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Hearing 1 Hearing SGN-14006 / A.K. Sources: Rossing. (1990). ”The science of sound”. Chapters 5–7. Karjalainen. (1999). ”Kommunikaatioakustiikka”. Pulkki, Karjalainen (2015). ”Communication acoustics” Moore. (1997). ”An introduction to the psychology of hearing”. Hearing 2 1 Introduction ! SGN-14006 / A.K. Auditory system can be divided in two parts – Peripheral auditory system (outer, middle, and inner ear) – Auditory nervous system (in the brain) ! ! Contents: 1. Introduction 2. Ear physiology 3. Loudness 4. Masking 5. Pitch 6. Spatial hearing Ear physiology studies the peripheral system Psychoacoustics studies the entire sensation: relationships between sound stimuli and the subjective sensation Hearing 3 1.1 Auditory system ! SGN-14006 / A.K. Dynamic range of hearing is wide – ratio of a very loud to a barely audible sound pressure level is 1:106 (120 dB) ! Frequency range of hearing varies a lot between individuals – only few can hear from 20 Hz to 20 kHz – sensitivity to low sounds (< 100Hz) is not very good – sensitivity to high sounds (> 12 kHz) decreases along with age ! Selectivity of hearing – listener can pick an instrument from among an orchestra – listener can follow a speaker at a cocktail party – One can sleep in background noise but still wake up to an abnormal sound Hearing 4 1.2 Psychoacoustics ! SGN-14006 / A.K. Perception involves information processing in the brain – Information about the brain is limited ! Psychoacoustics studies the relationships between sound stimuli and the resulting sensations – Attempt to model the process of perception – For example trying to predict the perceived loudness / pitch / timbre from the acoustic properties of the sound signal ! In a psychoacoustic listening test – Test subject listens to sounds – Questions are made or the subject is asked to describe her sensasions Hearing 5 2 Ear physiology ! SGN-14006 / A.K. 2.1 Outer ear ! Hearing 6 SGN-14006 / A.K. Outer ear consists of: – pinna – gathers sound; direction-dependent response – auditory canal (ear canal) - conveys sound to middle ear, and acts as a resonator at 3-4 kHz amplifying sound +10 dB The human ear consists of three main parts: (1) outer ear, (2) middle ear, (3) inner ear ! Outer ear is passive and linear, and its behavior can be completely described by laws of acoustic wave propagation. Nerve signal to brain [Chittka05] Hearing 7 2.2 Middle ear ! SGN-14006 / A.K. ! The ossicles transmit eardrum vibrations (in air) to the oval window of the inner ear (filled with fluid) Acoustic reflex: – when sound 1 2 pressure level exceeds 50-60 dB, eardrum tension increases and staples is removed from oval window – Protects the inner ear from damage 2.3 Inner ear, cochlea ! Middle ear contains – Eardrum that transforms sound waves into mechanic vibration – Tiny audtory bones (ossicles): 1 Malleus (resting against the eardrum, see figure), 2 Incus and 3 Staples ! Hearing 8 ! ! ! ! ! 3 ! SGN-14006 / A.K. The inner ear contains the cochlea: a fluid-filled organ where vibrations are converted into nerve impulses to the brain. Cochlea = Greek: “snail shell”. Spiral tube: When stretched out, approximately 35 millimeters long. Vibrations on the cochlea’s oval window cause hydraulic pressure waves inside the cochlea Inside the cochlea there is the basilar membrane, On the basilar membrane there is the organ of Corti with nerve cells that are sensitive to vibration Nerve cells transform movement information into neural impulses in the auditory nerve Hearing 9 2.4 Basilar membrane ! SGN-14006 / A.K. Figure: cochlea stretched out for illustration purposes – Basilar membrane divides the fluid of the cochlea into separate tunnels – When hydraulic pressure waves travel along the cochlea, they move the basilar membrane from oval window to round window. Hearing 10 Basilar membrane ! ! SGN-14006 / A.K. Different frequencies produce highest amplitude at different sites Preliminary frequency analysis happens on the basilar membrane Travelling waves: apex base apex Best freq (Hz) base 2.5 Sensory hair cells ! ! ! ! Hearing 11 SGN-14006 / A.K. Distributed along the basilar membrane are sensory hair cells that transform membrane movement into neural impulses When a hair cell bends, it generates neural impulses – Impulse rate depends on vibration amplitude and frequency Depending on the position on the basilar membrane, each nerve cell has a characteristic frequency to which it is most responsive to (right fig.: tuning curves of 6 different cells from different positions) Left fig: Varying the amplitude of stimulus (dB) broadens the range of frequencies that the hair cell reacts to Hearing 12 3 Loudness ! SGN-14006 / A.K. Loudness describes the subjective level of sound – Perception of loudness is relatively complex, but – consistent phenomenon and – one of the central parts of psychoacoustics ! The loudness of a sound can be compared to a standardized reference tone, for example 1000 Hz sinusoidal tone – Loudness level (phon) is defined to be the sound pressure level (dB) of a 1000 Hz sinusoidal, that has the the same subjective loudness as the target sound – For example if the heard sound is perceived as equally loud as 40 dB 1kHz sinusoidal, is the loudness level 40 phons Hearing 13 3.1 Equal-loudness curves SGN-14006 / A.K. Hearing 14 3.2 Critical bands SGN-14006 / A.K. ! Comparing to two band-limited noises with same center frequencies and increasing the other’s bandwidth, the perceived loudness increases only after a critical bandwidth ! Ear analyzes sound at critical band resolution. Each critical band contributes to the overall loudness level Each center frequency fc has a critical bandwidth Δf (Bark bandwidths) Equivalent rectangular bandwidth (ERB) is a different type of procedure to measure a rectangular bandwidth of auditory filters. Both bandwidths can be used to define a frequency Bark and ERB scales Loudness level (phons) Sound pressure level (dB) – Figure: 1 kHz @ 60 dB, Critical bandwidth is 160 Hz at 1 kHz ! ! ! Frequency (Hz) – Stack bandwidths on top of each other Hearing 15 3.3 Perceptually-motivated frequency scales SGN-14006 / A.K. Hearing 16 3.4 Loudness of a complex sound ! mm. on basilar membrane ! frequency / kHz frequency / mel ! frequency / Bark ! SGN-14006 / A.K. A broadband sound is perceived louder than a narrowband sound of equal SPL, as shown by the critical bandwidth experiment. Loudness of a complex sound is calculated by using socalled specific loudness of a critical band as intermediate unit Specific loudness is roughly proportional to the log-power of the signal at the band (weighted according to sensitivity of hearing and spread slightly by convolving over bands) Overall loudness is obtained by summing up specific loudness values over critical band 3.5 Measuring sound level ! ! ! Hearing 17 SGN-14006 / A.K. SPL does not work well as a perceptual metric of sound loudness. Different frequency weighting curves (A,B,C,D) can be applied to measure sound level, which is more related to frequency sensitivity of hearing A-weighting is most common, wikipedia referred as dB(A), it roughly resembles the inverse of the hearing threshold curve. Hearing 18 4 Masking ! ! Masking describes the situation where a weaker but clearly audible signal (maskee, test tone) becomes inaudible in the presence of a louder signal (masker) Masking depends on both the spectral structure of the sounds and their variation over time Hearing 19 4.1 Masking in frequency domain ! SGN-14006 / A.K. Model of the frequency analysis in the auditory system – subdivision of the frequency axis into critical bands – frequency components within a same critical band mask each other easily – Bark & ERB scales: frequency scales that are derived by mapping frequencies to critical band numbers ! ! Narrowband noise masks a tone (sinusoidal) easier than a tone masks noise Masked threshold refers to the raised threshold of audibility caused by the masker – – sounds with a level below the masked threshold are inaudible masked threshold in quiet = threshold of hearing in quiet SGN-14006 / A.K. Hearing 20 Masking in frequency domain ! SGN-14006 / A.K. Figure: masked thresholds [Herre95] – masker: narrowband noise around 250 Hz, 1 kHz, 4 kHz – spreading function: the effect of masking extends to the spectral vicinity of the masker (spreads more towards high freqencies) ! Additivity of masking: joint masked thresh is approximately (but slightly more than) sum of the components Hearing 21 4.2 Masking in time domain ! SGN-14006 / A.K. Hearing 22 5 Pitch Forward masking ! – masking effect extends to times after the masker is switched off ! Backwards masking ! Forward/backward masking does not extend far in time Pitch – Subjective attribute of sounds that enables us to arrange them on a frequency-related scale ranging from low to high – Sound has a certain pitch if human listaners can consistently match the frequency of a sinusoidal tone to the pitch of the sound – masking extends to times before the masker is been switched on " simultaneous masking is more important phenomenon ! backward masking SGN-14006 / A.K. Fundamental frequency vs. pitch – – – – forward masking ! Fundamental frequency is a physical attribute Pitch is a perceptual attribute Both are measured in Hertz (Hz) In practise, perceived pitch ≈ fundamental frequency "Perfect pitch" or "absolute pitch" - ability to recognize the pitch of a musical note without any reference – Minority of the population can do that Hearing 23 5.1 Harmonic sound SGN-14006 / A.K. Hearing 24 5.2 Pitch perception ! ! For a sinusoidal tone Pitch perception has been tried to explain using two competing theories – Place theory: “Peak activity along the basilar membrane determines pitch” (fails to explain missing fundamental) – Periodicity theory: “Pitch depends on rate, not place, of response.” Neurons fire in sync with signals – Fundamental frequency = sinusoidal frequency – Pitch ≈ sinusoidal frequency ! SGN-14006 / A.K. Harmonic sound Trumpet sound: * Fundamental frequency F = 262 Hz * Wavelength 1/F = 3.8 ms ! The real mechanism is a combination of the above – Sound is subdivided into subbands (critical bands) – Periodicity of the amplitude envelope (see lowest panel) is analyzed within bands – Results are combined across bands Hearing 25 6 Spatial hearing ! SGN-14006 / A.K. The most important auditory cues for localizing a sound sources in space are Hearing 26 6.1 Monaural source localization ! ! Is relatively constant with frequency 2. Interaural intensity difference (ILD) • ! Increases with frequency 3. Direction-dependent filtering of the sound spectrum by head and pinnae ! Diretional hearing works to some extent even with one ear Head and pinna form a direction-dependent filter – Direction-dependent changes in the spectrum of the sound arriving in the ear can be described with HRTFs – HRTF = head-related transfer function 1. Interaural time difference (ITD) • HRTFs are crucial for localizing sources in the median plane (vertical localization) Terms – – – – Monaural : with one ear Binaural : with two ears Interaural : between the ears (interaural time difference etc) Lateralization : localizing a source in horizontal plane Hearing 27 Monaural source localization ! SGN-14006 / A.K. HRTFs can be measured by recording – Sound emitted by a source – Sounds arriving to the auditory canal or eardrum (transfer function of the auditory canal does not vary along with direction) ! SGN-14006 / A.K. In practice – left: microphone in the ear of a test subject, OR – right: head and torso simulator Hearing 28 6.2 Localizing a sinusoidal ! ! SGN-14006 / A.K. Experimenting with sinusoidal tones helps to understand the localization of more complex sounds Angle-of-arrival perception for sinusoids below 750 Hz is based mainly on interaural time difference Hearing 29 Localizing a sinusoidal ! SGN-14006 / A.K. Interaural time difference is useful only up to 750 Hz – Above that, the time difference is ambiguous, since there are several wavelengths within the time difference – Moving the head (or source movement) helps: can be done up to 1500 Hz ! Hearing 30 6.3 Localizing complex sounds ! SGN-14006 / A.K. Complex sounds refer to sounds that – involve a number of different frequency components and – vary over time ! At higher frequencies (> 750 Hz) the auditory system utilizes interaural intensity difference Localizing sound sources is typically a result of combining all the above-described mechanisms 1. Interaural time difference (most important) 2. Interaural intensity difference 3. HRTFs – Head causes and acoustic ”shadow” (sound level is lower behind the head) – Works especially at high frequencies with shorter wavelenghts compared to head dimensions ! Wideband noise: directional hearing works well Hearing 31 6.4 Lateralization in headphone listening ! SGN-14006 / A.K. When listening with headphones, the sounds are often localized inside the head, on the axis between the ears – Sound does not seem to come from outside the head because the diffraction caused by pinnae and head is missing – If the sounds are processed with HRTFs carefully, they move outside the head Hearing 32 6.5 Precedence effect ! ! SGN-14006 / A.K. The sound in indoors that reaches the listener contains the direct path, early reflections, and late reverberation. The brain suppresses early reflected sounds to aid in source direction perception – Early reflections are not heard as separate sounds. – Instead, they amplify the loudness of direct sound ! Precedence effect works when 1. Early reflections arrive less than ~ 35ms after direct sound. 2. The spectrum of a reflection is similar to that of the direct sound 3. Reflections are lower or at least not signigicantly louder than direct sound • Even a sound with +10 dB SPL than direct sound can not be heard