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PHYS 115 Formula Matrix Name Pythagorean Theorem Formula 2 2 2 a +b =c Velocity average vav=∆x/∆t Specific distance equation Velocity Final d=vavt vf=vi+at General distance equation d=vit+at /2 Adjacent component Vad=Vcos θ Opposite component Vopp=Vsin θ 2 Variable definitions Uses/applications Comments a&b are legs of a right Find lengths of Usually needs to be triangle and c is the sides/magnitues of right manipulated hypotenuse triangle ∆x is total change in x, and Find velocity over a given Very general usage ∆t is total change in t distance and time d is distance Distance with given velocity Several manipulations of and time this formula vf is final velocity, vi is initial velocity, a is acceleration, t is time All variables have been previousy noted Gives final instantaneous velocity for given acceleration and time Useful for most general kinematics problems Gives final distance for a given initial velocity, acceleration, and time The most useful general kinematics equation, you can cancel terms for many situations V is hypotenuse, θ is angle Gives adjacent component of Usually needed in a 2D problem between V and Vad, and Vad a triangle is adjacent component V is hypotenuse, θ is angle Gives opposite component of Usually needed in a 2D a triangle problem between V and Vopp, and Vopp is adjacent component tan-1 is also called arctan, it is the inverse tan of the ratio of Vopp over Vad a is centripetal acceleration and is directed perpendicular to v, v is tangential velocity or instantaneous velocity, and r is the radius of the circle Finds the angle between two Useful when the problem components asks for both magnitude and direction of vector F=mv2/r F is force, m is mass Newton's 2nd Law F=ma F is force, m is mass, a is acceleration Gives for for centripetal acceleration Most useful equation for all force related problems Gravitational Force F=Gm1m2/r2 Orbital velocity v=√(Gme/r) Kinetic Friction fk=µkN Static Friction fs≤µsN Arc Length s=rθ Cartesian conversion x=rcosθ y=rsinθ ω=θ/t G is the gravitational General gravitation problems Don't forget that r2 is the constant, m1 and m2 are distance between the masses of the objects and r center of masses of the is the distance between the objects centers of masses of each object Derived from taking me is mass of earth, or other Orbital velocity Gravitational force = Fc the planetary/large mass object centripetal force Friction of motion Opposes direction of µk is the coefficient of motion kinetic friction Static friction acts for µs is the coefficient of static Friction when there is no motion instances such as friction Centripetal force s is the length of an arc of Useful for finding total a circle, r is radius and θ is distance traveled in the angle traveled problems where you have to convert revolutions to an SI like meters r is radius, and θ is angle Unknown angle tan-1 (Vopp/Vad)= θ Centripetal acceleration a=v2/r Centripetal force Angular velocity Angular velocity in relation to period ω=2π/T Tangential velocity vtan=rω Gives acceleration for a given velocity and radius ω is angular velocity in There are many algebraic radians per second, or non substitutions and SI is revolutions per second manipulations of and for ω 2π (π=pi) is not a variable, but a constant, T is period (seconds/cycle) vtan is velocity directed perpendicular to radius of circle Can also be defined as 2πf, where f is frequency 1/T The x component of velocity, or what a speedometer would read on a car going around a circle This equation has many manipulations and can be applied to many higher level problems You might need the formula sheet to connect the dots on all conversions of formulas needed to solve a circular motion problem Manipulation of Period T=2πr/v variables as above, v is vtan Another definition of angular velocity v is vtan ω=v/r v/r is also s/(rt) Useful conversion