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EveryMan My Group • Yesenia Librado • Ashton Johnson • Drew Bert Setting • Like the characters, the setting is allegorical God speaks from heaven, then sends Death to earth to seek Everyman, who ascends to heaven in a final scene. Figuratively, the setting is anywhere on earth. Everyman • is a late 15th-century English morality play. • The play is the allegorical accounting of the life of Everyman, who represents all mankind. • In the course of the action, Everyman tries to convince other characters to accompany him in the hope of improving his account. Mortality • The play nearest the mystery in manner of production, costumes, and general tone was the morality, which might almost be classed as a religious play. In the age-long attempt to portray the dual nature of Man, in whom good and evil perpetually fight for supremacy, the playwrights lighted on the allegorical method. • There are two other English moralities, one titled Spirit, Will and Understanding, the other Humanity. Mortality Play • All the characters are also allegorical, each personifying an abstract idea such as Fellowship, (material) Goods, and Knowledge. • The conflict between good and evil is dramatized by the interactions between characters. • Everyman examines the question of Christian salvation by use of allegorical characters, and what Man must do to attain it. The premise is that the good and evil deeds of one's life will be tallied by God after death, as in a ledger book. DEATH • Nothing is known of the author, and although the play was apparently produced with some frequency in the seventy-five years following its nothing is known of the author, and although the play was apparently produced with some frequency in the seventy-five years following its composition, no production records survive. • When Everyman is summoned by Death, he can persuade none of his friends—Beauty, Kindred, Worldly Goods—to go with him, except Good Deeds. This allegory has been used as the basis of plays by later writers and has remained popular in modern times. • the protagonist is often the idealized competent man who possesses charm, wit, charisma, exceptional intelligence, sex appeal, athletic and fighting ability, and a multitude of talents that help him through his adventures Gelatin An Everyman Play • EVERYMAN Medieval Time A M K Y P P K R N G X P F M E R J T G B B L N F I I D E C V A S H L O V E U O H I D Y K E H D Z T P P H R S W I B E B R D O J F A L V D Y E L R O E Y C O B Y J E N P V J V E P S M C G T Z K E D A R J K T D E A N Y B Q I F L Q O V W F E G N Z L L R S L G T P S Z F D Q E K D F N Y Q D P D Z H Q E T H B R F E L L O W S H I P E T S Q O Y E N R U O J G I V R X Z Z W V K I T F D N C P A G Y L K Q J W O J V Q W S E F O C E L D V Z M T W G P C J N Q R S DEATH EARTH EVERYMAN FELLOWSHIP FRIENDSHIP GREED JOURNEY KNOWLEDGE LOVE MEDIEVAL WORDLYGOODS