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CHAPTER 8 Wireless, Mobile Computing and Mobile Commerce CHAPTER OUTLINE 8.1 Wireless Technologies 8.2 Wireless Computer Networks and Internet Access 8.3 Mobile Computing and Mobile Commerce 8.4 Pervasive Computing 8.5 Wireless Security LEARNING OBJECTIVES 1. Describe the four main types of wireless transmission media, and identify at least one advantage and one disadvantage of each type. 2. Discuss the basic purposes of short-range, mediumrange, and long-range networks, and explain how businesses can use at least one technology employed by each type of network. LEARNING OBJECTIVES 3. Discuss the five major m-commerce applications, and provide a specific example of how each application can benefit a business. 4. Define pervasive computing, describe two technologies that underlie this technology, and provide at least one example of how a business can utilize each one. 5. Identify the four major threats to wireless networks, and explain, with examples, how each one can damage a business. 8.1 Wireless Technologies Capabilities of Wireless Devices Cellular telephony Bluetooth service Wi-Fi Digital camera Global positioning system Organizer Scheduler Address book Calculator E-mail access Short message Instant messaging Text messaging MP2 music player Video player Internet access QWERTY keyboard Wireless Transmission Media Microwave Transmission Satellite transmission Geostationary Orbit (GEO) Middle Earth Orbit (MEO) Low Earth Orbit (LEO) Global Positioning System (GPS) Internet Over Satellite (IOS) GPS Systems •Smart phone and GPS system •In-dash GPS system •Russian GLONASS •European Union GPS •China Beidou GPS Wireless Transmission Media (continued) Radio Satellite Radio InfraRed 8.2 Wireless Computer Networks and Internet Access Wireless Networks Short range wireless networks Medium range wireless networks Wide area wireless networks Short Range Wireless Networks • Bluetooth • Ultra-wideband • Near-field Communications Medium Range Wireless Networks Wireless fidelity (Wi-Fi) Wireless access point Hotspot Wireless network interface card Wide-Area Wireless Networks Cellular Radio 1st Generation 2nd Generation 2.5 Generation 3rd Generation (3G) 4th Generation (4G) Wireless Broadband or WiMax 8.3 Mobile Computing and Mobile Commerce Mobile Computing – Mobility – Broad reach Mobile Computing Five value-added attributes of mobile computing: Ubiquity Convenience Instant connectivity Personalization Localization of products and services Mobile Commerce The development of m-commerce is driven by the following factors: Widespread availability of mobile devices No need for a PC The “Cell phone culture” Declining prices Bandwidth improvement Mobile Commerce Applications •Location-Based Applications and Services •Financial Services •Intrabusiness Applications •Accessing Information •Telemetry Applications Location-Based Applications Shopping from Wireless Devices Location-based Advertising Location-based Services Mobile Commerce Applications Financial Services – Wireless Electronic Payment System – Mobile Banking – Wireless Bill Payments – Mobile Wallet – Micropayments Mobile Commerce Applications Intra-business Applications Mobile Portal Voice Portal Telemetry 8.4 Pervasive Computing Pervasive Computing • Radio frequency identification (RFID) • Wireless sensor networks (WSNs) Closing Case • The Problem • The Solution • The Results