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R
LAST UPDATE【2016/6/27】
Round One | 4680 |
Research Report by Shared Research Inc.
Shared Research Inc. has produced this report by request from the company discussed in the report. The
aim is to provide an “owner’s manual” to investors. We at Shared Research Inc. make every effort to provide
an accurate, objective, and neutral analysis. In order to highlight any biases, we clearly attribute our data
and findings. We will always present opinions from company management as such. Our views are ours
where stated. We do not try to convince or influence, only inform. We appreciate your suggestions and
feedback. Write to us at [email protected] or find us on Bloomberg.
R
Round One | 4680 |
Shared Research Report
LAST UPDATE【2016/6/27】
INDEX
Executive summary --------------------------------------------------------------------------------------------------- 3
Key financial data ----------------------------------------------------------------------------------------------------- 4
Recent updates --------------------------------------------------------------------------------------------------------- 5
Highlights ----------------------------------------------------------------------------------------------------------------------- 5
Trends and outlook --------------------------------------------------------------------------------------------------- 6
Monthly trends ---------------------------------------------------------------------------------------------------------------- 6
Quarterly trends and results----------------------------------------------------------------------------------------------- 7
FY03/17 company forecasts (announced May 9, 2016)-------------------------------------------------------- 10
Long-term strategy --------------------------------------------------------------------------------------------------------- 13
Business ----------------------------------------------------------------------------------------------------------------- 15
Summary ---------------------------------------------------------------------------------------------------------------------- 15
Business description ------------------------------------------------------------------------------------------------------- 16
Cost structure analysis ---------------------------------------------------------------------------------------------------- 20
Strengths and weaknesses ----------------------------------------------------------------------------------------------- 22
Market and value chain --------------------------------------------------------------------------------------------------- 23
Historical financial statements ----------------------------------------------------------------------------------- 26
Summary ---------------------------------------------------------------------------------------------------------------------- 26
Income statement ---------------------------------------------------------------------------------------------------------- 35
Balance sheet ---------------------------------------------------------------------------------------------------------------- 36
Cash flow statement ------------------------------------------------------------------------------------------------------- 38
Other information---------------------------------------------------------------------------------------------------- 39
History -------------------------------------------------------------------------------------------------------------------------- 39
News and topics ------------------------------------------------------------------------------------------------------------ 39
Top management----------------------------------------------------------------------------------------------------------- 40
Employees -------------------------------------------------------------------------------------------------------------------- 41
Major shareholders --------------------------------------------------------------------------------------------------------- 41
Investor relations ------------------------------------------------------------------------------------------------------------ 41
Company profile ------------------------------------------------------------------------------------------------------------ 42
www.sharedresearch.jp
02/43
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Round One | 4680 |
Shared Research Report
Round One > Executive summary
LAST UPDATE【2016/6/27】
Executive summary
Core business—operation of amusement complex centers
Round One specializes in running amusement complex centers across Japan, with centers in Kansai (southern-central
Japan including Osaka, Kobe, and Kyoto) and Kanto (eastern Japan including Tokyo) regions. In particular, it has a
substantial presence in Hokusetsu, an area straddling parts of Osaka, Kyoto and Hyogo Prefectures, where it had 29 stores
as of March 2014. The amusement services start with bowling as well as games, karaoke and SPO-CHA (abbreviation for
“Sports Challenge”).
Trends and outlook
Full-year FY03/16 sales were JPY83.5bn (-0.5% YoY), operating profit was JPY6.4bn (-4.1% YoY), recurring profit was
JPY5.4bn (-12.2% YoY), and net income was JPY449mn (net loss of JPY4.6bn in FY03/16).
In order to secure medium-to-long-term sources of revenue, the company focused on actively implementing policies to
attract bowling customers, such as holding a variety of bowling tournaments and both opening and sponsoring a
bowling class. It also bumped up prices to increase spend per customer, and worked to secure visitors by implementing a
new project, Competitions for Everyone (Japanese: Minna no Konpe) that offered prizes from sponsors, and installing
state-of-the-art karaoke machines. However, sales at existing domestic stores remained sluggish.
In an effort to expand its operating base, the company also accelerated plans to start up operations in the US. It opened
four branches in the US in 2015: one in the Santa Ana Main Place Mall (California) in May, one in Seattle Southcenter Mall
(Washington) in July, one in San Jose Eastridge Shopping Center (California) in September, and one in Taunton Silver City
(Massachusetts) in December. It also opened a domestic store in Sapporo Susukino (Chuo-ku, Sapporo) in December
2015.
Round One’s FY03/17 earnings forecast called for sales of JPY87.1bn (+4.3%), operating profit of JPY6.1bn (-4.8%),
recurring profit of JPY5.5bn (+1.8%), and net profit of JPY1.5bn (+233.9%). The company expects personnel
consumption trends to remain uncertain going forward, and finds it difficult to have a favorable view of the earnings
environment. In light of this outlook, the company will work to attract customers though activities such as SNS and TV
commercials. Further, it plans to accelerate the opening of new stores in North America through its US subsidiary and
improve its profit structure.
Strengths and weakness
Shared Research believes that the three main strengths of Round One are its unique business model, strong brand name,
and cash-flow generating ability. Weaknesses include its higher risks on new store openings compared with retailers,
shrinking market, and slower-than-expected industry shakeout (see Strengths and weaknesses).
www.sharedresearch.jp
03/43
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Shared Research Report
Round One > Key financial data
LAST UPDATE【2016/6/27】
Key financial data
FY03/07
FY03/08
FY03/09
FY03/10
FY03/11
FY03/12
FY03/13
FY03/14
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Est.
Bowling
23,877
28,188
28,334
30,787
31,000
32,400
29,700
27,200
24,520
23,030
23,240
Game
40,230
Income Statement
(JPYmn)
FY03/15 FY03/16 FY03/17
29,106
33,205
32,218
33,405
35,224
36,400
34,500
34,900
36,520
36,580
Karaoke
4,505
5,447
5,686
6,037
6,715
8,200
8,300
8,400
8,640
8,660
8,660
SPO-CHA
6,967
9,199
9,278
8,963
8,748
9,400
10,300
10,900
11,500
12,190
11,850
Other
Sales
YoY
Gross Profit
1,369
1,952
2,466
2,918
2,613
3,000
2,900
2,700
2,700
3,040
3,120
65,826
77,993
77,983
82,113
84,303
89,568
85,903
84,272
83,905
83,516
87,100
4.3%
30.9%
18.5%
0.0%
5.3%
2.7%
6.2%
-4.1%
-1.9%
-0.4%
-0.5%
19,325
19,890
15,361
13,810
13,273
17,789
13,328
11,723
8,395
8,426
YoY
37.7%
2.9%
-22.8%
-10.1%
-3.9%
34.0%
-25.1%
-12.0%
-28.4%
0.4%
GPM
29.4%
25.5%
19.7%
16.8%
15.7%
19.9%
15.5%
13.9%
10.0%
10.1%
17,913
18,287
13,611
12,031
11,416
16,036
11,565
10,088
6,641
6,367
6,060
YoY
40.7%
2.1%
-25.6%
-11.6%
-5.1%
40.5%
-27.9%
-12.8%
-34.2%
-4.1%
-4.8%
OPM
27.2%
23.4%
17.5%
14.7%
13.5%
17.9%
13.5%
12.0%
7.9%
7.6%
7.0%
16,385
15,986
9,798
7,848
6,929
11,481
8,217
7,818
6,150
5,402
5,500
1.8%
Operating Profit
Recurring Profit
YoY
22.1%
RPM
Net Income
YoY
9,730
-18.7%
Net Margin
-2.4%
-38.7%
-19.9%
-11.7%
65.7%
-28.4%
-4.9%
-21.3%
-12.2%
20.5%
12.6%
9.6%
8.2%
12.8%
9.6%
9.3%
7.3%
6.5%
6.3%
9,152
3,977
3,396
-12,673
2,781
601
-19,681
-4,568
449
1,500
-5.9%
-56.5%
-14.6%
-
-
-
-
-
-
234.1%
11.7%
5.1%
4.1%
-
3.1%
0.7%
-23.4%
-5.4%
0.5%
1.7%
15.7
Per Share Data (JPY, After Stock Split Adjustments)
Earnings Per Share
155.1
145.1
63.5
46.8
-136.8
29.2
6.3
-206.6
-48.0
4.7
Book Value Per Share
979.5
1,104.5
1,147.6
1,080.0
829.4
838.4
826.1
603.8
541.9
522.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
15,955
Dividend Per Share
20.0
Cash Flow Statement (JPYmn)
Operating Cash Flow
Investment Cash Flow
Financing Cash Flow
9,766
17,285
13,978
22,175
22,418
32,852
26,418
20,456
22,576
-43,083
-23,632
-25,762
-35,616
-23,563
24,036
4,371
46,611
592
-5,082
22,147
3,256
10,625
24,881
-4,551
-45,981
-34,564
-66,200
-20,820
-15,309
Financial Ratios
ROA (Net Profit/ Average Total Assets)
13.8%
9.3%
5.0%
3.4%
2.8%
4.8%
3.8%
4.7%
5.2%
5.0%
ROE (Net Profit/ Average S.E.)
17.2%
13.9%
5.6%
4.3%
-
3.5%
0.8%
-
-
0.9%
Equity Ratio
Net Debt / Equity Ratio
Total Asset Turnover
37.2%
39.5%
33.5%
34.1%
31.3%
35.0%
38.2%
45.3%
46.3%
47.6%
105.3%
108.5%
133.2%
126.2%
143.5%
101.9%
82.5%
20.2%
-1.3%
-0.8%
0.4
0.4
0.4
0.3
0.3
0.4
0.4
0.7
0.8
0.8
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
www.sharedresearch.jp
04/43
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Shared Research Report
Round One > Recent updates
LAST UPDATE【2016/6/27】
Recent updates
Highlights
On June 9, 2016, Round One Corporation released monthly sales data for May 2016; see the monthly trend sections for
details.
On June 8, 2016, Shared Research updated its report after interviews with the company.
On May 9, 2016, the company announced Full-Year FY03/16 earnings results; see the results section for details.
On the same day, the company released monthly sales data for April 2016.
On April 7, 2016, the company released monthly sales data for March 2016.
For corporate releases and developments more than three months old, please refer to the News and topics
section.
www.sharedresearch.jp
05/43
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Round One | 4680 |
Shared Research Report
Round One > Trends and outlook
LAST UPDATE【2016/6/27】
Trends and outlook
Monthly trends
May 2016 sales were up 4.9% YoY with comparable store sales up 2.3% YoY. The total number of stores was 114
(compared to 114 the previous month), of which 112 (112 the previous month) were existing (comparable) stores.
Monthly Sales Trends
FY03/17
Total Sales (JPYmn)
Total Sales YoY
Bowling
Game
Karaoke
SPO-CHA
Other
Bowling
Game
Karaoke
SPO-CHA
Other
Comparable Store Sales YoY
Bowling
Game
Karaoke
SPO-CHA
Other
Monthly Sales Trends
FY03/16
Total Sales (JPYmn)
Bowling
Game
Karaoke
SPO-CHA
Other
Total Sales YoY
Bowling
Game
Karaoke
SPO-CHA
Other
Comparable Store Sales YoY
Bowling
Game
Karaoke
SPO-CHA
Other
Apr
5,989
1,671
2,577
598
911
233
1.4%
-1.2%
2.1%
1.3%
2.3%
10.4%
0.1%
-1.9%
0.1%
0.3%
1.6%
9.3%
Apr
5,908
1,692
2,522
591
890
211
-7.8%
-15.4%
-6.1%
-7.8%
1.4%
5.8%
-9.4%
-16.6%
-8.0%
-9.4%
-0.7%
5.3%
May
7,155
1,908
3,254
674
1,056
261
4.9%
-0.3%
10.8%
-3.4%
2.4%
8.8%
2.3%
-1.5%
7.4%
-5.0%
-1.1%
7.7%
Jun
Jul
May
Jun
6,820
5,279
1,913
1,441
2,936
2,363
698
569
1,032
693
240
211
-2.9% -10.7%
-7.3% -14.7%
-4.4% -10.9%
-1.8%
-8.8%
7.9%
-7.0%
8.2%
5.1%
-4.7% -12.3%
-8.6% -15.8%
-6.5% -12.7%
-3.4% -10.4%
5.8%
-8.9%
7.7%
4.7%
Jul
5,880
1,580
2,668
625
778
227
-4.2%
-6.3%
-7.9%
-3.8%
11.2%
12.2%
-5.9%
-7.5%
-9.8%
-5.4%
8.8%
11.6%
Aug
Sep
Oct
Aug
Sep
6,399
1,761
2,746
608
1,035
248
1.2%
0.3%
-5.3%
-5.8%
28.6%
14.8%
-0.6%
-1.1%
-7.3%
-7.4%
25.9%
14.3%
Oct
5,536
1,511
2,493
536
764
231
-4.5%
-7.0%
-6.4%
-5.8%
4.6%
11.6%
-4.4%
-7.0%
-6.6%
-6.3%
6.6%
11.5%
8,330
2,201
3,483
786
1,580
278
-10.6%
-16.9%
-12.0%
-15.2%
3.2%
9.4%
-12.3%
-18.2%
-13.9%
-16.7%
1.0%
8.8%
Nov
Nov
5,470
Dec
Jan
Feb
Mar
Dec
Jan
7,825
2,345
3,208
757
1,243
270
0.2%
-3.5%
-1.0%
-2.6%
11.2%
11.8%
-0.8%
-4.5%
-2.4%
-3.8%
11.2%
10.2%
Feb
5,946
1,736
2,502
559
906
241
-2.6%
-6.1%
-1.1%
-6.5%
0.2%
9.4%
-3.5%
-6.8%
-2.5%
-7.4%
0.2%
8.3%
Mar
7,983
2,527
2,970
712
1,505
266
-0.8%
-4.7%
0.6%
-4.5%
3.8%
7.4%
-1.6%
-5.3%
-0.7%
-5.3%
3.8%
6.3%
6,953
1,456
1,914
2,407
3,089
545
763
836
929
225
-9.9%
-12.3%
-13.4%
-8.5%
0.3%
10.9%
-9.9%
-12.3%
-13.4%
-8.5%
0.3%
10.9%
256
-0.2%
-6.4%
0.6%
-1.5%
9.5%
14.3%
-1.6%
-7.8%
-1.1%
-3.3%
9.5%
12.0%
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
www.sharedresearch.jp
06/43
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Round One | 4680 |
Shared Research Report
Round One > Trends and outlook
LAST UPDATE【2016/6/27】
Quarterly trends and results
Quarterly Performance
(JPYmn)
Sales
YoY
Gross profit
YoY
GPM
SG&A expenses
YoY
SG&A / Sales
Operating profit
YoY
OPM
Recurring profit
YoY
RPM
Net income
YoY
NPM
(Cumulative)
Sales
YoY
Gross profit
YoY
GPM
SG&A expenses
YoY
SG&A / Sales
Operating profit
YoY
OPM
Recurring profit
YoY
RPM
Net income
YoY
NPM
FY03/15
FY03/16
Q1
Q2
Q3
Q4
Q1
Q2
Q3
Q4
19,694 22,155 19,319 22,737 18,833 21,942 19,291 23,450
-2.3%
2.1%
3.2% -4.0% -4.4% -1.0% -0.1%
3.1%
1,559
2,995
210
3,631
419
2,783
817
4,407
-41.5% -1.8% -66.8% -32.4% -73.1% -7.1% 289.0% 21.4%
7.9% 13.5%
1.1% 16.0%
2.2% 12.7%
4.2% 18.8%
406
403
486
459
490
491
544
534
-0.7%
1.3%
4.5% 26.8% 20.7% 21.8% 11.9% 16.3%
2.1%
1.8%
2.5%
2.0%
2.6%
2.2%
2.8%
2.3%
1,152
2,593
-276
3,172
-71
2,292
272
3,874
-48.9% -2.2%
- -36.7%
- -11.6%
- 22.1%
5.8% 11.7%
- 14.0%
- 10.4%
1.4% 16.5%
830
2,577
-222
2,965
-216
2,040
135
3,443
-49.5% 30.8%
- -33.9%
- -20.8%
- 16.1%
4.2% 11.6%
- 13.0%
9.3%
0.7% 14.7%
778
1,527
-479 -6,394
-585
1,179
44
-189
23.3%
- -22.8%
4.0%
6.9%
5.4%
0.2%
Q1
Q2
Q3
Q4
Q1
Q2
Q3
Q4
19,694 41,849 61,168 83,905 18,833 40,775 60,066 83,516
-2.3% -0.1%
1.0% -0.4% -4.4% -2.6% -1.8% -0.5%
1,559
4,554
4,764
8,395
419
3,202
4,019
8,426
-41.5% -20.3% -25.0% -28.4% -73.1% -29.7% -15.6%
0.4%
7.9% 10.9%
7.8% 10.0%
2.2%
7.9%
6.7% 10.1%
406
809
1,295
1,754
490
981
1,525
2,059
-0.7%
0.2%
1.8%
7.3% 20.7% 21.3% 17.8% 17.4%
2.1%
1.9%
2.1%
2.1%
2.6%
2.4%
2.5%
2.5%
1,152
3,745
3,469
6,641
-71
2,221
2,493
6,367
-48.9% -23.7% -31.7% -34.2%
- -40.7% -28.1% -4.1%
5.8%
8.9%
5.7%
7.9%
5.4%
4.2%
7.6%
830
3,407
3,185
6,150
-216
1,824
1,959
5,402
-49.5% -5.7% -4.5% -21.3%
- -46.5% -38.5% -12.2%
4.2%
8.1%
5.2%
7.3%
4.5%
3.3%
6.5%
778
2,305
1,826 -4,568
-585
594
638
449
23.3%
- -74.2% -65.1%
4.0%
5.5%
3.0%
1.5%
1.1%
0.5%
FY03/16
% of FY
99.8%
FY Est.
83,700
39.3%
109.8%
105.9%
149.7%
5,800
132.7%
6.9%
5,100
160.3%
6.1%
300
0.4%
Source: Shared Research based on company data
Company estimates are the most recent figures.
Figures may differ from company materials due to differences in rounding methods.
Seasonality: the company’s sales and profits are not spread evenly across quarters. Q1 (April-June) is busy due to many events held to coincide
with the beginning of the business and school year, as well as the “Golden Week” holiday season in early May. Q2 (July-September) includes
the busy summer vacation period. Q4 (January-March) includes New Year events and the spring vacation period in late March. In contrast, Q3
(October-December) has few holidays and is comparatively quiet.
FY03/16 full-year results
▶
▶
▶
▶
Sales:
JPY83.5bn (-0.5% YoY)
Operating profit:
JPY6.4bn (-4.1% YoY)
Recurring profit:
JPY5.4bn (-12.2% YoY)
Net income:
JPY449mn (compared to net loss of JPY4.6bn this time last year)
*Net income is attributable to parent company shareholders.
www.sharedresearch.jp
07/43
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Round One | 4680 |
Shared Research Report
Round One > Trends and outlook
LAST UPDATE【2016/6/27】
In order to secure medium-to-long-term sources of revenue, the company focused on actively implementing policies to
attract bowling customers, such as holding a variety of bowling tournaments and both opening and sponsoring a
bowling class. It also bumped up prices to increase spend per customer, and worked to secure visitors by implementing a
new project, Competitions for Everyone (Japanese: Minna no Konpe) offered prizes from sponsors, and installing
state-of-the-art karaoke machines. However, sales at existing domestic stores remained sluggish.
In an effort to expand its operating base, the company also accelerated plans to start up operations in the US. It opened
four branches in the US in 2015: one in the Santa Ana Main Place Mall (California) in May, one in Seattle Southcenter Mall
(Washington) in July, one in San Jose Eastridge Shopping Center (California) in September, and one in Taunton Silver City
(Massachusetts) in December. It also opened a domestic store in Sapporo Susukino (Chuo-ku, Sapporo) in December
2015.
Looking at sales by service, while SPO-CHA saw revenue growth, bowling, amusement, and karaoke logged lower
revenues. Although the company implemented cost reduction measures through rationalization, etc., lower revenues
dragged profits down to negative territory.
Full-year FY03/16 results (year-on-year)
(JPYbn)
Domestic business
Plus
Minus
Decrease in lease expenses
1.88
Decrease in sales
Decrease in advertising expenses (cuts to TV commercials)
0.86
Increase in rental expenses
3.57
0.75
Decrease in sales promotion expenses
0.48
Foreign exchange loss
0.33
Decrease in D&A
0.47
Taxes (change in external tax rates)
0.15
Other
0.01
US business
New stores, increase in sales, etc.
Total
0.37
4.06
4.81
Source: Shared Research based on company data
Sales reached 99.8% of the company’s full-year forecast, operating profit 109.8%, recurring profit 105.9%, and net
income 149.7%. Profits overshot forecasts despite the domestic sales decline and a foreign exchange loss, thanks to
lower-than-expected leasing costs caused by the delay in installing new game machines. Operations in the US—a focus
area—also surpassed expectations.
www.sharedresearch.jp
08/43
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Round One | 4680 |
Shared Research Report
Round One > Trends and outlook
LAST UPDATE【2016/6/27】
Full-year FY03/16 results (vs. forecasts)
(JPYbn)
Plus
Minus
Domestic business
Decrease in lease expenses
0.65
Decrease in sales
0.35
Decrease in utility expenses
0.24
Foreign exchange loss
0.26
Increase in stocking of food, beverages,
and proshops
0.16
Increase in amusement promotional costs
(marketing giveaways)
0.09
Other
0.07
Decrease in communication (game machine communication) expenses
0.2
US business
New stores, increase in sales, etc.
0.14
Total
1.23
0.93
Source: Shared Research based on company data
The breakdown of sales by service, excluding US subsidiaries, is as follows (figures in parentheses are based on sales by
existing stores).
Bowling: -6.1% YoY (-9.4% YoY)
In FY03/16, Round One worked to attract bowling customers by holding a variety of bowling tournaments, such as the
Round One Cup and the Bowling World Open, and both opening and sponsoring ‘Teaching Bowling for Health’, a
bowling class (offered by an industry organization). It also focused on securing core customers by offering special services
for My Bowler members (members of the Round 1 Bowlers Club). Despite this, sales declined year-on-year.
Amusement: +0.2% YoY (-7.2% YoY)
In FY03/16, the company held game tournaments at set periods throughout the year as a networking event for stores,
aiming to attract gaming customers as well as to secure core customers. It also worked to attract customers by
introducing new machines, such as large token-operated game machines, and updating popular games.
Karaoke: +0.2% YoY (-7.4% YoY)
The company introduced its latest karaoke machines, LIVE DAM STADIUM and JOYSOUND MAX, at all its stores. In
addition, it installed Dual Monitor Rooms at all its stores, which casts a large screen on the wall to provide customers with
a sense of immersion. It also added “DVD and Blu-Ray viewing room”, which allows customers using the Dual Monitor
Rooms to bring in and use media that they own.
SPO-CHA: +6.0% YoY (+5.0% YoY)
The company reviewed and changed its pricing structure, and began to offer an early-morning weekday package to
encourage use by students and families.
For details on previous quarterly and annual results, please refer to the Historical financial statements section.
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Round One > Trends and outlook
LAST UPDATE【2016/6/27】
FY03/17 company forecasts (announced May 9, 2016)
Forecasts
(JPYmn)
Sales
YoY
CoGS
Gross profit
YoY
GPM
SG&A Expenses
SG&A / Sales
Operating profit
YoY
OPM
Recurring profit
YoY
RPM
Net income
YoY
Net margin
1H Act.
41,849
-0.1%
37,295
4,554
-20.3%
10.9%
809
1.9%
3,745
-23.7%
8.9%
3,407
-5.7%
8.1%
2,305
5.5%
FY03/15
2H Act.
42,056
-0.8%
38,215
3,841
-36.1%
9.1%
945
2.2%
2,896
-44.1%
6.9%
2,743
-34.8%
6.5%
-6,873
-
FY Act.
83,905
-0.4%
75,510
8,395
-28.4%
10.0%
1,754
2.1%
6,641
-34.2%
7.9%
6,150
-21.3%
7.3%
-4,568
0.0%
1H Act.
40,775
-2.6%
37,573
3,202
-29.7%
7.9%
981
2.4%
2,221
-40.7%
5.4%
1,824
-46.5%
4.5%
594
-74.2%
1.5%
FY03/16
2H Act.
42,741
1.6%
37,517
5,224
36.0%
12.2%
1,078
2.5%
4,146
43.2%
9.7%
3,578
30.4%
8.4%
-145
-
FY Act.
83,516
-0.5%
75,090
8,426
0.4%
10.1%
2,059
2.5%
6,367
-4.1%
7.6%
5,402
-12.2%
6.5%
449
-
1H Est.
42,490
4.2%
FY03/17
2H Est.
44,610
4.4%
FY Est.
87,100
4.3%
2,140
-3.6%
5.0%
1,830
0.3%
4.3%
900
51.5%
2.1%
3,920
-5.5%
8.8%
3,670
2.6%
8.2%
600
-
6,060
-4.8%
7.0%
5,500
1.8%
6.3%
1,500
233.9%
1.7%
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
FY03/17 full-year earnings forecasts (previous results in parentheses)
Sales:
JPY87.1bn (+4.3%)
Operating profit:
JPY6.1bn (-4.8%)
Recurring profit:
JPY5.5bn (+1.8%)
Net income:
JPY1.5bn (+233.9%)
The company expects personnel consumption trends to remain uncertain going forward, and finds it difficult to have a
favorable view of the earnings environment. In light of this outlook, the company will work to attract customers though
activities such as SNS and TV commercials. Further, it plans to accelerate the opening of new stores in North America
through its US subsidiary and improve its profit structure.
By segment, Amusement is projected to drive revenues both domestically and in the US. Although somewhat behind the
initial timeline, the segment has been actively installing new game machines since February 2016. As these machines
draw visitors, they are expected to contribute to sales growth. In particular, the popular model KanColle Arcade (SEGA)
has would-be players waiting in line for two or three hours on the weekend. Round One is slated to release a proprietary
large-size medal machine in June 2016. The company is counting on it to further attract visitors.
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Segment forecasts
(JPYbn)
Bowling
Amusement
Karaoke
SPO-CHA
Other
Sales
Operating profit
Recurring profit
RPM
Net profit
Store
openings/closings
Cons
23.0
36.6
8.7
12.2
3.0
83.5
6.4
5.4
0.6%
0.4
FY03/16
Japan
22.1
33.4
7.8
12.2
2.9
78.3
6.1
5.2
0.7%
0.2
US
1.0
3.2
0.9
0.0
0.1
5.2
0.3
0.2
0.5%
0.2
Cons
23.2
40.2
8.7
11.9
3.1
87.1
6.1
5.5
0.6%
1.5
FY03/17
Japan
21.9
35.8
7.4
11.9
3.0
79.9
5.6
5.1
0.6%
1.1
US
1.3
4.4
1.3
0.0
0.2
7.2
0.5
0.4
0.6%
0.4
4
0
4
0
-5
5
-4
-5
1
Total No. of stores
Operational months
122
1,443
113
1,356
9
87
122
1,484
108
1,349
14
135
0
41
-5
-7
5
48
YoY change
Cons
Japan
0.2
-0.2
3.6
2.4
-0.0
-0.4
-0.3
-0.3
0.1
0.0
3.6
1.6
-0.3
-0.5
0.1
-0.1
0.0%
0.0%
1.1
0.9
US
0.4
1.2
0.4
0.0
0.1
2.0
0.2
0.2
0.1%
0.1
Source: Shared Research based on company data
According to Round One, operating profit was forecast to decline in consideration of an increase of JPY2.0bn in expenses
as the company incurs rents on new store spaces, leasing costs as it installs large-size game machines, and higher
advertising costs for TVCM—which had been kept down in the previous year—despite the expected domestic sales
increase of JPY1.6bn from new stores. Recurring profit is projected to edge up as the company snaps out of the currency
loss from the previous fiscal year and on account of reduced interest payments. In the area of extraordinary loss, projected
impairment charges for unprofitable stores will fall JPY3.1bn YoY to JPY2.1bn. This is the background behind the expected
surge in net income.
Main factors behind the FY03/17 plan
Domestic sales to increase by JPY1.6bn YoY
・Comparable store sales to bottom out (+0.3% YoY) by JPY230mn
・New stores (less than 12 months in operation) to increase sales by JPY2.2bn
・Store closures (decrease in 23 operational months) to decrease sales by JPY910mn
Domestic expenses to increase JPY2.0bn YoY
・Advertising costs such as TVCM to increase by JPY200mn
・Bowling promotion costs etc. to increase by JPY210mn
・Amusement promotional costs (marketing giveaways) as a result of sales to increase by JPY270mn
・Spending on large AM machinery to increase lease expenses by JPY500mn
・Spending on communication AM machinery to increase communication costs by JPY250mn
・New store openings (large-scale shops such as Susukino and Ario Kashiwa) to increase rent by JPY420mn
Increase in non-operating income by JPY420mn
・Foreign exchange loss and interest expenses to decrease by JPY 350mn
Extraordinary income to increase by JPY1.0bn YoY
Decrease in unprofitable and closing stores to decrease projected impairment charges by JPY950mn
US profits to increase by JPY150mn YoY
・Sales of JPY7.2bn (assuming 0% increase of existing stores YoY) during 135 operational months
・Recurring profit in FY03/16 JPY240mn to be JPY400mn this fiscal year (including 5 store opening costs of JPY200mn)
Source: Shared Research based on company data
Round One is planning to open seven new stores (5 in the US and 2 domestically) and to close seven (all domestic), thus
making the total number at end FY03/17 unchanged year-on-year at 122.
Round One’s US operations have been making steady expansion, overshooting forecasts in the previous fiscal year. The
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company is set to remain focused on further development of its US business as an important source of future growth.
Learning a lesson from its second and fourth US stores, the company is carefully vetting options with an eye to higher
profitability. As it decided to cancel some store opening plans, it now has five new opening plans in the pipeline for
FY03/17. That said, the company is poised to open at least 10 new stores next year. On the domestic front, the company
is planning to open two new stores and to close seven unprofitable ones. The objective underpinning the plan is to
improve earnings by eliminating counterproductive competition among its stores.
Plans for store openings
Date
Name/Location
Details
Floor Area in Tsubo
FY03/17 Store Openings
Apr. 2016
Ario Kashiwa Store (Kashiwa-shi, Chiba)
Standard/Roadside (in a large shopping mall)
3,692 (12,205sqm)
Late May 2016
Grapevine Mills (Dallas, Texas)
Standard/Roadside (in a large shopping mall)
2,285 (7,554sqm)
Jul. 2016
Sun Valley (Concord, California)
Standard/Roadside (in a large shopping mall)
1,329 (4,393sqm)
Fall 2016
East Japan
Standard/Roadside (in a large shopping mall)
1,387 (4,585sqm)
Beginning of 2017
Southwest (Littleton, Colorado)
Standard/Roadside (in a large shopping mall)
1,857 (6139sqm)
Beginning of 2017
Stonecrest (Lithonia, Georgia)
Standard/Roadside (in a large shopping mall)
1,420 (4694sqm)
Beginning of 2017
Exton (Exton, Pennsylvania)
Standard/Roadside (in a large shopping mall)
1,673 (5531sqm)
1,422 (4701sqm)
FY03/18 Store Openings
Spring 2017
Broadway (Hicksville, New York)
Standard/Roadside (in a large shopping mall)
Spring 2017
Fox Valley Mall (Aurora, Illinois)
Standard/Roadside (in a large shopping mall)
1,453 (4803sqm)
Fall 2017
East Japan
Standard/Roadside
1,878 (6,208sqm)
Source: Shared Research based on company data
Of the seven domestic stores slated to be closed, most are of the old type without SPO-CHA. In terms of extraordinary
losses stemming from the closure, those for three stores were already booked in FY03/16, whereas those for the
remainder will be booked this year. While the company has taken into account projected losses from closing the first
three stores, it has not put into the equation the expected profit increase in the surviving stores from the elimination of
unprofitable competition. With regard to the remaining four stores whose extraordinary losses are scheduled to be
booked this year, the expected losses from their closing are not put into consideration since the timing of their closure is
not determined yet. Going forward, Round One plans to close additional stores if it deems that eliminating
counterproductive intra-company competition will likely result in higher profits.
Effects of closing stores in competition with other company stores
Source: Company data
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Results vs. historical company estimates
FY03/06
FY03/07
FY03/08
FY03/09
FY03/10
FY03/11
FY03/12
FY03/13
FY03/14
FY03/15
Par.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Sales (Initial CE)
46,740
60,400
79,800
85,000
91,000
86,000
88,000
90,000
86,000
85,500
85,000
Sales (Results)
50,282
65,826
77,993
77,983
82,113
84,303
89,568
85,903
84,272
83,905
83,516
7.6%
9.0%
-2.3%
-8.3%
-9.8%
-2.0%
1.8%
-4.6%
-2.0%
-1.9%
-1.7%
6,890
Initial CE vs. Results
(JPYmn)
Initial CE versus Results
FY03/16
-
-
20,300
19,000
16,500
14,000
12,500
14,100
11,600
10,000
12,735
17,913
18,287
13,611
12,031
11,416
16,036
11,565
10,088
6,641
6,367
-
-
-9.9%
-28.4%
-27.1%
-18.5%
28.3%
-18.0%
-13.0%
-33.6%
-7.6%
Recurring Profit (Initial CE)
12,100
18,700
18,100
16,700
13,000
9,000
80,000
10,000
8,400
9,000
6,150
Recurring Profit (Results)
13,418
16,385
15,986
9,798
7,848
6,929
11,481
8,217
7,818
6,150
5,402
10.9%
-12.4%
-11.7%
-41.3%
-39.6%
-23.0%
-85.6%
-17.8%
-6.9%
-31.7%
-12.2%
1,200
Operating Profit (Initial CE)
Operating Profit (Results)
Initial CE versus Results
Initial CE versus Results
7,080
10,980
10,500
9,600
6,300
2,500
3,300
1,000
-7,500
5,000
Net Income (Results)
11,967
9,730
9,152
3,977
3,396
-12,673
2,781
601
-19,681
-4,568
449
Initial CE versus Results
69.0%
-11.4%
-12.8%
-58.6%
-46.1%
-
-15.7%
-39.9%
-
-
-62.6%
Net Income (Initial CE)
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Long-term strategy
Round One has not released a medium-term management plan. However, in the medium to long term, the company aims
for growth by focusing on the US market. With regard to the shrinking domestic market, it plans to press on with the
closing of unprofitable stores and the opening of new ones. Through these measures, the company hopes to sustain its
current profit level as the elimination of counterproductive intra-company competition leads to higher profitability.
On the US side, the company is leveraging the lesson it learned from its second and fourth US stores and is carefully
vetting options with an eye to higher profitability. It aims to attain the same level of recurring profit there as it does
domestically, by opening 50-60 stores in the next three to five years. The target is to double the consolidated recurring
profit through these measures.
In the long term, Round One is striving for sustained growth by concentrating on the top 300 shopping malls (out of a
total of about 900 in the US) in each strategic area for new store opening. In terms of investment, the company’s basic
policy is to conduct business within the limit of its operational cash flow. Financially, it plans to maintain its current level.
US stores: the present and the future
Stores currently in operation
Date
Name/Location
Details
1
Aug. 2010
Puente Hills (Los Angeles, California)
Standard/Roadside (in a large shopping mall)
2
Sep. 2012
Moreno Valley (Riverside, California)
Standard/Roadside (in a large shopping mall)
1,249 (4,129sqm)
Weak
3
Lakewood (Lakewood, California)
Stratford Square (Chicago, Illinois)
Arlington Parks (Arlington, Texas)
Standard/Roadside (in a large shopping mall)
Standard/Roadside (in a large shopping mall)
Standard/Roadside (in a large shopping mall)
1,223 (4043sqm)
Average
5
Aug. 2013
Oct. 2014
Dec. 2014
1,121 (3,706sqm)
1,824 (6030sqm)
Weak
Average
6
May. 2015
Main Place (Santa Ana, California)
Standard/Roadside (in a large shopping mall)
1,143 (3,779sqm)
Average
7
Jul. 2015
Southcenter (Seattle, Washington)
Standard/Roadside (in a large shopping mall)
1,171 (3871sqm)
Strong
8
Sep. 2015
Eastridge (San Jose, California)
Standard/Roadside (in a large shopping mall)
1,463 (4,836sqm)
Strong
9
Dec. 2015
Silver City (Taunton, Massachusetts)
Standard/Roadside (in a large shopping mall)
1,818 (6010sqm)
Average
4
Floor Area in Tsubo Earnings
1,686 (5,574sqm)
Strong
Source: Shared Research based on company data
Capital investment and balance sheet
Category
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High-performing stores
Average stores
Low-performing stores
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Initial investment amount
Annual
USD6mn
USD5.5mn
(approx. JPY660mn)
(approx. JPY660mn)
(approx. JPY600mn)
USD7mn
USD5.5mn
USD3.3mn
(approx. JPY770mn)
(approx. JPY600mn)
(approx. JPY360mn)
Total sales
balance
sheet
USD6mn
Operating profit
USD0.8mn
USD0.2mn
-USD0.7mn
(approx. JPY80mn)
(approx. JPY20mn)
(approx. –JPY80mn)
Operating profit
USD1.3mn
USD0.6mn
-USD0.4mn
(after 2-3 years)
(approx. JPY140mn)
(approx. JPY60mn)
(approx. –JPY40mn)
Operating profit
USD1.8mn
USD1mn
USD0.1mn
(4 year and onwards)
(approx. JPY190mn)
(approx. JPY110mn)
(approx. JPY10mn)
Operating profit margin
25.0%
18.2%
3.0%
(first year)
th
(4th year and onwards)
Source: Shared Research based on company data
Note 1: USD/JPY110
Note 2: First year operating profit includes store opening costs, with the exception of those of head office.
Summary of store opening policy:
Candidate
Directly managed store openings using existing facilities in large-scale shopping malls across the US
locations:
(approximately 900 shopping malls in the US are possible locations)
Floor area
42,000-64,000sqft
Population of
150,000 persons in a 5-mile radius, 400,000 persons in a 10-mile radius
surrounding
area
Target
Shopping mall visitors (At night, younger customers such as college students), assuming a 50/50 split
audience
between males and females
Average spend
USD14(JPY1,540)
per customer
Sales
Amusement, 60%; Bowling, 18%; Food, 17%; karaoke (excluding food and drink) 2%, Other, 3%
composition
Standard capex
USD6.0mn (approx. JPY660mn, composed of: interior remodeling, JPY260mn; amusement machinery,
JPY250mn; other machinery (bowling, etc.), JPY110mn; other related expenses, JPY40mn)
Characteristics
Lease expenses for amusement machinery are depreciated over three years, and other machinery
of lease
(bowling, etc.) are depreciated over seven years. From the fourth year onward, lease fees decrease and
expenses
profit amounts (profit margins) increase.
Source: Shared Research based on company data
Note : USD/JPY110
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Business
Summary
Core business—operation of amusement complex centers
Round One specializes in running amusement complex centers across Japan, mainly in Kansai (Southern-Central Japan,
including Osaka, Kobe, and Kyoto) and Kanto (Eastern Japan including Tokyo) regions. In particular, it has a substantial
presence in Hokusetsu, an area straddling parts of Osaka, Kyoto and Hyogo Prefectures. As of March 2016, it had 30 stores
in the Hokusetsu area. The amusement services start with bowling as well as game, karaoke and SPO-CHA (abbreviation
for “Sports Challenge”). Capturing profitability metrics at each service level is difficult, as they are all provided in a same
location and for the same customers, and it is therefore hard to appropriately allocate direct costs and overhead to each
category. Another feature is that the company’s stores are amusement complexes. Under the company’s new pricing
strategy launched in November 2013, the company is building a business model in which bowling draws in customers,
which then drive growth in sales for other services thanks to synergies created.
Bowling has high marginal profitability
Marginal profitability appears to be the highest in bowling, followed by SPO-CHA. For bowling, the marginal profitability
is suggested to be over 90% while gaming is relatively lower due to variable costs associated with prizes in redemption
type machines etc. Karaoke has a high exposure to variable costs; this service includes offerings of foods and drinks to
customers. SPO-CHA has a marginal profitability structure similar to bowling.
US Moreno Valley Mall Brench
Okinawa Ginowan Branch
Source: Company data
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Business description
The company’s amusement centers are divided into “standard” and “stadium.” Bowling, game and karaoke are the three
main revenue pillars at standard facilities, while SPO-CHA is the key feature for the stadium format.
Returning to the standard format from the stadium format
Stadium added SPO-CHA to become the newer format. However, this format requires a large land area. Consequently,
excluding certain stores (Sennichimae store), most of the stadium format stores are standalone. The company’s recent
store opening strategy has been limited to tenancies within existing malls and commercial complexes. For this reason,
when space sufficient for the stadium format cannot be leased, the company has opted for the standard format.
Bowling (27.6% of sales in FY03/16)
Revenues are mainly derived from fees for bowling rounds, bowling shoe rental, and sales from vending machines (such
as drinks and snacks). Within the company’s overall sales mix, although bowling accounts for slightly less than
amusement, bowling is the company’s core business and all stores include a bowling alley. Nearly all of Japan’s existing
bowling alleys opened during Japan’s bowling boom from the mid-1960s to the mid-1970s, and have continued to
operate in their original style. Round One’s facilities were newly opened long after the boom period and feature a range
of innovations, such as moonlight strike games, which help boost bowling’s leisure appeal and differentiate the facilities
from those of competitors. From FY03/09 onward, Round One has grown faster than the market, but it suffered in FY03/13
as competitors drove down prices. Growth was also sluggish in FY03/15, owing to the prolonged effect of the
consumption tax hike in April 2014, and poor weather over the year-end holiday season—normally a time of peak
demand. The adverse effect of the consumption tax hike lingered on. However, it seemed to be finally bottoming out in
FY03/17.
Bowling business performance
(JPYmn)
Round One bowling sales
Round One YoY
Round One % of total
Market YoY
FY03/09 FY03/10 FY03/11 FY03/12 FY03/13
28,334
30,787
31,000
32,400
29,700
0.5%
8.7%
0.7%
4.5%
-8.3%
36.3%
37.5%
36.8%
36.2%
34.6%
-9.9%
-8.8%
-1.2%
-7.3%
-1.3%
FY03/14
27,200
-8.4%
32.3%
-
FY03/15
24,520
-9.9%
29.2%
-
FY03/16
23,030
-6.1%
27.6%
-
Source: Shared Research based on company data, Japan Productivity Center (JPC)
Figures may differ from company materials due to differences in rounding methods.
*Market data on a calendar year basis.
Source: Company data
Amusement (43.8% of sales in FY03/16)
This category mainly comprises revenue from medal games, prize games, virtual games, video games and purikura
machines. Amusements accounts for the largest share of the company’s sales mix. While many of the major game arcade
operators in Japan are affiliated with particular game manufacturers (Sega, Namco, Taito, etc.), the company is the largest
independent game arcade operator in the country. That means the company is able to use its own judgment in choosing
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the best games for its arcades from a diverse range of machines. As the scale of the company’s operations has expanded,
its purchasing power has increased, putting it in a strong bargaining position vis-à-vis arcade game vendors and giving it
access to many of the latest game machines.
Amusement business performance
(JPYmn)
Round One amusement sales
Round One YoY
Round One % of total
Market YoY
FY03/09 FY03/10 FY03/11 FY03/12 FY03/13
32,218
33,405
35,224
36,400
34,500
-3.0%
3.7%
5.4%
3.3%
-5.2%
41.3%
40.7%
41.8%
40.6%
40.2%
-12.2%
-13.4%
-7.6%
-2.1%
-1.3%
FY03/14
34,900
1.2%
41.4%
-
FY03/15
36,520
4.6%
43.5%
-
FY03/16
36,580
0.2%
43.8%
-
Source: Shared Research based on company data, Japan Productivity Center (JPC)
Figures may differ from company materials due to differences in rounding methods.
*Market data on a calendar year basis.
Source: Company data
Karaoke (10.4% of sales in FY03/16)
Sales are mainly derived from karaoke room rental fees, and food and beverage services for karaoke customers. In the
Karaoke business it is difficult to achieve differentiation apart from store location. However, the company has attempted
to differentiate itself from competitors via inter-store networks and ranking systems, karaoke rooms with mini-stages, and
rooms equipped with massage chairs.
Karaoke business performance
(JPYmn)
Round One karaoke sales
Round One YoY
Round One % of total
Market YoY
FY03/09 FY03/10 FY03/11 FY03/12 FY03/13
8,200
8,300
5,686
6,037
6,715
1.2%
4.4%
6.2%
11.2%
22.1%
7.3%
7.4%
8.0%
9.2%
9.7%
1.6%
-1.4%
-8.6%
-1.6%
1.6%
FY03/14
8,400
1.2%
10.0%
-
FY03/15
8,640
2.9%
10.3%
-
FY03/16
8,660
0.2%
10.4%
-
Source: Shared Research based on company data, Japan Productivity Center (JPC) data
Figures may differ from company materials due to differences in rounding methods.
*Market data on a calendar year basis.
Source: Company data
SPO-CHA (14.6% of sales in FY03/16)
Sales mainly comprise of admission tickets for SPO-CHA (“Sports Challenge”) and food and beverages consumed by
SPO-CHA customers. SPO-CHA is only available at the company’s stadium format stores, which are larger than its standard
store format. Nearly all stadium stores are standalone. Usually, the roof area and floor directly below are dedicated to
SPO-CHA, which includes spa relaxation facilities, three-on-three basketball, virtual games, video games, batting practice,
roller skating and others. Once customers enter the area, all these services (with the exception of some food services) are
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Round One > Business
LAST UPDATE【2016/6/27】
available at no additional cost within the time period specified by the ticket, distinguishing it from its competitors.
Furthermore, Kid’s SPO-CHA targets families with children and includes play items such as slides, ball pools, and a
children's only karaoke area.
SPO-CHA business performance
(JPYmn)
Round One SPO-CHA sales
Round One YoY
Round One % of total
FY03/09 FY03/10 FY03/11 FY03/12 FY03/13
9,278
8,963
8,748
9,400
10,300
0.9%
-3.4%
-2.4%
7.5%
9.6%
11.9%
10.9%
10.4%
10.5%
12.0%
FY03/14
10,900
5.8%
12.9%
FY03/15
11,500
5.5%
13.7%
FY03/16
12,190
6.0%
14.6%
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
SPO-CHA facilities
Source: Company data
Other (3.6% of sales in FY03/16)
Sales mainly comprise rental income from tenants (food service operators, etc.) as well as revenue from such services as
pool tables, dart boards and table tennis at standard stores.
Other business performance
(JPYmn)
Round One other sales
Round One YoY
Round One % of total
FY03/09 FY03/10 FY03/11 FY03/12 FY03/13
2,900
2,918
2,613
3,000
2,466
14.8%
-3.3%
18.3%
-10.5%
26.3%
3.3%
3.4%
3.6%
3.1%
3.2%
FY03/14
2,700
-6.9%
3.2%
FY03/15
2,700
0.0%
3.2%
FY03/16
3,040
12.6%
3.6%
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Development of new centers
As of end March 2016, the company had 122 amusement complex centers (standard stores: 67; stadiums: 46; US: 9), the
oldest created in FY03/95. Through FY03/05 to FY03/08 Round One was focusing on stadium centers that include
SPO-CHA. However, in FY03/09 the pace of stadium center openings slowed to an average of one per fiscal year.
Implementing a decision to open a new center requires between six months and two years. Over the past few years, the
company has maintained a policy of only opening new stores as a tenant. From FY03/06 to FY03/10, the company opened
around 10 new stores annually, but since FY03/11, store openings have been limited to 1–5 per year.
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Store count
Openings
Closures
Year-end store count
Owned
Rented
Japan
Standard
(Road-side)
(City Center)
Stadium
(Road-side)
(City Center)
US
FY03/09
13
2
94
61
33
94
52
45
7
42
42
-
FY03/10
11
0
105
69
36
105
62
55
7
43
43
-
FY03/11
4
0
109
69
40
108
65
57
8
43
43
1
FY03/12
1
0
110
63
47
109
66
58
8
43
43
1
FY03/13
4
1
113
58
55
111
66
57
9
45
44
1
2
FY03/14
1
0
114
21
93
111
66
57
9
45
44
1
3
FY03/15
4
0
118
29
84
113
67
58
9
46
45
1
5
FY03/16
5
1
122
28
94
113
67
57
10
46
45
1
9
Source: Shared Research based on company data
New store openings
Source: Shared Research based on company data
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Round One > Business
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Cost structure analysis
According to the company, its marginal profit ratio is approximately 70% to 80%.
Round One’s business model is such that fixed costs per center have a tendency to decline in the medium or long term.
The company’s typical model shows that the annual leasing expense through the first year to the third year is JPY203mn
versus JPY123mn in the fourth year to the sixth year and JPY94mn in the seventh year and onward (see table below).
When assuming constant sales levels, the leasing expenses equate to 16.9%, 10.3%, and 7.8% of sales, respectively,
throughout the three periods. When other conditions remain unchanged, operating profit margins are expected to
improve as leasing expenses decline.
Leasing costs by length of operation
(JPYmn)
First 3 Years
4th to 6th
7th and Later
Bowling
360
360
360
Game
340
340
340
Karaoke
60
60
60
SPO-CHA
440
440
440
1,200
1,200
1,200
36
36
4
150
77
79
Karaoke
17
10
11
SPO-CHA
77
18
19
Sales
Bowling
Game
Leasing Costs
Bowling
203
123
94
10.0%
10.0%
1.1%
Game
44.1%
22.6%
23.2%
Karaoke
28.3%
16.7%
18.3%
SPO-CHA
Leasing Costs / Sales
17.5%
4.1%
4.3%
16.9%
10.3%
7.8%
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Leasing costs are declining because of the gradual effects from initial investments. Leasing contract renewals, except for
bowling, are signed every three years, and the costs of the fourth year decrease as initial investments aren’t required to
renew a lease. For bowling, leasing costs remain stable for the first six to seven years, after which costs will decrease.
Bowling has the lowest leasing costs compared with other facilities, and it has the lowest variable costs (meaning high
marginal profit rates), making it a key earnings pillar for the company. After the seventh year bowling leasing costs come
down to 1.1%, with higher profit margins expected. Bowling requires almost no additional investments when renewing
leasing contracts, unlike other categories, and therefore the rate of declines in leasing costs are large.
This analysis assumes constant sales; in reality comparable store sales significantly affect margins. Fluctuations in
SPO-CHA sales mean leasing costs may account for a larger share of sales. But these numbers serve as a reference when
analyzing Round One’s other services.
Ages of centers
The number of centers in their first to third year continued increasing through FY03/09, but since the substantial
slowdown of new store openings from FY03/11, centers four years or older are becoming more numerous, lowering
overall costs.
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Round One > Business
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Store breakdown by age
Source: Shared Research based on company data
Group companies
The group is comprised of the parent and its 17 consolidated subsidiaries. With the exception of Round One
Entertainment Inc., the remaining 16 subsidiaries are silent partnerships (Tokumei Kumiai) under the special-purpose
company scheme, established with the sole purpose of developing and renting stores for the parent.
In the past, the company had a consolidated subsidiary that issued point cards, but as it did not meet expectations, the
business was liquidated in FY03/02 and from the following year the company excluded this subsidiary from its scope of
consolidation. Meanwhile, in 2002 the company followed the suggestion of a leasing company and started to use SPCs.
Under the prevailing accounting rules, development-type SPCs were off balance sheets and therefore did not require
consolidated reporting. From FY03/07 the company began including all its SPC-related assets and liabilities in the scope
of consolidation.
As a result, consolidated subsidiaries include silent partnerships (Tokumei Kumiai). In addition, from FY03/11, US
subsidiary Round One Entertainment Inc. has become included in the consolidated companies.
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Strengths and weaknesses
Strengths:
◤
Unique business model: Combining bowling, amusement (game arcades), karaoke and SPO-CHA (not in all
centers) into one large amusement center proves to be a unique business model. When these are further combined
with such offerings as pool tables and dart boards, synergies increase to attract customers. Synergies also smooth
out revenues as fluctuations in individual services have less effect on the overall business. While core markets
gradually shrink and competitors withdraw, Round One reaps benefits of being the country’s sole nationwide
operator of amusement complexes. In the past, large game machine manufacturers and developers have attempted
similar operations, but these generally ended in failure due to lack of operational expertise and the need for a large
level of capex.
◤
Strong brand name: “Round One” is well recognized by consumers nationwide due to advertising on the major
TV networks.
◤
Strong cash-flow generating ability: Although the high earnings growth seen in the past has steadied to
less-spectacular rates, it will be important for the company to maintain comparable store sales since the company’s
ability to generate free cash flow will weaken if comparable store earnings stagnate.
Weaknesses:
◤
Compared with retailers, new store openings carry high risks: While many retailers can close their stores
relatively easily, the company’s large-scale centers are unique and closures carry the risk of incurring major asset
write-offs. However, from FY03/11, the company prioritized the leasing of vacant space in existing buildings. For
example, the Fuchu Hommachi-ekimae store opened in FY03/11 in a building formerly occupied by a large
supermarket operator. The company proved it was possible to hold down capex while sustaining growth. This also
suggests that there may be room to reduce store-opening-related risks by using existing buildings.
◤
Shrinking market: Having a high presence in its market, it is harder for the company to find new venues of
profitable growth, especially when only looking at its domestic operations. The company entered the North
American market in 2010 as it looked to develop new markets that could sustain long term growth. Although
overseas store openings carry country risk and face regulatory hurdles (e.g. medal games), the stores operating
demonstrate a certain level of success.
◤
Slower-than-expected industry shakeout: As Japan continues to see bowling and amusement markets shrink, the
number of industry players is on a downward trend. Because of these players generating steady operating cash
flows, the pace of market shrinkage is slow. If industry shakeout accelerates, the company can benefit from being a
survivor.
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Market and value chain
Market overview
Bowling gained wide popularity in Japan in the 1960s when it was first imported. In those days, many companies with
suitable idle land aggressively built bowling alleys for customers who often lined up for hours to bowl. After peaking at
around 4,000, the number of centers declined to about 900 as of June 2011. Japanese people now have access to a wide
variety of entertainment options, leading to a smaller portion of disposable income for bowling.
The market for Round One’s services is no longer in a secular growth stage. It goes through other cycles more related to
product innovation and emergence of competing entertainment options rather than responding to normal economic
cycles. For instance, when automatic scoring was introduced in bowling alleys in Japan, it fueled a temporary boom. On
the other hand, when mobile phone content started rapidly gaining acceptance among young people, handsets took
away a portion of their disposable incomes and negatively impacted other amusement alternatives, including bowling.
The impact tends to wear off after an initial surge, creating a “hindsight cycle”. Generally speaking, such cycles are
short-lived, so Round One’s markets (bowling, games) seem to have a slow contraction trend arguably driven by
changing demographics.
Market Trends
(JPYbn)
Bowling
Market size
YoY
Participating population (mn)
YoY
Karaoke
Market size
YoY
Participating population (mn)
YoY
Arcade Games
Market size
YoY
Participating population (mn)
YoY
2001
2007
2008
2009
2010
2011
2012
115.0
101.0
-1.0%
25.1
0.0%
91.0
-9.9%
23.5
-6.4%
83.0
82.0
-8.8% -1.2%
22.1
17.8
-6.0% -19.5%
76.0
-7.3%
16.9
-5.1%
75.0
-1.3%
14.5
-14.2%
427.0
-2.1%
43.1
0.5%
421.0
-1.4%
44.3
2.8%
385.0
-8.6%
50.0
12.9%
379.0
385.2
-1.6%
1.6%
39.1
46.8
-6.4% -16.5%
391.2
1.6%
36.5
-6.6%
595.0
515.0
678.0
3.0% -12.2% -13.4%
22.7
29.0
22.0
-2.7%
3.2% 27.8%
476.0
466.0
-7.6% -2.1%
30.0
19.1
3.4% -36.3%
460.0
-1.3%
34.4
451.0
51.5
546.0
21.6
Source: Shared Research based on Japan Productivity Center (JPC) data
With 113 centers nationwide (FY03/16 end), Round One has approximately 30% of the market (company estimate).
While its market share based on the number of bowling centers is only about 10%, it has a very high lane utilization rate
compared with its peers. The company entered the market late, in the early 1980s, at the end of an era of such
commercially successful entries. The company not only opened bowling alleys but also introduced a completely new
model (under the Round One brand), combining bowling with games, karaoke, and other amusement options. This
model came to dominate the market. The market size is currently about JPY70-80bn with approximately 10 centers
closing each year, and expectations for continued contraction of the market. However, Round One has the potential to
improve sales by increasing its share as smaller competitors exit the market.
The market for arcade games is saturated, due to relatively low entry barriers and over-expansion of market supply in the
past. The total market size is just under JPY500bn, down from a peak of over JPY700bn. The contraction of the market has
motivated some incumbents to reconsider participation, and some larger national operators are selling assets to smaller
regional firms. The overcapacity has caused ripple effects through the value chain as game manufacturers reacted by
limiting game title production. Smaller arcade operators are slow to replace machines due to financing challenges, and
manufacturers respond by making fewer games, which in turn limits choices for larger arcade operators.
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US market
The company plans to open more US stores. According to FY03/14 company materials, the US bowling market had the
following characteristics (market size and other data were company estimates based on the Japan Productivity Center’s
White Paper of Leisure 2013):
Overview
◤
Market size: USD7.0bn (approximately 9.2 times the size of the Japanese market based on a JPY100 to the dollar
exchange rate)
◤
Number of centers: 5,350 centers (Private sector: about 4,800 centers; Others (such as Military/Association
operated): about 550 centers)
◤
Bowling population: about 71 million people (people bowling at least once a year; 14.5 million people for Japan)
Other market features
◤
The two largest operators (Brunswick Corp. and AMF Bowling, Inc.) have approximately 400 stores with second-tier
players having around 50 stores. Most of the other operators are family-owned businesses.
◤
◤
Recession-resistant: the market has displayed continued stable growth over the past few years.
Older bowling alleys have been closed down over the years and about 20-50 of these stores per year are then
renovated into other facilities (such as go-kart tracks, video game arcades, and mini golf courses).
◤
Participation rates for bowling are very high compared to other leisure activities (such as golf, fishing, tennis,
billiards, cycling, roller skating, ice skating and marathon running).
◤
Bowling alleys are viewed as social venues with increasing users with above average incomes.
Customers
Customer breakdown by generations with the company is as follows: people in their teens and twenties collectively
account for 50% of the total. The family segment with adults in their 40s accounts for about 30%. Other generations
account for the remaining 20%. The population in Japan is unlikely to grow in the future, and the proportion of young
people to the total population is likely to decline. Given this trend, the key customer base (younger people) should suffer
proportionally larger declines than the overall Japanese population, and this could lead to future decreases in customers.
However, current young customers (if they habitually come to amusement centers) could potentially become repeat
customers even in their thirties and forties.
Suppliers
Round One sources equipment for its facilities, otherwise there are no major items to procure. All equipment is leased,
not purchased. Suppliers of game machines include Sega Sammy Holdings Inc. (TSE 1st Section 6460), Namco Bandai
Holdings Inc. (TSE 1st Section 7832), Taito Corporation, a subsidiary of Square Enix Holdings Co., Ltd. (TSE 1st Section
9684), and Konami Corp. (TSE1: 9766). Excluding Konami, most game suppliers also operate their own arcade game
chains, also making them competitors of the company. For these manufacturers, Round One is a major customer.
Barriers to entry
A mature market with limited growth potential makes a profitable entry less possible and therefore less attractive. Both
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the existence of a national Round One franchise and its expertise in managing this franchise create high barriers to entry
for mid- and small-sized competitors. Additionally, several billion yen is required to invest in facilities, which is a significant
barrier to entry. Some game manufacturers abandoned their attempts to enter the bowling market after they found that
their expertise (arcade games) was not transferable to bowling.
Competitors
There are no direct competitors that run national chains. Neighborhood operators of bowling centers, game arcades, and
karaoke centers are all competitors to varying degrees. Sport Co., Ltd. (previously a subsidiary of Koshidaka Holdings Co.,
Ltd. (JASDAQ: 2157), sold in 2012 to Venus Fund Co., Ltd.) is considered a distant second runner in the industry,
operating 16 plain-vanilla bowling centers. The second-largest operator in terms of store numbers is Next Co., Ltd.
(formerly Tokori Global Co., Ltd.), which had around 40 centers under the T.T BOWL brand (as of March 2014). However,
this operator filed for bankruptcy protection in March 2014 due to excessive price cutting and overextending itself in
store openings.
No company has succeeded in replicating the national scale and highly standardized model that Round One has
accomplished. In the words of management, “there is no Round 2” in the market using the same business model.
Arcade game operators such as Sega Sammy Holdings, Namco Bandai Holdings and Taito, are competitors, but none of
them operate amusement complexes on a nationwide basis. Smaller players like Adores Inc. (Jasdaq 4712) and GEO
Holdings Corp (TSE1:2681) an subsidiary Warehouse Co., Ltd. can also be cited as competitors, but they are not deeply
involved in bowling operations and have a much smaller scale, so direct comparisons are not useful.
Substitutes
Essentially, Round One’s services provide customers with amusement and/or entertainment, and thus any other
equivalents could be substitutes. However, the mainstay bowling has distinguished characteristics that make it
popular—the rules are simple, skill is not required for enjoyment, and it is relatively inexpensive. Given these factors, it is
unlikely that the market for bowling will quickly decline. The diversification of amusement and/or entertainment will most
likely continue to progress, but bowling should survive as one of the key categories even in the long term.
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Round One > Historical financial statements
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Historical financial statements
Summary
Q3 FY03/16 results
▶
▶
▶
▶
Sales:
JPY60.1bn (-1.8% YoY)
Operating profit:
JPY2.5bn (-28.1% YoY)
Recurring profit:
JPY2.0bn (-38.5% YoY)
Net income*:
JPY638mn (-65.1% YoY)
*Net income is attributable to parent company shareholders.
The company bumped up prices to increase spend per customer, and worked to secure visitors by implementing a new
project, Competitions for Everyone, offering prizes from sponsors and installing state-of-the-art karaoke machines.
However, sales at existing domestic stores remained sluggish. By service, SPO-CHA saw increased sales while bowling,
amusement, and karaoke all suffered decreased sales. Efforts were made to restrain expenses through rationalization
initiatives, but these were unable to offset the effects of lower sales, causing a significant fall in profits.
Cumulative Q3 FY03/16 earnings results (year-on-year)
(JPYbn)
Domestic business
Decrease in lease expenses
Decrease in advertising expenses (reduce TV commercials)
Decrease in sales promotion expenses
Decrease in D&A
Other
US business
Plus
1.33
0.71
0.38
0.36
0.02
Decrease in sales
Increase in rental expenses
Increase in commission fees (shuttle bus operation increase)
3.35
0.43
0.37
Increase in sales attributable to increase in stores, etc.
2.25
Increase in expenses attributable to increase in stores, etc.
2.13
Total
Minus
5.05
6.28
Source: Shared Research based on company data
As a result, versus full-year targets, the company achieved 71.8% of its sales (compared to 72.9% the previous year),
43.0% of its operating profit (52.2% the previous year), 38.4% of its recurring profit (51.8% the previous year), and
212.7% of its net income (net loss the previous year) forecasts.
Domestic sales on a quarterly basis were down 8.5% year-on-year in Q1, down 7.0% year-on-year in Q2, and down 5.0%
year-on-year in Q3, signaling a narrowing in declines. As a result, sales during cumulative Q3 were able to maintain levels
in line with the company’s previous plans. Expenses were lower than company forecasts due to progress in rationalization
measures, in addition to a delay in the introduction of new large-scale amusement machinery. Operations in the US
continue to exceed expectations. As a result, recurring profit was JPY670mn higher than the company’s most recent plans.
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1H FY03/16 earnings results (versus company plans)
Factors affecting recurring profit
(JPYbn)
Domestic business
Decrease in lease expenses
Decrease in amusement promotional costs
(marketing giveaways)
Decrease in utility expenses
Decrease in other expenses
US business
Minus
Plus
0.26
Decrease in sales
0.05
Increase in expenses
0.06
0.14
0.14
0.09
0.05
Increase in sales
0.11
Total
0.79
0.11
Source: Shared Research based on company data
According to the company, the delayed introduction of new large-scale amusement machinery is planned to occur during
the period between the end of February and April 2016. Although dependent on results in March, a month historically
associated with high sales, profits may exceed company forecasts, owing to results that were better than expected as of
end cumulative Q3.
From FY03/17 onward, Round One expects sales from the introduction of new large-scale amusement machinery in Q4
FY03/16 to be a contributor to overall results. To secure profits in FY03/16, the company was restrained in the airing of
television commercials. However, the decline in sales appears to have bottomed out, and plans call for television
commercials to resume from April 2016. This has the additional aim of increasing overall demand for bowling.
The company’s plans for FY03/16 call for JPY3.1bn (JPY4.4bn in FY03/15) in impairment losses associated with
unprofitable stores. However, as year-on-year sales declines have narrowed, Round One projects that impairment losses
during FY03/17 will be significantly lower. Before the end of FY03/17, the company also appears to be considering the
closing of six to eight additional unprofitable stores. Based on company estimates, the benefit to its bottom line is about
JPY100mn to JPY150mn per store, yielding a profit improvement of between JPY800mn and JPY1.0bn if eight unprofitable
stores are closed.
As stated above, operations in the US continue to exceed forecasts. As a result, the company plans to take an aggressive
stance with regard to expansion. However, learning from its experiences in opening its second and fourth stores in the
US, Round One will move forward only with projects that can generate greater profits. This has caused the opening of
one store to be reconsidered. Due to this reconsideration, new store openings during FY03/16 and FY03/17 will likely be
about four stores per year.
The breakdown of sales by service, excluding US subsidiaries, is as follows (figures in parentheses are based on sales by
existing stores).
Bowling: -7.6% YoY (-8.9% YoY)
Round One focused on securing core customers by collecting fees from the Round 1 Bowlers Club league, and offering
free practices for professionals. Still, sales were down despite efforts to increase customers, such newly implemented
Competition for Everyone.
Amusement: -1.8% YoY (-6.8% YoY)
The company installed state-of-the-art game machines and updated popular games to draw visitors. Nevertheless, sales
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
declined. The delayed introduction of new large-scale amusement machinery is planned to begin in February 2016.
Round One plans for these new machines to contribute to higher sales from FY03/17 onward.
Karaoke: -0.7% YoY (-5.6% YoY)
The company introduced the latest karaoke machines, LIVE DAM STADIUM and JOYSOUND MAX. In addition, it installed
the Duel Monitor Room in all the stores, which casts a large screen on the wall providing the customers a real sense of
being part of the scene. However, sales were down year-on-year.
SPO-CHA: +6.3% YoY (+5.4% YoY)
Sales were up, as the company reviewed and changed its pricing structure. Although a price hike was implemented in the
first half of 2015, it has not significantly impacted customer count, and has been a factor in higher sales.
1H FY03/16 results
On November 9, 2015, Round One announced its 1H FY03/16 earnings results.
▶
▶
▶
▶
Sales:
JPY40.8bn (-2.6% YoY)
Operating profit:
JPY2.2bn (-40.7% YoY)
Recurring profit:
JPY1.8bn (-46.5% YoY)
Net profit:
JPY594mn (-74.2% YoY)
The company bumped up prices to increase spend per customer, and worked to secure visitors by implementing a new
project, Competitions for Everyone, offering prizes from sponsors and installing state-of-the-art karaoke machines.
However, sales at existing domestic stores remained sluggish. As of the end of 1H FY03/16, the total domestic store count
was 121 (+7 stores YoY), with 714 outlet operational months (+30 months YoY). By service, SPO-CHA saw increased sales
while bowling, amusement, and karaoke all suffered decreased sales.
FY03/16 Results (YoY)
(JPYbn)
Domestic business
Decrease in lease expenses
Decrease in advertising expenses (cuts to TV commercials)
Decrease in D&A
Plus
Minus
0.78
0.43
0.24
Decrease in sales
Increase in rental expenses
Increase in commission fees (increase in number of shuttle buses)
Other
2.48
0.38
0.13
0.09
1.41
Increase in expenses attributable to increase in stores, etc.
1.36
US business
Increase in sales attributable to increase in stores, etc.
Total
2.86
4.44
Source: Shared Research based on company data
As a result, versus 1H targets, the company achieved 97.9% of its sales, 70.3% of its operating profit, 66.3% of its
recurring profit, and 35.6% of its net income forecasts. See the recent updates section for details. Sales for 1H were
JPY855mn below the level targeted at the beginning of the year. By service, Amusement was about JPY400mn short of
initial company target, while Bowling and Karaoke each fell about JPY200mn short. The main reason for the low growth in
Amusement was the lack of anticipated new game machines from major manufacturers which meant that demand
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Round One > Historical financial statements
LAST UPDATE【2016/6/27】
remained subdued. From April, 2015, the company also made all of its centers smoke-free. As such, Bowling and
Amusement were affected by a fall in demand of 6% and 4% respectively, according to the company. For Karaoke, prices
were raised an average of 3%, which the company says led to a fall in demand of around 7%, mostly among students and
other price sensitive customers. Recurring profit was down JPY926mn, compared to initial company target. On the
expenses side, a lack of new products in Amusement meant that lease fees were lower than expected. The US business
was stronger than expected, but not enough to offset the fall in domestic sales, and so profit still came in below forecast.
1H FY03/16 Earnings vs Plan
(JPYbn)
Domestic business
Decrease in lease expenses
Decrease in communication expenses (usage fee for amusement machines)
Decrease in other expenses
US business
Increase in sales
Plus
Total
0.96
Minus
0.25
0.19
0.06
Decrease in sales
Increase in supplies expenses
1.33
0.24
0.46
Increase in expenses attributable to increase in sales, etc.
0.32
1.89
Source: Shared Research based on company data
Revised FY03/16 full-year earnings forecasts
Sales:
JPY83.7bn (-0.2% YoY)
Operating profit:
JPY5.8bn (-12.7% YoY)
Recurring profit:
JPY5.1bn (-17.1% YoY)
Net income:
JPY300mn (net loss of JPY4.6bn in FY03/15)
For post-earnings company forecasts, see the company plan for FY03/16.
The breakdown of sales by service, excluding US subsidiaries, is as follows (figures in parentheses are based on sales by
existing stores).
Bowling: -10.6% YoY (-11.8% YoY)
Round One focused on securing core customers by collecting fees from the Round 1 Bowlers Club league, and offering
free practices for professionals. Still, sales were down despite efforts to increase customers, such as the
newly-implemented Competition for Everyone.
Amusement: -7.9% YoY (-9.9% YoY)
The company installed state-of-the-art game machines and updated popular games to draw visitors. Nevertheless, sales
declined.
Karaoke: -7.7% YoY (-9.2% YoY)
The company introduced the latest karaoke machines, LIVE DAM STADIUM and JOYSOUND MAX. In addition, it installed
the Dual Monitor Room in all stores, which casts large images on the wall to provide a more immersive experience for
customers. However, sales were down year-on-year.
SPO-CHA: +7.0% YoY (+4.8% YoY)
Sales were up, as the company reviewed and changed its pricing structure.
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Round One | 4680 |
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
Q1 FY03/16 results
On August 5, 2015, Round One announced its Q1 FY03/16 earnings results.
▶
▶
▶
▶
Sales:
JPY18.8bn (-4.4% YoY)
Operating loss:
JPY71mn (from a profit of JPY1.2bn in FY03/15)
Recurring loss:
JPY216mn (from a profit of JPY830mn in FY03/15)
Net loss:
JPY585mn (from a profit of JPY778mn in FY03/15)
The company worked on securing visitors by designating lanes for My Bowler members, setting up Round 1 Bowlers Club
which offers discounts according to the number of games played, renewing group reservation plans, and installing
state-of-the-art karaoke machines. However, sales at existing domestic stores remained sluggish. Taking services
separately, SPO-CHA saw increased sales while bowling, amusement, and karaoke all suffered decreased sales.
As a result, recurring profit was short of company forecasts by JPY900mn in Q1. This was attributed mainly to a JPY850mn
drop in domestic sales and JPY200mn higher supply costs. But profit was boosted by lower Amusement promotional costs
(marketing giveaways) (+JPY300mn), higher US revenue (+JPY300mn), and lower other costs (+JPY100mn).
The biggest factor hurting profits was lower domestic sales. Although demand had been projected to bottom, the
downward trend continued. Supply costs rose because of purchases of energy-saving LED lights ahead of projected
higher electricity costs.
As a result, the company achieved 45.2% of its 1H forecast (versus 47.1% the same period a year earlier), falling short of
the year-earlier rate. The company has not revised its 1H and full-year earnings forecasts.
Round One raised prices on July 17, 2015 to counter its slow start in Q1. These price hikes were not included in its initial
forecast, but will be factored in from 2H. The company reports the price hikes are already boosting sales. Bowling,
Karaoke, and SPO-CHA sales (which comprise approximately 60% of the company’s sales) were up approximately 7%
after the price hike compared to the last week of June 2015, before prices were raised. Overall nationwide net sales rose
approximately 4%. Further, despite being impacted by the extreme heat in August, sales appear to have recovered
overall.
The company reports it raised Bowling segment prices by approximately 20% and by an average of 9% overall. But
discount coupons (expired at end August) were distributed to regular customers to alleviate the impact of the sudden
price hike. The company was also promoting registration in ‘My Bowler’ (which began in Q2) by offering one free game
to users downloading the app. Such efforts have kept the company from enjoying the full benefit of the prices hikes, and
the company has not yet been able to offset the decline in customers through the higher prices.
Still, Round One expects the effects of the discount tickets to end from mid-September. The company expects that even if
some customers are driven away by the higher prices, revenue will be boosted and overall sales will recover to
year-earlier levels. Further, 400,000 people are participating in ‘My Bowler,’
launched from July 2015 and extended through August. The company expects the game to strengthen future customer
retention.
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Round One > Historical financial statements
Round One | 4680 |
LAST UPDATE【2016/6/27】
Round One’s US operations are growing faster than projected. The three US shops operating for a year or more have
reported revenue growth of 20% or more. As a result, 1Q US profit was JPY300mn higher than the company forecast, as
reported above. The company reports that the launch of the US business has been smooth overall, and plans to expand
operations earlier than initially planned (from FY03/16) because of the strong US economy. The company plans to open
more outlets from next year, primarily in North America. Twelve US outlets are expected by end FY3/16, but the company
is considering opening 12 more stores next year, doubling the number of outlets.
The company had 119 outlets (+5 YoY) with 355 outlet operational months (+13 months YoY) as of end Q1 FY3/16.
As a result, sales attained 45.2% (down from 47.1% in FY03/15) of the company’s 1H plan. There is no change to the
company’s 1H or full-year forecasts.
The breakdown of sales by service, excluding US subsidiaries, is as follows (figures in parentheses are based on sales by
existing stores).
Bowling: -10.7% YoY (-13.5% YoY)
Round One focused on securing core customers by setting up Round 1 Bowlers Club and offering an assortment of
services, such as designating lanes for My Bowler members, changing the oil pattern between the first and second halves
of the month, and offering discounts according to the number of games played. It also renewed group reservation plans.
However, the company posted a loss in sales.
Amusement: -3.3% YoY (-8.9% YoY)
The company installed state-of-the-art game machines and updated popular games so as to draw visitors. Nevertheless,
sales declined.
Karaoke: -2.1% YoY (-7.6% YoY)
The company introduced an advanced sound system and the latest karaoke machine, LIVE DAM STADIUM, which has a
marking function close to human auditory sensibility. In addition, it installed the Duel Monitor Room in all the stores,
which casts a large screen on the wall providing the customers a real sense of being part of the scene. However, sales
were down year-on-year.
SPO-CHA: +1.4% YoY (+0.7% YoY)
Round One aimed to drive up visitors by distributing flyers and coupons via the SNS LINE, which resulted in increased
sales.
FY03/15 results
▶
▶
▶
▶
Sales:
JPY83.9bn (-0.4% YoY)
Operating profit:
JPY6.6bn (-34.2% YoY)
Recurring profit:
JPY6.2bn (-21.3% YoY)
Net loss:
JPY4.6bn (net loss of JPY19.7bn in FY03/14).
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
The company targeted occasional users such as families with Disney characters in promotional campaigns and planning. It
also expanded its free shuttlebus service from 33 to 88 stores, in a bid to make it more convenient for visitors. The
company was aiming to increase sales, but in the end sales fell year-on-year. According to the company, this was partly
because sluggish demand persisted following the consumption tax hike in April 2014, and sales growth stalled owing to
poor weather during the holiday season, usually a time of peak demand. Rising personnel and utilities expenses led to
higher overheads, resulting in double-digit declines in operating and recurring profit.
Factors affecting recurring profit
(JPYbn)
Lower
Lower
Lower
Lower
Other
Total
D&A*
lease expenses*
interest expenses*
taxes*
Plus
1.94
1.35
1.25
0.74
0.31
5.59
Higher rental expenses*
Higher amusement prize expenses
Higher personnel expenses
Higher utilities expenses
Lower sales
Minus
4.85
0.91
0.71
0.42
0.36
7.25
Source: Shared Research based on company data
*Mostly due to sale and leaseback agreements
Extraordinary losses totaled JPY31.5bn in FY03/14 as the company continued making sale-and-leaseback agreements. In
FY03/15, extraordinary losses came to just JPY5.0bn, despite some impairment losses. As a result, the net loss narrowed
significantly year-on-year.
As of the end of April 2015, total domestic store count was 113, of which 111 stores were existing (comparable) stores.
The breakdown of sales by service is as follows (figures in parentheses exclude US sales).
Bowling: -9.9% YoY (-10.5% YoY)
Round One focused on attracting more customers. It attracted bowling customers by continuing to offer bowling classes
(offered by an industry organization from midway through the year), following their launch in FY03/14. It also offered
group customers seat reservations on free buses, along with a variety of special offers.
Amusement: +4.4% YoY (+3.3% YoY)
Besides updating popular games and changing the mix of games with prizes, the company also expanded the range of
machines available for the all-you-can-play plan to suit a wide range of customer tastes.
Karaoke: +2.8% YoY (+1.2% YoY)
The company introduced Disney character-themed karaoke rooms and deals for customers arriving before nine in the
morning on weekends and holidays, offering a flat fee for unlimited singing and drinks.
SPO-CHA: +2.8% YoY (+5.1% YoY)
Round One focused on offering new services. For example, it rolled out Bubble Soccer, a fun sport from Norway, across all
stores. The company also introduced a new type of attraction—e-Sports Ground—in some stores. The company
distributed flyers and promotional materials with Disney characters to draw customers, particularly families.
Amid difficult domestic conditions, Round One aims to grow sales by opening new stores in areas in Japan and the US
where there is a promising outlook for demand. It opened stores in Hamaotsu A-QUS (Otsu, Shiga Prefecture), LaLaport
Izumi (Izumi, Osaka Prefecture), and Stratford (Illinois) in October 2014, in addition to a store in Arlington (Texas) in
December 2014.
As a result of the above, sales declined only moderately, but profits fell significantly. Still, the net loss narrowed
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Round One | 4680 |
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
year-on-year because impairment losses fell with the company’s decision to sell fixed assets as part of a sale-and-leaseback
policy.
Sales stood at 98.1% of the full-year target. Operating profit significantly underperformed the target, at 66.4%.
On a monthly basis, sales increased in October and November 2014 after the company increased prices, but were down
year-on-year for five straight months from December onward. The breakdown of domestic comparable store sales by
service is as follows (figures in parentheses are on an all-store basis).
▶
▶
▶
▶
Bowling:
-16.6% YoY (-15.4% YoY)
Amusement:
-8.0% YoY (-6.1% YoY)
Karaoke:
-9.4% YoY (-7.8% YoY)
SPO-CHA:
-0.7% YoY (+1.4% YoY).
FY03/14 results
In November 2013, Round One implemented a new pricing structure to improve customer appeal and increase earnings
with promotional activities such as the “Round 1 X Evangelion” campaign. The company has also been strengthening its
financial health to facilitate the opening of new stores in the US. The company achieved progress via sales and
simultaneous rental of store assets (sale-and-leaseback arrangements) to continue operations at 37 of its domestic stores,
and significantly reduced its interest-bearing liabilities.
By segment, sales performance was as follows. Figures in parentheses indicate comparable store sales changes:
▶
▶
▶
▶
Bowling: -8.6% YoY (-10.5%)
Amusement: +1.3% YoY (-1.7%)
Karaoke: +1.3% YoY (-1.8%)
SPO-CHA: +5.7% YoY (+5.1%)
Sales, operating profit, and recurring profit all came in below earnings forecasts. The company cited heavy snowfall in
February as a primary factor. In addition, Round One raised its prices by approximately 7% beginning on April 1, 2014.
The company said that concentrated spending prior to the consumption tax hike increased financial pressure imposed on
households, limiting income for leisure activities such as bowling. The company is planning to make a final assessment of
conditions during the July-September quarter before moving forward with any countermeasures.
Extraordinary profit, extraordinary loss, and reversal of deferred tax assets
As a result of aggressive implementation of sale-and-leaseback arrangements, the company recorded an extraordinary
profit of JPY490mn in cumulative Q3 FY03/14, owing to sale of fixed assets. Round One also booked a JPY2.2bn loss on
sale of fixed assets, and an impairment loss of JPY24.6bn as extraordinary losses. Additionally, an extraordinary profit of
JPY2.0bn was recorded during the January-March quarter of FY03/14, arising from a gain on sale of fixed assets when some
store locations were sold. Reassessment of all stores, including those which are planned to be sold, was conducted
according to standards set forth in the Japanese “Accounting Standards for Impairment of Fixed Assets,” and this resulted
in the booking of an additional extraordinary loss of JPY7.1bn in the form of an impairment loss. The effects of the above
extraordinary profits and losses are included in the earnings forecasts revisions announced on February 10, 2014.
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Round One > Historical financial statements
Round One | 4680 |
LAST UPDATE【2016/6/27】
In light of current earnings forecasts, the company also reassessed the collectability of its deferred tax assets. Upon
completion of the assessment, Round One conducted a reversal of deferred tax assets in the amount of JPY3.6bn, and
recorded these as deferred income taxes. The effects of the reversal of deferred tax assets are not included in the earnings
forecasts revisions announced on February 10, 2014.
FY03/13 results
Sales were 85.9 billion yen (-4.1% YoY), operating profit was 11.6 billion yen (-27.9%), recurring profit was 8.2 billion
yen (-28.4% YoY), and net income was 601 million yen (-78.4%).
In April 2012, the company opened two new shops, one at the Divercity Tokyo Plaza multipurpose commercial complex
in Tokyo and the other in Sennichimae, Osaka. In December 2012, the company opened a new shop in Ikebukuro, Tokyo,
and it operated these facilities as flagship shops in eastern and western Japan. Outside Japan, the company opened a shop
in Moreno Valley, California in September 2012, its second overseas outlet. The number of stores multiplied by the
number of months during which those stores operated came out to be 1,344 in FY03/12, compared with 1,314 in
FY03/12. However, comparable store sales in Japan fell 9.0% YoY, resulting in lower sales YoY. Shared Research believes
that the company faced tough business environment compared with a year earlier, when Round One benefitted from
consumer preference for the type of entertainment provided by the company. During the latest fiscal year, the company
faced shrinking consumer spending and other unfavorable conditions.
By segment, sales performance was as follows. Sales of the bowling and amusement operations sharply declined. Figures
in parentheses indicate comparable store sales changes:
▶
▶
▶
▶
Bowling: -8.2% YoY (-11.3%)
Amusement: -5.3% YoY (-10.7%)
Karaoke: +0.9% YoY (-3.7%)
SPO-CHA: +10.2% YoY (+0.2%)
Bowling sales fell because of increased price competition at a time when the market is shrinking. The amusement
operations were affected by a decline in the amount of money customers spent on medal games, which comprised 40%
of the segment sales. UFO Catchers, which generated 30% of the segment sales, were also sluggish. The company’s high
marginal profit ratio (SR Inc. estimated this at around 80%), coupled with lower sales, resulted in decreases in operating
and other profits. The company sought to reduce interest-bearing debt by selling shops and leasing them back. The
company took a 7.4 billion yen charge, including 4.6 billion yen linked with its real estate sales. As a result, the company’s
net income fell.
The company’s interest-bearing liabilities totaled 90.2 billion yen at the end of March 2013, down from 110.9 billion yen
a year earlier. Net interest-bearing debt was 64.9 billion yen, down from 81.4 billion yen. According to the company,
liabilities declined more than expected in part because some property leaseback transactions were postponed until
FY03/14.
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
Income statement
Income Statement
(JPYmn)
Sales
CoGS
Gross Profit
SG&A Expenses
Operating Profit
FY03/06
FY03/07
FY03/08
FY03/09
FY03/10
FY03/11
FY03/12
FY03/13
FY03/14
FY03/15
Par.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
FY03/16
Cons.
50,282
65,826
77,993
77,983
82,113
84,303
89,568
85,903
84,272
83,905
83,516
36,248
46,501
58,103
62,622
68,302
71,030
71,779
72,575
72,549
75,509
75,090
14,034
19,325
19,890
15,361
13,810
13,273
17,789
13,328
11,723
8,395
8,426
1,299
1,412
1,603
1,750
1,779
1,856
1,753
1,762
1,634
1,754
2,058
12,735
17,913
18,287
13,611
12,031
11,416
16,036
11,565
10,088
6,641
6,367
Non Operating Income
980
303
354
222
357
511
296
388
315
745
281
Non Operating Expenses
297
1,831
2,656
4,036
4,540
4,999
4,850
3,736
2,585
1,236
1,246
13,418
16,385
15,986
9,798
7,848
6,929
11,481
8,217
7,818
6,150
5,402
6,985
479
0
5
40
0
373
434
2,515
204
-
68
278
302
2,758
1,822
27,280
5,710
7,387
34,059
5,230
3,508
20,335
16,586
15,684
7,045
6,065
-20,351
6,144
1,264
-23,725
1,125
1,894
8,367
6,856
6,531
3,068
2,668
-7,677
3,362
663
-4,044
5,693
1,444
11,967
9,730
9,152
3,977
3,396
-12,673
2,781
601
-19,681
-4,568
449
27.9%
29.4%
25.5%
19.7%
16.8%
15.7%
19.9%
15.5%
13.9%
10.0%
10.1%
Recurring Profit
Extraordinary Gains
Extraordinary Losses
Pretax Profit
Tax Charges
Net Profit
GPM
OPM
25.3%
27.2%
23.4%
17.5%
14.7%
13.5%
17.9%
13.5%
12.0%
7.9%
7.6%
RPM
26.7%
24.9%
20.5%
12.6%
9.6%
8.2%
12.8%
9.6%
9.3%
7.3%
6.5%
Net Margin
23.8%
14.8%
11.7%
5.1%
4.1%
-15.0%
3.1%
0.7%
-23.4%
-5.4%
0.5%
2.6%
2.1%
2.1%
2.2%
2.2%
2.2%
2.0%
2.1%
1.9%
2.1%
2.5%
-0.5%
SG&A /Sales
Sales YoY
45.8%
30.9%
18.5%
0.0%
5.3%
2.7%
6.2%
-4.1%
-1.9%
-0.4%
Operating Profit YoY
67.3%
40.7%
2.1%
-25.6%
-11.6%
-5.1%
40.5%
-27.9%
-12.8%
-34.2%
-4.1%
Recurring Profit YoY
65.8%
22.1%
-2.4%
-38.7%
-19.9%
-11.7%
65.7%
-28.4%
-4.9%
-21.3%
-12.2%
154.3%
-18.7%
-5.9%
-56.5%
-14.6%
-
-
-78.4%
-
-
-
Net Profit YoY
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
Balance sheet
Balance Sheet
FY03/06
FY03/07
FY03/08
FY03/09
FY03/10
FY03/11
FY03/12
FY03/13
FY03/14
FY03/15
Par.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cash and Equivalent
25,067
28,864
22,924
21,525
30,815
22,773
29,487
25,324
25,172
27,777
23,199
Accounts Receivable
182
284
330
292
361
414
557
605
648
671
647
Inventories
685
737
857
1,058
1,141
1,347
1,422
1,185
1,121
1,228
1,576
(JPYmn)
Other
Current Assets
Tangible Assets
4,295
5,597
5,384
6,166
6,846
12,637
3,764
4,143
4,099
2,416
2,295
30,229
35,482
29,495
29,043
39,163
37,171
35,230
31,257
31,040
32,092
27,717
18,252
119,978
135,548
178,133
202,298
202,599
179,317
160,065
72,919
61,773
60,417
53
109
219
133
169
231
209
177
143
101
167
22,989
10,788
11,122
8,749
9,609
12,104
13,479
14,717
23,033
17,621
16,232
Intangible Assets
LT Investment Securities etc.
FY03/16
Fixed Assets
41,294
130,875
146,889
187,015
212,076
214,934
193,005
174,960
96,097
79,496
76,817
Total Assets
71,523
166,357
176,384
216,059
251,240
252,106
228,236
206,217
127,138
111,588
104,535
Accounts Payable
82
141
111
137
156
189
211
196
257
337
477
Short-Term Debt
2,107
21,381
12,864
21,799
25,569
36,289
19,621
31,147
8,789
8,440
7,212
10,481
9,844
7,444
17,548
13,516
15,007
15,857
16,003
15,460
15,409
13,401
Current Liabilities
Other
12,670
31,366
20,419
39,484
39,241
51,485
35,689
47,346
24,506
24,186
21,090
Long-Term Debt
7,184
72,610
85,654
96,121
113,318
99,870
91,293
59,077
28,025
18,652
15,614
437
558
617
8,060
13,051
21,722
21,370
21,080
17,074
17,123
18,100
Other
Fixed Liabilities
7,621
73,168
86,271
104,181
126,369
121,592
112,663
80,157
45,099
35,775
33,714
Total Liabilities
20,291
104,534
106,690
143,665
165,611
173,078
148,353
127,503
69,606
59,961
54,805
Shareholders' Equity
51,232
62,350
70,232
72,941
86,177
79,950
80,825
79,519
57,443
50,967
49,508
0
-528
-538
-548
-548
-922
-943
-805
88
659
221
Adjusted Shareholders' Equity
51,232
61,822
69,694
72,393
85,629
79,028
79,882
78,714
57,531
51,626
49,730
Net Assets
51,232
61,822
69,694
72,393
85,629
79,028
79,882
78,714
57,531
51,626
49,730
Total Liabilities & Net Assets
71,523
166,357
176,384
216,059
251,240
252,106
228,236
206,217
127,138
111,588
104,535
Appraisal Gains / Losses etc.
Working Capital
Interest-Bearing Debt
785
880
1,076
1,213
1,346
1,572
1,768
1,594
1,512
1,562
1,746
9,291
93,991
98,518
117,920
138,887
136,159
110,914
90,224
36,814
27,092
22,826
-15,776
65,127
75,594
96,395
108,072
113,386
81,427
64,900
11,642
-685
-373
ROA (Net Profit/ Average Total Assets)
23.3%
13.8%
9.3%
5.0%
3.4%
2.8%
4.8%
3.8%
4.7%
5.2%
5.0%
ROE (Net Profit/ Average S.E.)
29.5%
17.2%
13.9%
5.6%
4.3%
-
3.5%
0.8%
-
-
0.9%
0.7
0.4
0.4
0.4
0.3
0.3
0.4
0.4
0.7
0.8
0.8
52.9
63.1
67.8
59.2
59.9
52.7
50.5
61.2
64.7
61.5
47.6
Net Debt
Total Asset Turnover
Inventory Turnover
Days of Inventory
6.9
5.8
5.4
6.2
6.1
6.9
7.2
6.0
5.6
5.9
7.7
Quick Ratio
199.3%
92.9%
113.9%
55.3%
79.4%
45.0%
84.2%
54.8%
105.4%
117.6%
113.1%
Current Ratio
238.6%
113.1%
144.4%
73.6%
99.8%
72.2%
98.7%
66.0%
126.7%
132.7%
131.4%
71.6%
37.2%
39.5%
33.5%
34.1%
31.3%
35.0%
38.2%
45.3%
46.3%
47.6%
-30.8%
105.3%
108.5%
133.2%
126.2%
143.5%
101.9%
82.5%
20.2%
-1.3%
-0.8%
Equity ratio
Net Debt / Equity
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Assets
The bulk of fixed assets at the end of FY03/15 were tangible fixed assets associated with the company's operations of
amusement complex centers. Tangible fixed assets are trending downward owing to depreciation and sale-and-leaseback
agreements.
Liabilities
Interest-bearing debt as of the end-FY03/14 stood at JPY36.8bn, significantly down from the FY03/10 figure of
JPY138.9bn. Net interest-bearing debt was JPY108.1bn (JPY139.0bn including guarantee liability) at end-FY03/10 and
declined to JPY11.6bn as of end-FY03/14. The company reported a net cash position at the end of FY03/15, with cash and
deposits at JPY27.8bn, against interest-bearing debt of JPY27.1bn. This meant the company achieved its goal of effectively
becoming debt-free one year early.
Shareholders’ equity
Shareholders’ equity as of end FY03/16 declined JPY1.9bn YoY to JPY49.7bn. Shareholders’ equity included capital of
JPY25.0bn and capital surplus of JPY25.5bn. The company also transferred funds, in the amount of JPY19.2bn, from the
capital reserves account to the capital surplus account on May 8, 2015, in order to ensure financial flexibility and stable
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
dividend payments.
Per Share Data (JPY)
FY03/06
FY03/07
FY03/08
FY03/09
FY03/10
FY03/11
FY03/12
FY03/13
FY03/14
FY03/15
Par.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
623
20,125.6
82,243.8
2,000.0
632
1
15,510.0
97,954.5
2,000.0
632
2
14,507.1
110,452.6
2,000.0
63,241
159
63.5
1,147.6
20.0
79,453
163
46.8
1,080.0
20.0
95,453
166
-136.8
829.4
20.0
95,453
168
29.2
838.4
20.0
95,453
170
6.3
826.1
20.0
95,453
175
-206.6
603.8
20.0
95,453
180
-48.0
541.9
20.0
95,453
184
4.7
522.0
20.0
Stock Split Factor
100
100
100
1
1
1
1
1
1
1
1
Earnings Per Share
201
155
145.1
63.5
46.8
-136.8
29.2
6.3
-206.6
-48.0
4.7
Book Value Per Share
822
980
1,104.5
1,147.6
1,080.0
829.4
838.4
826.1
603.8
541.9
522.0
20
20
20.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
20.0
(As Reported)
No. of Shares ('000) FY End
Treasury Stock ('000) FY End
Earnings Per Share
Book Value Per Share
Dividend Per Share
FY03/16
(After Stock Split Adjustments)
Dividend Per Share
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Shareholder returns
Round One generally pays a dividend per share of JPY20, and it plans to do the same in FY03/17. It has not disclosed any
official target dividend payout ratio, but it plans to continue paying a dividend per share of JPY20 for the time being.
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Round One | 4680 |
Shared Research Report
Round One > Historical financial statements
LAST UPDATE【2016/6/27】
Cash flow statement
Cash Flow Statement
FY03/06
FY03/07
FY03/08
FY03/09
FY03/10
FY03/14
FY03/15
Par.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Cons.
Operating Cash Flow
12,019
9,766
17,285
13,978
22,175
22,418
32,852
26,418
20,456
22,576
15,955
Investment Cash Flow
-3,763
-43,083
-23,632
-25,762
-35,616
-23,563
24,036
4,371
46,611
592
-5,082
8,256
-33,317
-6,347
-11,784
-13,441
-1,145
56,888
30,789
67,067
23,168
10,873
-15,309
(JPYmn)
FCF
Financing Cash Flow
FY03/11 FY03/12 FY03/13
FY03/16
8,710
22,147
3,256
10,625
24,881
-4,551
-45,981
-34,564
-66,200
-20,820
Pretax Profit (A)
20,335
16,586
15,684
7,045
6,065
-20,351
6,144
1,264
-23,725
1,125
1,894
Depreciation (B)
1,937
4,549
7,754
10,243
14,358
18,824
19,702
18,960
15,928
12,956
11,444
-184
-182
-96
-193
-137
-134
-226
-196
174
82
-50
Tax Charges (E)
Working Capital Changes (D)
-3,411
-11,526
-5,792
-6,740
-2,603
-2,488
780
-361
-2,361
1,528
-97
Capital Expenditure (F)
-4,518
-37,818
-27,104
-26,955
-33,787
-6,259
-2,587
-5,241
-3,752
-4,818
-5,636
Simple FCF (A+B+C+D+E)
14,161
-28,305
-9,651
-16,544
-16,101
-10,500
23,843
14,796
-13,828
10,741
7,421
Source: Shared Research based on company data
Figures may differ from company materials due to differences in rounding methods.
Operating cash flow
The company’s operating cash flow is mostly influenced by pretax profit and depreciation. In other words, changes in
working capital have a limited impact. This is because 1) customers pay in cash 2) there are no major procurement items,
and 3) the level of inventory is very low.
Investment cash flow
Round One has exhibited meaningful outflows in free cash flows from FY03/07 to FY03/10. However, since FY03/12 the
company has generated a positive free cash flow thanks to performance improvements, slower store openings, and
sale-and-leaseback of existing stores.
Financing cash flow
From FY03/11, when it started improving its financial standing through its strategy of store sale-and-leaseback, the
company has actively reduced interest-bearing debt, and consequently has a negative cash flow.
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Round One | 4680 |
Shared Research Report
Round One > Other information
LAST UPDATE【2016/6/27】
Other information
History
Sugino Kosan (the predecessor to Round One) was founded in 1980. It was running a roller skating business but the
company soon realized that sales were too concentrated on weekends, making the business unattractive. The company
was going to close the rink and transform it into a warehouse until current CEO Sugino (at that time still a university
student) suggested opening a bowling alley instead. Sugino set out to construct a bowling alley that he, the same age as
his target consumer group, would enjoy. His bowling alley proved to be very successful and he proceeded to open
similar centers across Japan. He formed Round One (the former one) in March 1993. Later he added other amusement
services such as arcade games and karaoke, making Round One stand out from other game centers even today.
Dec. 1980
Sugino Kosan, the precursor of Round One, founded to manage a roller skating court in Izumi-Ohtsu city,
Osaka.
Mar. 1993
Round One established by the current President & CEO, Masahiko Sugino.
Aug. 1997
Listed on the Second Section of the Osaka Stock Exchange, ticker 4680.
Dec. 1998
Listed on the Second Section of the Tokyo Stock Exchange.
Sep. 1999
Moved to the First Section of the Tokyo Stock Exchange and Osaka Stock Exchange.
Mar. 2001
Acquired top shareholder (at the time), Wiz Co., Ltd. in absorption-type merger.
Jul. 2004
Opened first combined indoor leisure and SPO-CHA facility in Fushimi, Kyoto.
Sep. 2009
Established Round One Entertainment, Inc. (now a consolidated subsidiary).
Aug. 2010
Opened first overseas store in Los Angeles.
News and topics
November 2015
On November 9, 2015, the company announced revisions to its full-year earnings forecasts.
FY03/16 full-year earnings forecasts (previous forecasts in parentheses)
Sales:
JPY83.7bn (JPY85.0bn)
Operating profit:
JPY5.8bn (JPY6.9bn)
Recurring profit:
JPY5.1bn (JPY6.2bn)
Net income:
JPY300mn (JPY1.2bn)
EPS:
JPY3.15 (JPY12.60)
The company revised down its sales and profit forecasts given sluggish comparable store sales and the booking of an
extraordinary loss in 1H FY03/16. Although it expects changes in its fee structure and reduced miscellaneous store
operation fees from Q3, it revised down its sales and profit estimates for the full-year due to sluggish sales in 1H.
May 2015
On May 8, 2015, the company announced that the board of directors had resolved to put forth a proposal for a
reduction in capital reserves, in order to ensure financial flexibility and a stable dividend.
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Shared Research Report
Round One | 4680 |
Round One > Other information
LAST UPDATE【2016/6/27】
The company plans to reduce capital reserves from JPY25.5bn to JPY6.3bn, and allocate the JPY19.2bn to the other capital
surplus account, effective June 27, 2015.
April 2015
On April 9, 2015, the company announced revisions to full-year earnings forecasts for FY03/15.
Full-year earnings forecasts for FY03/15 (previous forecast in parentheses)
▶
▶
▶
▶
▶
Sales:
JPY83.3bn (JPY85.5bn)
Operating profit:
JPY6.1bn (JPY8.8bn)
Recurring profit:
JPY5.7bn (JPY8.0bn)
Net loss:
JPY5.3bn (net income of JPY4.5bn)
EPS:
minus JPY55.63 (JPY47.23).
Reasons for the revisions
Sales have declined since the positive impact of price changes began to wear off in December 2014. Costs have also risen
as the company has stocked up on amusement prizes and spent on energy-saving supplies. The company thus expects
recurring profit to underperform the previous target by JPY2.3bn. The company also projects that extraordinary losses will
overshoot the previous forecast by JPY4.1bn, partly owing to impairment losses.
As a result of the above, Round One now expects pretax net income of JPY400mn. But corporation tax has increased with
changes to tax regulations, so the company projects a net loss of JPY5.3bn. According to the company, impairment losses
and the reversal of deferred tax assets will affect profit and loss, but there will be no actual cash flows associated with
these accounting changes.
August 2014
On August 25, 2014, the company announced that it would sell real estate assets related to its Round One Stadium Mie
Kawagoe IC Store and simultaneously lease back the property.
The company opened this store in December 2007. The sale of the property will not materially affect the operation of the
store. The company accounted for this transaction during FY03/14, and it will not have any significant effects on earnings
results for FY03/15.
Top management
President Masahiko Sugino (born 1961) is also the founder of the company. He is the key driving force for the massive
growth of Round One. He has been and is likely to remain a key player in all important decision making. According to the
company, he has made it absolutely clear that he is prepared to take full responsibility for his decisions.
Managing director Shiniji Sasae (born in 1956) joined Sumitomo Bank (now part of SMBC) in 1975, and joined the
company in 2009. After serving as executive officer responsible for the corporate management division, he was appointed
director and general manager of corporate affairs in 2012, and moved to the position of managing director in 2014.
Managing director Naoto Nishimura (born in 1963) joined Takii Kogyo Co., Ltd. in 1987, and joined the company in
1994. After serving as executive officer responsible for the comprehensive operations division, he was appointed director
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Round One | 4680 |
Shared Research Report
Round One > Other information
LAST UPDATE【2016/6/27】
and general manager of operations, and moved to the position of managing director and vice general manager of
comprehensive operations in 2014.
Managing director Tamiya Sakamoto (born in 1971) joined the company in 1996. After serving as vice general manager
of comprehensive operations responsible for AM planning, he was appointed director and general manager of
operational planning, and moved to the position of managing director and general manager of operational planning in
2014.
Employees
At the end of FY03/16, the company reported a total of 6,634 employees on a consolidated basis (1,838 full time
employees and the equivalent of 4,796 part-time workers). At the parent level the company employed 6,073 employees
with 1,277 full-time and 4,796 part-time workers.
At the parent level, on average, employees were about 33.14years old, earning an average salary of JPY5.5mn. It requires
about 10 to 15 full-time employees and 100 to 250 registered part-time employees on a registration basis to open a new
center.
Major shareholders
As of the end of FY03/16, the ten largest shareholders collectively accounted for 51.21% of shares outstanding, according
to the annual report. The top shareholder is Masahiko Sugino, the current CEO, President and founder, holding 20.84% of
the company and 33.08% when the holdings by his eldest son Kosuke Sugino (12.24%) are added.
Top Shareholders
Amount Held
Masahiko Sugino
20.84%
Kosuke Sugino
12.24%
The Master Trust Bank of Japan., Ltd. (Trust account9)
3.25%
Goldman Sachs International
3.07%
Japan Trustee Services Bank, Ltd. (Trust account 9)
2.77%
Chase Manhattan Bank GTS Clients Account Escrow
2.63%
Trust & Custody Services Bank, Ltd. (Pension trust account)
1.90%
Japan Trustee Services Bank, Ltd. (Trust account )
BNP Paribas Securities Services Luxembourg/Jasdec/Henderson
HHF SICAV
CBNY-Government of Norway
1.60%
Total
1.50%
1.41%
51.21%
Source: Shared Research based on company data
As of March 31, 2016
Investor relations
Results meetings for analysts and institutional investors are currently held on a quarterly basis in Tokyo and on a half-year
basis in Osaka. IR contact is Eishin Ikeda, General Manager of Financial Division (Phone: +81-72-224-5115).
“Quiet Period.” The company’s quiet period begins approximately two weeks before earnings announcements, during
which the company’s IR will not be available for investor interviews.
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Shared Research Report
Round One | 4680 |
Round One > Other information
LAST UPDATE【2016/6/27】
Company profile
Company Name
Head Office
ROUND ONE Corporation
4-45-1 Ebisujima-Cho Sakai-Shi Sakai-ku
Portus Center Building
Osaka, Japan 590-0985
Phone
Listed On
+81-72-224-5115
Tokyo Stock Exchange 1st Section
Established
Exchange Listing
December 25, 1980
August 28, 1997
Website
Fiscal Year-End
http://www.round1.co.jp/
March
IR Contact
IR Web
Eishin Ikeda, General Manager
http://www.round1.co.jp/company/ir/english.html
IR Mail
IR Phone
+81-72-224-5115
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