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KBA JUNIOR BASKETBALL SCORING INDIVIDUAL SCORES 2 Two points scored 3 Three points scored BONUS SHOTS RUNNING PLAYER FOULS Personal foul – side ball Bonus Shot Symbol • Bonus Shot Unsuccessful 6 B. King 1 2 3 4 5 1 2 3 4 5 T1 2 3 4 5 D1 2 3 4 5 2 3 4 5 Shooting foul Bonus Shot Successful FOUL SHOTS • 1st Free Throw Unsuccessful Dot – Left Top Corner •• • • 1st & 2nd Free Throw Unsuccessful Dot – Left & Right Top Corner 1st Free Throw Successful 2nd Free Throw Unsuccessful RUNNING SCORE 2 Points: across two boxes Scorers number above last box 1 51 6 2 52 4 54 5 55 6 56 7 57 8 58 9 59 B. King T Technical foul 6 B. King D 6 Disqualifying foul B. King 1st Free Throw Unsuccessful 2nd Free Throw Successful 3 Points: Horizontal line through three boxes Scorers number above last box Both Free Throw Successful ••• •• • • 3 53 6 1 51 Three Free Throw Unsuccessful Use Dot In Top Centre 3rd Free Throw Successful 1st & 3rd Free Throw Successful 2nd & 3rd Free Throw Successful Three Free Throw Successful 2 52 6 3 53 4 54 5 55 6 56 7 57 8 58 9 59 2 52 3 53 4 54 5 55 6 56 7 57 8 58 9 59 2 Points from free throw line: Vertical line through each of the two boxes Scorers number above each box 6 1 51 6 2 52 3 53 4 54 5 55 6 56 7 57 8 58 6 Unsportsmanlike foul U1 B. King TEAM FOULS 1 Point: Vertical line through box Scorers number above box 6 1 51 U 9 59 When recording the team fouls, place the number of the player on the square or alongside. Bench Technical Fouls are not added to the team fouls 1 18 2 55 3 31 4 25 5 41 SOME BY-LAWS OF THE KBA JUNIOR DOMESTIC COMPETITION 6. GAME ADMINISTRATION 8. UNIFORMS 6.1 8.1 6.2 6.6 6.7 6.8 6.9 6.11 6.13 6.14 6.15 Both teams are responsible for clearly completing the scoresheet with the following details: Team name, Player’s name, Player’s numbers, Coaches name, Competition age/grade. If the team name or name of players have been omitted, or are incorrect, then the offending team(s) will be penalised one (1) premiership point. Both teams are responsible for providing a competent person to operate the score-bench. A late starting team will be penalise one (1) game point per minute or part thereof after the starting time. After ten (10) minutes of such a delay, an un-notified walkover will be deemed to have occurred. The correctly constituted team shall be awarded a win in accordance with By-Law 15.2. Teams must have at least four (4) players on the court before a game can commence. A representative form the winning team shall present the scoresheet within 30 minutes of the end of the game to the referee’s office. Failure to do so shall result in the loss of one (1) premiership point from the offending team. A three (3) second key rule will apply to all 14 (and under) and above age groups, and a five (5) second rule for 10 (and under) and 12 (and under) age groups. In girls junior basketball, if a team is leading by 20 or more points, the leading team is required to make every effort to drop back behind their three (3) point line following a successful shot attempt, or whenever the opposition team in-bounds the ball. The penalty for non-compliance is violation. For teams playing in 10 and under girl’s competition, the playing conditions outlined in By-Law 6.13 shall apply when a team is leading by 10 or more points. In boys junior basketball, for teams playing in the 10 (and under) and 12 (and under) age group, if a team is leading by 20 or more points, the leading team is required to make every effort to drop back behind their three (3) point line following a successful shot attempt, or whenever the opposition team in-bounds the ball. The penalty for non-compliance is violation. 8.2 8.3 8.4 8.5 8.6 Five (5) game points will be added to the opponent’s score for each player wearing an incorrect uniform (which includes the shorts and singlets) to a maximum penalty of thirty (30) points. Points must be added prior to the commencement of the second half of the game. Penalties shall be effective from the first game of the season. A player shall not wear shorts that have pockets; any player attempting to play in such shorts will not be allowed to take the court. Taping of pockets is not permitted. Shorts must be the same uniform colour(s) including trim. Singlets or tops must be uniform and of the same colour. All numbers must be of the same colour and size contrasting to the singlets or tops. No player can take the court without a number. Taped numbers are not permitted. Only the numbers 4-15, 20-25, 30-35, 40-45 and 50-55 are acceptable numbers, all other numbers (including “0” and “00”) are illegal and will incur a penalty as By-Law 8.1. New teams, or new players in established teams, must play in their uniform by the fourth (4) week of the current competition. However, if extenuating circumstances require an extension of time, permission must be obtained from the KBAJ. 9. TIMING RULES 9.1 Games shall consist of two halves of twenty (20) minutes with the clock stopping for time-outs, shooting fouls, and substitutions during the last three (3) minutes of the second half only. No time-outs will be taken in the last one (1) minute of the first half. Where a time-out is in progress prior to the one minute point of the first half, that time-out will cease at the one (1) minute point and the players will be called to resume play immediately. 16. GENERAL 16.1 A club representative is required to report any injury of a player to a member of staff at the stadium at the time of injury. Accident Claim Forms are available from the stadium during office hours, or from the Basketball Victoria website at www.basketvictoria.com.au. 16.8 A basketball with blood on it may not be used and must be substituted. A player who is bleeding shall be removed from the court until the wound is covered and all traces of blood removed from the surrounding area. A player may not enter the court or remain on the court in a uniform with blood on it, but may replace the uniform with a makeshift top without penalty.