highly acclaimed program has proven successful in all social economic environments nationwide and internationally. See page 7 for research results. To learn more about the authors or to read articles about this award-winning program, visit www.projectm3.org. 3 Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 4 materials: Teacher and Student Teacher Guide The Teacher Guide includes an overview of the unit featuring the organization of the unit, suggested pacing, materials list, assessments, and rubrics. It also provides background information on the mathematics being taught, connections to the National Standards, the learning environment, mathematical communication, and differentiating instruction. Skill assumptions, or what students should know before they begin the unit, are included in the Teacher Guide. In effect, the Teacher Guide provides built-in professional development for the teacher along with easy-to-follow lesson plans. Hint Cards and Think Beyond Cards Modeled after Japanese pedagogy, these cards are another unique feature of Project M3 units and encourage students to communicate about their learning. There are two types of cards to aid differentiation in the classroom: Hint Cards to help students move forward in their thinking with a problem and Think Beyond Cards to challenge students who are ready to move beyond the lesson concepts. Project M3 STAMP STAMP Another unique feature of Project M3 is the teacher stamp and ink pad. This stamp is used for teacher feedback in grading student journal work. It is based on a rubric designed to score students on math concepts, communication, and vocabulary. 4 Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 5 materials: Teacher and Student Student Mathematician’s Journal THINK DEEPLY Student Mathematician: Date: Mathematician’s Journal 1. Your best friend missed school but heard that you learned a number trick in math class. You decide to send your friend your set of cards and a note explaining how your number trick works. a. What numbers were on your cards? b. What was your rule? c. Why does your rule work? The Student Mathematician’s Journal is a unique feature of every unit in the Project M 3 series, encouraging students to communicate in writing. It includes the student worksheets from each lesson. In these journals, we ask students to reflect on what they have learned, think deeply about the mathematics, and write about it. Copyright © Kendall/Hunt Publishing Company The focus is on the NCTM Process Standards of Communication and Reasoning. In effect, they are working and acting like real mathematicians when they do this. Your Thoughts and Questions he Use t Project M3: At the Mall with bac k! Need more room? Algebra 9 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 M3L4-AMA_SE_03-25.indd 9 1/10/08 2:15:47 PM 1/ In each unit of the Project M 3 series, students explore a simulated or reallife problem and use their Mathematician’s Journals to think, write and act like mathematicians to solve the problem. To this end in each lesson there are two Think Deeply Questions that focus on the essential concepts of the lesson and encourage talented students to delve into more sophisticated mathematics. Manipulatives Manipulatives are a necessary part of creating a successful learning experience for students. Manipulative kits are available for purchase from Kendall Hunt for those curriculum units requiring more than common items. A master list of materials for each unit is included in the Teacher Guide. Hands-On! 5 Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 6 implementation strategies Implementing Project M3 Replacement Units Project M3 materials focus on both accelerated and enriched curriculum and so they can be used as enrichment materials to enhance instruction as well as replacement units. These units were designed to be one to two grade levels above the regular curriculum. For students who have mastered a particular grade-level content area, the units are an opportunity to explore new mathematics at a higher level commensurate with their abilities. Enrichment Materials Variety of Learning Settings There are a variety of ways to implement Project M 3. With their strong focus on critical and creative mathematical thinking, Project M 3 units can be used to enhance the regular curriculum. Talented students will be taken to new heights by exploring concepts in depth in unique ways and with creative twists. The Project M 3 units were designed to be used in a variety of settings: • pull-out programs for talented students, • high-ability math groups, • self-contained gifted math classes, • cluster groups of talented math students, • after-school math enrichment clubs, and • summer math enrichment programs, • gifted magnet school math programs. ‘One of the most impressive programs’ in 30 years Project M3 was examined by independent consultant Susan Carroll, president of Words and Numbers Research in Torrington, Connecticut. “I’ve evaluated programs for 30 years, and this is one of the most impressive I’ve ever seen.” 6 Sampler_M3_singlepages.qxp 3/13/09 11:51 AM Page 7 RESEARCH Positive Results with Project M3 Research was conducted on the implementation of 12 units in 11 different schools, nine in Connecticut and two in Kentucky. The sample consisted of two intervention groups of students each comprised of approximately 200 talented students entering third grade, most of whom remained in the project through fifth grade. Students in this study demonstrated a significant increase in understanding across all mathematical concepts in each unit from pre to post-testing. There was also a comparison group of like-ability students identified in each of the schools who did not take part in the Project M3 classes. The Project M3 students consistently outperformed these students on standardized testing (Iowa Tests of Basic Skills) and open-response items from international and national tests (TIMSS and NAEP assessments). For the latest research and articles on examples of successful implementation, go to www.kendallhunt.com/m3 7 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 8 Levels 3-4 LEVEL 3 writing and testing game cards, creating rules, and designing the board. Unraveling the Mystery of the MoLi Stone: Place Value and Numeration What’s the Me in Measurement All About? In this unit, students explore our numeration system in depth.Students discover a stone with unusual markings. By the end of the unit, students uncover the mysteries found on this stone by applying and extending their new knowledge of place value and other numeration systems. In this unit on measurement, students are actively engaged in the measurement process and connect it to their own personal worlds. Students go “In Search of the Yeti,” “Build Boxes” about themselves, and put “The Frosting on the Cake” as they learn about perimeter, area and volume. Awesome Algebra: Looking for Patterns and Generalizations Students study patterns and determine how they change, how they can be extended or repeated, and how they grow. They develop generalizations about mathematical relationships in the patterns. Students create an Awesome Algebra board game, including LEVEL 4 Factors, Multiples, and Leftovers: Linking Multiplication and Division Students develop their number sense with a focus on a deeper understanding of multiplication and division. They encounter a range of different problem situations and representations and learn about the relationship between multiplication and division and the properties associated with these operations. Students extend their thinking about multiplication to factors and multiples, and also look at relationships among prime, composite, square, odd and even numbers. In the final 8 Digging for Data: The Search within Research Students explore the world of the research scientist and learn how gathering, representing, and analyzing data are the essence of good research. Lessons cover cafeteria surveys, Olympic competition data, the effects of exercise on heart rates, and local weather research. lesson of the chapter, they write their own training manual, Strategies for Becoming a Multiplying Magician, to highlight their new facility with and understanding of multiplication. At the Mall with Algebra: Working with Variables and Equations Students discover the mathematics behind number tricks and variable puzzles. These experiences and discussions in the unit provide a rich context for introducing students to algebraic thinking, while strengthening their problem solving and mathematical communication skills. Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 9 Levels 4-5 (LEVEL 4 Continued) Getting into Shapes In Getting Into Shapes, students explore 2- and 3-dimensional shapes with a focus on their properties, relationships among them and spatial visualization. The reasoning skills that they build upon in this unit help them to develop an understanding of more complex geometric concepts.They learn new, more specialized vocabulary and learn how to describe properties of shapes with this terminology allowing for greater clarity and precision in their explanations. LEVEL 5 Treasures from the Attic: Exploring Fractions Students are introduced to two children,Tori and Jordan, who uncover hidden treasures in their grandparents’attic from a general store that their great grandparents used to own.The focus of the entire unit is on making sense of fractions rather than on learning algorithms to perform computations. Fraction concepts include equivalence, comparing and ordering, and addition and subtraction. Record Makers and Breakers: Using Algebra to Analyze Change Students learn about algebra as a set of concepts tied to the representation of relationships either by words, tables or graphs. They extend their notion of variable from a letter in an equation that represents a number to a more broad definition, that of a quantity Analyze This! Representing and Interpreting Data In this unit, students develop a deeper understanding of data analysis. Specifically, they learn what categorical data is and how to represent and analyze categorical data using new, more sophisticated ways including Venn diagrams and pie graphs. They also work with continuous data as they learn to construct and analyze line graphs. that varies or changes. Students study constant and varying rates of change as an intuitive introduction to slope. They also learn about algebra as a style of mathematical thinking for formalizing patterns of change. Funkytown Fun House: Focusing on Proportional Reasoning and Similarity Students are introduced to similarity and congruence. The foundational mathematics behind these concepts is proportional reasoning. Students explore ratio as a comparison of two quantities. What Are Your Chances? Students begin their exploration of probability as a measurement of the likelihood of events. They move beyond performing simple probability experiments to an understanding of experimental and theoretical probability and the Law of Large Numbers. Students also experience what it means for a game to be fair as they create their own games for a Carnival of Chance. 9 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 10 lesson format Clear and Organized Lesson Format Each lesson is written in the following format to allow for easy implementation. Planning Phase • BIG MATHEMATICAL IDEAS Here is where teachers are provided an overview of the essential math understandings that students should come away with in the lesson. • OBJECTIVES These list more specific goals of the lesson. Teachers can align these objectives with their state objectives. • MATERIALS Teachers can see at a glance what materials are needed for the lesson and plan accordingly. • MATHEMATICAL LANGUAGE Important math vocabulary is defined here. Teachers should encourage use of these terms in class discussions and student writing. Teaching Phase • INITIATE This is an introductory learning experience designed to engage students. • INVESTIGATE Here is where students delve into the activity, exploring the concepts in interesting hands-on investigations. • MATHEMATICAL COMMUNICATION In this section students reflect upon the mathematical concepts in the investigation using the Think Deeply Question. They write about them in their Mathematician’s Journals and discuss them with a partner, small group and/or the entire class. • A QUICK LOOK A brief summary of the lesson outlining the sequence of instruction is included to provide a guide for teachers to use during the implementation of the lesson. 10 Assessment Phase • CHECK-UPS At the end of some lessons a brief assessment is included that can be used to check students’ understanding of unit concepts and serve as an ongoing review of regular curriculum content. • UNIT TEST At the end of each unit there is an assessment that can be used to check understanding of the key math concepts in the unit. Some teachers choose to pretest students as well using this same test to help in planning appropriate instruction for the unit. • CONNECTIONS TO THE STANDARDS AND STANDARDIZED TESTS This supplemental practice review is based on common standardized test formats. • GLOSSARY Mathematical definitions of vocabulary used in the unit is located here for easy reference. Combining the NCTM Content and Process Standards (2000), Project M3’s emphasis on depth and complexity of math concepts using exemplary practices in the field of gifted and talented curriculum development has created the type of mathematics that is both challenging and enjoyable for talented math students. Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 11 MATHEMATICAL COMMUNICATION Emphasizing the Importance of Communication Mathematical communication is a key component in the successful use of Project M3 The National Council of Teachers of Mathematics (NCTM) points out that mathematical thinking and learning are deepened and enhanced by activities in which students and teachers talk, write and use mathematical symbols together, while working hard to convey and clarify their mathematical ideas. Verbal Communication Discussion is very important in nudging student thinking forward.Students working on Project M 3 units will have ample opportunities to engage in exploratory talk to help them develop more elaborate ideas.Partner talk gives students a minute or two to transform their thoughts into words with the help of their closest neighbor before returning to whole class discussion. To help foster students’ appreciation of other students’ variety of thinking and problem solving styles, Project M 3 suggests strategies known as “Talk Moves.” These include: Revoicing, Repeat/Rephrase, Agree/Disagree and Why, Adding On, and Wait Time. Written Communication The Student Mathematician’s Journal is a unique feature of every unit in the Project M 3 series, encouraging students to communicate in writing. Two “Think Deeply” questions are included in each lesson to challenge students to make sense of the mathematics.These are the "heart and soul" of each lesson.The Mathematician’s “Write On!” sheet is provided with guidelines to encourage thorough responses, and includes making sure students read and understand the question, brainstorm ideas, write their preliminary response, read over the response to make sure they answered the question, and defend their ideas. A section within the Teacher Guide,“Student Mathematician’s Journal: Guides for Teaching and Assessment” helps teachers work with students on developing their written mathematical communication. The Learning Environment The learning environment within Project M 3 is one of respectful and engaging mathematical discussions. Students are expected to be taught to listen carefully to what their classmates say and to carefully consider all ideas and opinions, as good mathematicians would do. One way to establish a mathematically vigorous environment that is respectful of all its participants is to expect students to uphold particular behaviors. These behaviors are listed as “Rights” and “Obligations” and are available to students on page 1 of the Student Mathematician’s Journal. 11 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 12 NCTM standards Teacher Guide–Connecting to NCTM Standards The introduction outlines how the unit connects to the Principles and Standards for School Mathematics (PSSM). Sample Pages The sample pages within this module were taken from Level 4 Module,“At the Mall with Algebra: Working with Variables and Equations.” Introduction NOTES Although when we hear the word algebra, we generally think about the high school curriculum, the National Council of Teachers of Mathematics (2000) has elevated this content area to one of great importance across the K–12 mathematics curriculum. In fact, it is one of only five content standards. In the early grades, the emphasis should be on developing algebraic reasoning, and that is what this unit emphasizes. Copyright © Kendall/Hunt Publishing Company In many respects, algebra is the generalization of arithmetic, and so we encourage students to approach the study of variables, expressions and equations using their number sense, logical reasoning and problem-solving strategies. We introduce students to these concepts through interesting problem-solving situations. They are intrigued to figure out the mathematics behind number tricks and to solve variable puzzles. In discovering the answers to these problems, students learn about different ways to represent and solve similar types of problems using variables, expressions and equations. As students represent and analyze mathematical situations using algebraic symbols, they come to understand the basic notions of equality and equivalent expressions. They learn how variables are used to represent change in quantities and also to represent a specific unknown in an equation. The idea that the same variable represents the same quantity in a given equation or set of equations is a fundamental algebraic concept that students will use throughout their mathematical learning. In this unit students’ understanding of these concepts comes out of informal problemsolving in which they use mathematics to make sense of the situations posed, just like real mathematicians. We hope that the experiences and discussions in the unit will provide a rich context for introducing students to algebraic thinking while strengthening their problem-solving and mathematical communication skills. Connections to Content Standards Lists expectations of students as it relates to the Principles and Standards for School Mathematics. Connections to the Principles and Standards for School Mathematics (NCTM, 2000) This unit develops concepts in algebraic thinking outlined in the content standard, Algebra (p. 158), and specifically addresses the following: In grades 3-5 students should: • Represent the idea of a variable as an unknown quantity using a letter or symbol; Project M3: At the Mall with Algebra Introduction NOTES M3L4-AMA_TE_00i-044.indd 1 1 • Express mathematical relationships using equations; and •1/10/08 Model situations with objects and use 1:47:11problem PM representations such as graphs, tables and equations to draw conclusions. The unit also challenges students to think deeply about the concept of equality as it relates to solving equations. Thus, the following new expectations are included. By the end of this unit, students should: • Distinguish between an expression and an equation; • Understand the different uses of a variable as a quantity whose value can change or as a specific unknown in an equation or situation; • Solve one- and two-step equations; • Model and solve contextualized problems that involve two variables by using guess and test, organized lists and/or making a diagram; and • Solve sets of equations that involve two unknowns using one or more of the following strategies: guess and test, an organized list and substitution. In addition, the unit challenges students to create and think deeply about different kinds of representations and connects data analysis 12 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 13 NCTM standards one or more of the following strategies: guess and test, an organized list and substitution. In addition, the unit challenges students to create and think deeply about different kinds of representations and connects data analysis to other mathematical concepts. Thus the following additional expectations are included. • Formulate questions, design studies and collect data about a characteristic shared by two populations or different characteristics shared by one population; • Create and analyze Venn diagrams focusing on the various attributes of the data; • Create and analyze pie graphs using knowledge of fractional relationships; • Create and analyze line graphs using coordinate geometry to plot points and draw the graphs. In addition to focusing on learning new content and conceptual understanding, this unit also emphasizes all five process standards. The process standards are an integral part of developing mathematical thinking and are especially important in nurturing mathematical talent. In particular, the unit specifically addresses the following: 2 Copyright © Kendall/Hunt Publishing Company By the end of this unit, students should: Process Standards Emphasizes the importance of the PSSM Process Standards and specifically lists where each area is addressed within the unit. Project M3: At the Mall with Algebra Introduction M3L4-AMA_TE_00i-044.indd A TE 00i-044.indd 2 1/10/08 1:47:11 PM In grades 3-5 all students should: NOTES Problem Solving (p. 182) • Build new mathematical knowledge through problem solving; • Apply and adapt a variety of appropriate strategies to solve problems; • Monitor and reflect on the process of mathematical problem solving. Reasoning and Proof (p. 188) • Make and investigate mathematical conjectures; • Develop and evaluate mathematical arguments. Communication (p. 194) • Organize and consolidate their mathematical thinking through communication; • Communicate their mathematical thinking coherently and clearly to peers and teachers; • Analyze and evaluate the mathematical thinking and strategies of others; • Use the language of mathematics to express mathematical ideas precisely. Connections (p. 200) Copyright © Kendall/Hunt Publishing Company • Recognize and use connections among mathematical ideas; • Recognize and apply mathematics to contexts outside of mathematics. Representation (p. 206) • Create and use representations to organize, record and communicate mathematical ideas; • Select, apply and translate among mathematical representations; • Use representations to model and interpret physical, social and mathematical phenomena. Project M3: At the Mall with Algebra M3L4-AMA_TE_00i-044.indd 3 Introduction 3 1/10/08 1:47:11 PM 13 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 14 Unit Overview Teacher Guide — Planning and Organizing the Unit The Unit Overview provides the teacher with all the necessary information to plan for the upcoming unit. Unit Overview Suggested Unit Pacing Suggested Unit Pacing 1 — 2 day Unit Test given as Pretest Chapter 1: Thinking about Variables and Equations Lesson 1: I’m Thinking of a Number Lesson 2: Number Tricks Lesson 3: Variable Puzzles Lesson 4: Cover Up! 3 days 3 days 3 days 3 days Lists the suggested number of days it should take to complete a lesson. Chapter 2: Equations that Go Together Lesson 1: Pet Parade Lesson 2: A Penny for Your Thoughts Lesson 3: Seasonal Symbols Lesson 4: At the Mall 3 days 3 days 3 —12 days 2 days Written Discourse (at least two formal lessons to model how to write Think Deeply questions within the unit) 2 days Check-ups (at least one per chapter assigned in class as a formal assessment and others assigned for homework) 2 days Unit Test given as Posttest 1 day Pacing is based on a 50-minute math class period per day. Skill Assumptions Skill Assumptions Vocabulary Lists the words students will be learning and applying within the lesson. Teacher Unit Overview king about Variables and Equations Overview of Lessons • Experience translating stor y problems to number sentences and vice versa. LESSON/ACTIVITY/CHECK-UP VOCABULARY • Facility with fact families for addition, subtraction, multiplication and division. Unit Test given as a Pretest • Experience solving open-number sentences, such as Lesson 5 + Δ = 112. equation, – I’m Thinking of a Number vingwill explore a number game and use variables to • Experience with making organized lists as a problem-sol expression, Students strategy. factor, represent changing quantities. Students are introduced to • Familiarity with the commutative property of addition and inverse operations, expressions and equations and learn to translate multiplication. mathematical relationships from words to symbols. Students prime, • Familiarity with the properties of equality for addition, variable will write equations in which expressions are set equal to subtraction, multiplication and division, i.e., If a = bspecific , then values and will use the working-backwards strategy a + c = b + c. to undo operations in order to determine the value of the • Familiarity with the inverse relationship among operations of various equations. variable in whole numbers, i.e., subtraction is the inverse or “undoing” of addition. Check-up 1 (Answer Key in Resources section at end of book) Lists the prior skills students should have coming into the unit. 28 29 days Copyright © Kendall/Hunt Publishing Company Total Project M3: At the MallLesson with Algebra 2 –Number Tricks Blackline masters teacher will need for the lesson. M3L4-AMA_TE_00i-044.indd 28 variable # DAYS1 1 — 2 3 3 Students will analyze a number trick and write an equation that represents a rule in order to generalize the outcome of the trick. Then students will create their own number trick. 1/10/08 1:47:31 PM Students recognize that variables can also be used to represent a specific unknown. Materials List At the Mall with Algebra: Working with Variables and Equations Lesson/Activity/Check-Up Lesson 3 – Variable Puzzles • The Teacher Guide includes Hint Cards and Think Beyond Cards as blackline masters in each lesson. Students will continue to explore the idea that in some Kendall/Hunt Publishing Company offers a full set of the cards on colored card stock which are situations a variable has a specific value rather than a perforated and can be torn apart for use in the classroom. • Supplies are available from Kendall/Hunt Publishing Company at 1-800-542-6657. variable 3 Lists the order of lessons, activity or Check-up within the unit. Provides an overview of each lesson. Lesson 1: I’m Thinking of a Number Students Teacher Supplies 14 Variables and Equations • “Mathematician’s Journal Think • Blackline master “Hint Cards” (p. 59) Deeply About…” (Student Mathematician’s Journal • Blackline master “ Think pp. 3–5) Beyond Cards” (p. 60) Lesson 2: Number Tricks Students Teacher • “Mathematical Tricker y!” (Student Mathematician’s Journal p. 7) • Magic Number Trick Cards (five cards prepared in advance; see directions in “Initiate” section) • “Mathematician’s Journal Think • Blackline master “Hint Cards” Deeply About…” (Student l ( 77) M h i i ’ J M3L4-AMA_TE_00i-044.indd 29 Supplies • Calculator • Blank 3-by-5 index cards (at least 10 per student) • Colored markers 1/10/08 1:47:31 PM Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 15 chapter overview Teacher Guide — Understanding the Chapter Focus chapter 1 Copyright © Kendall/Hunt Publishing Company Thinking about Variables and Equations Teaching Notes Presents the chapter focus and provides tips to the teacher on teaching the chapter. Teaching Notes The focus of this chapter is on variables, expressions and equations. Students learn that the term variable has a number of meanings. The two meanings explored are: 1) a variable is a quantity that varies; and 2) a variable is a specific unknown in an equation. Most adults think variable has only the latter meaning — that is, that variables are letters that have set values. In the equation, b + 1 = 5, the variable is the letter b, and the value of b is 4. Namely, when 4 is added to 1, the sentence is true. Yet, this interpretation of variable is only one definition, and it can be a bit misleading since nothing is varying or changing, as the word implies. It is important when working with students to explain clearly what is meant by the term and to differentiate between situations when an unknown actually varies in value versus when the unknown has a particular value. Helping students understand that the term variable has more than one meaning is key. Project M3: At the Mall with Algebra M3L4-AMA_TE_045-122.indd 45 NOTES Chapter 1: Thinking about Variables and Equations Teaching Notes Variables in equations where the degree of the variable is 1 (e.g., 4x1 – 2 = 10, N 1 ÷ 3= 12, x 1 + 6 = 23.4) have one value that makes the equation true. This is in contrast to equations that have variables of higher degrees (e.g., x 2 + 2x = 8, 3x 2 = 75); these have more than one possible solution. This level of differentiation is not important for students to understand at this age, but one day they will need to make sense of it. It is important at this time for students being introduced to the concept of variable to understand the symbolism. The variable stands for an actual quantity or quantities and can be represented by any letter or symbol such as n, 2 or I. Some letters have special meaning in mathematics, such as “i ” for imaginary numbers, but almost any letter and any symbol can be used as a variable as long as it is defined. For instance, in the expression c + 6, c is defined as the number of cards collected. 45 Students need to understand the process of naming variables. It is common for mathematicians to use the letters x and y as variables that vary in relation to each other as x and y are the axes on the coordinate grid. However, many students at this age are not familiar with the coordinate plane, so it is essential for them to see h b fi f i h l h b h 1/10/08 1:45:38 PM Points out what students may or mayoperation. In the equation, 3 + N = 10, students know that 3 should be added to N. What they often do not comprehend is that the not know and how to best introduceequal sign indicates equality or balance between the expressions on each side of the equal sign; 3 + N must have the same value as the students to a new concept. other side of the equal sign (10). They also are challenged by the idea that although an equal sign is used with equations, the equal sign does not completely define equations. Students learn that equations are a comparison of two expressions, and the sign symbolizes this comparison. In Lesson 1 students play a guessing number game and use inverse operations to determine starting numbers. Students are introduced to expressions and equations as they start to use both to write algebraic rules. In the second lesson students analyze a card trick, write a rule to use to generalize the outcome of the trick, and then create their own tricks. In both lessons, students are using variables to represent changing quantities. They also are starting to understand the circumstances where a variable represents a specific unknown. NOTES Teaching Notes Presents an overview of a particular lesson and concept(s) 1 3the 7new 10 students will 6 be learning. Lesson 3 asks students to solve variable puzzles as they become comfortable with the idea of variables representing 15 M3L4-AMA_TE_045-122.indd 46 1/10/08 1:45:42 PM Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 16 Lesson Overview Teacher Guide–Lesson Planning Phase Lesson 2 13 7 6 10 Number Tricks Big Mathematical Ideas Big Mathematical Ideas In this lesson the concepts of variable and equation introduced in Lesson 1 are revisited. Students practice using variables and writing equations. First, they analyze a mathematical trick, and then they represent the solution to the trick algebraically. Describes the main concept or idea the lesson will cover. Copyright © Kendall/Hunt Publishing Company Objectives • Students will write equations using variables. • Students will learn about the sums of even and odd numbers. Objectives • Students will solve equations. Materials A listing of what students are expected to learn in the lesson. Students • “Mathematical Tricker y!” (Student Mathematician’s Journal p. 7) • “Mathematician’s Journal Think Deeply About…” (Student Mathematician’s Journal pp. 9–11) Materials Lists the Projectmaterials M : At the Mall with Algebra needed for the lesson. 3 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks NOTES M3L4-AMA_TE_045-122.indd 67 67 Teacher 1/10/08 1:45:47 PM • Magic Number Trick Cards (five cards prepared in advance; see directions in “Initiate” section) • Blackline master “Hint Cards” (p. 77) • Blackline master “ Think Beyond Cards” (p. 78) Supplies • Calculator • Blank 3-by-5 index cards (at least 10 per student) Mathematical Language • Colored markers Mathematical Language Provides the mathematical definition for vocabulary terms covered within the lesson. • Variable – a quantity whose value changes or varies. A variable could also be defined as a specific unknown in an equation. In algebra, letters often represent variables. Initiate Ask students if they have ever seen a magic number trick. 16 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 17 Lesson Overview Teacher Guide–Lesson Planning Phase Initiate Card A Card B Card C Card D Card E Front 1 3 5 7 9 Back 2 4 6 8 10 Initiate The introductory learning experience designed to engage students. Copyright © Kendall/Hunt Publishing Company Ask students if they have ever seen a magic number trick. Encourage anyone who knows a trick to share it with the class. Tell them that today they are going to learn a trick that they can use to impress their friends and family! Not only will they learn how to do the trick, but they also will learn why the trick works. Prior to having students analyze the trick, you’ ll show it to them. In advance, prepare five cards as shown below. (Blank index cards can be used as cards.) Note that the front and back of each card is different from its back. NOTES Ask a student to select 5 of the 10 numbers on the cards and place the cards so the chosen numbers are face up. The cards 1/10/08 1:45:47 PMyou should be in a location so that other students can see them but cannot, perhaps at the back of the room. Tell the class that without having seen the cards, you will be able to predict the sum of the numbers after you ask just one question! Have students determine the sum but not tell you what it is. Then ask the question, “How many of the numbers showing are even?” When you are told how many of the numbers are even, add this amount to 25, and that will be the sum. Your students will be amazed and will want to know how you did it! Perform the trick two more times. M3L4-AMA_TE_045-122.indd 68 Investigate Copyright © Kendall/Hunt Publishing Company You might be interested in knowing why this trick works. (Do not reveal this information to students yet!) Notice that each card consists of a consecutive odd and even pair of numbers, one on each side. The smallest possible sum occurs when all the numbers are odd: 1 + 3 + 5 + 7 + 9 = 25. If students say there are no even numbers showing on the cards, then you know that all numbers are odd and that their sum is 25. Because the cards consist of consecutive pairs of odd/even numbers, the number of even numbers chosen increases the sum by that amount (e.g., two evens raise the sum by 2 since now there are two numbers that are each 1 more than their odd partner). This card trick also works if you ask the question, “How many of the numbers showing are odd?” and use this information to determine the number of cards that are even. Students are challenged to uncover the mathematics behind this trick in the first Think Beyond Card. Investigate Distribute five blank 3-by-5 cards to each of the students and tell them they are going to make a set of number trick cards with a partner. Refer students to “Mathematical Trickery!” in the Student Mathematician’s Journal and ask them to work individually on the questions in Part I. Then split the class into pairs or groups of three and ask them to discuss their answers. The focus of the first part of this lesson is on figuring out why the number trick works. Encourage students to look for patterns that will help them analyze the trick. Resist the temptation to tell them how the trick works, but do reinforce the idea that it isn’t really a trick, just a nice use of mathematics. Instead, ask leading questions, such as “How are odd and even numbers the same, and how are they different?” or “Why do you think it is important that consecutive odd/even pairs are on each card?” Hold a class discussion in order for students to share their ideas with each other and further make sense of the mathematics behind the trick (see the sample dialogue for the second Think Deeply question below). Provides an opportunity for students to further explore the concepts in-depth in a hands-on investigation. Project M3: At the Mall with Algebra Student Mathematician: Date: Mathematical Trickery! Part I: Make the following cards for the math trick. Card A Card B Card C Card D Card E Front 1 3 5 7 9 Back 2 4 6 8 10 1. If you used only Card A and Card B to play the game, what is the minimum sum possible? Which numbers give the minimum sum? What is the maximum possible sum? Which numbers give the maximum sum? 2. If you used only Card A, Card B and Card C to play the game, what is the minimum sum possible? Which numbers give the minimum sum? What is the maximum sum possible? Which numbers give the maximum sum? 3. What is special about the numbers used to get the minimum and maximum sums? 4. What number patterns do you see on a) the fronts? b) the backs? c) the front to back? 5. The person performing the number trick always asks to be told how many even numbers are used. Why do you think you have to know how many even numbers are used in order to predict the sum? Project M3: At the Mall with Algebra 7 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 Student Mathematician’s Journal p. 7 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 69 17 M3L4-AMA_TE_045-122.indd 69 1/10/08 1:45:48 PM Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 18 Lesson Overview Student Mathematician: Date: Mathematical Trickery! (continued) 6. Explain how the number trick works. 7. Write a rule using variables for how to find the sum of the numbers on the cards. Part II: Make your own set of number trick cards. 8. Make up a set of cards to use for the number trick. You may use any number of cards. Indicate here what numbers are on the fronts and backs of your cards. Front: Back: 9. Write the directions for your number trick. 10. What is the minimum sum possible using your set of cards? 11. What is the maximum sum possible using your set of cards? 12. What question will you ask that will give you more information about the sum? 13. Write a rule with variables that can be used to determine the sum of your numbers. 13 7 6 10 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 8 Project M3: At the Mall with Algebra Student Mathematician’s Journal p. 8 Student Mathematician: THINK DEEPLY Reduced Pages After discussing the questions on Part I of “Mathematical Trickery!” see if students are able to generalize a rule for finding the sum in this trick (Sum = 25 + number of even numbers). Reintroduce the concept of variable to the class as a quantity that varies. Ask students what varies in the number trick each time (the number of even numbers) and tell them we can represent this quantity using a letter (e.g., Sum = 25 + x) or another symbol (e.g., Sum = 25 + I ). You might want to record the possibilities on the board so that students can see what parts of the equations are changing. Demonstrate how different values can be substituted for x or I , depending on the number of even cards. Some students might also mention that the sum varies each time and would like to use a letter to represent that quantity. They could use S to represent the sum, and thus the algebraic rule for the first equation would be S = 25 + x, where S represents the sum and x represents the number of even numbers. Reduced pages from Student Mathematician’s Journal are pictured along with page number. Mathematical Communication Part II of “Mathematical Trickery!” asks students to create a similar number trick using different cards. It is recommended that students use consecutive odd/even numbers on the fronts and backs of their cards. However, the number of cards used and the number pairs chosen for the cards can vary dramatically. Finally, ask students to write a rule for finding the sum for their trick. For example, a student might make up six different cards that have the following numbers on the front/back: 11/12, 13/14, 15/16, 17/18, 19/20 and 21/22. The minimum sum of these numbers is 96 (all odds). The rule would be Sum = 96 + n, where n is the number of even numbers. Afterwards, each student can practice his/her number trick with a classmate and then present it to the whole class. Students reflect upon the mathematical concepts in the investigation using the Think Deeply Questions, write about them in their Mathematician’s Journals and discuss them with a partner, small group and/or the entire class. Copyright © Kendall/Hunt Publishing Company NOTES Date: Mathematician’s Journal Mathematical Communication Your Thoughts and Questions • Students should clearly explain their number trick, including the numbers they used on the cards and the minimum and maximum sums. They might draw pictures of their cards or describe the number combinations in words. 1. Your best friend missed school but heard that you learned a number trick in math THINK class. You decide to send your friend your PLY DEE set of cards and a note explaining how your number trick works. a. What numbers were on your cards? b. What was your rule? c. Why does your rule work? k! bac the Use • Students then need to explain what question they will ask and how they will interpret the answers. An advanced response includes an equation using a variable that represents the sum of the numbers on the card. Possible Difficulties Need more room? Project M3: At the Mall with Algebra 9 13 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks • Students might be confused by how to create their own number tricks and how to analyze them so as to use them convincingly. Suggest they make a game that is very similar to the one discussed in class. You may need to help them determine the minimum sum and the question they will ask their friends. 7 6 10 Student Mathematician’s Journal p. 9 70 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks M3L4-AMA_TE_045-122.indd 70 NOTES What to Look for in Responses After students have worked on understanding the number trick and have developed their own trick, you can discuss these Think Deeply questions as a whole class. 1. Your best friend missed school but heard that you learned a number trick in math class. You decide to send your friend your set of cards and a note explaining how your number trick works. a. What numbers were on your cards? b. What was your rule? c. Why does your rule work? Project M3: At the Mall with Algebra THINK DEEPLY Think Deeply 2. a. What is a variable? b. How did you use a variable to write a rule for your card trick? Student Mathematician: THINK DEEPLY Date: Mathematician’s Journal 1/10/08 1:45:48 PM 2. a. What is a variable? b. How did you use a variable to write a rule for your card trick? Student Responses Describes to teacher what they should be looking for in student responses. What to Look for in Responses • Students should define a variable as a quantity that varies. They should give an example of an expression or equation that includes a variable. • Students should mention that a variable is represented in algebra using a variety of symbols, such as letters and shapes. Copyright © Kendall/Hunt Publishing Company Think Deeply questions from Student Mathematician’s Journal in bold in Teacher Guide. • Other characteristics of a variable that students might mention are that different letters can be used to represent the variable, and that they used the variable to represent the number of even numbers in the game. 18 the Use k! bac Need more room? 11 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 Student Mathematician’s Journal p. 11 • Students also need to give their number trick rule and explain how, in their case, the value of the variable changes each time the trick is performed. Be sure the number trick equation or expression accurately represents their trick. Possible Difficulties • Students may not understand the idea that any letter can be used to represent quantities. Using the problem in the dialogue below, the rules of S = 25 + a, S = 25 + m and S = 25 + x are the same, and any letter can be used to stand for the number of even numbers. Possible Difficulties Potential problems that might arise as students attempt to answer questions. Your Thoughts and Questions Project M3: At the Mall with Algebra Project M3: At the Mall with Algebra M3L4-AMA_TE_045-122.indd 71 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 71 1/10/08 1:45:49 PM Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 19 Lesson Overview NOTES • Students often think that a variable is a label (e.g., b stands for “boys” rather than “the number of boys”). • In this situation, the variable represents a quantity that varies. (Students sometimes think that if during the first occurrence of the trick there are three even numbers, from then on, the variable will represent 3.) Sample Discussion A discussion centered on the second Think Deeply question about using a variable to make a rule might go something like this. Teacher: Who can tell me what the term variable means? Scott? Sample narrative provides teacher with example of what to expect from class discussions. These are often written about common student misconceptions to help teachers in their class discussions. Scott: It’s the letter in math — the x or the y. That’s the variable. Teacher: Yes, a letter often stands for a variable, but what does it mean? Kinne, what can you add to Scott’s response? Kinne: Scott said that a variable is a letter, and I agree but I also think we can use a little square or something like that to be the variable, too. Puja: I don’t think so. I think x is what stands for the even numbers. Teacher: What do other people think? Kyuri? Then Rudy. Teacher: Ben? Kyuri: I’m not sure, but I think you have to use the same letter all the time for the even numbers. Teacher: Puja, would you please summarize the points that Scott, Kinne and Ben have made? Puja: Well, a variable is what you don’t know in a problem. You always use x to stand for the even numbers. 72 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks M3L4-AMA_TE_045-122.indd 72 Think Beyond Copyright © Kendall/Hunt Publishing Company Teacher: Can we use a different letter, maybe a or m to stand for the number of even numbers in our number trick rule? Are Sum = 25 + a and Sum = 25 + m and Sum = 25 + x [writes these number sentences on the board] the same rules? Project M3: At the Mall with Algebra Suggests ideas to challenge students even further. Answers are provided. NOTES 1 3 7 6 10 Copyright © Kendall/Hunt Publishing Company Ben: I also agree with Kinne and Scott, but isn’t a variable like what you don’t know? Like in our trick, we don’t know the number of even numbers at first. Kinne: Yes, we don’t know the number of even numbers, and the number of even numbers changes, and that’s why it is a variable. A variable can change. NOTES Teacher: Actually, both sentences are the same rule. We can use any letter we want to represent the even numbers as long as we indicate what the letter stands for. So, if we say that a represents the number of even numbers, we can use the rule Sum = 25 + a, and if we say that x represents the number of even numbers, we can use the rule Sum = 25 + x. Rudy: Does that mean we can decide what letter to use? Teacher: Yes, as long as you tell everyone else what quantity the letter is going to represent. Teacher: So, a variable represents a quantity that changes, such as the number of even numbers in our trick. Sometimes there are zero even numbers, and other times there are five even numbers. The amount varies. We can use any letter or symbol we want to stand for the number of even numbers as long as we tell others, which is called “defining the variable.” Let’s write some of these key ideas on the board and then have everyone remember the ideas by writing in their Mathematician’s Journal. Developing number tricks and writing rules for the tricks is an enjoyable and challenging activity for talented students. In the first Think Beyond THINK students are asked to figure out how the BEYOND Card, number trick works when the question posed is “How many odd numbers are showing?” In this case, students need to know that the maximum sum is 30 when all even numbers are showing. They can then subtract 1 for every odd number showing. For example, if two odd numbers are showing, the student would subtract 2 from 30, and the sum would be 28. 1/10/08 1:45:49 PM The second Think Beyond Card addresses what is Project M3: At the Mall with Algebra fundamental to this trick. That fact is that each card has one odd and one even number on it, and the even number is a predictable amount greater than the odd number. If all the numbers on both sides of the cards were odd (or even), it would be impossible to M3L4-AMA_TE_045-122.indd 73 predict the sum. But if the odd/even pairs are consecutive, then the even numbers must be exactly one more than each of the odd numbers. If the even number in each odd/even pair is a set amount greater than the odd number, the trick will also work. For example, the third Think Beyond Card suggests using even numbers that are all three more than the odd number on each card (10, 8, 6, 4). The sum of the odd numbers (7, 5, 3, 1) is 16. So to answer the question “How many even numbers are there?” the number of even numbers must be multiplied by 3 and added to the sum of the odd numbers (16 + 3x). Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 73 1/10/08 1:45:50 PM In summary, there must be a predictable pattern between the numbers on the sides of the cards. However, it doesn’t matter how many cards are used for the trick or what numbers are on the cards as long as the minimum sum is calculated prior to trying it out. 19 Sampler_M3_singlepages.qxp 3/13/09 11:52 AM Page 20 Lesson Overview Student Mathematician: Date: Answer Sheet Mathematical Trickery! Part I: Make the following cards for the math trick. Card A Card B Card C Card D Card E 1 3 5 7 9 Front 2 4 6 8 10 Back 1. If you used only Card A and Card B to play the game, what is the minimum sum possible? 4 Which numbers give the minimum sum? 6 What is the maximum possible sum? 1 and 3 2. If you used only Card A, Card B and Card C to play the game, what is the minimum sum possible? 1, 3, 5 9 Which numbers give the minimum sum? What is the maximum sum possible? numbers give the maximum sum? Copyright © Kendall/Hunt Publishing Company Answers Which numbers give the 2 and 4 maximum sum? 12 Answers to Student Mathematician’s Journal questions. Which 2,Student 4, 6 Mathematician: Mathematical Trickery! (continued) 3. What is special about the numbers used to get the minimum and maximum sums? Date: Answer Sheet The minimum sum is the sum when all6.odd numbers arenumber chosen,trick andworks. the Explain how the maximum sum is the sum when all even numbers chosen. First you are figure out the sum of the odd numbers, which is the minimum sum. When you know how many even numbers there are, you add that 4. What number patterns do you see on a) the fronts? b) the backs? c) the front to back? a) all odd numbers b) all even numbers number to the minimum, and you get the sum. c) the back is the next consecutive number 7. Write a rule using variables for how to find the sum of the numbers on the cards. Sum = 25 + x,even where x stands for the number of even 5. The person performing the number trick alwaysThe asksrule to beis:told how many numbers are used. Why do you think you have to know how many even numbers numbered cards showing. are used in order to predict the sum? Make own set of number Since the even numbers are 1 morePart thanII: the oddyour numbers, you need to trick cards. up a setsum. of cards to use for the number trick. You may use any number of know how much extra you will add to8.theMake minimum cards. Indicate here what numbers are on the fronts and backs of your cards. Answers will vary.75 Chapter 1: Thinking about Variables and Equations Front: Lesson 2: Number Tricks Project M3: At the Mall with Algebra Back: Answers will vary. M3L4-AMA_TE_045-122.indd 75 9. Write the directions for your number trick. 1/10/08 1:45:50 PM 10. What is the minimum sum possible using your set of cards? Answers will vary. 11. What is the maximum sum possible using your set of cards? Answers will vary. 12. What question will you ask that will give you more information about the sum? Students should ask a question that enables them to add or subtract an amount to either the minimum or maximum sum. 13. Write a rule with variables that can be used to determine the sum of your numbers. Copyright © Kendall/Hunt Publishing Company Answers will vary. Look for clarity. Answers will vary depending on the question and the numbers on the cards. 20 76 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks M3L4-AMA_TE_045-122.indd 76 Project M3: At the Mall with Algebra 1/10/08 1:45:50 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 21 Lesson Overview Think Beyond Cards Blackline Masters of Think Beyond Cards. Supports differentiation in the classroom by challenging students. Also available separately on perforated cardstock. Hint Cards Blackline Masters of Hint Cards. Supports differentiation in the classroom by helping students move forward with a problem. Also available separately on perforated cardstock. 21 Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 22 Lesson Overview A Quick Look A QUICK LOOK Chapter 1: Lesson 2 Number Tricks A Quick Look NOTES Objectives: Summarizes steps for teaching the lesson and includes the breakdown of the phases within the lesson and the suggested time. • Students will write equations using variables. • Students will learn about the sums of even and odd numbers. • Students will solve equations. 1 Initiate: ( — day) 2 1. Ask students if they have ever seen a magic number trick. Encourage them to share some tricks with the class. 2. Inform students that they will learn a trick that they can use to impress their friends and family. Moreover, they will learn why the trick works. 3. Using blank index cards, prepare in advance the following five cards: Copyright © Kendall/Hunt Publishing Company Card A Card B Card C Card D Card E Front 1 3 5 7 9 Back 2 4 6 8 10 4. Ask students to select 5 of the 10 numbers on the cards and place the cards so the chosen numbers are face up. (Note: The cards should be in a location so that other students can see them but you cannot.) 5. Tell students that you will predict the sum of the numbers after you ask just one question. Have students determine the sum of the numbers but not tell you what it is. Project M3: At the Mall with Algebra M3L4-AMA_TE_045-122.indd 79 22 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 79 1/10/08 1:45:51 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 23 Lesson Overview 6. Ask, “How many of the numbers showing are even?” When you are told this amount, add this amount to 25, and the result is the sum of the numbers. Tell students the sum and they will be amazed! NOTES 7. Perform the trick two more times. Do not reveal how the trick works at this time! (Note: The smallest sum occurs when all the numbers selected are odd: 1 + 3 + 5 + 7 + 9 = 25. Because the cards contain consecutive even/odd pairs of numbers, when given the number of even cards selected, you simply add that amount to 25 to get the overall sum. This trick also works if you ask how many odd numbers are showing. You simply subtract the number of odd cards from 5 and add the resulting difference to 25.) 1 Investigate: (1 — days) 2 1. Refer students to “Mathematical Trickery!” in the Student Mathematician’s Journal and have them work individually on Part I. 3. Ask leading questions to guide their discussion, such as “How are odd and even numbers the same and how are they different?” or “Why do you think it is important that consecutive odd/even pairs are on each card?” You may also use Hint Cards for those students who need additional support. NOTES 6. Distribute at least five blank index cards to each student. Have students work individually to create a similar number trick using their own cards. Have students use consecutive odd/even numbers on the fronts and backs of their cards. However, the number of cards used and the number pairs chosen can vary. 4. Hold a class discussion to encourage students to share their ideas with each other to deepen their understanding of the mathematics behind the trick. 7. When finished, have students complete Part II of “Mathematical Trickery!” and write a rule for finding the sum for their trick. 5. Have students generalize a rule for finding the sum in this trick: Sum = 25 + number of even numbers. Reintroduce the idea of a variable and ask students what varies in this trick each time (the number of even numbers). Show students how to represent the variable with a letter or symbol: 8. Afterwards, have each student practice his/her number trick with a classmate and then present the trick to the whole class. 9. Encourage students to present their magic number trick to friends and family at home. Sum = 25 + x Assessment: (1 day) S = 25 + x 80 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks Copyright © Kendall/Hunt Publishing Company • The second Think Deeply question asks students to define a variable and describe how a variable is used to write a M3L4-AMA_TE_045-122.indd rule for a magic number trick. If class time is limited, this question may be assigned for homework. When discussing this question with the class, be sure to emphasize the fact that a variable is a quantity that varies, and that in algebra, a variable can be represented using a variety of symbols such as letters and shapes. Project M3: At the Mall with Algebra Sum = 25 + I Some students might also suggest that the sum varies each time; they’ll want to use a letter to represent that quantity. Assign and discuss the Think Deeply questions. • Have students work individually on the first Think Deeply question. Students are asked to explain how their number trick works to a friend who was absent from math class. Students are asked to describe the numbers they chose for their cards, give the rule for the trick, and explain why the rule works. This question is a good one to use to formally assess the lesson. or Copyright © Kendall/Hunt Publishing Company 2. When they are finished, split the class into pairs or groups of three and have them discuss their responses. Have students focus their group discussion on looking for patterns that will help them analyze the trick and figure out why it works. Resist the temptation to tell students how the trick works. Help them realize the trick is a fun way to use mathematics. 80 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks or S = 25 + I Project M3: At the Mall with Algebra 1/10/08 1:45:51 PM 81 23 M3L4-AMA_TE_045-122.indd 81 1/10/08 1:45:52 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 24 Lesson Overview Sample Pages Pages 7, 8, 9, and 11 are from the unit “At the Mall with Algebra” Student Mathematical Journal. Student Mathematician: Date: Mathematical Trickery! Part I: Make the following cards for the math trick. Card A Card B Card C Card D Card E 1 3 5 7 9 Front 2 4 6 8 10 Back 1. If you used only Card A and Card B to play the game, what is the minimum sum possible? Which numbers give the minimum sum? What is the maximum possible sum? Which numbers give the maximum sum? 2. If you used only Card A, Card B and Card C to play the game, what is the minimum sum possible? Which numbers give the minimum sum? What is the maximum sum possible? Which Copyright © Kendall/Hunt Publishing Company numbers give the maximum sum? 3. What is special about the numbers used to get the minimum and maximum sums? 4. What number patterns do you see on a) the fronts? b) the backs? c) the front to back? 5. The person performing the number trick always asks to be told how many even numbers are used. Why do you think you have to know how many even numbers are used in order to predict the sum? Project M3: At the Mall with Algebra 24 M3L4-AMA_SE_03-25.indd 7 7 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 1/10/08 2:15:46 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 25 Lesson Overview Student Mathematician: Date: Mathematical Trickery! (continued) 6. Explain how the number trick works. 7. Write a rule using variables for how to find the sum of the numbers on the cards. Part II: Make your own set of number trick cards. 8. Make up a set of cards to use for the number trick. You may use any number of cards. Indicate here what numbers are on the fronts and backs of your cards. Front: Back: 10. What is the minimum sum possible using your set of cards? 11. What is the maximum sum possible using your set of cards? 12. What question will you ask that will give you more information about the sum? 13. Write a rule with variables that can be used to determine the sum of your numbers. 13 7 6 10 M3L4-AMA_SE_03-25.indd 8 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 8 Copyright © Kendall/Hunt Publishing Company 9. Write the directions for your number trick. Project M3: At the Mall with Algebra 1/10/08 2:15:46 PM 25 Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 26 Lesson Overview THINK DEEPLY Student Mathematician: Date: Mathematician’s Journal Copyright © Kendall/Hunt Publishing Company 1. Your best friend missed school but heard that you learned a number trick in math class. You decide to send your friend your set of cards and a note explaining how your number trick works. a. What numbers were on your cards? b. What was your rule? c. Why does your rule work? Your Thoughts and Questions t he Use bac k! Need more room? Project M3: At the Mall with Algebra 26 M3L4-AMA_SE_03-25.indd 9 9 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 1/10/08 2:15:47 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 27 Lesson Overview THINK DEEPLY Student Mathematician: Date: Mathematician’s Journal Copyright © Kendall/Hunt Publishing Company 2. a. What is a variable? b. How did you use a variable to write a rule for your card trick? Your Thoughts and Questions b t he Use ! ack Need more room? Project M3: At the Mall with Algebra M3L4-AMA_SE_03-25.indd 11 11 Chapter 1: Thinking about Variables and Equations Lesson 2: Number Tricks 13 7 6 10 1/10/08 2:15:48 PM 27 Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 28 Assessment Multiple Assessment Options Project M 3 provides the teacher with a variety of assessment tools. Rubric Student Mathematician’s Journal: Guides for Teaching and Assessing Rubric for Student Mathematician’s Journal Assists the teacher with teaching and assessing the Student Mathematician’s Journal. MATHEMATICAL CONCEPTS 3 Overall, student demonstrates a strong understanding of concepts and, if applicable, uses appropriate and efficient strategy to solve problem correctly. The student answers all parts of the question/prompt. 2 Overall, student demonstrates a good understanding of concepts and, if applicable, uses appropriate and efficient strategy but with minor errors or incomplete understanding. The student answers all parts of the question. An assessment stamp and ink pad is available to expedite the process of grading students’ The Overall, student demonstrates a partial understanding ofjournal concepts and,work if applicable, uses grading technique is based appropriate strategy but may have major errors. The student may not have answered all questions. on the rubric that scores students on math Overall, student demonstrates a lack of understanding of concepts and, if applicable, does not use appropriate strategy. The student may not have answered all questions. communication, and vocabulary. concepts, This stamp can also be used in other classes. MATHEMATICAL COMMUNICATION 1 Copyright © Kendall/Hunt Publishing Company 0 3 Student states ideas/generalizations that are well developed and reasoning is supported with clear details, perhaps using a variety of representations such as examples, charts, graphs, models and words. 2 Student states adequately developed ideas/generalizations and reasoning is supported with some details. When appropriate, representations may be limited. 1 Student states partially developed ideas/generalizations and reasoning is incomplete. 0 Student does not state ideas/generalizations correctly and reasoning is unclear with little or no support. 3 Student uses all mathematical vocabulary appropriately, including mathematical vocabulary related to the major math concept(s) from the unit. 2 Student uses most mathematical vocabulary appropriately or may have minor misunderstanding. Student may have misused or omitted an appropriate vocabulary term. 1 Student uses some mathematical vocabulary or may have a major misunderstanding. Student may have misused or omitted several appropriate vocabulary terms or a key vocabulary term related to the major math concept(s) from the unit. MATHEMATICAL VOCABULARY 0 Student does not use any mathematical vocabulary. 3 Project M : At the Mall with Algebra M3L4-AMA_TE_00i-044.indd 19 28 Student Mathematician’s Journal: Guides for Teaching and Assessing 19 1/10/08 1:47:19 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 29 Assessment THINK DEEPLY Student Mathematician: Date: Mathematician’s Journal Think Deeply Example of actual answer as it would appear on a Think Deeply Student Mathematician’s Journal. Each Teacher Guide includes three different scenarios of student answers. 2. Here is an equation: 7 + 2x = 9. a. Explain two different ways to determine the value of x. b. W hat is the value of x? c. W hich method do you think is better? W hy? Rubric Explanation Copyright © Kendall/Hunt Publishing Company Ties in student answers with expectations of rubric. Your Thoughts and Questions the Use Project M3: At the Mall with Algebra Student Mathematician’s Journal: Guides for Teaching and Assessing Concepts Understands how to use the cover-up and working-backwards methods to solve an equation, and correctly determines the value of x to be 1 using the cover-up method. Does not completely show how to determine the value of x using the working-backwards method. 1. First you cover up the 2 and x . Then you think: What plus 7 = 9? The anser is 2. Then you think what would work for x . 2 x 1 = 2. 2 + 7 = 9. So x = 1. There’s your answer! 2. The backwards method changes the signs so + is – and x is ÷. You would do 9 – 7 = 2. So x = 1 again! I prefer the backward method because it is easier for me. k! bac Need more room? 20 2. Here is an equation: 7 + 2x = 9. a. Explain two different ways to determine the value of x. b. What is the value of x? c. Which method do you think is better? Why? 1/10/08 1:47:19 PM Rubric Score Lists score as tabulated from student answers and how well they met rubric criteria. Vocabulary Describes inverse operations using “changes the signs” rather than the appropriate term. Also could have used more precise mathematical language in some places, such as “what is the value of x” rather than “what would work for x” or “What number plus 7 = 9?” rather than “What plus 7 = 9?” Copyright © Kendall/Hunt Publishing Company M3L4-AMA_TE_00i-044.indd 20 Teacher Feedback: E SCOR 3 2 epts – Conc nication – u Comm lary – 1 bu Voca Great! I see how you used both the cover-up and working-backwards methods to solve the equations. You say that you prefer the workingbackwards method because it is easier for you. Tell me more about this. I wonder why you decided to change from addition to subtraction to solve this problem. What mathematical words can you use to describe what you mean? I also would like to hear more about how you determined the value of x using the working-backwards strategy. Teacher Feedback Suggestions on providing feedback to the student. Includes questions to encourage and assess deeper understanding. Communication Describes most of the steps taken for each method. Needs to elaborate more on how the value of x was determined using the workingbackwards method. Project M3: At the Mall with Algebra M3L4-AMA_TE_00i-044.indd 21 Student Mathematician’s Journal: Guides for Teaching and Assessing 21 1/10/08 1:47:22 PM 29 Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 30 Assessment Name Date Ongoing Assessment Check-up At the end of some lessons a brief assessment is included that can be used to check students’ understanding of unit concepts and serve as an ongoing review of regular curriculum content. An Answer Key for the Checkups is included in the Resources section at the end of the book. 1. Label the following as equations or expressions. a. 2P + 5 b. (N × 3) ÷ 2 = 6 c. 65 = 30 + 35 d. (T – 3) + 12 2. These numbers follow a pattern. 5, 10, 16, 23, Copyright © Kendall/Hunt Publishing Company What number is next in this pattern? Explain why you think that number is the next number. 3. Connections to the NCTM Standards () and Standardized Tests Snack boxes of raisins cost 25¢ each. Michelle bought 12 boxes of raisins for her class. What could Michelle do to find out the total cost of the raisins? 1. If 67 + I = 98, which of the following equations is also true? a. 67 + 98 = I a. add 25 and 12 b. 98 – 67 = I b. subtract 12 from 25 c. 98 + I = 67 c. multiply 25 by 12 d. I – 98 = 67 d. divide 25 by 12 2. Fill in the missing numbers below to make the addition fact true. 3I6 +I47 683 Project M3: At the Mall with Algebra Chapter 2: Equations that Go Together 189 3. What is the missing number? • It is between 80 × 2 and 4 × 60. M3L4-AMA_TE_123-206.indd 189 1/10/08 1:48:46 PM • Its hundreds digit is greater than its ones digit. a. 185 Found in the Resources section of the Teacher Guide, the Connections to the Standards and Standardized Tests is a supplemental practice review based on common standardized test formats. Copyright © Kendall/Hunt Publishing Company b. 193 Test Practice c. 211 d. 251 4. If there are 4 circles and a 4-pound block on the left side of a balance and 2 circles and a 10-pound block on the right side, how much would each circle have to weigh in order for both sides of the balance to be equal in value? 4 10 5. What is the missing factor? 72 ÷ =9 Project M3: At the Mall with Algebra M3L4-AMA_TE_207-228.indd 219 30 Resources 219 1/10/08 1:46:38 PM Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 31 Assessment Name Date Unit Test Unit Test Assesses student understanding of unit subject matter. At the Mall with Algebra: Working with Equations and Variables 1. Rewrite the following expressions or equations using variables and mathematical symbols. a. Seven plus a number b. Number times 3, plus 5, results in an answer of 29 c. Two times a number divided by 3 Unit Test Rubric: At the Mall with Algebra Question 1 d. Number multiplied by 4, minus 2, results in an answer of 18 Mathematical Focus Points Expected Student Response Focus: translating mathematical expressions and equations using variables and mathematical symbols 0.5 Accurately translates a statement using a variable and mathematical symbols. A. 7 + N or N + 7 B. 3N + 5 = 29 or (N × 3) + 5 = 29 or N × 3 + 5 = 29 C. 2N ÷ 3 or N × 2 ÷ 3 or (N × 2) ÷ 3 D. 4N – 2 = 18 or (N × 4) – 2 = 18 or N × 4 – 2 = 18 1a–1d (max 2) Copyright © Kendall/Hunt Publishing Company Problem e. Circle the letter(s) of the statements above (a, b, c, d) that represent equations. Explain why they are equations. Include your own definition of an equation as part of your explanation. (Note: Students may use any letter or any appropriate symbol to represent the variable for “number.” Student responses may include other equivalent expressions. No credit should be given if the answer instead of a variable is included or an equal sign is used with an expression.) Focus: differentiating between expressions and equations 1 Correctly circles the equations they wrote for 1a–1d. (Note: Students may get full credit for this response if they incorrectly translated the written statements to mathematical symbols in 1a–1d. The letters that are circled must include a correct equation, or two expressions that are being compared with an equal sign. The equation may or may not be solvable.) Project M3: At the Mall with Algebra Unit Overview 35 Focus: understanding the meaning of an equation and justifying a solution Copyright © Kendall/Hunt Publishing Company 2 1e (max 3) 1 Clearly explains that an equation is a statement about equality comparing expressions that have the same value. Student may or may not note that M3L4-AMA_TE_00i-044.indd equations use an equal sign. For example, states, “b and d are equations because the expressions on either side of the equal sign have the same value.” –OR– Attempts to justify choices by explaining what an equation is, but response is not clear or fully developed beyond stating that equations have an equal sign or that both sides are “balanced.” For example, states, “An equation has an equal sign, so b and d are equations,” or, “The expressions in b and d are in balance.” –or– Attempts to justify choices by explaining that b and d are more than just expressions because they have an equal sign. For example, states, “b and d are more than just expressions because they have operations, numbers, letters and an equal sign.” (Note: Equations do not have to involve operations, such as in 3 = x or 15 = 15. Also, no credit should be given for a statement like “Equations have an answer,” because this is not a defining characteristic of an equation. Students who incorrectly answered 1a–1d or the first part of 1e can still receive full credit — 2 points — for this section.) 35 1/10/08 1:47:32 PM Unit Test Rubric Suggests points to be awarded based on student answers to Unit Test. TOTAL POINTS: 5 Project M3: At the Mall with Algebra M3L4-AMA_TE_00i-044.indd 39 Unit Overview 39 1/10/08 1:47:33 PM 31 Sampler_M3_singlepages.qxp 3/13/09 11:53 AM Page 32 Project M3: Mentoring Mathematical Minds is a series of 12 curriculum units developed to motivate and challenge mathematically talented students at the elementary level. Highlights of this curriculum include: math content focused on critical and Advanced creative problem solving and reasoning Project M3 units have been recognized by the National Association for Gifted Children (NAGC) with their Curriculum Division Award. Engaging investigations, projects and simulations Rich verbal and written mathematical communication Students as practicing mathematicians with NCTM content and process Alignment standards LEVEL 3 LEVEL 4 LEVEL 5 Number and Operations Unraveling the Mystery of the MoLi Stone: Place Value and Numeration Factors, Multiples and Leftovers: Linking Multiplication and Division Treasures from the Attic: Exploring Fractions Algebra Awesome Algebra: Looking for Patterns and Generalizations At the Mall with Algebra: Working with Variables and Equations Record Makers and Breakers: Using Algebra to Analyze Change Geometry and Measurement What’s the Me in Measurement All About? Getting into Shapes Funkytown Fun House: Focusing on Proportional Reasoning and Similarity Data Analysis and Probability Digging for Data: The Search Analyze This! Representing within Research and Interpreting Data What Are Your Chances? To order call 1-800-542-6657 or visit www.kendallhunt.com/m3 N3088602