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Meaning Robin Burke GAM 224 Outline Admin Meaning Systems of meaning In-class exercise Admin Quiz #2 (Play unit) Wednesday "Play" paper due in 1 week Meaning review Meaning is created by the interpretation of signifiers in context A game designer creates a new context with new meanings using particular signifiers Systems of meaning Individual signifiers System of signifiers "green color" means "poisoned" whole set of icons for different status conditions When a new icon appears players has to try to understand what it might mean Play of meaning The way in which the game invites the player to use its system of signs Activities interpreting signs learning new signs looking for signs sometimes inventing signs Assassin The clown nose means "an 'assassin' is out to get somebody" means "I'm metaphorically disguised" means "I'm playing the game" People fleeing means "I'm playing the game" means "I'm escaping an in-game threat" How am I doing? Players need feedback about success local global Individual signs (should) communicate local success Global success is more holistic percent of map discovered weapons abilities missions accomplished ease of defeating enemies Play with meaning Sometimes games invite play with meaning Signs with conventional meaning are subverted dissonance between the conventional meaning and the game's meaning Examples Spin the Bottle • a kiss signifies? Grand Theft Auto • carjacking signifies? Game Metacommunication Meta (beyond or behind) The communication about the game as opposed to the communication required in order to play How do we know that we are playing constant stream of communicative acts required to keep play going to signal involvement focus of attention readiness of participation game-appropriate demeanor Exercise Hearts Transform the semiotics of winning from mental • how many points have I taken? • how many points have others taken? to physical • what is my board position? Important Do not ignore the "shoot the moon" win condition This must also be represented on the board