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Link Layer
MAC
Dr. Mozafar Bag-Mohammadi
University of Ilam
Contents
1. Multiple Access Protocols
2. Local Area Network (LAN)
3. Ethernet
4. Hubs, Bridges, and Switches
1.Multiple Access Links and Protocols
Three types of “links”:
point-to-point (single wire, e.g. PPP, SLIP)
broadcast (shared wire or medium; e.g, Ethernet, Wavelan, etc.)
Multiple Access protocols
single shared communication channel
two or more simultaneous transmissions by nodes: interference
only one node can send successfully at a time
multiple access protocol:
distributed algorithm that determines how stations share channel,
i.e., determine when station can transmit
type of protocols:
• synchronous or asynchronous
• information needed about other stations
• robustness (e.g., to channel errors)
• performance
Multiple Access Control Protocols
Three broad classes:
Channel Partitioning
divide channel into smaller “pieces” (time slots, frequency, code)
allocate piece to node for exclusive use
TDMA, FDMA, CDMA
Random Access
allow collisions
“recover” from collisions
CSMA, ALOHA
Taking turns
tightly coordinate shared access to avoid collisions
Token ring
Goal: efficient, fair, simple, decentralized
Random Access protocols
When node has frame to send
transmit at full channel data rate R.
no a priori coordination among nodes
two or more transmitting nodes -> “collision”,
random access MAC protocol specifies:
how to detect collisions
how to recover from collisions (e.g., via delayed retransmissions)
Examples of random access MAC protocols:
slotted ALOHA
ALOHA
CSMA and CSMA/CD
CSMA: Carrier Sense Multiple Access
CSMA: listen before transmit:
If channel sensed idle: transmit entire packet
If channel sensed busy, defer transmission
CSMA/CD (Collision Detection)
CSMA/CD: carrier sensing
collisions detected within short time
colliding transmissions aborted, reducing channel wastage
persistent or non-persistent retransmission
collision detection:
easy in wired LANs: measure signal strengths, compare
transmitted, received signals
difficult in wireless LANs: receiver shut off while transmitting
CSMA/CD collision detection
MAC Address (more)
MAC address allocation administered by IEEE
manufacturer buys portion of MAC address space (to assure
uniqueness)
Analogy:
(a) MAC address: like Social Security Number
(b) IP address: like postal address
MAC flat address => portability
can move LAN card from one LAN to another
IP hierarchical address NOT portable
depends on network to which one attaches
IEEE 802 Standards
IEEE 802 is a family of standards for Local Area Network
(LAN), which defines an LLC and several MAC sublayers
IEEE 802 standard
IEEE
Reference
Model
802.1
Logical Link
Control
802.2
802.11
802.5
802.4
802.3
Medium
Access
Control
Physical
Layer
Higher
Layer
Data Link
Layer
Physical
Layer
Ethernet
Speed:
Standard:
10Mbps -10 Gbps
802.3, Ethernet II (DIX)
Most popular physical layers for Ethernet:
•
•
•
•
•
•
•
10Base5
10Base2
10Base-T
100Base-TX
100Base-FX
1000Base-FX
10000Base-FX
links)
Thick Ethernet: 10 Mbps coax cable
Thin Ethernet: 10 Mbps coax cable
10 Mbps Twisted Pair
100 Mbps over Category 5 twisted pair
100 Mbps over Fiber Optics
1Gbps over Fiber Optics
10Gbps over Fiber Optics (for wide area
Bus Topology
10Base5 and 10Base2 Ethernets has a bus
topology
Ethernet
Star Topology
Starting with 10Base-T, stations are
connected to a hub in a star configuration
Hub
Frame format
64
48
48
16
Preamble
Dest
addr
Src
addr
Type
32
Body
CRC
Ethernet uses CSMA/CD
A: sense channel,
if idle
then {
}
transmit and monitor the channel;
If detect another transmission
then {
abort and send jam signal;
update # collisions;
delay as required by exponential backoff algorithm;
goto A
}
else {done with the frame; set collisions to zero}
else {wait until ongoing transmission is over and goto A}
Ethernet’s CSMA/CD (more)
Jam Signal: make sure all other transmitters are aware of collision;
48 bits;
Exponential Backoff:
Goal: adapt retransmission attempts to estimated current load
heavy load: random wait will be longer
first collision: choose K from {0,1}; delay is K x 512 bit
transmission times
after second collision: choose K from {0,1,2,3}…
after ten or more collisions, choose K from {0,1,2,3,4,…,1023}
4. Hubs, Bridges and Switches
5. 1 Interconnecting LANs
Q: Why not just one big LAN?
Limited amount of supportable traffic: on single LAN, all stations
must share bandwidth
limited length: 802.3 specifies maximum cable length
large “collision domain” (can collide with many stations)
Hubs
Physical Layer devices: essentially repeaters operating at bit
levels: repeat received bits on one interface to all other
interfaces
Hubs can be arranged in a hierarchy (or multi-tier design), with
backbone hub at its top
Hubs (more)
Each connected LAN referred to as LAN segment
Hubs do not isolate collision domains: node may collide with any
node residing at any segment in LAN
Hub Advantages:
simple, inexpensive device
Multi-tier provides graceful degradation: portions of the LAN
continue to operate if one hub malfunctions
extends maximum distance between node pairs (100m per Hub)
Hub limitations
single collision domain results in no increase in max throughput
multi-tier throughput same as single segment throughput
individual LAN restrictions pose limits on number of nodes in
same collision domain and on total allowed geographical
coverage
cannot connect different Ethernet types (e.g., 10BaseT and
100baseT)
Ethernet Hubs vs. Ethernet Switches
An Ethernet switch is a packet switch for Ethernet frames
• Buffering of frames prevents collisions.
• Each port is isolated and builds its own collision domain
An Ethernet Hub does not perform buffering:
• Collisions occur if two frames arrive at the same time.
Hub
Switch
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
CSMA/CD
HighSpeed
Backplane
CSMA/CD
Input
Buffers
CSMA/CD
CSMA/CD
Output
Buffers
Bridges
Link Layer devices: operate on Ethernet frames, examining
frame header and selectively forwarding frame based on its
destination
Bridge isolates collision domains since it buffers frames
When frame is to be forwarded on segment, bridge uses
CSMA/CD to access segment and transmit
Bridges (more)
Bridge advantages:
Isolates collision domains resulting in higher total max
throughput, and does not limit the number of nodes nor
geographical coverage
Can connect different type Ethernet since it is a store and
forward device
Transparent: no need for any change to hosts LAN adapters
Bridges: frame filtering, forwarding
frame filtering
same-LAN-segment frames not forwarded onto other LAN
segments
forwarding:
how to know which LAN segment on which to forward
frame?
looks like a routing problem (more shortly!)
Interconnection with Backbone Bridge
Interconnection Without Backbone
Not recommended for two reasons:
- single point of failure at Computer Science hub
- all traffic between EE and SE must path over CS segment
Bridge Filtering
bridges
learn which hosts can be reached through which interfaces:
maintain filtering tables
when frame received, bridge “learns” location of sender: incoming
LAN segment
records sender location in filtering table
filtering table entry:
(Node LAN Address, Bridge Interface, Time Stamp)
stale entries in Filtering Table dropped (TTL can be 60 minutes)
Bridges Spanning Tree
for increased reliability, desirable to have redundant, alternate
paths from source to dest
with multiple simultaneous paths, cycles result - bridges may
multiply and forward frame forever
solution: organize bridges in a spanning tree by disabling subset
of interfaces
Disabled
Bridges vs. Routers
both store-and-forward devices
routers: network layer devices (examine network layer headers)
bridges are Link Layer devices
routers maintain routing tables, implement routing algorithms
bridges maintain filtering tables, implement filtering, learning and
spanning tree algorithms
Routers vs. Bridges
Bridges + and + Bridge operation is simpler requiring less processing bandwidth
- Topologies are restricted with bridges: a spanning tree must be
built to avoid cycles
- Bridges do not offer protection from broadcast storms (endless
broadcasting by a host will be forwarded by a bridge)
Routers vs. Bridges
Routers + and + arbitrary topologies can be supported, cycling is limited by TTL counters
(and good routing protocols)
+ provide firewall protection against broadcast storms
- require IP address configuration (not plug and play)
- require higher processing bandwidth
bridges do well in small (few hundred hosts) while routers used in large
networks (thousands of hosts)
Ethernet Switches
Popular LAN device
layer 2 (frame) forwarding, filtering
using LAN addresses
Switching: A-to-B and A’-to-B’
simultaneously, no collisions
large number of interfaces
often: individual hosts, starconnected into switch
Ethernet, but no collisions!
Ethernet Switches (more)
Shared