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Computer Networks Week 05 Architectures & Topologies College of Information Science and Engineering Ritsumeikan University The Three Basic Types of Network Architecture Peer-to-peer networks are decentralized networks for interactions between similar software and devices, such as personal computers l In client-server networks, a central computer, such as a workstation or server, serves as a source and destination for many different computers l Most networks are a combination of these two types of architecture and are called hybrids. l 18:27 Peer-to-Peer Basics l l l l l l Allow resources (files, printers, etc.) to be shared Best for smaller groups Allow easy, decentralized communications Each peer-to-peer network is called a workgroup Multiple workgroups can be implemented on the same network The workgroup name allows users to know which peer-to-peer network is being used 18:27 Client Server Basics l l l l Centralized architecture for data storage, security, applications, network administration and other services Also called server-based networks, the client-server network architecture is highly scalable Servers provide central points from which all services can be provided Management, administration, and security can all be controlled centrally by administrators 18:27 Hybrid Network Architectures l l l l Many networks employ some characteristics of both client-server and peer-to-peer architectures Central management allows control and security of client-server architectures Local resources can be allocated on a peer-topeer basis through workgroups for flexibility Network access and security measures, such as password control, can be troublesome for both administrators and users 18:27 Topologies: Main Points Topologies show how the network (usually a LAN) is connected l Physical topologies describe how the lines of a network are connected and there are several types l Logical topologies describe how the information moves through a network and there are only a couple of types l Physical vs. Logical Topologies l l l Physical How the wires are connected How different devices are physically connected Several types: bus, ring, star, mesh, and several hybrids l l l Logical How the data is transferred How media is accessed and packets are transmitted Two types: bus or ring Physical Topologies Three most common types are bus, ring, and star l Best physical topology is determined by cost, scalability, bandwidth capacity, ease of installation and troubleshooting l Most networks use star topology l Physical Bus Topology Single central cable (usually coaxial cable) is the axis of the network l Advantages: inexpensive, require less cable, easy to add on, good for small networks l Disadvantages: depends on the backbone, number of devices limited, difficult to isolate problems, can have slow access times l This legacy topology is important because of the history of Ethernet l Physical Bus Topology terminator device physical cable Bus Components l Terminators were placed at either end of the bus l BNC (Bayonet NeillConcelman) allowed each device to be attached to the network Bayonet mount Ethernet as a Physical Bus l Metcalfe’s original conception of the “Ethernet” for connecting a desktop computer to a printer 12 Physical Ring Topology Stations are connected in a circle and data moves in one direction (single-ring topology) or in both directions (dual-ring topology) l Advantages: high speeds, no collisions, easy to find problems, no terminators l Disadvantages: more cable, less fault tolerance, adding requires shutdown, less common so equipment is scarce l Single Physical Ring direction cable device Dual Physical Ring direction physical cable device Physical Star Topology All devices are connected by a central device l Most Ethernet LANs are star or extended star systems connected by hubs or switches l Advantages: easy to add or remove devices, good fault tolerance, central management, easy to troubleshoot, most common topology, easy to upgrade l Disadvantages: requires a lot of cable and devices, may cost more, depends on the central hub l Physical Star cable device hub, switch, etc. Physical Extended Star Similar to (or the same as) the topology known as the tree topology l Hubs of more than one star topology are connected l Physical Mesh and FullyConnected Topologies All devices may be connected to all other devices l Disadvantages: extremely expensive and difficult to install, maintain, troubleshoot, low scalability l Advantages: extremely fault tolerant for reliable connection l Fully Interconnected Logical Topologies Only two basic types need to be studied: the logical bus and the logical ring l Recall the physical bus and the physical ring l The logical topologies describe how the data moves from device to device: like a bus or like a ring l Logical Bus Topology Ethernet hubs act as buses l Data moves out from the source in both directions on the “bus” l Advantages: fault-tolerance, common, easy to change or add l Disadvantages: collisions can occur, access is one-at-a-time l Logical Ring Topology l l l l l Token rings pass special data frames called “tokens” around When a device has data to transmit, it waits for an empty token and inserts its data Multistation Access Units (MAU) act as the ring in physical star topologies Advantages: amount of data that can be transmitted is greater Disadvantages: not fault tolerant, devices must wait for empty token WLAN Topologies Wireless LANs (WLAN) are not bound by ordinary topology conventions l Transmission is omnidirectional l The logical topology is usually a logical bus, where radio is the medium l Wireless peer-to-peer may be a logical mesh or fully interconnected l Wireless access points (WAP) may be connected to wired topologies l