Download Line {pt1, pt2, }]is a graphics primitive which represents a line

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Line
Line {pt1 , pt2 , ... }] is a graphics primitive which represents a line joining a sequence of points.
Line can be used in both Graphics and Graphics3D (two- and three-dimensional graphics).
The positions of points
can be specified either in absolute coordinates, as {x, y} or {x, y, z}, or in scaled coordinates as Scaled{x, y}] or
Scaled{x, y, z}].
The line consists of a sequence of straight segments joining the specified points.
Line thickness
Line dashing can be specified using Dashing or
can be specified using Thickness or AbsoluteThickness.
AbsoluteDashing.
Line shading or coloring can be specified using CMYKColor, GrayLevel, Hue or RGBColor.
In
three dimensions, the properties of lines that appear at intersections between polygons can be specified using EdgeForm.
See pages 400 and 430. See also: Polygon, PlotJoined.
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