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Lynne Hall
Publications
Publications
Journals
Mei Yii Lim, Karin Leichtenstern, Michael Kriegel, Ruth Aylett, Sibylle Enz, Natalie
Vannini, Lynne Hall, Paola Rizzo, Technology-Enhanced Role-Play for Social and
Emotional Learning Context - Intercultural Empathy, Special Issue - Journal of
Entertainment Computing, Elsevier, (in print).
Natalie Vannini, Sibylle Enz, Maria Sapouna, Dieter Wolke, Scott Watson, Sarah
Woods, Kerstin Dautenhahn, Lynne Hall, Ana Paiva and Elizabeth André, “FearNot!”: a
computer-based anti-bullying-programme designed to foster peer intervention,
European Journal of Psychology of Education, (in print).
Lynne Hall, Alastair Irons, John MacIntyre, Charles Sellers, Peter Smith,
Sunderland Software City: An Innovative Approach to Knowledge Exchange in the
North East of England, Journal of Research in Post-Compulsory Education, 15(3), pp. 317327, September 2010.
Maria Sapouna, Dieter Wolke, Natalie Vannini, Scott Watson, Sarah Woods, Wolfgang
Schneider, Sybille Enz, Lynne Hall, Ana Paiva & Ruth Aylett, Virtual Learning
Intervention to Reduce Bullying Victimization in Primary School: A Controlled Trial,
Journal of Child Psychology and Psychiatry, 51(1), pp. 104-112, 2010.
Lynne Hall, Sarah Woods & Marc Hall, Lessons learned using Theory of Mind
methods to investigate user social awareness in virtual role play, Journal of
Human Technology, Special issue on The End of Cognition, 5(1), pp. 68-89, 2009.
Sarah Woods, Dieter Wolke, Steve Nowicki & Lynne Hall, Emotion recognition
abilities and empathy of victims of bullying, Journal of Child Abuse & Neglect, 33(5), pp.
307-311, 2009.
Sibylle Enz, Carsten Zoll, Natalie Vannini, Wolfgang Schneider, Lynne Hall, Ana Paiva
and Ruth Aylett, Emotional Learning in Primary Schools: FearNot! An Anti-bullying
intervention based on Virtual Role Play with Intelligent Synthetic Characters, Electronic
Journal of e-Learning, 6(2), pp.111-119, April, 2008.
Lynne Hall, Sarah Woods, Kerstin Dautenhahn and Dieter Wolke, Implications of
gender differences for the development of animated characters for the study of bullying
behavior, Computers in Human Behavior, 23(3), pp. 770-786, 2007.
Lynne Hall, Sarah Woods, and Ruth Aylett, FearNot! Involving children in the design
of a Virtual Learning Environment, Journal of Artificial Intelligence and Education:
Special Issue on Learner Centred Methods for Designing Intelligent Learning
Environments, 16(4), pp. 237-251, 2006.
Lynne Hall, Sarah Woods, Ruth Aylett and Ana Paiva, Using Theory of Mind to
investigate empathic engagement with synthetic characters, International Journal of
Humanoid Robotics: Special Issue on Achieving Human-Like Qualities in Interactive
Virtual and Physical Humanoids, 3(3), pp. 351-370, September 2006.
1
Lynne Hall
Publications
Sandy Louchart, Ruth Aylett, Joao Dias, Ana Paiva, Marco Vala, Sarah Woods and
Lynne Hall, Unscripted Narrative for affectively driven characters, IEEE Journal of
Computer Graphics & Applications, Special Issue on Interactive Narrative in Computer
Games, 26(3), pp 42-52, 2006.
Ana Paiva, Joao Dias, Daniel Sobral, Ruth Aylett, Sarah Woods, Lynne Hall and Carsten
Zoll, Learning by feeling: Evoking Empathy with Synthetic Characters, Applied Artificial
Intelligence, 19(3-4), pp. 235-266, 2005.
Lynne Hall, Adrian Gordon, Lynne Newall and Russell James, A Development
Environment for Intelligent Applications on Mobile Devices, Expert Systems with
Applications, 27(3), pp.481-492, November 2004.
Lynne Hall, John Harris, Cathy Bakewell and Paul Graham, Supporting Placement
Based Learning Using Networked Technologies, International Journal of Educational
Management, 14(4), pp.175-180, 2000.
Lynne Hall and Adrian Gordon, A Virtual Learning Environment for Entity
Relationship Modelling, SIGCSE bulletin, 30 (1), pp.345-353, 1998.
Lynne Hall and Xavi Bescos, Menu. What menu?, Interacting with Computers, Elsevier
Science, 7(4) pp.383-394, 1995.
Nicholas Avouris, Marc van Liedekerke, Georgios Lekkas and Lynne Hall, User
interface design for cooperating agents in industrial process supervision and control
applications, International Journal of Man-machine Studies, 38(5), pp.873-890, 1993.
High Quality Conference Papers
Ruth Aylett, Ana Paiva, Natalie Vannini, Sibylle Enz, Elisabeth Andre and Lynne
Hall, But that was in another country: agents and intercultural empathy, 8th
International Conference on Autonomous Agents and MultiAgent Systems (AAMAS 2009),
Budapest, Hungary, May 10-15, pp. 329-336, 2009
Lynne Hall, Sarah Woods, Marc Hall and Dieter Wolke, Children’s Emotional
Interpretation of Synthetic Character Interactions, Proceedings Affective Computing and
Intelligent Interaction, Lecture Notes in Computer Science 4738, Springer, pp. 642-653,
2007.
Lynne Hall, Susan Jones, Marc Hall, Joanne Richardson and John Hodgson, Inspiring
design: the use of photo elicitation and lomography in gaining the child’s perspective, in
Linden J. Ball, M. Angela Sasse, Corina Sas, Thomas C. Ormerod, Alan Dix, Peter Bagnall,
and Tom McEwan (Editors), People and Computers XXI – HCI… but not as we know it
(Proceedings of HCI 2007), pp. 23-33, 2007.
Lynne Hall, Sarah Woods, Daniel Sobral, Ana Paiva, Kerstin Dautenhahn, Dieter
Wolke and Lynne Newall, Designing Empathic Agents: Adults versus Kids, in J.C. Lester,
R.M. Vicari & F. Paraguacu (Eds), Proceedings of Intelligent Tutoring Systems 7th
International Conference (ITS 2004), Maceio, Brazil, Springer, pp. 604-613, 2004.
2
Lynne Hall
Publications
Ana Paiva, João Dias, Daniel Sobral, Ruth Aylett, Polly Sobreperez, Sarah Woods,
Carsten Zoll and Lynne Hall, Caring for Agents and Agents that Care: Building Empathic
Relations with Synthetic Agents, Proceedings 3rd International Joint Conference on
Autonomous Agents and Multiagent Systems (AAMAS 2004), ACM Press, pp. 194-201,
2004.
Gilbert Cockton, Alan Woolrych, Lynne Hall & Marc Hindmarch, Changing Analysts'
Tunes: The Surprising Impact of a New Instrument for Usability Inspection Method
Assessment, in Palanque, P., Johnson, P. & O'Neill, E. People and Computers XVII:
Designing for Society (Proceedings of HCI 2003), Springer-Verlag, pp. 145-162, 2003.
John Long Award for Best Paper
Lynne Hall and Adrian Gordon, A Virtual Learning Environment for Entity
Relationship Modelling, Proceedings of the 29th SIGCSE Technical Symposium on
Computer Science Education, ACM Press, Atlanta, pp. 345-349, 1998.
Refereed Full Conference Papers
Lynne Hall, Marc Hall, Helen Middleton and Adrian Morris, Future Scenarios: LCV and
Software Sector, 25th World Battery, Hybrid and Fuel Cell Electric Vehicle Symposium and
Exhibition, Shenshen, China, Proceedings abstract P 464, Full electronic paper ID
K5STFJ21, November 5-9, 2010
Lynne Hall, Marc Hall, Helen Middleton and Adrian Morris, A Study into Driver
Perspective of Visual Comfort for Electric Vehicles, 25th World Battery, Hybrid and Fuel
Cell Electric Vehicle Symposium and Exhibition, Shenzhen, China, Proceedings abstract P
213, Full electronic paper ID K5UV163Y, November 5-9, 2010
Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kriegel, Natalie Vannini, Lynne Hall and
Susan Jones, Towards Intelligent Computer Assisted Educational Role-Play,
Edutainment: 4th International Conference on E-Learning and Games, Banff, Canada, pp.
208-219, August 2009
M. Y. Lim, M. Kriegel, R. Aylett, S. Enz, N. Vannini, L. Hall, P. Rizzo and K.
Leichtenstern, Technology-Enhanced Role-Play for Intercultural Learning Context,
Proceedings of the 8th International Conference on Entertainment Computing, Springer,
Paris, France, pp. 73-84, September 2009.
Lynne Newall, Gillian Green and Lynne Hall, Interface Design for Affect: A Picture
Paints a Thousand Words, 8th European Conference on Research Methodology, Valletta,
Malta, 22-23 June, pp. 237-243, 2009.
Sibylle Enz, Carsten Zoll, Natalie Vannini, Scott Watson, Ruth Aylett, Lynne Hall, Ana
Paiva, Dieter Wolke, Kerstin Dautenhahn, Elisabeth Andre and Paola Rizzo, Virtual RolePlay in the Classroom – Experiences with FearNot!, 18th eChallenges conference,
Stockholm, Sweden, October 2008.
Lynne Hall, Sarah Woods, Marc Hall and Dieter Wolke, Children’s Emotional
Interpretation of Synthetic Character Interactions, Proceedings Affective Computing and
3
Lynne Hall
Publications
Intelligent Interaction, Lecture Notes in Computer Science 4738, Springer, pp. 642-653,
2007.
Sibylle Enz, Carsten Zoll, Natalie Vannini, Wolfgang Schneider, Lynne Hall, Ana Paiva
and Ruth Aylett, Emotional Learning in Primary Schools: FearNot! An Anti-bullying
intervention based on Virtual Role Play with Intelligent Synthetic Characters, 6th
European Conference on e-Learning (ECEL), pp. 217-224, 2007.
Malcolm Padmore, Lynne Hall, Bob Hogg and Gareth Paley, Reviewing the potential of
Virtual Learning Environments in Schools, in Zhigeng Pan, Ruth Aylett, Holger Diener,
Xiaogang Jin, Stefan Göbel, Li Li (Eds.): Technologies for E-Learning and Digital
Entertainment, Proceedings First International Conference, Edutainment 2006, Lecture
Notes in Computer Science 3942 Springer, pp. 203-212, 2006.
Lynne Hall, Karen Padmore, Mike Hodge and Giles Oatley, Designing a Virtual
Learning Environment to support the study of crime and its prevention for teenagers, in
Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin, Stefan Göbel, Li Li (Eds.):
Technologies for E-Learning and Digital Entertainment, Proceedings First International
Conference, Edutainment 2006, Lecture Notes in Computer Science 3942, Springer, pp.
213-222, 2006.
Lynne Hall, Sarah Woods, Ruth Aylett, Ana Paiva and Lynne Newall, Achieving
empathic engagement through affective interaction with synthetic characters, 1st
International Conference on Affective Computing & Intelligent Interaction (ACII 05),
Beijing, China, Springer: New York, pp. 731-738, October 2005.
Lynne Hall and Delia Whitbread, Artists Collaborating to Create Digital Stained
Glass, 1st International Conference on Online Communities and Social Computing, Las
Vegas, USA, 22-27 July, 2005. (CD-ROM proceedings - ISBN 0-8058-5807-5).
Lynne Hall, Adrian Gordon, Russell James and Lynne Newall, A Lightweight RuleBased AI Engine for Mobile Games, Proceedings of the 2004 ACM SIGCHI International
Conference on Advances in computer entertainment technology, ACM Press, pp. 284-289,
2004.
Gill Mallalieu, Helen Edwards and Lynne Hall, A critical approach to research in Small
to Medium Sized Enterprises, 2nd European Conference on Research Methods for
Business and Management ECRM – 2003, pp. 219-228, 2003.
Adrian Gordon and Lynne Hall, Actively Supporting Collaboration in Virtual Learning
Environments, Proceedings of the Fifteenth International Florida Artificial Intelligence
Research Symposium Conference (Flairs 2000), AAAI Press, Orlando, Florida, pp.40-44,
May 2000.
Adrian Gordon and Lynne Hall, Facilitating Collaborative Learning in Virtual
Environments, Advanced Research in Computers and Communications in Education: New
Human Abilities for the Networked Society (Vol 1), Cumming, G., Okamoto, T. and Gomez,
L. (Eds), IOS Press: Amsterdam, pp.402-407, 1999.
Lynne Hall and Carlisle George, Law and Punishment in Virtual Communities,
Exploring Cyber Society Volume 1: Social, Political, Economic and Cultural Issues,
Newcastle, July 1999.
4
Lynne Hall
Publications
Lynne Hall, Adrian Gordon, Paul Black and Gary Baptist, “Adding Intelligence to Netbased Learning,” Proceedings of the Fourteenth International Florida Artificial
Intelligence Research Symposium Conference (Flairs ’99), AAAI Press, Orlando, Florida,
pp.177-180, May 1999.
Lynne Hall and Adrian Gordon, Supporting Flexible Learning over the Net, 4th
International Conference on Networking Entities (NETIES '98), Leeds, October 1998.
Adrian Gordon and Lynne Hall, A Collaborative Learning Environment for Data
Modelling, Proceedings of the Thirteenth International Florida Artificial Intelligence
Research Symposium Conference (Flairs ’98), AAAI Press, Sanibel Island, Florida, pp.158162, May 1998.
Adrian Gordon and Lynne Hall, Collaboration with Agents in a Virtual World, 4th
World Congress on Expert Systems, Mexico City, Mexico, 1998.
Lynne Hall, Nikos Avouris & Andrew Cross, Interface design issues for Cooperating
Expert Systems, Proceedings of Avignon ’90, 10th International Conference in Expert
Systems, Avignon, France, May 1990.
Refereed Workshop & Short Conference Papers
Michael Kriegel, Mei Yii Lim, Ruth Aylett, Karin Leichtenstern, Lynne Hall and Paola
Rizzo, A Case Study In Multimodal Interaction Design For Autonomous Game
Characters, 3rd Workshop on Multimodal Output Generation (MOG 2010), Dublin, 6th
July, pp. 15-26, 2010.
Lynne Hall, Ana Paiva and Ruth Aylett, Evaluation approaches for intelligent
computer assisted role play, 9th International Conference on Intelligent Virtual Agents
(IVA’09), Amsterdam, The Netherlands, pp. September 2009
Asad Nazir, Mei Yii Lim, Michael Kriegel, Ruth Aylett, Alison Cawsey, Sibylle Enz,
Paola Rizzo and Lynne Hall, ORIENT: An Inter-Cultural Role-Play Game in NILE 2008,
Edinburgh, August 2008.
Antonio R. Diaz, Susan J. Jones, Lynne Hall, Manuel P. Castañón and Dora F. Gutierrez,
Strengthening commonality and exploiting difference between theoretical constructs in
cybernetics and psychology to simulate mobility and migratory behaviour in Tijuana,
3rd International Conference on Social and Organizational Informatics and Cybernetics
(SOIC 2007), Orlando, Florida, July 2007.
Lynne Hall, John Hodgson, Marc Hall, Adrian Gordon, ORIENT: Mixed reality with a
tangible interface, workshop on Methods for Evaluating Games - How to Measure
Usability and User Experience in Games, at International Conference on Advances in
Computer Entertainment Technology, Salzburg, June 2007.
Christian Weiss, Luis Oliveira, Thurid Vogt, Elisabeth Andre, Marco Vala, Ana Paiva
and Lynne Hall, ECircus: Spoken Interaction of Autonomous Agents in Educational
Virtual Environments, in Proc. 33rd German Annual Conference on Acoustics (DAGA),
Stuttgart, Germany, March 2007.
5
Lynne Hall
Publications
Lynne Hall, Susan Jones, Antonio R. Diaz, Manuel P. Castañón, Dora F.Gutierrez, An
approach to Simulating Mobility and Migratory Behaviour in Tijuana, 4th Lake
Arrowhead Human Complex Systems Conference, Lake Arrowhead, California, April 2007.
Scott Watson, Natalie Vannini, Megan Davis, Sarah Woods, Marc Hall, Lynne Hall and
Kerstin Dautenhahn, FearNot! An Anti-Bullying Intervention, Evaluation of an
Interactive Virtual Learning Environment, Artificial Intelligence and Simulated
Behaviour AISB'07 Symposium: AI and Narrative Games for Education in Proceedings of
AISB'07 pp. 446-452, 2007.
Susan J. Jones, Antonio Rodriguez. Diaz, Lynne Hall, Manuel Castañón-Puga and Dora
Flores-Gutierrez, A Cybernetic Approach to Multi-agent System Simulation in TijuanaSan Diego Using the Viable Systems Model, IEEE International Conference on Systems,
Man and Cybernetics, pp. 1648-1652, 2007.
Lynne Hall, Marco Vala, Marc Hall, Marc Webster, Sarah Woods, Adrian Gordon and
Ruth Aylett, FearNot’s Appearance: Reflecting children’s expectations and perspectives,
Proceedings of International Virtual Agents (IVA 2006), Lecture Notes in Computer
Science 4133, Springer, pp. 407-419, 2006.
Sandy Louchart, Ruth Aylett, Lynne Hall, Sarah Woods and Ana Paiva, FearNot!
developing social immersion in the VICTEC and ECIRCUS projects, Ludovia 2006, St.
Lizier, France, July 2006.
Sarah Woods, Dieter Wolke and Lynne Hall, Emotion recognition abilities and
empathy in bullies and victims, XII European Conference Developmental Psychology, La
Laguna, Tenerife, Canary Islands, Spain, August 2005.
Lynne Hall, Do they feel pain? Individual and group reactions to harming synthetic
characters, Artificial Intelligence and Simulated Behaviour AISB'05 Symposium: Social
Presence Cues for Virtual Humanoids, Empathic Interaction with Synthetic Characters,
Mind Minding Agents, Herts, April 2005.
Lynne Newall and Lynne Hall, Using Empathic Agents to Prevent and Treat
Depression in Adolescents, Artificial Intelligence and Simulated Behaviour AISB'05
Symposium: Social Presence Cues for Virtual Humanoids, Empathic Interaction with
Synthetic Characters, Mind Minding Agents, Herts, April 2005.
Lynne Hall, Sarah Woods and Kerstin Dautenhahn, Research findings from synthetic
character research: Implications for Interactive Communication with Robots, 13th IEEE
International Workshop on Robot and Human Interactive Communication (RO-MAN
2004), Kurashiki, Japan, pp. 53-58, 2004.
Lynne Hall, Sarah Woods and Kerstin Dautenhahn, FearNot! Designing in the
Classroom, in Fincher, S., Markopoulos, P., Moore, D., & Ruddle, R. (Eds.) People and
computers XVIII: Design for life, Vol. 2 (Proceedings of HCI 2004), Springer, 2004.
Lynne Newall, Lynne Hall, Gareth Paley, Russell James and Adrian Gordon, Mobile
Mentoring for Diabetes, in Proceedings International Conference on Information
Communication Technologies in Education (ICICTE), Samos, Greece, July 2004.
6
Lynne Hall
Publications
Sarah Woods, Lynne Hall, Daniel Sobral, Kerstin Dautenhahn and Dieter Wolke,
Animated Characters in Bullying Intervention, Proceedings Intelligent Virtual Agents IVA’03, Lecture Notes in Computer Science 2792, Springer, pp. 310-314, 2003.
Lynne Hall, Adrian Gordon, Russell James and Lynne Newall, Interacting with Mobile
Intelligence, in Proceedings of the Tenth International Conference on Human-Computer
Interaction), New Jersey: Lawrence Erlbaum Associates, pp. 73-77, 2003.
Lynne Hall and Gill Mallalieu, Identifying the Needs and Expectations of Users with
Learning Disabilities in Proceedings of the 2nd International Conference on Universal
Access in Human-Computer Interaction (Vol. 4 of Proceedings of the Tenth International
Conference on Human-Computer Interaction), New Jersey: Lawrence Erlbaum Associates,
pp. 837-841, 2003.
Shelagh Keogh and Lynne Hall, “Small Scale Projects: The Black Hole of Computing
Resource,” ECITE 2001, Oxford, September 2001.
Lynne Hall, “Regulating Virtual Behaviour: The Evolution of Law in Real and Virtual
Spaces,” Socio-Legal Studies Association Annual Conference, Bristol, April 2001.
Lynne Hall and Adrian Gordon, Synergy on the Net: Integrating the Web and
Intelligent Learning Environments, Proceedings of WWW-based Tutoring Workshop at
4th International Conference on Intelligent Tutoring Systems, San Antonio, Texas, pp. 2529, 1998
Lynne Hall, HCI at Banc Sabadell, Conference companion on Human factors in
computing systems: common ground, CHI ’96, Vancouver, ACM Press, pp. 135-136, 1996.
Lynne Hall, Linda Macaulay, Gregory O'Hare: User Role in Problem Solving with
Distributed Artificial Intelligence Systems, Artificial Social Systems: 4th European
Workshop on Modelling Autonomous Agents in a Multi-Agent World (MAAMAW '92),
Springer, San Martino al Cimino, Italy, pp. 324-337, July 1992.
Refereed Book Chapters
S. Enz, C. Zoll, N. Vannini, M. Y. Lim, W. Schneider, L. Hall, A. Paiva and R. Aylett,
ORIENT – The Intercultural Empathy Through Role-Play, Cases on Technological
Adaptability and Transnational Learning: Issues and Challenges, Dr. Siran Mukerji and
Dr. Purnendu Tripathi (Eds.), IGI Global, 2010.
Lynne Hall and Simon Oram, Fabricating Fictions Using Social Role, in L. Canamero
& R. Aylett (Eds), Animating Expressive Characters for Social Interaction, John Benjamins,
2008.
Lynne Hall and Sarah Woods, Empathic interaction with synthetic characters: the
importance of similarity, in C. Ghaoui (Ed.), Encyclopaedia of HCI, Hershey PA: Idea
Group Reference, pp. 303-310, 2006
Lynne Hall, Adrian Gordon and Paul Black, Supporting Flexible Learning over the Net,
in G. Orange (Ed.), International Perspectives on Tele-education and Virtual Learning,
Ashgate Publishing, 1999.
7
Lynne Hall
Publications
Poster Presentations
Lynne Hall, Susan Jones, Ana Paiva, Ruth Aylett, FearNot! Providing children with
strategies to cope with bullying , 8th International Conference on Interaction Design and
Children, Como, Italy, pp. 276-277, June 2009.
Lynne Hall, Susan Jones, Marc Hall, Investigating user engagement with synthetic
characters in Personal, Social and Emotional Virtual Learning Environments, 8th IEEE
International Conference on Advanced Learning Technologies - ICALT 2008, Santander,
Spain, July 2008.
Sarah Woods, Lynne Hall, Kerstin Dautenhahn and Polly Sobreperez, Guiding Virtual
World Design Using Storyboards, Proceedings of Interaction Design and Children, ACM
Press, pp. 125-6, June 2004.
Mark Hindmarch, Mark Johnson and Lynne Hall, Training the Tool Makers: The Need
for Computer Aided learning in the Digital Media Sector, CAL 03 21st century learning,
Belfast, April 2003.
Lynne Hall and Adrian Gordon, An Intelligent Learning Environment for Data
Modelling, in Proceedings of Intelligent Tutoring Systems ’98, San Antonio (TX), pp.608,
August 1998.
Invited Chapters, Keynotes & Articles
Lynne Hall, Increasing user engagement in the evaluation of Learning Companions
and Pedagogical Agents, Learning Companions workshop, Oxford, May 2009.
Ruth Aylett, Ana Paiva, Sarah Woods, Lynne Hall and Carsten Zoll, Expressive
Characters in Anti-Bullying Education in L. Canamero & R. Aylett (Eds), Animating
Expressive Characters for Social Interaction, John Benjamins, 2008.
Delia Whitbread and Lynne Hall, Reconfiguring the Rose: an exploration of the use of
virtual space by artists collaboratively creating digital stained glass in Phil Turner &
Susan Turner (Eds), The Exploration of Space, Spatiality and Technology, Springer:
Netherlands, 2008.
Lynne Hall, Technology-enhanced emotional, personal and social learning through
empathic engagement: VITEC and eCIRCUS Projects, EU eLearning Conference, Helsinki,
July 2006.
Lynne Hall, Performance Support: online help and advisors, in W. Karwowski (Ed),
2nd edition of the International Encyclopaedia of Ergonomics and Human Factors, Taylor
& Francis: New York, pp. 1211-1217, 2005.
Lynne Hall and Nicholas Avouris, Methodological Issues of DAI Applications Interface
Design: Transparency Analysis, in Nicholas Avouris & Les Gasser (Eds), ‘Distributed
Artificial Intelligence: Theory and Praxis,’ Kluwer Academic Publishers, 1992.
Contributor to ARCHON: An Architecture for Multi-Agent Systems, T. Wittig (Ed.), Ellis
Horwood, London, 1992.
8