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CHAPTER 1
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
Chapter 1 Introduction to Computers and Java Applets
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
1.10
1.11
1.12
1.13
1.14
(Main Page)
A typical Java environment.
A first program in Java.
The Welcome.html file that loads the Welcome
applet class of Fig. 1.2 into a browser.
Displaying multiple strings.
A sample Netscape Navigator window with
GUI components.
An addition program “in action.”
A memory location showing the name and value
of a variable.
Memory locations after a calculation.
Arithmetic operators.
Precedence of arithmetic operators.
Order in which a second-degree polynomial is evaluated
Equality and relational operators.
Using equality and relational operators.
Precedence and associativity of the operators
discussed so far.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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CHAPTER 1
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
.
Editor
Compiler
Disk
Program is created in
the editor and stored
on disk.
Disk
Compiler creates
bytecodes and stores
them on disk.
Primary
Memory
Class Loader
Class loader puts
bytecodes in
memory.
Disk
.
.
.
Primary
Memory
Bytecode Verifier
.
.
.
Primary
Memory
Interpreter
.
.
.
Fig. 1.1
Bytecode verifier
confirms that all
bytecodes are valid
and do not violate
Java’s security
restrictions.
Interpreter reads
bytecodes and
translates them into a
language that the
computer can
understand, possibly
storing data values as
the program executes.
A typical Java environment.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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// A first program in Java
import java.applet.Applet;
import java.awt.Graphics;
A first program in Java and the program’s screen output.
<html>
<applet code="Welcome.class" width=275 height=55>
</applet>
</html>
Fig. 1.3
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// import Applet class
// import Graphics class
public class Welcome extends Applet {
public void paint( Graphics g )
{
g.drawString( "Welcome to Java Programming!", 25, 25 );
}
}
Fig. 1.2
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INTRODUCTION TO COMPUTERS AND JAVA APPLETS
The
Welcome.html file that loads the Welcome applet class of Fig. 1.2 into a browser.
// Displaying multiple strings
import java.applet.Applet; // import Applet class
import java.awt.Graphics;
// import Graphics class
public class Welcome extends Applet {
public void paint( Graphics g )
{
g.drawString( "Welcome to", 25, 25 );
g.drawString( "Java Programming", 25, 40 );
}
}
Fig. 1.4
Displaying multiple strings.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
3
CHAPTER 1
Fig. 1.5
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INTRODUCTION TO COMPUTERS AND JAVA APPLETS
A sample Netscape Navigator window with GUI components.
// Addition program
import java.applet.Applet;
import java.awt.*;
// import the java.awt package
import java.awt.event.*; // import the java.awt.event package
public class Addition
Label prompt;
TextField input;
int number;
int sum;
extends Applet implements ActionListener {
// message that prompts user to input
// input values are entered here
// variable that stores input value
// variable that stores sum of integers
// setup the graphical user interface components
// and initialize variables
public void init()
{
prompt = new Label( "Enter integer and press Enter:" );
add( prompt ); // put prompt on applet
input = new TextField( 10 );
add( input );
// put input TextField on applet
sum = 0;
// set sum to 0
// "this" applet handles action events for TextField input
input.addActionListener( this );
}
// process user's action in TextField input
public void actionPerformed( ActionEvent e )
{
// get the number and convert it to an integer
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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CHAPTER 1
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INTRODUCTION TO COMPUTERS AND JAVA APPLETS
number = Integer.parseInt( e.getActionCommand() );
sum = sum + number;
// add number to sum
input.setText( "" ); // clear data entry field
showStatus( Integer.toString( sum ) ); // display sum
}
}
status bar
Fig. 1.6
An addition program “in action” (part 1 of 2).
Fig. 1.6
An addition program “in action” (part 2 of 2).
Fig. 1.7
number
45
sum
0
Memory locations showing the name and value of a variable.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
5
CHAPTER 1
Fig. 1.8
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
number
45
sum
45
Memory locations after a calculation.
Java
operation
Addition
Arithmetic
operator
+
Algebraic
expression
f+7
Java
expression
f + 7
Subtraction
–
p–c
p - c
Multiplication
*
bm
b * m
Division
/
x
x / y or --- or x ÷ y
y
x / y
Modulus
%
r mod s
r % s
Fig. 1.9
Arithmetic operators.
Operator(s)
Operation(s)
Order of evaluation (precedence)
()
Parentheses
Evaluated first. If the parentheses are nested, the
expression in the innermost pair is evaluated first.
If there are several pairs of parentheses “on the
same level” (i.e., not nested), they are evaluated
left to right.
*, /, or %
Multiplication
Division
Modulus
Evaluated second. If there are several, they are
evaluated left to right.
+ or -
Addition
Subtraction
Evaluated last. If there are several, they are
evaluated left to right.
Fig. 1.10
Precedence of arithmetic operators.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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CHAPTER 1
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
Step 1. y = 2 * 5 * 5 + 3 * 5 + 7;
2 * 5 is 10
(Leftmost multiplication)
Step 2. y = 10 * 5 + 3 * 5 + 7;
10 * 5 is 50
(Leftmost multiplication)
Step 3. y = 50 + 3 * 5 + 7;
3 * 5 is 15
(Multiplication before addition)
Step 4. y = 50 + 15 + 7;
50 + 15 is 65
(Leftmost addition)
Step 5. y = 65 + 7;
65 + 7 is 72
Step 6. y = 72;
Standard algebraic
equality operator or
relational operator
(Last addition)
(Last operation—assignment)
Java equality
or relational
operator
Example
of Java
condition
Meaning of
Java condition
=
==
x == y
x is equal to y
≠
!=
x != y
x is not equal to y
>
>
x > y
x is greater than y
<
<
x < y
x is less than y
≥
>=
x >= y
x is greater than or equal to y
≤
<=
x <= y
x is less than or equal to y
Equality operators
Relational operators
Fig. 1.12
Equality and relational operators.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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// Using if statements, relational
// operators, and equality operators
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
public class Comparison extends Applet
implements ActionListener {
Label prompt1;
// prompt user to input first value
TextField input1; // input first value here
Label prompt2;
// prompt user to input second value
TextField input2; // input second value here
int number1, number2; // store input values
// setup the graphical user interface components
// and initialize variables
public void init()
{
prompt1 = new Label( "Enter an integer" );
add( prompt1 ); // put prompt1 on applet
input1 = new TextField( 10 );
add( input1 );
// put input1 on applet
prompt2 =
new Label( "Enter an integer and press Enter" );
add( prompt2 ); // put prompt2 on applet
input2 = new TextField( 10 );
input2.addActionListener( this );
add( input2 );
// put input2 on applet
}
// display the results
public void paint( Graphics g )
{
g.drawString( "The comparison results are:", 70, 75 );
if ( number1 == number2 )
g.drawString( number1 + " == " + number2, 100, 90 );
if ( number1 != number2 )
g.drawString( number1 + " != " + number2, 100, 105 );
if ( number1 < number2 )
g.drawString( number1 + " < " + number2, 100, 120 );
if ( number1 > number2 )
g.drawString( number1 + " > " + number2, 100, 135 );
Fig. 1.13
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INTRODUCTION TO COMPUTERS AND JAVA APPLETS
Using equality and relational operators (part 1 of 4).
if ( number1 <= number2 )
g.drawString( number1 + " <= " + number2, 100, 150 );
if ( number1 >= number2 )
g.drawString( number1 + " >= " + number2, 100, 165 );
}
// process user's action on the input2 text field
public void actionPerformed( ActionEvent e )
{
number1 = Integer.parseInt( input1.getText() );
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
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CHAPTER 1
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number2 = Integer.parseInt( input2.getText() );
repaint();
}
}
Fig. 1.13
Using equality and relational operators (part 2 of 4).
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
9
CHAPTER 1
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
Fig. 1.13
Using equality and relational operators (part 3 of 4).
Fig. 1.13
Using equality and relational operators (part 4 of 4).
Operators
Associativity
Type
()
left to right
parentheses
left to right
multiplicative
*
/
+
-
<
<=
==
!=
=
Fig. 1.14
%
>
>=
left to right
additive
left to right
relationals
left to right
equalities
right to left
assignment
Precedence and associativity of the operators discussed so far.
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
10
CHAPTER 1
INTRODUCTION TO COMPUTERS AND JAVA APPLETS
© Copyright 1999 Prentice Hall. All Rights Reserved.
For use only by instructors in courses for which Visual Basic 6 How to Program is the required textbook.
11