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EECS 110: Lec 2: What is Programming? Aleksandar Kuzmanovic Northwestern University http://cs.northwestern.edu/~akuzma/classes/EECS110-s09/ CS != programming What is computer science (CS)? Take EECS 101 CS != programming What is computer science (CS)? Take EECS 101 "not equal to" CS != programming programming : CS :: machining : engineering grammar : literature Programming equations : mathematics CS a vehicle, not a destination 4 CS == computing science Study of complexity (or complex things?) How can it be done? How well can it be done? Can it be done at all? CS == computing science Study of complexity (or complex things?) How can it be done? How well can it be done? Can it be done at all? "equal to" Information What information does Google work with? What technical problems does Google face? Information What information does Facebook work with? What technical problems does Facebook face? Information What information does the iPhone work with? What technical problems does the iPhone face? Computer Science and Information Information is life’s fundamental building block CS is a set of fundamental techniques for understanding and leveraging this information 10 Python and Idle Editor window: code Shell window: running code Here, you can save and change programs. Hitting F5 runs your program over in the shell Here, you can try things out at the command prompt >>> 11 The foreign language of Python… name = raw_input('Hi... what is your name? ') print # prints a blank line if name == 'Ionut': # is it Ionut? print name, '??' print ‘You must be a TA!' elif name == ‘Aleksandar': # is it Aleksandar? print ‘You must be an instructor!' else: # in all other cases... print 'Welcome to Python,', name, '!' hw0pr1.py Homework 0, problem 112 What is programming? Programming as learning a foreign language 1) Expect it to be different! 2) Don’t feel you need to memorize it 3) Immersion == Experimentation 13 The foreign language of Python… syntax? How it looks semantics? What it does intent? What it should do name = raw_input('Hi... what is your name? ') print # prints a blank line if name == 'Ionut': # is it Ionut? print name, '??' print ‘You must be a TA!' elif name == ‘Aleksandar’: # is it Aleksandar? print ‘You must be an instructor!' else: # in all other cases... print 'Welcome to Python,', name, '!' 14 Flowchart 15 The foreign language of Python… syntax? How it looks semantics? What it does intent? What it should do name = raw_input('Hi... what is your name? ') print # prints a blank line if name == 'Ionut': # is it Ionut? print name, '??' print ‘You must be a TA!' elif name == ‘Aleksandar’: # is it Aleksandar? print ‘You must be an instructor!' else: # in all other cases... print 'Welcome to Python,', name, '!' 16 The foreign language of Python syntax? How it looks semantics? What it does intent? What it should do • how punctuation is used • the language keywords that are used • use of whitespace • peculiarities of formatting • how behavior is affected … 17 HW 0, Problem 2 syntax? How it looks semantics? What it does intent? What it should do • Save hw0pr1.py under a new name, hw0pr2.py • Change hw0pr2.py to play rock-paper-scissors. It does not have to play fair! Feel free to add to the dialog, if you wish… • Submit your hw0pr2.py in the usual way. Stepping back from Python for a moment…18 Homework problems 3 and 4 Picobot walls Picobot area not covered (yet!) area already covered Goal: whole-environment coverage with only local sensing… inspiration? 19 Picobot walls Picobot area not covered (yet!) area already covered iRobot's Roomba vacuum inspiration! Goal: whole-environment coverage with only local sensing… 20 Surroundings Picobot can only sense things directly to the N, E, W, and S N E W S For example, here its surroundings are NxWx N E W S Surroundings are always in NEWS order. 21 Surroundings How many distinct surroundings are there? N E W S 24 == 16 possible … xxxx Nxxx xExx xxWx xxxS NExx NxWx xEWx xExS xxWS NEWx NExS NxWS xEWS NxxS NEWS (won’t happen) State I am in state 0. My surroundings are xxWS. Picobot's memory is a single number, called its state. State is the internal context of computation. Picobot always starts in state 0. State and surroundings represent everything the robot knows about the world Rules I am in state 0. My surroundings are xxWS. Aha! I should move N. I should enter state 0. Picobot moves according to a set of rules: state 0 surroundings xxWS If I'm in state 0 seeing xxWS, direction new state N 0 Then I move North, and change to state 0. Wildcards I am in state 0. My surroundings are xxWS. Aha! This matches x*** Asterisks * are wild cards. They match walls or empty space: state 0 surroundings x*** direction new state N 0 here, EWS may be wall or empty space What will this set of rules do to Picobot? state surroundings 0 0 x*** N*** 1 1 ***x ***S direction new state -> -> N X 0 1 -> -> S X 1 0 Picobot checks its rules from the top each time. When it finds a matching rule, that rule runs. Only one rule is allowed per state and surroundings. To do Write rules that will always cover these two rooms. (separate sets of rules are encouraged…) hw0, Problem #3 hw0, Problem #4 (Extra) but your rules should work regardless of Picobot's starting location Alter these "up & down" rules so that Picobot will traverse the empty room… the empty room Ideas for the maze? the maze